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  1. #6471
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    Android Complete Reference



    Android Complete Reference
    Last updated 1/2020
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 12.01 GB | Duration: 25h 27m

    Learn Android Programming from Scratch



    What you'll learn
    After completing Android Complete Reference Course , you will be able to understand and use
    Installation of Android Studio
    To develop and Android Application and to run in AVD, real Android device
    The building blocks of an Android Application
    Basic Android User Interfaces
    Communication between Activies
    Implicit and Explicit Intents
    Spinner, ListView, Gallery, AutoCompleteTextView, WebView, Menus and Dialogs etc
    Multimedia in Android
    Data Storage in Shared Preferences, Internal and External Storage, SQLite Database
    Notifications and Broadcast Receivers
    Networking using HttpURLConnection, OkHttp, Volley
    Android Services
    Android Telephony, WiFi Service, Bluetooth
    Get Current Location and Google Maps and show the current location in Google Maps
    XML and JSON Parsing
    WebServices with SOAP and RESTful Services
    Google Places and Retrofit
    Firebase and Android
    Android Material Design
    To integrate Facebook, Dropbox and Google Drive in your existing android application
    To Publish the Android Application in Play Store

    Requirements
    A computer with either Windows, Mac or Linux to install all the free software and tools needed to build your new apps
    A strong work ethic, willingness to learn and a bit of programming in any language (not madatory)
    Nothing else! It is just you, your computer and your hunger to get started today

    Description
    The Android Complete Reference Course is primarily designed for students and programmers who want to learn how to create mobile applications on the Android platform. As a part of this course, we will understand the installation process of android, the internals of android application, create widgets, customize List view, Grid view, Spinners etc, create applications using audio, video and data storage in shared preferences, internal/external storage, SQLite database. We have included the advanced view components with material design, Google Maps, Google Places and also to interact with Firebase. This course will help you learn mobile app development from scratch and unlock new job opportunities for you in start-ups as well as different multinational companies. Master Android app development, learn how to set up Android Studio, understand Android architecture in detail, learn about integrating your mobile apps with Facebook, Twitter and other social media, Google Drive, Google Maps, SQLite etc.

    Overview

    Section 1: Introduction

    Lecture 1 Introduction to Android

    Lecture 2 What we study?

    Lecture 3 Android Versions & Architecture

    Lecture 4 Build Process of an Android Application

    Lecture 5 Android Studio Installation

    Section 2: Android Application Developement

    Lecture 6 Create an Android Application using Android Studio

    Lecture 7 Running an Android App in AVD and real device

    Lecture 8 R.java file ad AndroidManifest.xml

    Lecture 9 AndroidManifest.xml

    Lecture 10 Toast Notifications

    Lecture 11 Buttons, TextViews, EditText and ImageViews with Event Handling

    Lecture 12 Logcat

    Lecture 13 Activity Lifecycle

    Section 3: Android Activities

    Lecture 14 Working with multiple Activities

    Lecture 15 Passing Data between Activities

    Lecture 16 Returning Data from Activity

    Lecture 17 Implicit and Explicit Intents

    Lecture 18 Application: Calling Builtin Applications using Implicit Intents

    Lecture 19 Intent Filters

    Section 4: UI Components

    Lecture 20 Resources in an Android Application

    Lecture 21 Color State List resource

    Lecture 22 Text Controls - TextView, EditText

    Lecture 23 TextControls - AutoCompleteTextView

    Lecture 24 Button Controls

    Lecture 25 Button Controls - Toggle Button

    Lecture 26 Button Controls - CheckBox

    Lecture 27 Button Controls - RadioButton

    Lecture 28 List Controls- List View

    Lecture 29 ListView - Using ArrayAdapter

    Lecture 30 ListView - Event Handling

    Lecture 31 Project

    Lecture 32 ListControls - Spinner

    Lecture 33 Image Gallery using ListView

    Lecture 34 Gallery using GridView

    Lecture 35 Styles

    Lecture 36 Themes in Android Application

    Lecture 37 Supporting Alternative Layouts

    Lecture 38 Use case: Adding Views to TableLayout

    Lecture 39 ScrollView in Android

    Lecture 40 WebView

    Section 5: Animations and Graphics

    Lecture 41 Frame Animations

    Lecture 42 Frame Animations with Coding

    Lecture 43 Tween Animations - Part 1

    Lecture 44 Tween Animations - Part 2

    Lecture 45 Graphics

    Section 6: Menus and Dialogs

    Lecture 46 Options Menu

    Lecture 47 Menu in ActionBar

    Lecture 48 Context Menu

    Lecture 49 Popup Menu

    Lecture 50 Sub Menus

    Lecture 51 Dialog Boxes - Alert Dialog

    Lecture 52 Alert Dialog as Input Dialog

    Lecture 53 Dialog Boxes - Progress Dialog

    Lecture 54 Horizontal Progress Dialog

    Lecture 55 Time Picker View

    Lecture 56 Time Picker Dialog

    Lecture 57 Date Picker View

    Lecture 58 Date Picker Dialog

    Lecture 59 Status bar Notifications

    Section 7: Working with Media

    Lecture 60 Audio Playback

    Lecture 61 Video Integration

    Section 8: Preferences and Data Storage

    Lecture 62 Introduction to Preferences and Data Storage

    Lecture 63 Shared Preferences

    Lecture 64 IO Streams in Java

    Lecture 65 FileInputStream in Java

    Lecture 66 FileOutputStream in Java

    Lecture 67 Internal Storage - Part I

    Lecture 68 Internal Storage - Part II

    Lecture 69 External Storage

    Lecture 70 Reading from External Storage

    Lecture 71 Writing to External Storage

    Lecture 72 SQLite Introduction

    Lecture 73 SQLite Database Creation - Approach1

    Lecture 74 SQLite - Using Helper class

    Lecture 75 CRUD in SQLite - Part- I

    Lecture 76 CRUD in SQLite - Part-II

    Lecture 77 Pre-creating Database in SQLite

    Section 9: Networking in Android Applications

    Lecture 78 Networking using Java

    Lecture 79 Check the Network Connectivity

    Lecture 80 Networking in Android

    Lecture 81 AsyncTask

    Lecture 82 AsyncTask with a Practical Approach

    Lecture 83 Get an Image from Internet

    Lecture 84 OkHttp

    Lecture 85 Volley

    Lecture 86 Volley Part - 2

    Lecture 87 Getting Image using Volley

    Lecture 88 SMS Messaging

    Lecture 89 SMS Messaging with Intent

    Lecture 90 Sending Emails

    Lecture 91 Broadcast Receivers

    Lecture 92 Broadcast Receivers Practicals-1

    Lecture 93 Managing Wifi

    Lecture 94 Telephony Manager

    Section 10: Location and Maps

    Lecture 95 Getting the Current Location of the Device

    Lecture 96 Getting the Current Address of the Device

    Lecture 97 Enable the Location in Device Programatically

    Lecture 98 Working with Google Maps

    Lecture 99 Placing Multiple Markers

    Lecture 100 Showing the current device location on Map

    Lecture 101 Googles Places

    Section 11: Publishing the App in Google Play Store

    Lecture 102 Publishing the Android Application in Google Play Store

    All those students and professionals who are interested to study, understand and to create amazing mobile applications in Android should go for this course.,People looking to go from absolute beginner to advanced Mobile Application expert,People looking to make money ONLY developing fully-functioning, intuitive programs - whether corporate, self-employed or freelance,This course is perfect for absolute beginners with no previous coding experience, to intermediates looking to sharpen their skills to the expert level

    Homepage
    Code:
    https://anonymz.com/?https://www.udemy.com/course/androidcomplete/


    Code:
    https://k2s.cc/file/da3d8d700fa34/Android_Complete_Reference.part1.rar
    https://k2s.cc/file/a8a15845a06f1/Android_Complete_Reference.part2.rar
    https://k2s.cc/file/b57a76c00a340/Android_Complete_Reference.part3.rar
    Code:
    https://rapidgator.net/file/426515aafbcd6c50c3f46412f6763e9e/Android_Complete_Reference.part1.rar.html
    https://rapidgator.net/file/337fca01efde294b000e9b3431d5e4ab/Android_Complete_Reference.part2.rar.html
    https://rapidgator.net/file/794beed91855ad976762a3e83b5f6c93/Android_Complete_Reference.part3.rar.html

  2. #6472
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    Mastering Fintech And Machine Learning!



    Mastering Fintech And Machine Learning!
    Last updated 8/2019
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 58.93 GB | Duration: 110h 6m

    Learn how successful people trade and invest! Dominate the world of Finance with Python and Machine Learning!



    What you'll learn
    How Stocks Are Created
    Understand Stock Market Fundamentals
    Read Algorithms, Strategies, and Different Kinds of Graphs
    Get your hands dirty with real world coding examples and learn to code in Python.
    Handle Inputs and Outputs, Imports, Errors, and use Lists, Loops, Sets, and Dictionaries in Python.
    And More!

    Requirements
    These tutorials were recorded on a Mac computer using Python 3.5.
    To follow along with these tutorials, you will need to install Python. Python is compatible with Mac and PC.

    Description
    We at Mammoth Interactive value input from students like you. Feel free to leave us your feedback. Learn complete Python trading and coding from scratch. Become an expert in data analytics and real-world financial analysis. We are proud to present one of the most interesting and complete courses we've created so far. No experience is required.Through Mammoth Interactive's self-paced online learning, finance theory is not overwhelming like it would be in a regular university.Wall Street Coder will guide you through everything you need to know to use Python for Finance and Algorithmic Trading. We'll start off by learning the fundamentals of Python and proceed to learn about machine learning and Quantopian.The lessons are supplemented with handful of helpful source files you can refer back to at any time - forever! PLUS: Offline viewing on the Udemy iOS app. Lifetime access to all content.If you have always wanted to learn to code, this is your place to start. In this course, you will learn how to code in the Python 3.5 programming language. Whether you have or have not coded before, you can learn how to use Python. Python is a popular programming language that is useful to know because of its versatility. Python is ​easy to understand ​and can be used for many different environments.Cross-platform apps and 3D environments are often made in Python.This course does not assume any level of experience and is therefore ​perfect for beginners​! We will cover basic programming concepts for people who have never programmed before. This course covers key topics in Python and coding in general, including variables, loops, and classes. Moreover, you will learn how to handle input, output, and errors.To learn how to use Python, we will create our own functioning ​Blackjack game​! In this game, you will receive cards, submit bets, and keep track of your score. By the end of this course, you will be able to use the coding knowledge you gained to make your own apps and environments in Python.Also now included in these bundles are our extra courses. If you want to learn to use other programs such as Camtasia or Sketch, you get more content than what you paid for this way!We really hope you decide to purchase this course and take your knowledge to the next level. Let's get started.Enroll now to join the Mammoth community!

    Overview

    Section 1: Python Language Basics

    Lecture 1 Intro to Python

    Lecture 2 Summary of Python

    Section 2: Variables

    Lecture 3 Variables

    Lecture 4 Variables Demo

    Lecture 5 Variable Operators

    Lecture 6 Variable Operators Demo

    Lecture 7 Source Files - Variables

    Section 3: Collections

    Lecture 8 Lists

    Lecture 9 Tuples

    Lecture 10 Dictionaries

    Lecture 11 Matrices

    Lecture 12 Source Files - Collections

    Section 4: Control Flow

    Lecture 13 If Statements

    Lecture 14 While Loops

    Lecture 15 For Loops

    Lecture 16 Control Flow Statements

    Lecture 17 Source Files - Control Flow

    Section 5: Functions

    Lecture 18 Function

    Lecture 19 Parameters and Return Values

    Lecture 20 Source Files - Functions

    Section 6: Classes and Objects

    Lecture 21 Classes and Objects

    Lecture 22 Using Objects

    Lecture 23 Static Class Members

    Lecture 24 Inheritance

    Lecture 25 Source Files - Classes and Objects

    Section 7: Numpy Tutorials

    Lecture 26 Numpy Course Intro

    Lecture 27 Installing Numpy

    Lecture 28 Numpy Data Types

    Lecture 29 Numpy Arrays

    Lecture 30 Numpy Array Functions

    Lecture 31 Creating Numpy Matrices

    Lecture 32 Numpy Matrix Functions

    Lecture 33 Numpy Course Summary

    Lecture 34 Source Files - Numpy Tutorials

    Section 8: Pandas Tutorials

    Lecture 35 Pandas 101 Course

    Lecture 36 Installing Pandas

    Lecture 37 Pandas Data Types

    Lecture 38 Pandas Data Types Demo

    Lecture 39 Creating Series Demo

    Lecture 40 Creating Series Demo (Cont'd)

    Lecture 41 Series Function

    Lecture 42 Series Functions Demo Part 1

    Lecture 43 Series Functions Demo Part 2

    Lecture 44 Creating Dataframes

    Lecture 45 Creating Dataframe Demo

    Lecture 46 Dataframers Functions

    Lecture 47 Dataframes Functions Demo (Part 1)

    Lecture 48 Dataframes Functions Demo (Part 2)

    Lecture 49 Pandas 101 Course Summary

    Lecture 50 Source Files - Pandas Tutorials

    Section 9: PyPlot Tutorials

    Lecture 51 Pyplot Course Intro

    Lecture 52 Installing Pyplot

    Lecture 53 Plotting with PyPlot

    Lecture 54 Plotting with PyPlot Demo

    Lecture 55 Customizing Graphs

    Lecture 56 Customizind Graph Demo

    Lecture 57 Different Graph Types

    Lecture 58 PyPlot Course summary

    Lecture 59 Intro to Pyplot Slides

    Lecture 60 Source Files - PyPlot Tutorials

    Section 10: Basics of Programming

    Lecture 61 Introduction to Python

    Lecture 62 Variables

    Lecture 63 Functions

    Lecture 64 if Statements

    Section 11: Lists

    Lecture 65 Introduction to Lists

    Section 12: Loops

    Lecture 66 Introduction to and Examples of using Loops

    Lecture 67 Getting familiar with while Loops

    Lecture 68 Breaking and Continuing in Loops

    Lecture 69 Making Shapes with Loops

    Lecture 70 Nested Loops and Printing a Tic-Tac-Toe field

    Section 13: Sets and Dictionaries

    Lecture 71 Understanding Sets and Dictionaries

    Lecture 72 An Example for an Invetory List

    Section 14: Input and Output

    Lecture 73 Introduction and Implementation of Input and Output

    Lecture 74 Introduction to and Integrating File Input and Output

    Lecture 75 An example for a Tic-Tac-Toe Game

    Lecture 76 An example of a Tic-Tac-Toe Game (Cont'd)

