Android Complete Reference
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Android Complete Reference
Last updated 1/2020
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 12.01 GB | Duration: 25h 27m
Learn Android Programming from Scratch
What you'll learn
After completing Android Complete Reference Course , you will be able to understand and use
Installation of Android Studio
To develop and Android Application and to run in AVD, real Android device
The building blocks of an Android Application
Basic Android User Interfaces
Communication between Activies
Implicit and Explicit Intents
Spinner, ListView, Gallery, AutoCompleteTextView, WebView, Menus and Dialogs etc
Multimedia in Android
Data Storage in Shared Preferences, Internal and External Storage, SQLite Database
Notifications and Broadcast Receivers
Networking using HttpURLConnection, OkHttp, Volley
Android Services
Android Telephony, WiFi Service, Bluetooth
Get Current Location and Google Maps and show the current location in Google Maps
XML and JSON Parsing
WebServices with SOAP and RESTful Services
Google Places and Retrofit
Firebase and Android
Android Material Design
To integrate Facebook, Dropbox and Google Drive in your existing android application
To Publish the Android Application in Play Store
Requirements
A computer with either Windows, Mac or Linux to install all the free software and tools needed to build your new apps
A strong work ethic, willingness to learn and a bit of programming in any language (not madatory)
Nothing else! It is just you, your computer and your hunger to get started today
Description
The Android Complete Reference Course is primarily designed for students and programmers who want to learn how to create mobile applications on the Android platform. As a part of this course, we will understand the installation process of android, the internals of android application, create widgets, customize List view, Grid view, Spinners etc, create applications using audio, video and data storage in shared preferences, internal/external storage, SQLite database. We have included the advanced view components with material design, Google Maps, Google Places and also to interact with Firebase. This course will help you learn mobile app development from scratch and unlock new job opportunities for you in start-ups as well as different multinational companies. Master Android app development, learn how to set up Android Studio, understand Android architecture in detail, learn about integrating your mobile apps with Facebook, Twitter and other social media, Google Drive, Google Maps, SQLite etc.
Overview
Section 1: Introduction
Lecture 1 Introduction to Android
Lecture 2 What we study?
Lecture 3 Android Versions & Architecture
Lecture 4 Build Process of an Android Application
Lecture 5 Android Studio Installation
Section 2: Android Application Developement
Lecture 6 Create an Android Application using Android Studio
Lecture 7 Running an Android App in AVD and real device
Lecture 8 R.java file ad AndroidManifest.xml
Lecture 9 AndroidManifest.xml
Lecture 10 Toast Notifications
Lecture 11 Buttons, TextViews, EditText and ImageViews with Event Handling
Lecture 12 Logcat
Lecture 13 Activity Lifecycle
Section 3: Android Activities
Lecture 14 Working with multiple Activities
Lecture 15 Passing Data between Activities
Lecture 16 Returning Data from Activity
Lecture 17 Implicit and Explicit Intents
Lecture 18 Application: Calling Builtin Applications using Implicit Intents
Lecture 19 Intent Filters
Section 4: UI Components
Lecture 20 Resources in an Android Application
Lecture 21 Color State List resource
Lecture 22 Text Controls - TextView, EditText
Lecture 23 TextControls - AutoCompleteTextView
Lecture 24 Button Controls
Lecture 25 Button Controls - Toggle Button
Lecture 26 Button Controls - CheckBox
Lecture 27 Button Controls - RadioButton
Lecture 28 List Controls- List View
Lecture 29 ListView - Using ArrayAdapter
Lecture 30 ListView - Event Handling
Lecture 31 Project
Lecture 32 ListControls - Spinner
Lecture 33 Image Gallery using ListView
Lecture 34 Gallery using GridView
Lecture 35 Styles