    Lecture 77 An Example writing Participant data to File

    Lecture 78 An Example Reading Participant Data from File

    Lecture 79 Doing some simple statistics with Participant data from File

    Section 15: Classes

    Lecture 80 A First Look at Classes

    Lecture 81 Inheritance and Classes

    Lecture 82 An Example of Classes using Pets

    Lecture 83 An Example of Classes using Pets - Dogs

    Lecture 84 An examples of Classes using Pets - Cats

    Lecture 85 Taking The Pets Example further and adding humans

    Section 16: Importing

    Lecture 86 Introduction to Importing and the Random Library

    Lecture 87 Another way of importing and using lists with random

    Lecture 88 Using the Time Library

    Lecture 89 Introduction to The Math Library

    Lecture 90 Creating a User guessing Game with Random

    Lecture 91 Making the Computer guess a random number

    Section 17: Project Blackjack Game

    Lecture 92 BlackJack Game Part 1 - Creating and Shuffling a Deck

    Lecture 93 Blackjack Game Part 2 - Creating the player class

    Lecture 94 Blackjack Game Part 3 - Expanding the Player Class

    Lecture 95 Blackjack Game Part 4 - Implementing a bet and win

    Lecture 96 Blackjack Game Part 5 - Implementing the player moves

    Lecture 97 Blackjack Game Part 6 - Running the Game (Final)

    Section 18: Error Handling

    Lecture 98 Getting started with error handling

    Section 19: Stock Data API

    Lecture 99 Stock Data Api Course Intro

    Lecture 100 Exploring API

    Lecture 101 Constructing a URL

    Lecture 102 Fetching Data

    Lecture 103 Parsing Data

    Lecture 104 Graphing Data

    Lecture 105 Stock Data API Course Summary

    Lecture 106 Wall Street Trader - Fetching and Parsing Stock Data

    Lecture 107 Source Files - Stock Data API Code

    Section 20: Technical Stock Analysis

    Lecture 108 Technical Analysis Course Intro

    Lecture 109 Learn the Lingo

    Lecture 110 Buying and Selling

    Lecture 111 Reading Stock Graphs

    Lecture 112 Common Technical Indicators

    Lecture 113 Trading Strategies

    Lecture 114 Technical Analysis Course Summary

    Lecture 115 Wall Street Trader - Technical Analysis

    Section 21: Intro to Tensorflow and Machine Learning

    Lecture 116 Tensorflow and Machine Learning Course Intro

    Lecture 117 Intro to Machine Learning

    Lecture 118 Intro to Tensorflow

    Lecture 119 Installing Tensforflow

    Lecture 120 Tensorflow Variable Nodes

    Lecture 121 Running Graphs with Tensorflow Sessions

    Lecture 122 Tensorflow Operations

    Lecture 123 Simple Linear Regression Model

    Lecture 124 Tensorflow and Machine Learning Course Summary

    Lecture 125 Wall Street Trader - Tensorflow and ML

    Lecture 126 Source Files - Tensorflow Practice

    Section 22: Simple Stock Market Prediciton

    Lecture 127 Simple Stock Market Prediction Intro

    Lecture 128 Exploring Stock API

    Lecture 129 Fetching Stock Data

    Lecture 130 Creating Datasets

    Lecture 131 Building the Model

    Lecture 132 Training and Testing the Model

    Lecture 133 Simple Stock Prediction Summary

    Lecture 134 Wall Street Trader - Simple Stock Prediction

    Lecture 135 Source Files - Simple Stock Prediction Model

    Section 23: Stock Price Prediction

    Lecture 136 Stock Price Prediction Course Intro

    Lecture 137 Intro to Keras

    Lecture 138 Intro to LSTM Cells

    Lecture 139 Fecthing and Transforming data

    Lecture 140 Creating Datasets

    Lecture 141 Building the Model

    Lecture 142 Training and Testing the Model

    Lecture 143 Understanding Model Output

    Lecture 144 Stock Price Prediction Course Summary

    Lecture 145 Wall Street Trader - Stock Price Prediction

    Lecture 146 Source Files - Stock Price Prediction

    Section 24: Quantopian

    Lecture 147 Quantopian 101 Course Intro

    Lecture 148 Intro to Quantopian

    Lecture 149 Exploring Quantopian Website

    Lecture 150 Quantopian Pipeline Intro

    Lecture 151 Fetching Data

    Lecture 152 Running a Pipeline

    Lecture 153 Fetching Factors

    Lecture 154 Applying Filters

    Lecture 155 Building a Complete Pipeline

    Lecture 156 Quantopian Algorithm IDE Intro

    Lecture 157 Algorithm IDE Basics

    Lecture 158 Making Trades

    Lecture 159 Conditional Trades

    Lecture 160 Important Pipelines

    Lecture 161 Creating and Testing a Portfolio

    Lecture 162 Quantopian 101 Course Summary

    Lecture 163 Wall Street Trader - Intro to Quantopian

    Section 25: Sketch

    Lecture 164 Course Intro and Sketch Tools

    Lecture 165 Sketch Files - Sketch Tools

    Lecture 166 Sketch Basics and Online Resources

    Lecture 167 Plug-ins and Designing your First Mobile app

    Lecture 168 Your First Mobile App Continued

    Lecture 169 Sketch Files - Your First Mobile App

    Lecture 170 Shortcuts and Extra tips

    Lecture 171 Sketch Files - Shortcuts by Mammoth Interactive

    Section 26: Learn to Code in HTML

    Lecture 172 Intro to HTML

    Lecture 173 Writing our first HTML

    Lecture 174 Intro to Lists and Comments

    Lecture 175 Nested Lists

    Lecture 176 Loading Images

    Lecture 177 Loading Images in Lists

    Lecture 178 Links

    Lecture 179 Images as Link

    Lecture 180 Mailto Link

    Lecture 181 Div Element

    Section 27: Learn to Code in CSS

    Lecture 182 Introduction

    Lecture 183 Introducing the Box Model

    Lecture 184 Writing our First CSS

    Lecture 185 More CSS Examples

    Lecture 186 Inheritance

    Lecture 187 More on Type Selectors

    Lecture 188 Getting Direct Descendents

    Lecture 189 Class Intro

    Lecture 190 Multiple Classes

    Lecture 191 id Intro

    Lecture 192 CSS Specificity

    Lecture 193 Selecting Multiple Pseudo Classes and Sibling Matching

    Lecture 194 Styling Recipe Page

    Lecture 195 Loading External Stylesheet

    Section 28: D3.js

    Lecture 196 Introduction to Course and D3

    Lecture 197 Source Code

    Lecture 198 Handling Data and Your First Project

    Lecture 199 Source code

    Lecture 200 Continuing your First Project

    Lecture 201 Understanding Scale

    Lecture 202 Source Code

    Lecture 203 Complex charts, Animations and Interactivity

    Lecture 204 Source Code

    Section 29: Introduction to PyCharm

    Lecture 205 Downloading and Installing Pycharm and Python

    Lecture 206 Support for Python Problems or Questions

    Lecture 207 Exploring Pycharm

    Lecture 208 Learning Python with Mammoth Interactive

    Section 30: Python Language Basics

    Lecture 209 Intro to Variables

    Lecture 210 Variables Operations and Conversions

    Lecture 211 Collection Types

    Lecture 212 Collections Operations

    Lecture 213 Control Flow If Statements

    Lecture 214 While and For Loops

    Lecture 215 Functions

    Lecture 216 Classes and Objects

    Section 31: Flask

    Lecture 217 Setting Up and Basic Flask

    Lecture 218 Setting up Terminals on Windows 7 and Mac

    Lecture 219 Terminal basic commands and symbols

    Lecture 220 Source Code - Setting up Flask

    Lecture 221 Source Code - Basic Flask HTML & CSS

    Lecture 222 Basic Flask Database

    Lecture 223 Source Code - Basic Flask Database

    Lecture 224 Flask Session and Resources

    Lecture 225 Source Code - Flask Session

    Lecture 226 Flask Digital Ocean

    Lecture 227 Flask Digital Ocean Continued

    Section 32: Xcode Fundamentals

    Lecture 228 Intro and Demo

    Lecture 229 General Interface

    Lecture 230 Files System

    Lecture 231 ViewController

    Lecture 232 Storyboard File

    Lecture 233 Connecting Outlets and Actions

    Lecture 234 Running an Application

    Lecture 235 Debugging an Application

    Lecture 236 Source Code and Art Assets

    Section 33: Swift 4 Language Basics

    Lecture 237 Language Basics Topics List

    Section 34: Variable and Constants

    Lecture 238 Learning Goals

    Lecture 239 Intro to Variables and Constants

    Lecture 240 Primitive types

    Lecture 241 Strings

    Lecture 242 Nil Values

    Lecture 243 Tuples

    Lecture 244 Type Conversions

    Lecture 245 Assignment Operators

    Lecture 246 Conditional Operators

    Lecture 247 Variables and Constants Text.playground

    Section 35: Collection Types

    Lecture 248 Topics List and Learning Objectives

    Lecture 249 Intro to Collection Types

    Lecture 250 Creating Arrays

    Lecture 251 Common Array Operations

    Lecture 252 Multidimensional Arrays

    Lecture 253 Ranges

    Lecture 254 Collection Types Text.playground

    Section 36: Control flow

    Lecture 255 Topics List and Learning Objectives

    Lecture 256 Intro to If and Else Statements

    Lecture 257 Else If Statements

    Lecture 258 Multiple Simultaneous Tests

    Lecture 259 Intro To Switch Statements

    Lecture 260 Advanced Switch Statement Techniques

    Lecture 261 Testing for Nil Values

    Lecture 262 Intro to While Loops

    Lecture 263 Intro to for...in Loops

    Lecture 264 Intro to For...In Loops (Cont'd)

    Lecture 265 Complex Loops and Loop Control statements

    Lecture 266 Control Flow Text.playground

    Section 37: Functions

    Lecture 267 Intro to Functions

    Lecture 268 Function Parameters

    Lecture 269 Return Statements

    Lecture 270 Parameter Variations - Argument Labels

    Lecture 271 Parameter Variations - Default Values

    Lecture 272 Parameters Variations - InOut Parameters

    Lecture 273 Parameter Variations - Variadic Parameters

    Lecture 274 Returning Multiple Values Simultaneously

    Lecture 275 Functions Text.playground

    Section 38: Classes, Struct and Enums

    Lecture 276 Topics List and Learning Objectives

    Lecture 277 Intro to Classes

    Lecture 278 Properties as fields - Add to Class Implementation

    Lecture 279 Custom Getters and Setters

    Lecture 280 Calculated Properties

    Lecture 281 Variable Scope and Self

    Lecture 282 Lazy and Static Variables

    Lecture 283 Behaviour as Instance Methods and Class type Methods

    Lecture 284 Behaviour and Instance Methods

    Lecture 285 Class Type Methods

    Lecture 286 Class Instances as Field Variables

    Lecture 287 Inheritance, Subclassing and SuperClassing

    Lecture 288 Overriding Initializers

    Lecture 289 Overriding Properties

    Lecture 290 Overriding Methods

    Lecture 291 Structs Overview

    Lecture 292 Enumerations

    Lecture 293 Comparisons between Classes, Structs and Enums

    Lecture 294 Classes, Structs, Enums Text.playground

    Section 39: Practical MacOS BootCamps

    Lecture 295 Introduction and UI Elements

    Lecture 296 Calculator Setup and Tax Calculator

    Lecture 297 Calculate Tax And Tip - Mammoth Interactive Source Code

    Lecture 298 Tip Calculator and View Controller

    Lecture 299 View Controller - Mammoth Interactive Source Code

    Lecture 300 Constraints

    Lecture 301 Constraints - Mammoth Interactive Source Code

    Lecture 302 Constraints Code

    Lecture 303 Refactor

    Lecture 304 Refactor - Mammoth Interactive Source Code

    Lecture 305 MacOsElements - Mammoth Interactive Source Code

    Section 40: Data Mining With Python

    Lecture 306 Data Wrangling and Section 1

    Lecture 307 Project Files - Data Mining with Mammoth Interactive

    Lecture 308 Project Files - Data Wrangling with Mammoth Interactive

    Lecture 309 Data Mining Fundamentals

    Lecture 310 Project Files - Data Mining fundamentals with Mammoth Interactive

    Lecture 311 Framework Explained, Taming Big Bank with Data

    Lecture 312 Project Files - Frameworks with Mammoth Interactive

    Lecture 313 Mining and Storing Data

    Lecture 314 Project Files - Mining and Storing with Mammoth Interactive

    Lecture 315 NLP (Natural Language Processing)