Lecture 36 Themes in Android Application
Lecture 37 Supporting Alternative Layouts
Lecture 38 Use case: Adding Views to TableLayout
Lecture 39 ScrollView in Android
Lecture 40 WebView
Section 5: Animations and Graphics
Lecture 41 Frame Animations
Lecture 42 Frame Animations with Coding
Lecture 43 Tween Animations - Part 1
Lecture 44 Tween Animations - Part 2
Lecture 45 Graphics
Section 6: Menus and Dialogs
Lecture 46 Options Menu
Lecture 47 Menu in ActionBar
Lecture 48 Context Menu
Lecture 49 Popup Menu
Lecture 50 Sub Menus
Lecture 51 Dialog Boxes - Alert Dialog
Lecture 52 Alert Dialog as Input Dialog
Lecture 53 Dialog Boxes - Progress Dialog
Lecture 54 Horizontal Progress Dialog
Lecture 55 Time Picker View
Lecture 56 Time Picker Dialog
Lecture 57 Date Picker View
Lecture 58 Date Picker Dialog
Lecture 59 Status bar Notifications
Section 7: Working with Media
Lecture 60 Audio Playback
Lecture 61 Video Integration
Section 8: Preferences and Data Storage
Lecture 62 Introduction to Preferences and Data Storage
Lecture 63 Shared Preferences
Lecture 64 IO Streams in Java
Lecture 65 FileInputStream in Java
Lecture 66 FileOutputStream in Java
Lecture 67 Internal Storage - Part I
Lecture 68 Internal Storage - Part II
Lecture 69 External Storage
Lecture 70 Reading from External Storage
Lecture 71 Writing to External Storage
Lecture 72 SQLite Introduction
Lecture 73 SQLite Database Creation - Approach1
Lecture 74 SQLite - Using Helper class
Lecture 75 CRUD in SQLite - Part- I
Lecture 76 CRUD in SQLite - Part-II
Lecture 77 Pre-creating Database in SQLite
Section 9: Networking in Android Applications
Lecture 78 Networking using Java
Lecture 79 Check the Network Connectivity
Lecture 80 Networking in Android
Lecture 81 AsyncTask
Lecture 82 AsyncTask with a Practical Approach
Lecture 83 Get an Image from Internet
Lecture 84 OkHttp
Lecture 85 Volley
Lecture 86 Volley Part - 2
Lecture 87 Getting Image using Volley
Lecture 88 SMS Messaging
Lecture 89 SMS Messaging with Intent
Lecture 90 Sending Emails
Lecture 91 Broadcast Receivers
Lecture 92 Broadcast Receivers Practicals-1
Lecture 93 Managing Wifi
Lecture 94 Telephony Manager
Section 10: Location and Maps
Lecture 95 Getting the Current Location of the Device
Lecture 96 Getting the Current Address of the Device
Lecture 97 Enable the Location in Device Programatically
Lecture 98 Working with Google Maps
Lecture 99 Placing Multiple Markers
Lecture 100 Showing the current device location on Map
Lecture 101 Googles Places
Section 11: Publishing the App in Google Play Store
Lecture 102 Publishing the Android Application in Google Play Store
All those students and professionals who are interested to study, understand and to create amazing mobile applications in Android should go for this course.,People looking to go from absolute beginner to advanced Mobile Application expert,People looking to make money ONLY developing fully-functioning, intuitive programs - whether corporate, self-employed or freelance,This course is perfect for absolute beginners with no previous coding experience, to intermediates looking to sharpen their skills to the expert level
Homepage
Code:
https://anonymz.com/?https://www.udemy.com/course/androidcomplete/
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Code:
https://k2s.cc/file/da3d8d700fa34/Android_Complete_Reference.part1.rar
https://k2s.cc/file/a8a15845a06f1/Android_Complete_Reference.part2.rar
https://k2s.cc/file/b57a76c00a340/Android_Complete_Reference.part3.rar
Code:
https://rapidgator.net/file/426515aafbcd6c50c3f46412f6763e9e/Android_Complete_Reference.part1.rar.html
https://rapidgator.net/file/337fca01efde294b000e9b3431d5e4ab/Android_Complete_Reference.part2.rar.html
https://rapidgator.net/file/794beed91855ad976762a3e83b5f6c93/Android_Complete_Reference.part3.rar.html
Mastering Fintech And Machine Learning!
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Mastering Fintech And Machine Learning!
Last updated 8/2019
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 58.93 GB | Duration: 110h 6m
Learn how successful people trade and invest! Dominate the world of Finance with Python and Machine Learning!
What you'll learn
How Stocks Are Created
Understand Stock Market Fundamentals
Read Algorithms, Strategies, and Different Kinds of Graphs
Get your hands dirty with real world coding examples and learn to code in Python.
Handle Inputs and Outputs, Imports, Errors, and use Lists, Loops, Sets, and Dictionaries in Python.
And More!
Requirements
These tutorials were recorded on a Mac computer using Python 3.5.
To follow along with these tutorials, you will need to install Python. Python is compatible with Mac and PC.
Description
We at Mammoth Interactive value input from students like you. Feel free to leave us your feedback. Learn complete Python trading and coding from scratch. Become an expert in data analytics and real-world financial analysis. We are proud to present one of the most interesting and complete courses we've created so far. No experience is required.Through Mammoth Interactive's self-paced online learning, finance theory is not overwhelming like it would be in a regular university.Wall Street Coder will guide you through everything you need to know to use Python for Finance and Algorithmic Trading. We'll start off by learning the fundamentals of Python and proceed to learn about machine learning and Quantopian.The lessons are supplemented with handful of helpful source files you can refer back to at any time - forever! PLUS: Offline viewing on the Udemy iOS app. Lifetime access to all content.If you have always wanted to learn to code, this is your place to start. In this course, you will learn how to code in the Python 3.5 programming language. Whether you have or have not coded before, you can learn how to use Python. Python is a popular programming language that is useful to know because of its versatility. Python is easy to understand and can be used for many different environments.Cross-platform apps and 3D environments are often made in Python.This course does not assume any level of experience and is therefore perfect for beginners! We will cover basic programming concepts for people who have never programmed before. This course covers key topics in Python and coding in general, including variables, loops, and classes. Moreover, you will learn how to handle input, output, and errors.To learn how to use Python, we will create our own functioning Blackjack game! In this game, you will receive cards, submit bets, and keep track of your score. By the end of this course, you will be able to use the coding knowledge you gained to make your own apps and environments in Python.Also now included in these bundles are our extra courses. If you want to learn to use other programs such as Camtasia or Sketch, you get more content than what you paid for this way!We really hope you decide to purchase this course and take your knowledge to the next level. Let's get started.Enroll now to join the Mammoth community!
Overview
Section 1: Python Language Basics
Lecture 1 Intro to Python
Lecture 2 Summary of Python
Section 2: Variables
Lecture 3 Variables
Lecture 4 Variables Demo
Lecture 5 Variable Operators
Lecture 6 Variable Operators Demo
Lecture 7 Source Files - Variables
Section 3: Collections
Lecture 8 Lists
Lecture 9 Tuples
Lecture 10 Dictionaries
Lecture 11 Matrices
Lecture 12 Source Files - Collections
Section 4: Control Flow
Lecture 13 If Statements
Lecture 14 While Loops
Lecture 15 For Loops
Lecture 16 Control Flow Statements
Lecture 17 Source Files - Control Flow
Section 5: Functions
Lecture 18 Function
Lecture 19 Parameters and Return Values
Lecture 20 Source Files - Functions
Section 6: Classes and Objects
Lecture 21 Classes and Objects
Lecture 22 Using Objects
Lecture 23 Static Class Members
Lecture 24 Inheritance