    Lecture 316 Project Files - NLP with Mammoth Interactive

    Lecture 317 Summary Challenge

    Lecture 318 Conclusion Files - Mammoth Interactive

    Section 41: Introduction to Video Editing

    Lecture 319 Introduction to the Course

    Lecture 320 Installing Camtasia

    Lecture 321 Exploring the Interface

    Lecture 322 Camtasia Project Files

    Section 42: Setting Up a Screen Recording

    Lecture 323 Introduction and Tips for Recording

    Lecture 324 Creating a Recording Account

    Lecture 325 Full Screen vs Window Mode

    Lecture 326 Setting the Recording Resolution

    Lecture 327 Different Resolutions and their Uses

    Lecture 328 Tips to Improve Recording Quality and Summary

    Section 43: Camtasia Recording

    Lecture 329 Introduction and Workflow

    Lecture 330 Tools Options Menu

    Lecture 331 Your First Recording

    Lecture 332 Viewing your Test

    Lecture 333 Challenge - VIDEO GAME NARRATION

    Lecture 334 Mic Etiqutte

    Lecture 335 Project - Recording Exercise

    Lecture 336 Webcam, Telprompter, and Summary

    Section 44: Camtasia Screen Layout

    Lecture 337 Introduction and Tools Panel

    Lecture 338 Canvas

    Lecture 339 Zoom N Pan

    Lecture 340 Annotations

    Lecture 341 Yellow Snap Lines

    Lecture 342 TimeLine Basics, Summary and Challenge

    Section 45: Camtasia Editing

    Lecture 343 Introduction and Importing Media

    Lecture 344 Markers

    Lecture 345 Split

    Lecture 346 Working with Audio

    Lecture 347 Clip Speed

    Lecture 348 Locking and Disabling tracks

    Lecture 349 Transitions

    Lecture 350 Working with Images

    Lecture 351 Voice Narration

    Lecture 352 Noise Removal

    Lecture 353 Smart Focus

    Lecture 354 Summary and Challenge

    Section 46: Advance Editing Introduction

    Lecture 355 Advance Editing Introduction

    Lecture 356 Zooming Multiple Tracks

    Lecture 357 Easing

    Lecture 358 Animations

    Lecture 359 Behaviors

    Lecture 360 Color Adjustment

    Lecture 361 Clip Speed

    Lecture 362 Remove a Color

    Lecture 363 Device Frame

    Lecture 364 Theme Manager

    Lecture 365 Libraries

    Lecture 366 Media and Summary

    Section 47: Camtasia Resources and Tips

    Lecture 367 Resources and Tips Introduction

    Lecture 368 Masking

    Lecture 369 Extending Frames

    Lecture 370 Working with Video

    Section 48: Exporting a Project for Youtube

    Lecture 371 Exporting a Project for Youtube

    Section 49: Code with C#

    Lecture 372 Introduction to Course and Types

    Lecture 373 Operator, Classes , and Additional Types

    Lecture 374 Statements & Loops

    Lecture 375 Arrays, Lists, and Strings

    Lecture 376 Files, Directories, and Debugs

    Lecture 377 Source code

    Section 50: Learn to Code with R

    Lecture 378 Intro to R

    Lecture 379 Control Flow and Core Concepts

    Lecture 380 Matrices, Dataframes, Lists and Data Manipulation

    Lecture 381 GGplot and Intro to Machine learning

    Lecture 382 Conclusion

    Lecture 383 Source Code

    Section 51: Advanced R

    Lecture 384 Course Overview and Data Setup

    Lecture 385 Source Code - Setting Up Data - Mammoth Interactive

    Lecture 386 Functions in R

    Lecture 387 Source Code - Functions - Mammoth Interactive

    Lecture 388 Regression Model

    Lecture 389 Source Code - Regression Models - Mammoth Interactive

    Lecture 390 Regression Models Continued and Classification Models

    Lecture 391 Source Code - Classification Models - Mammoth Interactive

    Lecture 392 Classification Models Continued, RMark Down and Excel

    Lecture 393 Source Code - RMarkDown And Excel - Mammoth Interactive

    Lecture 394 Datasets - Mammoth Interactive

    Section 52: Learn to Code with Java

    Lecture 395 Introduction and setting up Android Studio

    Lecture 396 Introduction - Encryption Source Code

    Lecture 397 Setting up Continued

    Lecture 398 Java Programming Fundamentals

    Lecture 399 Source Code - Java Programming Fundamentals

    Lecture 400 Additional Java fundamentals

    Lecture 401 Source Code - Additional fundamentals

    Lecture 402 Classes

    Lecture 403 Source Code - Classes

    Lecture 404 Please rate this course

    Lecture 405 Bonus Lecture - Mammoth Interactive Deals

    This course does not assume any prior coding knowledge.,People interested in finance and investing,Coders who want to specialize in finance,Anyone who wants to learn programming for an in-demand field,Finance professionals who want to learn FinTech

    Homepage
    Code:
    https://anonymz.com/?https://www.udemy.com/course/mastering-fintech-and-machine-learning/


    Code:
    https://k2s.cc/file/e04ee92f6feff/Mastering_FinTech_and_Machine_Learning.part01.rar
    https://k2s.cc/file/265adb78c08d8/Mastering_FinTech_and_Machine_Learning.part02.rar
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    https://k2s.cc/file/9abf5423dd696/Mastering_FinTech_and_Machine_Learning.part09.rar
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    https://k2s.cc/file/117a347d0141f/Mastering_FinTech_and_Machine_Learning.part11.rar
    https://k2s.cc/file/b55bb2135d08e/Mastering_FinTech_and_Machine_Learning.part12.rar
    Code:
    https://rapidgator.net/file/9f58544c89f4c7fa81d58e2bdd419dee/Mastering_FinTech_and_Machine_Learning.part01.rar.html
    https://rapidgator.net/file/0d7997a6cb0b06fdd3316e723c110403/Mastering_FinTech_and_Machine_Learning.part02.rar.html
    https://rapidgator.net/file/cff627d2f0ab7fc4b2e5e3ed72e396c1/Mastering_FinTech_and_Machine_Learning.part03.rar.html
    https://rapidgator.net/file/d9f10f2209051d6b0487a43a02ddcc4f/Mastering_FinTech_and_Machine_Learning.part04.rar.html
    https://rapidgator.net/file/2a7a46c5c8b4bb7da2818620663e9b6f/Mastering_FinTech_and_Machine_Learning.part05.rar.html
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    https://rapidgator.net/file/668ff47d10cef62f293d9feb3355cb47/Mastering_FinTech_and_Machine_Learning.part10.rar.html
    https://rapidgator.net/file/ccd5fa4b04782fe3a6484fcd2c7aab45/Mastering_FinTech_and_Machine_Learning.part11.rar.html
    https://rapidgator.net/file/a629b1990e4e03445dabf8fa4f441ed5/Mastering_FinTech_and_Machine_Learning.part12.rar.html

  3. #6473
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    Siemens Nx Cad/Cam Post Builder + Solidcam2023 (5 In 1)



    Siemens Nx Cad/Cam Post Builder + Solidcam2023 (5 In 1)
    Last updated 8/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 9.12 GB | Duration: 16h 26m

    Modelling-Assembly-Drafting (CAD) & Manufacturing (CAM) & Customize G Code (Post Builder) & Sheet Metal & Solidcam 2023



    What you'll learn
    After this course you will be CAD CAM Professional user (NX & Solidcam)
    You will be professional user in NX CAM.
    You will be able to use NX Post Builder to customize G Code
    You will be able to use NX CAD for 3D parts & Surfaces.
    You will be able to use NX CAD for Assembly & Drafting
    You will be able to use NX Sheet Metal
    You will learn Solidcam 2023 (Milling 3Axis, 5 Axis - Turning - Drilling)
    You will learn the most common cutting and non cutting options in NX CAM
    You will learn how to use NX CAM with different CNC Machines
    You will learn how to use NX CAM for Milling, Turning, Drilling and Wire EDM Operations
    You will learn how to Use NX CAM for 3 Axis and Multi Axis Operations

    Requirements
    No Experience needed
    No CAM Experience needed, you will learn everything without any background

    Description
    Course Main Contents (5 Courses!):Course 1: NX CAM (Milling - Turning - Wire EDM) + G Code & CNC OverviewCourse 2: NX Post BuilderCourse 3: NX Sheet MetalCourse 4: NX CAD (Modelling - Assembly - Drafting)Course 5: Solidcam 2023 (Manufacturing)Course Contents in Details1- G Code & CNC Overview2- NX CAM Milling (3Axis, 4 & 5 Axis)3- NX CAM Turning4- NX CAM Drilling5- NX CAM Wire EDM6- NX CAM Millturn7- NX Post Builder8- NX Sheet Metal9- NX CAD Sketching10- NX CAD Modelling11- NX Synchronous Modelling12- NX Surface Creation Basics 13- NX Assembly Overview14- NX Drafting Overview15- NX CAD & CAM Projects16- Solidcam Milling (3Axis, 4 & 5 Axis)17- Solidcam Turning18- Solidcam Millturn19- Solidcam Drilling (3Axis, 4 & 5 Axis)Sample From reviews:I m wondering for these collection of courses, Thanks Sir for this effort. (Rating 5)This is by far the most comprehensive NXCAM tutorial on the planet Earth. I HIGHLY recommend it. Many thanks to you Sir. (Rating 5)Thank You Sir For this very Nice Course, First course to have cad and cam with very professional and simple way at same time!!, it helps me a lot during my study, again many thanks sir. (Rating 5)Thank you for these Great course, really it is the best NX CAM Course that I learned, I recommend. (Rating 5)I loved the course.... Simple and easy to understand for all levels!!!, looking forward to see more courses from you!!!. (Rating 5)Thanks for this wonderful course. (Rating 5)I have only watched the first 4 Lectures for you till now, I m super excited and optimistic about learning NX with you, Thank you so much. (Rating 5)Great !!!!!, No waste time, helpful course, Thanks !!!!! (Rating 5)Nice!!!!! I hope you provide all NX modules. (Rating 5)You are great!!, Please do you have NX Mold Design Course?, Thank you. (Rating 5)Amazing very nice. (Rating 5)Good, direct and simple information. (Rating 5)Good, this course made my life easy in NX Cam, I recommend. (Rating 5)Very Good way of explanation, and very useful, Thank you. (Rating 5)Nice!!!!!!!(Rating 5)Description:Introduction to the concept of CNC G-Code (Prerequisites for NX CAM)You will be professional user in NX CAM. You will learn most of CAD (Modelling & Assembly) Features to model any part for Manufacturing.This Course covers conclusion of the most common operations that you will use during your actual work, the idea of this course to provide small course with low price contains the most important operations and options.NX CAM & Post Builder Course introduce the most common Milling, Turning and Wire EDM Operations ( 3 Axis & Multi Axis), the course will be step by step to make the full operations from beginning to generate the G code, also to customize the G code to be readable with any CNC machine type or any number of axis.After this course, you will be able to use the NX CAD / CAM & Post Builder to do Modelling & Machining for any Part and to use NX CAM with any CNC Machines.After this course, you will be able to use Sheet Metal Features.After this course, you will be able to create G code for Milling, Turning and Wire EDM operations (3 Axis & Multi Axis).Notes:You will download all parts that we used during the course and more parts for practice.You can send me any G & M codes to help you in post builder in your CNC machine. The implementation of this course is in NX 11 but you will be able to implement using any version.You will have full technical support.Weekly additional Exercise will be added to the course according to students requirements (If Required).

    Overview

    Section 1: NX CAM & Post Builder Practical Course Introduction & General steps

    Lecture 1 General Course Introduction

    Lecture 2 NX CAM & Post Builder Overview

    Lecture 3 Introduction to the concept of CNC G-Code (Prerequisites for NX CAM)

    Lecture 4 CAM General Steps (3 Axis Rough & Finish Operations)

    Section 2: Milling 3 Axis Operations (Roughing & Finishing)

    Lecture 5 3 Axis Rough Operations (Plunge Milling)

    Lecture 6 3 Axis Rough Operations (Corner Rough)

    Lecture 7 3 Axis Planar operation and Planar with IBW

    Lecture 8 3 Axis Face Milling operation and Face Milling Manual

    Lecture 9 3 Axis Finish Operations (Z Level Profile)

    Lecture 10 3 Axis Finish Operations (Z Level Corner Finish)

    Lecture 11 3 Axis Finish Operations (More Operations)

    Lecture 12 3 Axis Finish Operations (Another Example)

    Lecture 13 3 Axis Finish Operations (Another Example)

    Section 3: Milling Multi Axis Operations & Machine Simulation

    Lecture 14 Multi axis Finish Operations (Streamline operation)

    Lecture 15 Multi axis Finish Operations (Tool Axis Control-1)

    Lecture 16 Multi axis Finish Operations (Tool Axis Control-2)

    Lecture 17 Multi axis Finish Operations (Tool Axis Control-3)

    Lecture 18 Multi axis Finish Operations (Tool Axis Control-4)

    Lecture 19 Multi axis Finish Operations (Tool Axis Control-5)

    Lecture 20 Multi axis Finish Operations (Z Level 5 Axis Operation 1)

    Lecture 21 Multi axis Finish Operations (Z Level 5 Axis Operation 2)

    Lecture 22 Multi 4 axis Finish Operations (Streamline operation) with Machine Simulation