Lecture 25 Source Files - Classes and Objects
Section 7: Numpy Tutorials
Lecture 26 Numpy Course Intro
Lecture 27 Installing Numpy
Lecture 28 Numpy Data Types
Lecture 29 Numpy Arrays
Lecture 30 Numpy Array Functions
Lecture 31 Creating Numpy Matrices
Lecture 32 Numpy Matrix Functions
Lecture 33 Numpy Course Summary
Lecture 34 Source Files - Numpy Tutorials
Section 8: Pandas Tutorials
Lecture 35 Pandas 101 Course
Lecture 36 Installing Pandas
Lecture 37 Pandas Data Types
Lecture 38 Pandas Data Types Demo
Lecture 39 Creating Series Demo
Lecture 40 Creating Series Demo (Cont'd)
Lecture 41 Series Function
Lecture 42 Series Functions Demo Part 1
Lecture 43 Series Functions Demo Part 2
Lecture 44 Creating Dataframes
Lecture 45 Creating Dataframe Demo
Lecture 46 Dataframers Functions
Lecture 47 Dataframes Functions Demo (Part 1)
Lecture 48 Dataframes Functions Demo (Part 2)
Lecture 49 Pandas 101 Course Summary
Lecture 50 Source Files - Pandas Tutorials
Section 9: PyPlot Tutorials
Lecture 51 Pyplot Course Intro
Lecture 52 Installing Pyplot
Lecture 53 Plotting with PyPlot
Lecture 54 Plotting with PyPlot Demo
Lecture 55 Customizing Graphs
Lecture 56 Customizind Graph Demo
Lecture 57 Different Graph Types
Lecture 58 PyPlot Course summary
Lecture 59 Intro to Pyplot Slides
Lecture 60 Source Files - PyPlot Tutorials
Section 10: Basics of Programming
Lecture 61 Introduction to Python
Lecture 62 Variables
Lecture 63 Functions
Lecture 64 if Statements
Section 11: Lists
Lecture 65 Introduction to Lists
Section 12: Loops
Lecture 66 Introduction to and Examples of using Loops
Lecture 67 Getting familiar with while Loops
Lecture 68 Breaking and Continuing in Loops
Lecture 69 Making Shapes with Loops
Lecture 70 Nested Loops and Printing a Tic-Tac-Toe field
Section 13: Sets and Dictionaries
Lecture 71 Understanding Sets and Dictionaries
Lecture 72 An Example for an Invetory List
Section 14: Input and Output
Lecture 73 Introduction and Implementation of Input and Output
Lecture 74 Introduction to and Integrating File Input and Output
Lecture 75 An example for a Tic-Tac-Toe Game
Lecture 76 An example of a Tic-Tac-Toe Game (Cont'd)
Lecture 77 An Example writing Participant data to File
Lecture 78 An Example Reading Participant Data from File
Lecture 79 Doing some simple statistics with Participant data from File
Section 15: Classes
Lecture 80 A First Look at Classes
Lecture 81 Inheritance and Classes
Lecture 82 An Example of Classes using Pets
Lecture 83 An Example of Classes using Pets - Dogs
Lecture 84 An examples of Classes using Pets - Cats
Lecture 85 Taking The Pets Example further and adding humans
Section 16: Importing
Lecture 86 Introduction to Importing and the Random Library
Lecture 87 Another way of importing and using lists with random
Lecture 88 Using the Time Library
Lecture 89 Introduction to The Math Library
Lecture 90 Creating a User guessing Game with Random
Lecture 91 Making the Computer guess a random number
Section 17: Project Blackjack Game
Lecture 92 BlackJack Game Part 1 - Creating and Shuffling a Deck
Lecture 93 Blackjack Game Part 2 - Creating the player class
Lecture 94 Blackjack Game Part 3 - Expanding the Player Class
Lecture 95 Blackjack Game Part 4 - Implementing a bet and win
Lecture 96 Blackjack Game Part 5 - Implementing the player moves
Lecture 97 Blackjack Game Part 6 - Running the Game (Final)
Section 18: Error Handling
Lecture 98 Getting started with error handling
Section 19: Stock Data API
Lecture 99 Stock Data Api Course Intro
Lecture 100 Exploring API
Lecture 101 Constructing a URL
Lecture 102 Fetching Data
Lecture 103 Parsing Data
Lecture 104 Graphing Data
Lecture 105 Stock Data API Course Summary
Lecture 106 Wall Street Trader - Fetching and Parsing Stock Data
Lecture 107 Source Files - Stock Data API Code
Section 20: Technical Stock Analysis
Lecture 108 Technical Analysis Course Intro
Lecture 109 Learn the Lingo
Lecture 110 Buying and Selling
Lecture 111 Reading Stock Graphs
Lecture 112 Common Technical Indicators
Lecture 113 Trading Strategies
Lecture 114 Technical Analysis Course Summary
Lecture 115 Wall Street Trader - Technical Analysis
Section 21: Intro to Tensorflow and Machine Learning
Lecture 116 Tensorflow and Machine Learning Course Intro
Lecture 117 Intro to Machine Learning
Lecture 118 Intro to Tensorflow
Lecture 119 Installing Tensforflow
Lecture 120 Tensorflow Variable Nodes
Lecture 121 Running Graphs with Tensorflow Sessions
Lecture 122 Tensorflow Operations
Lecture 123 Simple Linear Regression Model
Lecture 124 Tensorflow and Machine Learning Course Summary
Lecture 125 Wall Street Trader - Tensorflow and ML
Lecture 126 Source Files - Tensorflow Practice
Section 22: Simple Stock Market Prediciton
Lecture 127 Simple Stock Market Prediction Intro
Lecture 128 Exploring Stock API
Lecture 129 Fetching Stock Data
Lecture 130 Creating Datasets
Lecture 131 Building the Model
Lecture 132 Training and Testing the Model
Lecture 133 Simple Stock Prediction Summary
Lecture 134 Wall Street Trader - Simple Stock Prediction
Lecture 135 Source Files - Simple Stock Prediction Model
Section 23: Stock Price Prediction
Lecture 136 Stock Price Prediction Course Intro
Lecture 137 Intro to Keras
Lecture 138 Intro to LSTM Cells
Lecture 139 Fecthing and Transforming data
Lecture 140 Creating Datasets
Lecture 141 Building the Model
Lecture 142 Training and Testing the Model
Lecture 143 Understanding Model Output
Lecture 144 Stock Price Prediction Course Summary
Lecture 145 Wall Street Trader - Stock Price Prediction
Lecture 146 Source Files - Stock Price Prediction
Section 24: Quantopian
Lecture 147 Quantopian 101 Course Intro
Lecture 148 Intro to Quantopian
Lecture 149 Exploring Quantopian Website
Lecture 150 Quantopian Pipeline Intro
Lecture 151 Fetching Data
Lecture 152 Running a Pipeline
Lecture 153 Fetching Factors
Lecture 154 Applying Filters
Lecture 155 Building a Complete Pipeline
Lecture 156 Quantopian Algorithm IDE Intro
Lecture 157 Algorithm IDE Basics
Lecture 158 Making Trades
Lecture 159 Conditional Trades
Lecture 160 Important Pipelines
Lecture 161 Creating and Testing a Portfolio
Lecture 162 Quantopian 101 Course Summary
Lecture 163 Wall Street Trader - Intro to Quantopian
Section 25: Sketch
Lecture 164 Course Intro and Sketch Tools
Lecture 165 Sketch Files - Sketch Tools
Lecture 166 Sketch Basics and Online Resources
Lecture 167 Plug-ins and Designing your First Mobile app
Lecture 168 Your First Mobile App Continued
Lecture 169 Sketch Files - Your First Mobile App
Lecture 170 Shortcuts and Extra tips
Lecture 171 Sketch Files - Shortcuts by Mammoth Interactive
Section 26: Learn to Code in HTML
Lecture 172 Intro to HTML
Lecture 173 Writing our first HTML
Lecture 174 Intro to Lists and Comments
Lecture 175 Nested Lists
Lecture 176 Loading Images
Lecture 177 Loading Images in Lists
Lecture 178 Links
Lecture 179 Images as Link
Lecture 180 Mailto Link
Lecture 181 Div Element
Section 27: Learn to Code in CSS
Lecture 182 Introduction
Lecture 183 Introducing the Box Model
Lecture 184 Writing our First CSS
Lecture 185 More CSS Examples
Lecture 186 Inheritance
Lecture 187 More on Type Selectors
Lecture 188 Getting Direct Descendents
Lecture 189 Class Intro
Lecture 190 Multiple Classes
Lecture 191 id Intro
Lecture 192 CSS Specificity
Lecture 193 Selecting Multiple Pseudo Classes and Sibling Matching
Lecture 194 Styling Recipe Page