    Section 4: Drilling & Wire EDM Operations

    Lecture 23 Drilling Operations

    Lecture 24 Wire EDM Operation

    Section 5: Cutting Parameters & Non-Cutting Moves

    Lecture 25 Cutting Parameters & Non-Cutting Moves part 1-2

    Lecture 26 Cutting Parameters & Non-Cutting Moves part 2-2

    Section 6: Blank & Tool Creation and Cut levels option

    Lecture 27 Cut Levels

    Lecture 28 Cut Levels Ranges

    Lecture 29 Blank & Tool Creation

    Section 7: Turning Operations Basics

    Lecture 30 Turning Operations 1

    Lecture 31 Turning Operations 2

    Section 8: Post Builder Basics

    Lecture 32 Post Builder 3 Axis Milling

    Lecture 33 Post Builder Multi Axis Milling

    Lecture 34 Post Builder Fanuc Example

    Section 9: NX CAM Projects

    Lecture 35 Project 1 Milling 3 Axis

    Lecture 36 Project 2 Milling Multi Axis

    Lecture 37 Project 3 Turning Operations

    Lecture 38 Project 4 Drilling Operations

    Lecture 39 Project 5 Feature Based Machining

    Lecture 40 Project 6 General Milling & Drilling Operations

    Lecture 41 Project 7 - Multi Blade operations

    Lecture 42 Project 8 Milling Multi Axis with different Tool Axis positions

    Lecture 43 Project 9 Hole Milling & Thread Milling

    Lecture 44 Project 10 Groove Milling

    Lecture 45 Project 11 Millturn Operations

    Lecture 46 Project 12 Milling 3 Axis & Indexing

    Section 10: NX Sheet Metal

    Lecture 47 Sheet Metal Introduction

    Lecture 48 Sheet Metal Base Tab

    Lecture 49 Sheet Metal Flange & Contour Flange

    Lecture 50 Sheet Metal Bend Options

    Lecture 51 Sheet Metal Corner Options

    Lecture 52 Sheet Metal Bend Options and Cut-out

    Lecture 53 Sheet Metal Joggle Advanced Flange Lightening Cut-out

    Lecture 54 Convert part to Sheet Metal

    Lecture 55 Sheet Metal from Solid

    Lecture 56 Analyze Formability - One-step

    Lecture 57 Metaform Part 1

    Lecture 58 Metaform Part 2

    Lecture 59 Sheet Metal Features

    Lecture 60 Sheet Metal Feature Pattern

    Section 11: NX Sheet Metal Exercises

    Lecture 61 NX Sheet Metal workflow

    Lecture 62 Exercise 1

    Lecture 63 Exercise 2

    Lecture 64 Exercise 3

    Lecture 65 Exercise 4

    Lecture 66 Exercise 5

    Lecture 67 Exercise 6

    Lecture 68 Exercise 7

    Lecture 69 Exercise 8

    Section 12: NX CAD Interface & Sketching

    Lecture 70 NX CAD Interface and Concept

    Lecture 71 NX Sketch Part 1

    Lecture 72 NX Sketch Part 2

    Lecture 73 NX Sketch Constrains

    Lecture 74 NX Sketch Exercise

    Section 13: NX Extrude & Revolve

    Lecture 75 NX Extrude

    Lecture 76 NX Extrude and Revolve

    Lecture 77 NX Extrude Exercise

    Lecture 78 NX Revolve Exercise

    Section 14: NX CAD Features

    Lecture 79 NX Edge Blend, Draft, Shell, Trim Body, Chamfer, Hole

    Lecture 80 NX Modeling Exercise

    Lecture 81 Emboss, Emboss Body, Offset Emboss, Groove

    Lecture 82 Emboss, Emboss Body, Extract Geometry

    Lecture 83 Trim Sheet, Split body, Trim and Extend, Extend Sheet, Divide face, Delete B

    Lecture 84 Offset Face, Offset Surface, Variable Offset, Thicken, Bounding body, Scale Bod

    Lecture 85 Project curve, Offset Curve, Offset Curve on face

    Lecture 86 Intersection Curve, Bridge Curve, Isoperimetric Curve, Helix, Tube, Swept

    Lecture 87 Isoperimetric Curve, Combined Projection, Curve on surface

    Lecture 88 Extract Virtual curve, Isocline Curve

    Lecture 89 Sweep Features

    Lecture 90 Additional Features - Dart, Block, Sphere, Cyl, Cone

    Lecture 91 Specific Feature (Global Shaping)

    Section 15: Synchronous Modeling

    Lecture 92 Synchronous Modeling

    Section 16: NX Surface Modelling

    Lecture 93 Surface Through Curves

    Lecture 94 Surface Through Curves Mesh

    Lecture 95 Studio Surface, Fill Surface

    Lecture 96 N-Sided Surface

    Lecture 97 Law Extension, Extension

    Lecture 98 Law Extension, Silhouette Flange

    Lecture 99 Four Points Surface, Surface Through Points

    Section 17: CAD Modelling Exercises

    Lecture 100 Modeling Exercise 1

    Lecture 101 Modeling Exercise 2

    Lecture 102 Modeling Exercise 3

    Lecture 103 Modeling Exercise 4

    Section 18: Assembly & Drafting Overview

    Lecture 104 Assembly 1

    Lecture 105 Assembly 2

    Lecture 106 Assembly 3

    Lecture 107 Drafting Overview

    Section 19: NX CAD CAM Overall Project

    Lecture 108 CAD CAM Overall Project 1

    Lecture 109 CAD CAM Overall Project 2

    Section 20: Solidcam 2023 (Manufacturing)

    Lecture 110 Solidcam Introduction

    Lecture 111 Solidcam vs NX (Definitions)

    Lecture 112 Solidcam General Steps (Roughing Operation)

    Lecture 113 Solidcam General Steps (Finishing Operation)

    Section 21: Solidcam 2.5D

    Lecture 114 Solidcam 2.5 Operations (Pocket, Face, Slot, Drilling, Profile)

    Section 22: Solidcam 3Axis Roughing

    Lecture 115 Solidcam 3Axis Roughing Operations 1

    Lecture 116 Solidcam 3Axis Roughing Operations 2

    Lecture 117 Solidcam Roughing Operation with Gauge Check

    Section 23: Solidcam 3Axis Finishing

    Lecture 118 Solidcam 3Axis Finishing Operations 1

    Lecture 119 Solidcam 3Axis Finishing Operations ( Linear Operation - Radial Machining )

    Lecture 120 Solidcam 3Axis Finishing Operations ( Offset Cutting - Spiral Machining )

    Lecture 121 Solidcam 3Axis Finishing Operations (Morphed Machining)

    Lecture 122 Solidcam 3Axis Finishing Operations (Boundary Machining)

    Lecture 123 Solidcam 3Axis Finishing Operations (3D constant stepover)

    Lecture 124 Solidcam Turbo 3D HSM

    Lecture 125 Solidcam 3Axis Finishing Operations (Rest Machining)

    Section 24: Solidcam Stock and Tool Creation

    Lecture 126 Solidcam Stock and Tool Creation

    Lecture 127 Solidcam Stock and Tool Creation and Finishing Operations

    Section 25: Solidcam Turning Basics

    Lecture 128 Solidcam Turning Operations

    Section 26: Solidcam Millturn Operations

    Lecture 129 Millturn Operations

    Section 27: Solidcam Multiaxis

    Lecture 130 Solidcam Multiaxis Finishing Operations (5 Axis Operation 1)

    Lecture 131 Solidcam Multiaxis Finishing Operations (5 Axis Operation 2)

    Lecture 132 Solidcam Multiaxis Finishing Operations (5 Axis Operation - Control tool axis)

    Lecture 133 Solidcam Multiaxis Roughing Operations

    Lecture 134 Solidcam Multiaxis Rotary Machining

    Lecture 135 Solidcam Multiaxis Multiblade Machining

    Lecture 136 Solidcam Rotary Machining

    Lecture 137 Solidcam Roughing - Finishing - Drilling Multiaxis

    Mechanical Production Engineers,Technical Person,CAD CAM Engineer,Mechanical Students,Manufacturing Engineers

    Homepage
    Code:
    https://anonymz.com/?https://www.udemy.com/course/nx-cam-post-builder-cam-in-3-hrs/


    Code:
    https://k2s.cc/file/d67cae26545ed/Siemens_NX_CADCAM_Post_Builder_Solidcam2023_5_in_1.part1.rar
    https://k2s.cc/file/132c4985d7f8b/Siemens_NX_CADCAM_Post_Builder_Solidcam2023_5_in_1.part2.rar
    Code:
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    https://rapidgator.net/file/1f047ab3d9321f41128a6c01330099ac/Siemens_NX_CADCAM_Post_Builder_Solidcam2023_5_in_1.part2.rar.html

  4. #6474
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    MasterClass - Walter Mosley Teaches Fiction and Storytelling



    MasterClass - Walter Mosley Teaches Fiction and Storytelling
    Walter Mosley | Duration: 2:18 h | Video: H264 1920x1080 | Audio: AAC 48 kHz 2ch | 6,02 GB | Language: English

    In his MasterClass, Walter Mosley teaches you how to rethink genres and the "rules" of fiction and how to approach writing your own novel.

    Walter Mosley, bestselling author and recipient of the National Book Award's Lifetime Achievement Medal, has written more than 60 books over his 30-year career and is celebrated for fiction that addresses our culture's racial divides. Now he's sharing the elements of storytelling that have helped him along the way. Learn how to choose the right words, structure, genre, and characters to create the novel that's in you.

    Homepage
    Code:
    https://anonymz.com/?https://www.masterclass.com/classes/walter-mosley-teaches-fiction-and-storytelling


    Code:
    https://k2s.cc/file/c43ad37b91b9b/Walter_Mosley_-_Fiction_and_Storytelling.part1.rar
    https://k2s.cc/file/e85265940925b/Walter_Mosley_-_Fiction_and_Storytelling.part2.rar
    Code:
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    https://rapidgator.net/file/e12ea6e340caeb6b7cef10ac947cdc99/Walter_Mosley_-_Fiction_and_Storytelling.part2.rar.html

  5. #6475
    Super Moderator
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    Make Ultra Lightweight Carbon-Fiber Tubes For Model Rockets



    Make Ultra Lightweight Carbon-Fiber Tubes For Model Rockets
    Last updated 1/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 7.34 GB | Duration: 5h 42m

    The Complete How-To Guide for Creating Composite Tubes for Competition Rocketry



    What you'll learn
    Discovery why would you want to make a carbon fiber tube for a model rocket
    Anticipate the challenges you'll need to overcome when creating an air-tight tube
    Identify the problems that will cause a tube to fail during construction
    How do pressurize the mold so the carbon fiber bonds with the skin

    Requirements
    There are no requirements to take this course. It has been designed to help modelers to overcome the common fears that they may have that they won't have success building the finest carbon-fiber tubes in the world.

    Description
    This course will give you the information and confidence you need to make high-quality, customized carbon-fiber/epoxy tubes that are used in international competition rocketry. This was used by the USA team to win the silver medal in the 2021 World Space Modeling Championships held in Romania. The key to winning was having ultra-lightweight rockets made from carbon-fiber that had a low-drag surface which was a result of being a customized shape and being glass-smooth. This is the latest cutting edge in technology!These are primary objectives of the carbon-fiber tubes made in this course:Light weight tubes - lighter than anything made from fiberglass cloth/epoxyDurable - strong enough to handle rough handling, and the forces of a high velocity rocket launchSuper smooth surface finish - so that the tubes look good and have a low skin friction drag coefficientAir Tight - The outer shell holds air pressure, which is needed in order for the ejection charge to push out the recovery deviceConsistency - We want each tube we make to have the same propertiesEase of manufacture - We don't want to have to be a skilled artist to make these tubes. Everyone should have success!The keys to achieving these objectives comes down to these items:Knowledge - You have to know what is important during the process, and what isn't. That is why you will find this course invaluable, because it offers you the information that isn't available anywhere else. Having this wisdom will save you an enormous amount of time and frustration.Tools - Unfortunately, there is one tool - the "mold" - that is absolutely critical to making the carbon-fiber tubes. We'll describe this in detail so you can have it made to the correct specifications needed for success. Additionally, there are a number of assembly tools that will be needed in order to complete the construction of these tubes. You'll learn what they are, and how they are created. Materials - The basic materials required for making these tubes are two types of carbon-fiber and epoxy. But that by itself doesn't give you a high-quality tube that meets the primary objectives. There are other "secret ingredients" which are also necessary for success. In this course, you'll be shown what they are and why they are absolutely critical to making tubes successfully.Process - An example of a "process" is baking a cake from the individual ingredients. Even if you have all the correct ingredients, you have to follow a specific sequence of events and specific techniques of putting things together. What you'll see in this course are the unique techniques that aren't available anywhere else.The result from this course is you'll be able to make tubes that are as lightweight and smooth as anyone in the world. You'll also come away with skills that you can use in other hobbies as well, like building lightweight carbon-fiber model airplanes. They can also be scaled up to make larger hobby rockets as well.

    Overview

    Section 1: Quick Overview

    Lecture 1 Overview

    Section 2: The Two-Part Mold - Design and Polishing

    Lecture 2 What is important when designing your two-part mold to make carbon-fiber tubes?

    Lecture 3 Designing a Versatile Mold for Multi-parts - and How To Polish the Mold

    Section 3: How to make the tube Air Tight?

    Lecture 4 Overview of the process to make an air-tight tube

    Section 4: Making the Plastic Liners

    Lecture 5 Make the Plastic Liner Tube

    Section 5: Make the Inflation Wand

    Lecture 6 Make the inflation wand that will pressurize the mold

    Section 6: Preparing the Mold

    Lecture 7 Preparing the mold - Cleaning and Applying Mold Release

    Section 7: Why use Polyurethane for the Skin?

    Lecture 8 Why we use this magic material for the outer skin on the mold

    Section 8: Let's Talk Epoxy

    Lecture 9 What type of Epoxy should you use?

    Section 9: Adding the Outer Skin - How to do it?

    Lecture 10 How to Add the Polyurethane Paint to Create the Skin

    Section 10: Using the Epoxy Spray Gun

    Lecture 11 How to Adjust the Spray Gun for applying the thin film of epoxy

    Section 11: Spraying the Skin Coat of Epoxy Into the Mold

    Lecture 12 How to spray in the epoxy skin-coat into the mold over the urethane paint

    Section 12: Preparing the CF Veil and CF Tow for Insertion Into the Mold

    Lecture 13 How to separate the Carbon Tow into a wide strip

    Section 13: Laying in the Carbon Fiber into the Mold

    Lecture 14 The process of laying in the Carbon Fiber tow and veil into the mold

    Section 14: Trimming the Carbon Fiber

    Lecture 15 How to trim the carbon fiber to make the tube lighter

    Section 15: Preparing for the Final Hurdle - Putting in the final epoxy

    Lecture 16 Are you ready to button up the mold?

    Section 16: Closing up the Mold After Applying Epoxy

    Lecture 17 Closing up the mold and making it air-tight

    Section 17: Putting the lid on, and pressurizing the mold

    Lecture 18 Put the lid on the mold, clamp it tight, and then pressurize it.

    Section 18: Demolding Process

    Lecture 19 Taking the tube out of the mold

    Section 19: Another Demold Attempt

    Lecture 20 Removing the tube from the mold

    Section 20: Sanding The Seam

    Lecture 21 Sanding the seam to improve the looks and the aerodynamics of the rocket.