Lecture 195 Loading External Stylesheet
Section 28: D3.js
Lecture 196 Introduction to Course and D3
Lecture 197 Source Code
Lecture 198 Handling Data and Your First Project
Lecture 199 Source code
Lecture 200 Continuing your First Project
Lecture 201 Understanding Scale
Lecture 202 Source Code
Lecture 203 Complex charts, Animations and Interactivity
Lecture 204 Source Code
Section 29: Introduction to PyCharm
Lecture 205 Downloading and Installing Pycharm and Python
Lecture 206 Support for Python Problems or Questions
Lecture 207 Exploring Pycharm
Lecture 208 Learning Python with Mammoth Interactive
Section 30: Python Language Basics
Lecture 209 Intro to Variables
Lecture 210 Variables Operations and Conversions
Lecture 211 Collection Types
Lecture 212 Collections Operations
Lecture 213 Control Flow If Statements
Lecture 214 While and For Loops
Lecture 215 Functions
Lecture 216 Classes and Objects
Section 31: Flask
Lecture 217 Setting Up and Basic Flask
Lecture 218 Setting up Terminals on Windows 7 and Mac
Lecture 219 Terminal basic commands and symbols
Lecture 220 Source Code - Setting up Flask
Lecture 221 Source Code - Basic Flask HTML & CSS
Lecture 222 Basic Flask Database
Lecture 223 Source Code - Basic Flask Database
Lecture 224 Flask Session and Resources
Lecture 225 Source Code - Flask Session
Lecture 226 Flask Digital Ocean
Lecture 227 Flask Digital Ocean Continued
Section 32: Xcode Fundamentals
Lecture 228 Intro and Demo
Lecture 229 General Interface
Lecture 230 Files System
Lecture 231 ViewController
Lecture 232 Storyboard File
Lecture 233 Connecting Outlets and Actions
Lecture 234 Running an Application
Lecture 235 Debugging an Application
Lecture 236 Source Code and Art Assets
Section 33: Swift 4 Language Basics
Lecture 237 Language Basics Topics List
Section 34: Variable and Constants
Lecture 238 Learning Goals
Lecture 239 Intro to Variables and Constants
Lecture 240 Primitive types
Lecture 241 Strings
Lecture 242 Nil Values
Lecture 243 Tuples
Lecture 244 Type Conversions
Lecture 245 Assignment Operators
Lecture 246 Conditional Operators
Lecture 247 Variables and Constants Text.playground
Section 35: Collection Types
Lecture 248 Topics List and Learning Objectives
Lecture 249 Intro to Collection Types
Lecture 250 Creating Arrays
Lecture 251 Common Array Operations
Lecture 252 Multidimensional Arrays
Lecture 253 Ranges
Lecture 254 Collection Types Text.playground
Section 36: Control flow
Lecture 255 Topics List and Learning Objectives
Lecture 256 Intro to If and Else Statements
Lecture 257 Else If Statements
Lecture 258 Multiple Simultaneous Tests
Lecture 259 Intro To Switch Statements
Lecture 260 Advanced Switch Statement Techniques
Lecture 261 Testing for Nil Values
Lecture 262 Intro to While Loops
Lecture 263 Intro to for...in Loops
Lecture 264 Intro to For...In Loops (Cont'd)
Lecture 265 Complex Loops and Loop Control statements
Lecture 266 Control Flow Text.playground
Section 37: Functions
Lecture 267 Intro to Functions
Lecture 268 Function Parameters
Lecture 269 Return Statements
Lecture 270 Parameter Variations - Argument Labels
Lecture 271 Parameter Variations - Default Values
Lecture 272 Parameters Variations - InOut Parameters
Lecture 273 Parameter Variations - Variadic Parameters
Lecture 274 Returning Multiple Values Simultaneously
Lecture 275 Functions Text.playground
Section 38: Classes, Struct and Enums
Lecture 276 Topics List and Learning Objectives
Lecture 277 Intro to Classes
Lecture 278 Properties as fields - Add to Class Implementation
Lecture 279 Custom Getters and Setters
Lecture 280 Calculated Properties
Lecture 281 Variable Scope and Self
Lecture 282 Lazy and Static Variables
Lecture 283 Behaviour as Instance Methods and Class type Methods
Lecture 284 Behaviour and Instance Methods
Lecture 285 Class Type Methods
Lecture 286 Class Instances as Field Variables
Lecture 287 Inheritance, Subclassing and SuperClassing
Lecture 288 Overriding Initializers
Lecture 289 Overriding Properties
Lecture 290 Overriding Methods
Lecture 291 Structs Overview
Lecture 292 Enumerations
Lecture 293 Comparisons between Classes, Structs and Enums
Lecture 294 Classes, Structs, Enums Text.playground
Section 39: Practical MacOS BootCamps
Lecture 295 Introduction and UI Elements
Lecture 296 Calculator Setup and Tax Calculator
Lecture 297 Calculate Tax And Tip - Mammoth Interactive Source Code
Lecture 298 Tip Calculator and View Controller
Lecture 299 View Controller - Mammoth Interactive Source Code
Lecture 300 Constraints
Lecture 301 Constraints - Mammoth Interactive Source Code
Lecture 302 Constraints Code
Lecture 303 Refactor
Lecture 304 Refactor - Mammoth Interactive Source Code
Lecture 305 MacOsElements - Mammoth Interactive Source Code
Section 40: Data Mining With Python
Lecture 306 Data Wrangling and Section 1
Lecture 307 Project Files - Data Mining with Mammoth Interactive
Lecture 308 Project Files - Data Wrangling with Mammoth Interactive
Lecture 309 Data Mining Fundamentals
Lecture 310 Project Files - Data Mining fundamentals with Mammoth Interactive
Lecture 311 Framework Explained, Taming Big Bank with Data
Lecture 312 Project Files - Frameworks with Mammoth Interactive
Lecture 313 Mining and Storing Data
Lecture 314 Project Files - Mining and Storing with Mammoth Interactive
Lecture 315 NLP (Natural Language Processing)
Lecture 316 Project Files - NLP with Mammoth Interactive
Lecture 317 Summary Challenge
Lecture 318 Conclusion Files - Mammoth Interactive
Section 41: Introduction to Video Editing
Lecture 319 Introduction to the Course
Lecture 320 Installing Camtasia
Lecture 321 Exploring the Interface
Lecture 322 Camtasia Project Files
Section 42: Setting Up a Screen Recording
Lecture 323 Introduction and Tips for Recording
Lecture 324 Creating a Recording Account
Lecture 325 Full Screen vs Window Mode
Lecture 326 Setting the Recording Resolution
Lecture 327 Different Resolutions and their Uses
Lecture 328 Tips to Improve Recording Quality and Summary
Section 43: Camtasia Recording
Lecture 329 Introduction and Workflow
Lecture 330 Tools Options Menu
Lecture 331 Your First Recording
Lecture 332 Viewing your Test
Lecture 333 Challenge - VIDEO GAME NARRATION
Lecture 334 Mic Etiqutte
Lecture 335 Project - Recording Exercise
Lecture 336 Webcam, Telprompter, and Summary
Section 44: Camtasia Screen Layout
Lecture 337 Introduction and Tools Panel
Lecture 338 Canvas
Lecture 339 Zoom N Pan
Lecture 340 Annotations
Lecture 341 Yellow Snap Lines
Lecture 342 TimeLine Basics, Summary and Challenge
Section 45: Camtasia Editing
Lecture 343 Introduction and Importing Media
Lecture 344 Markers
Lecture 345 Split
Lecture 346 Working with Audio
Lecture 347 Clip Speed
Lecture 348 Locking and Disabling tracks
Lecture 349 Transitions
Lecture 350 Working with Images
Lecture 351 Voice Narration
Lecture 352 Noise Removal
Lecture 353 Smart Focus
Lecture 354 Summary and Challenge
Section 46: Advance Editing Introduction
Lecture 355 Advance Editing Introduction
Lecture 356 Zooming Multiple Tracks
Lecture 357 Easing
Lecture 358 Animations
Lecture 359 Behaviors
Lecture 360 Color Adjustment
Lecture 361 Clip Speed
Lecture 362 Remove a Color
Lecture 363 Device Frame
Lecture 364 Theme Manager
Lecture 365 Libraries
Lecture 366 Media and Summary
Section 47: Camtasia Resources and Tips
Lecture 367 Resources and Tips Introduction
Lecture 368 Masking
Lecture 369 Extending Frames