    Section 21: Prepping for launch

    Lecture 22 Preventing heat damage during flight

    Rocketeers and hobbyists that want to learn the cutting edge techniques and strategies that will yield a tube that is so lightweight that it seems to float as it descends to the ground. You don't have to have experience building model rockets, but it certainly helps.

    Homepage
    Code:
    https://anonymz.com/?https://www.udemy.com/course/make-ultra-lightweight-carbon-fiber-tubes-for-model-rockets/


    Code:
    https://k2s.cc/file/a364251f31dce/Make_Ultra_Lightweight_CarbonFiber_Tubes_for_Model_Rockets.part1.rar
    https://k2s.cc/file/9c1503535b340/Make_Ultra_Lightweight_CarbonFiber_Tubes_for_Model_Rockets.part2.rar
    Code:
    https://rapidgator.net/file/43b2fd2c7b2b2ab9aeaffa4e3ecab709/Make_Ultra_Lightweight_CarbonFiber_Tubes_for_Model_Rockets.part1.rar.html
    https://rapidgator.net/file/255ef9deed94920d6296749726a06529/Make_Ultra_Lightweight_CarbonFiber_Tubes_for_Model_Rockets.part2.rar.html

  6. #6476
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    Mastering Vr Game Development And 3D Asset Modelling



    Mastering Vr Game Development And 3D Asset Modelling
    Last updated 2/2019
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 83.61 GB | Duration: 106h 31m

    Build VR Games and Learn to make Original assets for your projects!



    What you'll learn
    Build 3D games in Unity?.
    Understand the fundamentals of game design.
    Code in C#.
    Build professional 3D models for video games and more.
    Develop with a creative and technical eye.
    Design large environments for your character to explore in.

    Requirements
    Download and install Unity? and Blender.
    Videos were recorded in MAC, but it is possible to work with PC.

    Description
    We at Mammoth Interactive value input from students like you. Feel free to leave us your feedback.Have you ever wanted to make your very own virtual reality games? Well, you've come to the right place!After purchasing this course, you'll be taken step-by-step through every process needed to do just that. Our two very talented instructors, Kevin Liao and Glauco Pires, explain everything from a basic, beginner level. That means, you don't have to have any prior coding or digital art experience to succeed here. In the first section of each tutorial, Glauco Pires will take you through the process of coding the game in Unity? from scratch.The second section of the tutorial will teach you how to create all the artistic elements you will need to complete the game. Kevin Liao will teach this section of the course in Blender; the wonderful, free 3D modeling program.The final section will teach you how to integrate the art you created in Blender to the game in Unity. Glauco will take this part.The beauty of taking an online course like this is the ability to replay any of the lectures at any time. There is no time limit or final tests. You get to learn at your own pace with a practical model method of learning. This course mostly focuses on mobile VRDevelopment. This is because, it is the easiest to develop for and will most widely adopted. "Great course. Definitely learned a lot about how an overall project can come together in Unity. I found the material easy to follow and well constructed. The instructor covers theory and implementation, and it is deep, with real app examples, outstanding.""I like how everything is being explained on a very basic level. Easy to follow, I would imagine, for anyone without any modeling experience. Good job guys, and thanks!"We really hope you decide to purchase this course and take your knowledge to the next level!Let's get started!Enroll now to join the Mammoth community!

    Overview

    Section 1: Intro to Unity

    Lecture 1 Introduction

    Lecture 2 Unity Editor

    Lecture 3 Moving a Cube

    Lecture 4 Materials

    Lecture 5 Lights

    Lecture 6 Particle System

    Lecture 7 Applying Physics

    Lecture 8 Asset Store

    Section 2: Intro to Coding

    Lecture 9 Introduction

    Lecture 10 Variables

    Lecture 11 Methods

    Lecture 12 If Blocks

    Lecture 13 Loops

    Section 3: Intro to Inputs

    Lecture 14 Introduction

    Lecture 15 Key Presses

    Lecture 16 Moving a Player

    Lecture 17 Jumping

    Lecture 18 Moving Forward

    Lecture 19 Cycling Cameras

    Section 4: Intro to Prefabs

    Lecture 20 Introduction

    Lecture 21 Introduction to Prefabs

    Lecture 22 Random Angles

    Lecture 23 Explosion Effects

    Lecture 24 Adding Explosion Effects

    Section 5: Intro to VR

    Lecture 25 Introduction

    Lecture 26 Activating VR

    Lecture 27 Building a Castle

    Lecture 28 Lowering the Door

    Lecture 29 Triggering

    Lecture 30 Interface

    Lecture 31 UPDATE - Using the Unity Package with Unity 5.6

    Section 6: Whack-a-Mole

    Lecture 32 VR Games Preview

    Lecture 33 VR SDK

    Lecture 34 Whack-a-Mole Intro

    Lecture 35 Whack-a-Mole - Part 1

    Lecture 36 Whack-a-Mole - Part 2

    Lecture 37 Whack-a-Mole - Part 3

    Lecture 38 Whack-a-Mole Art - Part 1

    Lecture 39 Whack-a-Mole Art - Part 2

    Lecture 40 Whack-a-Mole - Part 4

    Section 7: Hurdles

    Lecture 41 Hurdles Intro

    Lecture 42 Hurdles - Part 1

    Lecture 43 Hurdles - Part 2

    Lecture 44 Hurdles - Part 3

    Lecture 45 Hurdles Art

    Lecture 46 Hurdles - Part 4

    Section 8: Cups and Balls

    Lecture 47 Cups And Balls Intro

    Lecture 48 Cups And Balls - Part 1

    Lecture 49 Cups And Balls - Part 2

    Lecture 50 Cups And Balls - Part 3

    Lecture 51 Cups And Balls Art

    Lecture 52 Cups And Balls - Part 4

    Section 9: Bowling

    Lecture 53 Bowling - Intro

    Lecture 54 Bowling - Part 1

    Lecture 55 Bowling - Part 2

    Lecture 56 Bowling - Part 3

    Lecture 57 Bowling (Art) - Part 1

    Lecture 58 Bowling (Art) - Part 2

    Lecture 59 Bowling - Part 4

    Section 10: Ninja Sword

    Lecture 60 Ninja Sword - Intro

    Lecture 61 Ninja Sword - Part 1

    Lecture 62 Ninja Sword - Part 2

    Lecture 63 Ninja Sword - Part 3

    Lecture 64 Ninja-Sword Art - Part 1

    Lecture 65 Ninja Sword Art - Part 2

    Lecture 66 Ninja Sword - Part 4

    Section 11: Basketball

    Lecture 67 Basketball - Intro

    Lecture 68 Basketball - Part 1

    Lecture 69 Basketball - Part 2

    Lecture 70 Basketball - Part 3

    Lecture 71 Basketball Art

    Lecture 72 Basketball - Part 4

    Section 12: Christmas Gifts

    Lecture 73 Christmas Gifts - Intro

    Lecture 74 Christmas Gifts - Part 1

    Lecture 75 Christmas Gifts - Part 2

    Lecture 76 Christmas Gifts - Part 3

    Lecture 77 Christmas Gifts Art - Part 1

    Lecture 78 Christmas Gifts Art - Part 2

    Lecture 79 Christmas Gifts - Part 4

    Section 13: Spaceship

    Lecture 80 Spaceship - Intro

    Lecture 81 Spaceship - Part 1

    Lecture 82 Spaceship - Part 2

    Lecture 83 Spaceship Art - Part 1

    Lecture 84 Spaceship Art - Part 2

    Lecture 85 Spaceship - Part 3

    Section 14: Baseball

    Lecture 86 Baseball - Intro

    Lecture 87 Baseball - Part 1

    Lecture 88 Baseball - Part 2

    Lecture 89 Baseball - Part 3

    Lecture 90 Baseball Art - Part 1

    Lecture 91 Baseball Art - Part 2

    Lecture 92 Baseball - Part 4

    Section 15: Genius

    Lecture 93 Genius - Intro

    Lecture 94 Genius - Part 1

    Lecture 95 Genius - Part 2

    Lecture 96 Genius - Part 3

    Lecture 97 Genius Art

    Lecture 98 Genius - Part 4

    Section 16: Zombie Survival

    Lecture 99 Zombie Survival - Intro

    Lecture 100 Zombie Survival - Part 1

    Lecture 101 Zombie Survival - Part 2

    Lecture 102 Zombie Survival - Part 3

    Lecture 103 Zombie Survival Art - Part 1

    Lecture 104 Zombie Survival Art - Part 2

    Lecture 105 Zombie Survival - Part 4

    Section 17: Space Shooter

    Lecture 106 Space Shooter - Intro

    Lecture 107 Space Shooter - Part 1

    Lecture 108 Space Shooter - Part 2

    Lecture 109 Space Shooter - Part 3

    Lecture 110 Space Shooter Art

    Lecture 111 Space Shooter - Part 4

    Section 18: Clay Shooting

    Lecture 112 Clay Shooting - Intro

    Lecture 113 Clay Shooting - Part 1

    Lecture 114 Clay Shooting - Part 2

    Lecture 115 Clay Shooting - Part 3

    Lecture 116 Clay Shooting - Part 4

    Lecture 117 Clay Shooting Art

    Lecture 118 Clay Shooting - Part 5

    Section 19: Fruit Ninja

    Lecture 119 Fruit Ninja - Intro

    Lecture 120 Fruit Ninja - Part 1

    Lecture 121 Fruit Ninja - Part 2

    Lecture 122 Fruit Ninja - Part 3

    Lecture 123 Fruit Ninja Art

    Lecture 124 Fruit Ninja - Part 4

    Section 20: Flappy Bird

    Lecture 125 Flappy Bird - Intro

    Lecture 126 Flappy Bird - Part 1

    Lecture 127 Flappy Bird - Part 2

    Lecture 128 Flappy Bird - Part 3

    Lecture 129 Flappy Bird Art

    Lecture 130 Flappy Bird - Part 4

    Section 21: Pong

    Lecture 131 Pong - Intro

    Lecture 132 Pong - Part 1

    Lecture 133 Pong - Part 2

    Lecture 134 Pong - Part 3

    Lecture 135 Pong - Part 4

    Lecture 136 Pong Art

    Section 22: Ghost

    Lecture 137 Ghost - Intro

    Lecture 138 Ghost - Part 1

    Lecture 139 Ghost - Part 2

    Lecture 140 Ghost - Part 3

    Lecture 141 Ghost Art

    Lecture 142 Ghost - Part 4

    Section 23: Soccer Shootout

    Lecture 143 Soccer Shootout - Intro

    Lecture 144 Soccer Shootout - Part 1

    Lecture 145 Soccer Shootout - Part 2

    Lecture 146 Soccer Shootout - Part 3

    Lecture 147 Soccer Shootout Art - Part 1

    Lecture 148 Soccer Shootout Art - Part 2

    Lecture 149 Soccer Shootout - Part 4

    Section 24: Motorcycle

    Lecture 150 Motorcycle - Intro

    Lecture 151 Motorcycle - Part 1

    Lecture 152 Motorcycle - Part 2

    Lecture 153 Motorcycle - Part 3

    Lecture 154 Motorcycle Art - Part 1

    Lecture 155 Motorcycle Art - Part 2

    Lecture 156 Motorcycle - Part 4

    Section 25: Turret

    Lecture 157 Turret - Intro

    Lecture 158 Turret - Part 1

    Lecture 159 Turret - Part 2

    Lecture 160 Turret - Part 3

    Lecture 161 Turret - Part 4

    Lecture 162 Turret Art - Part 1

    Lecture 163 Turret Art - Part 2

    Lecture 164 Turret - Part 5

    Section 26: Western Shooter

    Lecture 165 Western Shooter - Intro

    Lecture 166 Western Shooter - Part 1

    Lecture 167 Western Shooter - Part 2

    Lecture 168 Western Shooter - Part 3

    Lecture 169 Western Shooter Art - Part 1

    Lecture 170 Western Shooter Art - Part 2

    Lecture 171 Western Shooter - Part 4

    Section 27: Cannon Ball

    Lecture 172 Cannon Ball - Intro

    Lecture 173 Cannon Ball - Part 1

    Lecture 174 Cannon Ball - Part 2

    Lecture 175 Cannon Ball - Part 3

    Lecture 176 Cannon Ball Art

    Lecture 177 Cannon Ball - Part 4

    Section 28: Paraglider

    Lecture 178 Paraglider - Intro

    Lecture 179 Paraglider - Part 1

    Lecture 180 Paraglider - Part 2

    Lecture 181 Paraglider - Part 3

    Lecture 182 Paraglider Art

    Lecture 183 Paraglider - Part 4

    Section 29: Train

    Lecture 184 Train - Intro

    Lecture 185 Train - Part 1

    Lecture 186 Train - Part 2

    Lecture 187 Train - Part 3

    Lecture 188 Train Art

    Lecture 189 Train - Part 4

    Section 30: First Person Shooter

    Lecture 190 First Person Shooter - Intro

    Lecture 191 First Person Shooter - Part 1

    Lecture 192 First Person Shooter - Part 2

    Lecture 193 First Person Shooter - Part 3

    Lecture 194 First Person Shooter Art

    Lecture 195 First Person Shooter - Part 4

    Section 31: Escape the Room

    Lecture 196 Escape the Room - Intro

    Lecture 197 Escape the Room - Part 1

    Lecture 198 Escape the Room - Part 2

    Lecture 199 Escape the Room Art

    Lecture 200 Escape the Room - Part 3

    Section 32: Forest Searcher

    Lecture 201 Forest Searcher - Intro

    Lecture 202 Forest Searcher - Part 1

    Lecture 203 Forest Searcher - Part 2

    Lecture 204 Forest Searcher - Part 3

    Lecture 205 Forest Searcher Art - Part 1

    Lecture 206 Forest Searcher Art - Part 2

    Lecture 207 Forest Searcher Art - Part 3

    Lecture 208 Forest Searcher - Part 4

    Section 33: Kart

    Lecture 209 Kart - Intro

    Lecture 210 Kart - Part 1

    Lecture 211 Kart - Part 2

    Lecture 212 Kart - Part 3

    Lecture 213 Kart Art

    Lecture 214 Kart - Part 4

    Section 34: Hide and Seek

    Lecture 215 Hide and Seek - Intro

    Lecture 216 Hide and Seek - Part 1

    Lecture 217 Hide and Seek - Part 2

    Lecture 218 Hide and Seek - Part 3

    Lecture 219 Hide and Seek Art

    Lecture 220 Hide and Seek - Part 4

    Section 35: Tic Tac Toe

    Lecture 221 Tic Tac Toe - Intro

    Lecture 222 Tic Tac Toe - Part 1

    Lecture 223 Tic Tac Toe - Part 2

    Lecture 224 Tic Tac Toe - Part 3

    Lecture 225 Tic Tac Toe Art

    Lecture 226 Tic Tac Toe - Part 4

    Section 36: VR Games Assets

    Lecture 227 VR Games Assets

    Section 37: Getting Started with Blender

    Lecture 228 Intro and Setting Changes

    Lecture 229 Camera Controls

    Lecture 230 Emulated Numbpad Camera

    Lecture 231 Basic Object Manipulation

    Lecture 232 Frequently Used Tools

    Lecture 233 Mirror Modifier

    Section 38: A Beginners guide to Low-Poly models in Blender

    Lecture 234 Low Poly House

    Lecture 235 Project Files - House

    Lecture 236 Low Poly Large House

    Lecture 237 Project Files - Large House

    Lecture 238 Low Poly Castle

    Lecture 239 Project Files - Castle

    Lecture 240 Low Poly Church

    Lecture 241 Project Files - Church

    Lecture 242 Low Poly Lighthouse

    Lecture 243 Project Files - Lighthouse

    Lecture 244 Low Poly Longhouse

    Lecture 245 Project Files - Longhouse

    Lecture 246 Low Poly Store

    Lecture 247 Project Files - Store

    Lecture 248 Low Poly Office Building

    Lecture 249 Project Files - Office Highrise

    Lecture 250 Low Poly Eiffel Tower

    Lecture 251 Project Files - Eiffel Tower

    Lecture 252 Low Poly Greek Temple

    Lecture 253 Project Files - Greek Temple

    Lecture 254 Low Poly Japanese Pagoda

    Lecture 255 Project Files - Japanese Pagoda

    Lecture 256 Low Poly Chinese Pagoda

    Lecture 257 Project Files - Chinese Pagoda

    Lecture 258 Low Poly Taipei

    Lecture 259 Project Files - Taipei

    Section 39: 3D Model 32 Low Poly Buildings in Blender for Beginners

    Lecture 260 Low Poly Tent

    Lecture 261 Project Files - Tent

    Lecture 262 Low Poly Windmill

    Lecture 263 Project Files - Windmill

    Lecture 264 Low Poly Modern Windmill

    Lecture 265 Project Files - Modern Windmill

    Lecture 266 Medieval-Style Low Poly House

    Lecture 267 Medieval-Style Low Poly House Continued

    Lecture 268 Project Files - Medieval House

    Lecture 269 Low Poly Colosseum

    Lecture 270 Project Files - Colosseum

    Lecture 271 Low Poly CN Tower

    Lecture 272 Project Files - CN Tower

    Lecture 273 Freestyle Moon Base

    Lecture 274 Project Files - Freestyle Moon Base

    Lecture 275 Freestyle Space Station

    Lecture 276 Project Files - Freestyle Space Station

    Lecture 277 Pyramids of Giza

    Lecture 278 Project Files - Pyramids of Giza

    Lecture 279 Low Poly Leaning Tower of Pisa

    Lecture 280 Project Files - Leaning Tower of Pisa

    Lecture 281 Arc De Triomphe

    Lecture 282 Project Files - Arc De Triomphe

    Lecture 283 Mayan Temple

    Lecture 284 Project Files - Mayan Temple

    Lecture 285 Shinto Shrine Gate

    Lecture 286 Project Files - Shinto Shrine Gate

    Lecture 287 Low Poly Big Ben

    Lecture 288 Project Files - Big Ben

    Lecture 289 Great Wall of China

    Lecture 290 Project Files - Great Wall of China

    Lecture 291 Forbidden City Main Building

    Lecture 292 Project Files - Forbidden City Main Building

    Lecture 293 Parthenon

    Lecture 294 Project Files - Parthenon

    Lecture 295 Greek Amphitheatre

    Lecture 296 Project Files - Greek Amphitheatre

    Lecture 297 Renaissance-Themed Building

    Lecture 298 Project Files - Renaissance-Themed Building

    Lecture 299 Empire State Building

    Lecture 300 Project Files - Empire State Building

    Lecture 301 Greek Building

    Lecture 302 Project Files - Greek Building

    Lecture 303 London Bridge

    Lecture 304 Project Files - London Bridge

    Lecture 305 White House

    Lecture 306 Project Files - White House

    Lecture 307 Peace Arch

    Lecture 308 Project Files - Peace Arch

    Lecture 309 Washington Monument

    Lecture 310 Project Files - Washington Monument

    Lecture 311 Gateway Arch

    Lecture 312 Project Files - Gateway Arch

    Lecture 313 Cathedral of Florence

    Lecture 314 Project Files - Cathedral of Florence

    Lecture 315 Basilica Di San Lorenzo

    Lecture 316 Project Files - Basilica Di San Lorenzo

    Lecture 317 Basilica Di Santa Croce

    Lecture 318 Project Files - Basilica Di Santa Croce

    Lecture 319 Palazzo Pitti

    Lecture 320 Project Files - Palazzo Pitti

    Lecture 321 Saint Peter's Basilica

    Lecture 322 Project Files - Saint Peters Basilica

    Section 40: 10 Low Poly buildings in Blender

    Lecture 323 Lighthouse of Alexandria

    Lecture 324 Mausoleum of Halicarnassus

    Lecture 325 Temple of Artemis

    Lecture 326 Colossus of Rhodes (Part 1)

    Lecture 327 Colossus of Rhodes (Part 2)

    Lecture 328 Colossus of Rhodes (Part 3)

    Lecture 329 Statue of Zeus (Part 1)

    Lecture 330 Statue of Zeus (Part 2)

    Lecture 331 Statue of Zeus (Part 3)

    Lecture 332 Taj Mahal

    Lecture 333 Brooklyn Bridge

    Lecture 334 Flatiron Building

    Lecture 335 Las Vegas Hotel

    Lecture 336 Chrysler Building

    Lecture 337 Project Files - Mammoth Interactive

    Section 41: Modelling 14 Low Poly Buildings for Games!

    Lecture 338 Sear Tower

    Lecture 339 Golden Gate Bridge

    Lecture 340 Project Files - Golden Gate Bridge

    Lecture 341 GM Renaissance Center

    Lecture 342 Project Files - GM Renaissance Center

    Lecture 343 Guggenheim Museum

    Lecture 344 Project Files - Guggenheim Museum

    Lecture 345 Moai Easter Island Statue

    Lecture 346 Project Files - Moai Easter Island Statue

    Lecture 347 Stonehenge Aoteara

    Lecture 348 Project Files - Stonehenge Aoteara

    Lecture 349 Brandenburg Gate

    Lecture 350 Project Files - Brandenburg Gate

    Lecture 351 Great Sphinx of Giza

    Lecture 352 Project Files - Great Sphinx of Giza

    Lecture 353 Temple of Philae

    Lecture 354 Project Files - Temple of Philae

    Lecture 355 Christ the Redeemer

    Lecture 356 Project Files - Christ the Redeemer

    Lecture 357 Temple of Heaven

    Lecture 358 Project Files - Temple of Heaven

    Lecture 359 Petronas Twin Towers

    Lecture 360 Project Files - Petronas Twin Towers

    Lecture 361 Star Shape Fort

    Lecture 362 Project Files - Star Shape Fort

    Lecture 363 The Royal Ontario Museum

    Lecture 364 Project Files - The Royal Ontario Museum

    Section 42: Build 3D Models of Trees in Blender

    Lecture 365 Tree Assets

    Lecture 366 Pine Tree Assets

    Lecture 367 Palm Trees Assets

    Section 43: Build Desert Models in Blender

    Lecture 368 Rock Assets

    Lecture 369 Dead Tree Assets

    Lecture 370 Cactus Trees

    Lecture 371 Island Region

    Lecture 372 Mountain Region

    Lecture 373 Desert Region and Plateau

    Section 44: 3D Modeling in Unity

    Lecture 374 Snow Mountain Region

    Lecture 375 Unity Mountain Region

    Lecture 376 Unity Island Environment

    Lecture 377 Unity Snow Mountain Region

    Lecture 378 Boombox Asset

    Section 45: Source Files - 3D Modeling Environments

    Lecture 379 Source Files - 3D Environment Models

    Section 46: Low Poly Rock Models for 3D environments

    Lecture 380 Low Poly Smooth Stones

    Lecture 381 Low Poly Stone Slabs

    Lecture 382 Snow on Rocks

    Lecture 383 Jagged Rock Slab

    Lecture 384 Desert Floor

    Lecture 385 Jagged Rocks and Desert Floor

    Lecture 386 Blender Source Files

    Section 47: Low Poly Sword as weapons

    Lecture 387 Claymore

    Lecture 388 Dagger

    Lecture 389 Greek Sword

    Lecture 390 Katana

    Lecture 391 Simple Blade

    Lecture 392 Source Files

    Section 48: Low Poly Trees for Games

    Lecture 393 Simple Poly Tree

    Lecture 394 Fir Tree

    Lecture 395 Christmas Tree with a star

    Lecture 396 Willow Tree

    Lecture 397 Jungle Tree

    Lecture 398 Pine Tree

    Lecture 399 Bonsai Tree

    Lecture 400 Source Files of Art

    Lecture 401 Please rate this course

    Lecture 402 Bonus Lecture - Mammoth Interactive Deals

    No prior coding skills necessary.,Anyone who wants their start at making 3D or 2D video games.,Beginners who want to learn how to use Blender.,If you want to, you can download the models in the project files and import into Unity.

    Homepage
    Code:
    https://anonymz.com/?https://www.udemy.com/course/mastering-vr-game-development-and-3d-asset-modelling/


    Code:
    https://k2s.cc/file/4e307adf9b1c9/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part01.rar
    https://k2s.cc/file/88f19f5d2b95a/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part02.rar
    https://k2s.cc/file/d6f9898a8dbb5/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part03.rar
    https://k2s.cc/file/8382cc8ea4bf4/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part04.rar
    https://k2s.cc/file/2a02b3268ddb6/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part05.rar
    https://k2s.cc/file/4471eb88cef78/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part06.rar
    https://k2s.cc/file/31ab1881a13e7/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part07.rar
    https://k2s.cc/file/369cb3fc72e96/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part08.rar
    https://k2s.cc/file/0c3d84f22b463/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part09.rar
    https://k2s.cc/file/e2f0f2a6f7a4b/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part10.rar
    https://k2s.cc/file/173caf85c0d5d/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part11.rar
    https://k2s.cc/file/1ef4f81c4427a/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part12.rar
    https://k2s.cc/file/4eb2d29c79079/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part13.rar
    https://k2s.cc/file/8e59d8277d6c6/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part14.rar
    https://k2s.cc/file/340b7e3388a21/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part15.rar
    https://k2s.cc/file/423e34f193bfc/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part16.rar
    https://k2s.cc/file/568e8b9cc2d17/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part17.rar
    Code:
    https://rapidgator.net/file/9a7bc7f2f7ba06754a8af7ea6edc7023/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part01.rar.html
    https://rapidgator.net/file/f5d1ab7e1c5c95e3dc3e90591cf5c723/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part02.rar.html
    https://rapidgator.net/file/00260908229fc769d777604d5fec260f/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part03.rar.html
    https://rapidgator.net/file/ba1bd32dc34dd9ec9d0c0e90bd2cd2da/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part04.rar.html
    https://rapidgator.net/file/de30de2b65c2bfd4b82456a2e1a9b85e/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part05.rar.html
    https://rapidgator.net/file/92b5735dc22a7c01bcb992fb42fd327e/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part06.rar.html
    https://rapidgator.net/file/5674b4cdda0fa6666bfa8204cc23f58b/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part07.rar.html
    https://rapidgator.net/file/e959c0d3a3718439e7d23f307f2f7054/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part08.rar.html
    https://rapidgator.net/file/9d3088a0e18825b01fd14d9726d3500d/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part09.rar.html
    https://rapidgator.net/file/69553f5c40406d468a1c593840b25e8e/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part10.rar.html
    https://rapidgator.net/file/45bfa6d5dc28a5b14124b137f5a94373/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part11.rar.html
    https://rapidgator.net/file/86f2d44a918abb84244e7679a5bdd7ec/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part12.rar.html
    https://rapidgator.net/file/2a0b815d7147f12d4824c530d459715b/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part13.rar.html
    https://rapidgator.net/file/e3de0e92df3d8e04b2eb83cc275d964b/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part14.rar.html
    https://rapidgator.net/file/96165813fe1853b089f10d44b4287bfa/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part15.rar.html
    https://rapidgator.net/file/1d80c2abdc1322e55cbe366c8d5f7521/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part16.rar.html
    https://rapidgator.net/file/d0e25b399024c2f3077d932a5a7cf723/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part17.rar.html

  7. #6477
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    The Ap Latin Selections From Caesar'S Gallic Wars



    The Ap Latin Selections From Caesar'S Gallic Wars
    Last updated 3/2019
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 9.18 GB | Duration: 28h 57m

    Passages read, translated and commented on, with quizzes and study materials.



    What you'll learn
    Prep for the AP Latin Exam
    Extensive experience reading a real Latin text of intermediate difficulty
    Familiarity with the history of the Gallic Wars

    Requirements
    Intermediate to Advanced Reading Ability in Latin
    Knowledge of the basic elements of Latin grammar : cases, verb forms, etc.
    About one year of experience reading real Latin texts of elementary difficulty

    Description
    Welcome to one part of the the most popular Latin AP curriculum on Udemy!These materials are designed to help students prepare for the AP Latin exam, which consists of selections taken from Vergil's Aeneid and Caesar's Gallic Wars. The particular course takes up the passages required by the AP exam from Caesar's Gallic Wars. As such, please keep in mind that they aren't for beginning Latin students, or even those who are just entering the intermediate level. The course is for students who've put in a couple of years of Latin grammar and elementary to intermediate Latin reading, and who are now ready for the next level: the prestigious Latin LP exam. I mention this because occasionally a student without adequate preparing will attempt to take the class, only to find it's not at his/her level. This causes hard feelings, as you can detect in a recent review posted to Udemy: "difficult to follow a clear single line translation, he just gives parts of it and jumps to another part and jumps to another part, very unclear."That's because this isn't a translation class. There are translation aplenty of the Gallic Wars. The purpose of my method is to get students so good at Latin that they aren't really "translating" most of it anymore, but just reading it. That takes time, but it is an achievable goal.On the exam, you will be tested on their ability to translate literally, to analyze, and to interpret the text. You will practice sight-reading and translating literally so that their translations not only are accurate and precise, but also make sense in English. Other specific skills that will be required for the AP examination include the ability:To write a literal English translation of a Latin passage on the syllabusTo explicate specific words or phrases in contextTo identify the context and significance of short excerpts from texts listed in the chosen syllabusTo identify and analyze characteristic or noteworthy features of the authors' modes of expression, including their use of imagery, figures of speech, sound effects, and metrical effects, as seen in specific passagesTo discuss particular motifs or general themes not only suggested by passages but also relevant to other selections

    Overview

    Section 1: BOOK 1 : THE YEAR 58

    Lecture 1 1.1 Latin Required by the AP Syllabus

    Lecture 2 1.2 Latin Required by the AP Syllabus

    Lecture 3 1.3 Latin Required by the AP Syllabus

    Lecture 4 1. 4 Latin Required by the AP Syllabus

    Lecture 5 1.5 Latin Required by the AP Syllabus

    Lecture 6 1. 6 Latin Required by the AP Syllabus

    Lecture 7 1.7 Latin Required by the AP Syllabus

    Lecture 8 == Introduction to Sight Reading ==

    Lecture 9 1.16-20 Sight Reading With the Professor

    Section 2: BOOKS 2 AND 3 : THE YEARS 57 AND 56

    Lecture 10 Summary of Books 2 and 3 (the years 57 and 56)

    Section 3: BOOK 4 : THE YEAR 55

    Lecture 11 4.1-23 Summary

    Lecture 12 4.24 Latin Required by the AP Syllabus

    Lecture 13 4.25 Latin Required by the AP Syllabus

    Lecture 14 4.26 Latin Required by the AP Syllabus

    Lecture 15 4.27 Latin Required by the AP Syllabus

    Lecture 16 4.28 Latin Required by the AP Syllabus

    Lecture 17 4.29 Latin Required by the AP Syllabus

    Lecture 18 4.30 Latin Required by the AP Syllabus

    Lecture 19 4. 31 Latin Required by the AP Syllabus

    Lecture 20 4. 32 Latin Required by the AP Syllabus

    Lecture 21 4. 33 Latin Required by the AP Syllabus

    Lecture 22 4. 34 Latin Required by the AP Syllabus

    Lecture 23 4. 35 - 36.1 Latin Required by the AP Syllabus

    Lecture 24 4. 36-38 Summary

    Section 4: BOOK 5 : THE YEAR 54

    Lecture 25 5.1-23 Summary

    Lecture 26 5.24 Latin Required by the AP Syllabus

    Lecture 27 5.25 Latin Required by the AP Syllabus

    Lecture 28 5.26 Latin Required by the AP Syllabus

    Lecture 29 5.27 Latin Required by the AP Syllabus

    Lecture 30 5.28 Latin Required by the AP Syllabus

    Lecture 31 5.29 Latin Required by the AP Syllabus

    Lecture 32 5.30 Latin Required by the AP Syllabus

    Lecture 33 5.31 Latin Required by the AP Syllabus

    Lecture 34 5.32 Latin Required by the AP Syllabus

    Lecture 35 5.33 Latin Required by the AP Syllabus

    Lecture 36 5.34 Latin Required by the AP Syllabus

    Lecture 37 5.35 Latin Required by the AP Syllabus

    Lecture 38 5.36 Latin Required by the AP Syllabus

    Lecture 39 5.37 Latin Required by the AP Syllabus

    Lecture 40 5.38 Latin Required by the AP Syllabus

    Lecture 41 5.39 Latin Required by the AP Syllabus

    Lecture 42 5.40 Latin Required by the AP Syllabus

    Lecture 43 5.41 Latin Required by the AP Syllabus

    Lecture 44 5.42 Latin Required by the AP Syllabus

    Lecture 45 5.43 Latin Required by the AP Syllabus

    Lecture 46 5.44 Latin Required by the AP Syllabus

    Lecture 47 5.45 Latin Required by the AP Syllabus

    Lecture 48 5.46 Latin Required by the AP Syllabus

    Lecture 49 5.47 Latin Required by the AP Syllabus

    Lecture 50 5.48 Latin Required by the AP Syllabus

    Lecture 51 5.49-58 Summary

    Section 5: BOOK 6 : THE YEAR 53

    Lecture 52 6.1-12 Sight Reading With the Professor

    Lecture 53 6.13 Latin Required by AP Syllabus

    Lecture 54 6.14 Latin Required by AP Syllabus

    Lecture 55 6.15 Latin Required by the AP Syllabus

    Lecture 56 6.16 Latin Required by the AP Syllabus

    Lecture 57 6.17 Latin Required by the AP Syllabus

    Lecture 58 6.18 Latin Required by the AP Syllabus

    Lecture 59 6.19 Latin Required by the AP Syllabus

    Lecture 60 6.20 Latin Required by the AP Syllabus

    Lecture 61 6.21-30 Sight Reading With the Professor

    Lecture 62 6.31-40 Sight Reading With the Professor

    Lecture 63 6.41-44 Sight Reading With the Professor

    Section 6: BOOK 7 : THE YEAR 52

    Lecture 64 7 Summary

    Lecture 65 7.01-05 Sight Reading With the Professor

    Lecture 66 7.06-10 Sight Reading With the Professor

    Lecture 67 7.11-15 Sight Reading With the Professor

    Lecture 68 7.16-20 Sight Reading With the Professor

    Lecture 69 7:21-25 Sight Reading With the Professor

    Lecture 70 7:26-30 Sight Reading With the Professor

    Lecture 71 7:31-35 Sight Reading With the Professor

    Lecture 72 7:36-40 Sight Reading With the Professor

    Lecture 73 7:41-45 Sight Reading With the Professor

    Lecture 74 7:46-50 Sight Reading With the Professor

    Lecture 75 7:51-55 Sight Reading With the Professor

    Lecture 76 7:56-60 Sight Reading With the Professor

    Lecture 77 7:61-65 Sight Reading With the Professor

    Lecture 78 7:66-70 Sight Reading With the Professor

    Students Preparing for the Latin AP Exam,Homeschooling parents or consortia needing extra help teaching the Latin of Caesar's Gallic Wars,Self-learners wishing to read key selections of Caesar's Gallic Wars in Latin for its own sake

    Homepage
    Code:
    https://anonymz.com/?https://www.udemy.com/course/gallic_wars_ap_latin_selections/


    Code:
    https://k2s.cc/file/a73ddb6d46c8e/The_AP_Latin_Selections_from_Caesars_Gallic_Wars.part1.rar
    https://k2s.cc/file/30334801aeeeb/The_AP_Latin_Selections_from_Caesars_Gallic_Wars.part2.rar
    Code:
    https://rapidgator.net/file/b97294808c4ba70b87c56a06f21d5176/The_AP_Latin_Selections_from_Caesars_Gallic_Wars.part1.rar.html
    https://rapidgator.net/file/31293045c15627bd448abcbd1b162788/The_AP_Latin_Selections_from_Caesars_Gallic_Wars.part2.rar.html

  8. #6478
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    Texturing Models For Videogames In 2020|Retop, Uvs & Baking



    Texturing Models For Videogames In 2020|Retop, Uvs & Baking
    Last updated 1/2021
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 16.56 GB | Duration: 16h 37m

    Prepare and Texture Characters for AAA Videogames using Blender and Substance Painter



    What you'll learn
    Character Texturing
    Character Art
    Substance Painter
    Retopology
    ID and Baking Maps

    Requirements
    Mac or PC capable of running any version of Blender and Substance Painter
    Willigness to work hard and study the concept seen in class

    Description
    Learning Blender and Game Texturing can be very hard and time-consuming when doing it on your own. I will help you learn all the core concepts and fundamentals of character creation in very detailed videos.In this course, we will retopologize and texture a character suited for mobile and desktop games from scratch. We will start from scratch, doing the retopology in Blender, Baking, and Texturing with Substance Painter. I will cover all the basics to help you grow as a 3D Character and Texture Artist.You'll learn tips and shortcuts that will accelerate your workflow and make you understand the fundamentals of Texturing Characters for Videogames in 2020.I will be available for you through the whole course, feel free to send me a message if you encounter any issue. I will help you solve it and understand why it presented itself.Please, take this course now.

    Overview

    Section 1: Retopology

    Lecture 1 Course Landing Video

    Lecture 2 Welcome to the course!

    Lecture 3 Getting Started

    Lecture 4 Making the Fingers

    Lecture 5 Joining The Fingers

    Lecture 6 Finishing The Hand

    Lecture 7 Making The Sleeves

    Lecture 8 Joining The Arms to the Body

    Lecture 9 Finishing The Body

    Lecture 10 Starting The Face

    Lecture 11 Cheeks And Neck

    Lecture 12 Making The Ear

    Lecture 13 Finishing The Face

    Lecture 14 Starting The Scarf

    Lecture 15 Finishing The Scarf

    Lecture 16 Making The Horns

    Lecture 17 Mirroring The Horn

    Lecture 18 Starting The Headpiece

    Lecture 19 Building The Headpiece

    Lecture 20 Finishing The Headpiece

    Lecture 21 Starting The Cane

    Lecture 22 Finishing The Cane

    Lecture 23 Smoothing Groups & The Bottom Of The Cane

    Lecture 24 Making The Cane Accesories.

    Lecture 25 Starting The Accesories

    Lecture 26 Finishing The Accesories

    Lecture 27 Merging Our Objects

    Lecture 28 Merging The Neck

    Lecture 29 Merging The Horns

    Lecture 30 Merging The Headpiece To The Body

    Lecture 31 Finishing Up

    Lecture 32 Cleanup

    Section 2: Uvs and Baking

    Lecture 33 Smoothing Groups

    Lecture 34 Starting The Uvs

    Lecture 35 Finishing Unwrapping The Model

    Lecture 36 Laying Out The Uvs

    Lecture 37 Material Ids

    Lecture 38 Preparing The Low Poly Model To Export

    Lecture 39 Preparing The High Poly And Exporting

    Lecture 40 Baking The Normals

    Lecture 41 Ao Bake And Troublshooting The Bakes

    Section 3: Texturing

    Lecture 42 Importing To Substance Painter

    Lecture 43 Applying The Base Colors

    Lecture 44 Applying Gradients

    Lecture 45 Working The Materials

    Lecture 46 Detailing Pt. 1

    Lecture 47 Detailing Pt. 2

    Lecture 48 Exporting

    Lecture 49 Congratulations!

    Students that have already some 3D knowledge and want to become a Character Artist,Intermediate Artists that want to keep honing their skills,Aspiring artists that are looking for that next step in their learning

    Homepage
    Code:
    https://anonymz.com/?https://www.udemy.com/course/texturing-models-for-videogames-in-2020retop-uvs-baking/


    Code:
    https://uploadgig.com/file/download/2a458b07b0bBa90A/Texturing%20Models%20for%20Videogames%20in%202020Retop%20UVs%20%20Baking.part1.rar
    https://uploadgig.com/file/download/2De326C77c0daCf4/Texturing%20Models%20for%20Videogames%20in%202020Retop%20UVs%20%20Baking.part2.rar
    https://uploadgig.com/file/download/e83b74B3acee2A03/Texturing%20Models%20for%20Videogames%20in%202020Retop%20UVs%20%20Baking.part3.rar
    https://uploadgig.com/file/download/e0505400fda38b2D/Texturing%20Models%20for%20Videogames%20in%202020Retop%20UVs%20%20Baking.part4.rar
    Code:
    https://nitroflare.com/view/76630629C4E72DC/Texturing_Models_for_Videogames_in_2020Retop_UVs_%26_Baking.part1.rar
    https://nitroflare.com/view/B164393D6A5EE87/Texturing_Models_for_Videogames_in_2020Retop_UVs_%26_Baking.part2.rar
    https://nitroflare.com/view/018F170DFEBB2D7/Texturing_Models_for_Videogames_in_2020Retop_UVs_%26_Baking.part3.rar
    https://nitroflare.com/view/2DF14C7BFBA4CA2/Texturing_Models_for_Videogames_in_2020Retop_UVs_%26_Baking.part4.rar
    Code:
    https://rapidgator.net/file/2683bea8902827475a684d6fc966562c/Texturing_Models_for_Videogames_in_2020Retop_UVs_&_Baking.part1.rar.html
    https://rapidgator.net/file/9651d2d08a340c209588b738d6055c8b/Texturing_Models_for_Videogames_in_2020Retop_UVs_&_Baking.part2.rar.html
    https://rapidgator.net/file/26ac1746c26b5232ad7ad489118161a0/Texturing_Models_for_Videogames_in_2020Retop_UVs_&_Baking.part3.rar.html
    https://rapidgator.net/file/1b287636c3eb7d369bda60eb97bfaca8/Texturing_Models_for_Videogames_in_2020Retop_UVs_&_Baking.part4.rar.html

  9. #6479
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    Introduction To Coding With Blueprints In Ue5



    Introduction To Coding With Blueprints In Ue5
    Published 8/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 12.72 GB | Duration: 3h 1m

    Learn the fundamentals of programming with Unreal blueprints.



    What you'll learn
    Build a blueprint in Unreal
    Navigate the engine
    Program with visual scripting
    Control game flow

    Requirements
    No experience necessary

    Description
    Introduction to coding with blueprints in UE5Alexandra Kropova is a software developer with extensive experience in full-stack web development, app development and game development. She has helped produce courses for Mammoth Interactive since 2016, including the Coding Interview series in Java, JavaScript, C++, C#, Python and Swift.When does the course start and finish?The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish.How long do I have access to the course?How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.Mammoth Interactive is a leading online course provider in everything from learning to code to becoming a YouTube star. Mammoth Interactive courses have been featured on Harvard's edX, Business Insider and more. Over 11 years, Mammoth Interactive has built a global student community with 1.1 million courses sold. Mammoth Interactive has released over 250 courses and 2,500 hours of video content. Founder and CEO John Bura has been programming since 1997 and teaching since 2002. John has created many applications for iOS, Xbox and more. John also runs SaaS company Devonian Apps, building efficiency-minded software for technology workers like you.

    Overview

    Section 1: Introduction

    Lecture 1 01 Project Preview

    Lecture 2 02 What You'll Need - UE5 Intro

    Lecture 3 Source Files

    Section 2: 00b Unreal Introduction

    Lecture 4 00 What is Unreal Engine 5

    Lecture 5 01 How to Install UE5

    Lecture 6 02 How to Debug Unreal

    Lecture 7 Source Files

    Section 3: 01 Build a new Unreal project

    Lecture 8 01 Create a New Project

    Lecture 9 02 Navigate The Unreal Editor

    Lecture 10 03 Navigate The Bottom Half

    Lecture 11 Source Files

    Section 4: 02 Build game actions with blueprints

    Lecture 12 00 What Is A Blueprint

    Lecture 13 01 Build A Blueprint Class

    Lecture 14 02 Add Components To A Blueprint

    Lecture 15 03 Handle Events With Blueprints

    Lecture 16 Source Files

    Section 5: 03 Build blueprints with a player

    Lecture 17 01 Build A Blueprint For Player Collision

    Lecture 18 02 Build A Blueprint With Lights

    Lecture 19 03 Turn Lights On And Off With A Blueprint

    Lecture 20 04 Flip Flop Between Actions With A Blueprint

    Lecture 21 Source Code

    Section 6: 04 Control game flow with blueprints

    Lecture 22 01 Build Variables To Store Data

    Lecture 23 02 Build A Branch To Control Flow

    Lecture 24 03 Build A Branch To Turn Lights On And Off

    Lecture 25 04 Build An Integer To Store Whole Numbers

    Lecture 26 Source Files

    Section 7: 05 Build landscapes

    Lecture 27 01 Build A Landscape Level

    Lecture 28 02 Paint Materials Onto A Landscape

    Lecture 29 03 Build A Blueprint To Auto-Paint Cliffs

    Lecture 30 Source File

    Anyone interested in Unreal blueprints

    Homepage
    Code:
    https://anonymz.com/?https://www.udemy.com/course/introduction-to-coding-with-blueprints-in-ue5/


    Code:
    https://k2s.cc/file/44f1c757403b3/Introduction_to_coding_with_blueprints_in_UE5.part1.rar
    https://k2s.cc/file/779ca9016634e/Introduction_to_coding_with_blueprints_in_UE5.part2.rar
    https://k2s.cc/file/4f4523be45984/Introduction_to_coding_with_blueprints_in_UE5.part3.rar
    Code:
    https://rapidgator.net/file/568e7071d1e467dca32f96f67e44e096/Introduction_to_coding_with_blueprints_in_UE5.part1.rar.html
    https://rapidgator.net/file/e5aa653491c04299ba09da73d7c1e152/Introduction_to_coding_with_blueprints_in_UE5.part2.rar.html
    https://rapidgator.net/file/b58b5da854becfc3a9a70dbf9f86ad15/Introduction_to_coding_with_blueprints_in_UE5.part3.rar.html

  10. #6480
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    Join Date
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    Android Apps Reskin Development Course: A Detailed Approach



    Android Apps Reskin Development Course: A Detailed Approach
    Last updated 2/2021
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 8.89 GB | Duration: 17h 0m

    Learn how to Modify and Create Mobile Apps like a Pro!



    What you'll learn
    Students will learn how to Reskin Mobile Apps.
    Students will learn how to Create Mobile Apps.
    Students will learn how to Modify existing Android Studio Source Code.
    Students will learn how to Create Website and convert it to Mobile Apps.
    Students will learn how to Design UX/UI in Android Studio.

    Requirements
    A Windows PC, Mac, Linux, or Chrome computer.
    No Programming Knowledge, you will learn everything.

    Description
    You will learn the best way to select Android studio versions you need as a Mobile App Developer.The learner will learn how to install an Android studio with Emulator and the best approach to use.The Android Apps Reskin Development Course: A Detail Approach breaks these followings:- -How to name an Android project app. -How to use Android Virtual Device Emulator to test your project app.-How to add gradient Radius and color in the project app.-How to compile and run your project app for testing purposes.-How to create a background image, multiple button app, to design Top Toolbar.You will learn how to Reskin a video chat app, connect it to the background server, test the app on an emulator, and update it.Modify and Reskin a clone Xender, import the Xender/ShareIt into Android studio, test Emulator. Change, resize, and compress the app images. Change the description and package name run the final test on Emulator.The course demonstrated:- how to Reskin SnapChat, import, rebuild dependencies, rename the package name, integrate the app with firebase, authenticate the firebase login run the final test on AVD Emulator.The course makes it easy for you to understand:- How to Reskin a Mobile app, with an admin panel - integrate the admin code with a server (backend) connect the app with the admin dashboard. Import admin panel (project panel) into Android Studio. Update the admin panel and edit items on the dashboard.Students will learn how to convert websites to the android app.This course gives a student the basic understanding of being a Mobile App Developer and Reskin Android Studio project codes. This course is taught by a professional who not only has experience but has developed several mobile applications.The course demonstrates how to create a blogger website from scratch and use the API to convert the website to a responsive android app.Students will learn to create a login backend page for mobile apps.Students will understand how to create the most common everyday app called currency converter. The knowledge of currency converter will demonstrate how to create other similar apps like Love Calculator etc.This course also demonstrates how to create, modify, and Reskin an app called Picture-in-PictureThe course discusses in detail how to create VPN, FCM, and Reskin Music App.Students will learn how to use Git, Github, and apply Flutter in The knowledge acquired in this course will enable students to use Android Studio to create both android and iOS apps.

    Overview

    Section 1: Introduction

    Lecture 1 Introduction

    Lecture 2 Check Android Studio Versions

    Lecture 3 How to install AVD Emulator

    Lecture 4 Download AS

    Section 2: Build App Demo

    Lecture 5 Introduction

    Lecture 6 App Demo Name the Project

    Lecture 7 App Demo Start Emulator and Test App

    Lecture 8 App demo Add Gradient, Radius and Shape

    Lecture 9 First Project Create a Mobile App as a Project

    Lecture 10 First Project test and Run the project

    Section 3: Create Buttons, Animations and Top Toolbar

    Lecture 11 Introduction

    Lecture 12 How to Create Background Animation

    Lecture 13 How to Create Multiple Buttons Apps part 1

    Lecture 14 How to Create Multiple Buttons Apps part 2

    Lecture 15 How to Test Multiple Buttons App

    Lecture 16 How to Create a ToolBar in Android Studio j

    Lecture 17 Test a Created Toolbar in Android Studio

    Section 4: Reskin and Modify Video chat App

    Lecture 18 Introduction

    Lecture 19 Import and Run Video Chat App

    Lecture 20 Connect Video Chat App with BackEnd

    Lecture 21 Test Video Chat App and Change Background

    Lecture 22 Update Video Chat App and Run final Test

    Section 5: Reskin and Modify Clone Xender App

    Lecture 23 Introduction

    Lecture 24 Import Clone Xender and Start Emulator

    Lecture 25 Test the App on Emulator and Change Color

    Lecture 26 Change, Resize and Compress Android App Images

    Lecture 27 Change launcher, Description and Package Name

    Lecture 28 Test Project App after Package name change

    Section 6: Reskin and Modify Clone SnapChap App

    Lecture 29 Introduction

    Lecture 30 Import, Build and Install Social Media App

    Lecture 31 Import and Reskin Clone SnapChat Views

    Lecture 32 Rename Package and Add Google-Services file

    Lecture 33 Integrate Project with Firebase and Test the App

    Lecture 34 Firebase Authenticate SignIn and RealTime Database

    Section 7: Create a Mobile App with Admin Panel

    Lecture 35 Introduction

    Lecture 36 Integrate Admin Code to XAMPP Backend

    Lecture 37 Connect Admin Panel locahost to phpMyAdmin

    Lecture 38 Import Material Project and Link Admin Dashboard

    Lecture 39 Update Admin Panel and Edit Items Categories

    Section 8: Convert Website to Responsive Mobile App with URL address

    Lecture 40 Introduction

    Lecture 41 Convert Website to Mobile App with URL address k

    Lecture 42 Convert Website to App with Splash Screen

    Lecture 43 Convert Blog to Mobile App with Blog API

    Lecture 44 Create blogspot from Scratch for Mobile App

    Lecture 45 Connect Blog Mobile App to Blogger API

    Lecture 46 Update Blog Post and Test Mobile App again

    Lecture 47 Convert WordPress to Android Application

    Lecture 48 Rename Package and Connect with Firebase

    Section 9: Create Login Page App with Backend

    Lecture 49 Introduction

    Lecture 50 Create Login App with Back4App Backend

    Lecture 51 Test Login App with Back4App as Backend

    Lecture 52 Create Login App with FireBase as Backend

    Lecture 53 Run Login App with FireBase as Backend

    Section 10: Create Currency App and add Codes

    Lecture 54 Introduction

    Lecture 55 Create Currency App and add Codes

    Lecture 56 Create another Layout of Currency App

    Lecture 57 Change Dollars to Pounds with Rate

    Lecture 58 Correct When EditText is empty Errors

    Lecture 59 Add Share Button to Currency Converter App

    Lecture 60 Resoource

    Section 11: Create Picture in Picture Mobile App

    Lecture 61 Introduction

    Lecture 62 Import Project and Sync Pic-in-Pic

    Lecture 63 Test Picture in Picture in a real Device

    Lecture 64 Create Picture in Picture with Video Player

    Lecture 65 65. Picture in Picture with Video Player tested

    Lecture 66 Resources

    Section 12: Reskin and Modify Status Saver in Android Studio

    Lecture 67 Introduction

    Lecture 68 Import Status Saver into Android Studio

    Lecture 69 Status Saver project run app and navigate

    Lecture 70 Status Saver Rename Package Name

    Lecture 71 Status Saver Change Privacy Policy url address

    Lecture 72 Status Saver Register App on Firebase backend

    Lecture 73 Status Saver Change icon and splash image

    Lecture 74 Change Logo icon and compress Image sizes

    Section 13: Resources for Mobile Applications Developers

    Lecture 75 Introduction

    Lecture 76 Create Free Website on Google for Privacy Policy

    Lecture 77 How to Phone for Testing in Android Studio

    Lecture 78 Integrate Firebase to Build Android Project App

    Lecture 79 Where to get Android studio Project codes

    Lecture 80 Websites that offer Solution to Developers

    Lecture 81 Add Real Live Admob Codes to Project

    Lecture 82 Resources

    Section 14: Reskin and Design Premium VPN

    Lecture 83 Introduction

    Lecture 84 Import and Change VPN Package Name

    Lecture 85 Add Admob ads ids and Change App Description

    Lecture 86 Add VPN to Firebase and Change Images

    Lecture 87 Ensure VPN working and Run Final test

    Section 15: Send Notification Message from Firebase to App

    Lecture 88 Introduction

    Lecture 89 Import the App and add Material Color Design

    Lecture 90 Connect FireBase Backend with The Project App

    Lecture 91 Connect FCM and Send First Notification Message

    Lecture 92 Resources

    Section 16: How to Build and Release apk App

    Lecture 93 Introduction

    Lecture 94 How to build And Release App apk ok

    Lecture 95 Register Console account on Play Store

    Lecture 96 Upload apk App on Google Play Store

    Lecture 97 Add Requirements and release app for Review.

    Section 17: Reskin and Modify Music Player App

    Lecture 98 Introduction

    Lecture 99 Music Player App Introduction and importation

    Lecture 100 Import Music App and Sync the Project with gradle

    Lecture 101 Add Webview on Music Player App

    Lecture 102 Testing Music App on A Real Android Device

    Section 18: How to Use Git, Github, for VCS and most Downloaded Apps.

    Lecture 103 Indroduction

    Lecture 104 Navigate Most downloaded and used Mobile Apps

    Lecture 105 Check and change apk version and update

    Lecture 106 Push Project App to Git: Download and Install Git.

    Lecture 107 Push Project App to Git: Commit and Update codes

    Lecture 108 Push Android app Root to github: Configure android studio App

    Lecture 109 Push Android app Root to github: Navigate uploaded project

    Lecture 110 Add Flutter Plugin to Android Studio and Create Flutter App

    Lecture 111 Resources

    Lecture 112 Congratulations

    Any one that has a knowledge of Computer.,Beginners in Android App Development.,Anybody that wants to be Mobile App developer.,Tech enthusiastic that is curious about being Mobile App developer.,Those that want to make money from side hobby.

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    https://k2s.cc/file/fc6350cad8f2b/Android_Apps_Reskin_Development_Course_A_Detailed_Approach.part2.rar
    Code:
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    https://rapidgator.net/file/2a91efa0725e223c53d004f748b818f9/Android_Apps_Reskin_Development_Course_A_Detailed_Approach.part2.rar.html

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