Lecture 370 Working with Video
Section 48: Exporting a Project for Youtube
Lecture 371 Exporting a Project for Youtube
Section 49: Code with C#
Lecture 372 Introduction to Course and Types
Lecture 373 Operator, Classes , and Additional Types
Lecture 374 Statements & Loops
Lecture 375 Arrays, Lists, and Strings
Lecture 376 Files, Directories, and Debugs
Lecture 377 Source code
Section 50: Learn to Code with R
Lecture 378 Intro to R
Lecture 379 Control Flow and Core Concepts
Lecture 380 Matrices, Dataframes, Lists and Data Manipulation
Lecture 381 GGplot and Intro to Machine learning
Lecture 382 Conclusion
Lecture 383 Source Code
Section 51: Advanced R
Lecture 384 Course Overview and Data Setup
Lecture 385 Source Code - Setting Up Data - Mammoth Interactive
Lecture 386 Functions in R
Lecture 387 Source Code - Functions - Mammoth Interactive
Lecture 388 Regression Model
Lecture 389 Source Code - Regression Models - Mammoth Interactive
Lecture 390 Regression Models Continued and Classification Models
Lecture 391 Source Code - Classification Models - Mammoth Interactive
Lecture 392 Classification Models Continued, RMark Down and Excel
Lecture 393 Source Code - RMarkDown And Excel - Mammoth Interactive
Lecture 394 Datasets - Mammoth Interactive
Section 52: Learn to Code with Java
Lecture 395 Introduction and setting up Android Studio
Lecture 396 Introduction - Encryption Source Code
Lecture 397 Setting up Continued
Lecture 398 Java Programming Fundamentals
Lecture 399 Source Code - Java Programming Fundamentals
Lecture 400 Additional Java fundamentals
Lecture 401 Source Code - Additional fundamentals
Lecture 402 Classes
Lecture 403 Source Code - Classes
Lecture 404 Please rate this course
Lecture 405 Bonus Lecture - Mammoth Interactive Deals
This course does not assume any prior coding knowledge.,People interested in finance and investing,Coders who want to specialize in finance,Anyone who wants to learn programming for an in-demand field,Finance professionals who want to learn FinTech
Homepage
Code:
https://anonymz.com/?https://www.udemy.com/course/mastering-fintech-and-machine-learning/
[Only registered and activated users can see links. Click Here To Register...]
Code:
https://k2s.cc/file/e04ee92f6feff/Mastering_FinTech_and_Machine_Learning.part01.rar
https://k2s.cc/file/265adb78c08d8/Mastering_FinTech_and_Machine_Learning.part02.rar
https://k2s.cc/file/84d73a694a268/Mastering_FinTech_and_Machine_Learning.part03.rar
https://k2s.cc/file/3c1770f9883e0/Mastering_FinTech_and_Machine_Learning.part04.rar
https://k2s.cc/file/9f3385075ce2b/Mastering_FinTech_and_Machine_Learning.part05.rar
https://k2s.cc/file/385006ffedfd7/Mastering_FinTech_and_Machine_Learning.part06.rar
https://k2s.cc/file/0ed535150dc9d/Mastering_FinTech_and_Machine_Learning.part07.rar
https://k2s.cc/file/7e450e6ff88ff/Mastering_FinTech_and_Machine_Learning.part08.rar
https://k2s.cc/file/9abf5423dd696/Mastering_FinTech_and_Machine_Learning.part09.rar
https://k2s.cc/file/0cd6ea0ef62fe/Mastering_FinTech_and_Machine_Learning.part10.rar
https://k2s.cc/file/117a347d0141f/Mastering_FinTech_and_Machine_Learning.part11.rar
https://k2s.cc/file/b55bb2135d08e/Mastering_FinTech_and_Machine_Learning.part12.rar
Code:
https://rapidgator.net/file/9f58544c89f4c7fa81d58e2bdd419dee/Mastering_FinTech_and_Machine_Learning.part01.rar.html
https://rapidgator.net/file/0d7997a6cb0b06fdd3316e723c110403/Mastering_FinTech_and_Machine_Learning.part02.rar.html
https://rapidgator.net/file/cff627d2f0ab7fc4b2e5e3ed72e396c1/Mastering_FinTech_and_Machine_Learning.part03.rar.html
https://rapidgator.net/file/d9f10f2209051d6b0487a43a02ddcc4f/Mastering_FinTech_and_Machine_Learning.part04.rar.html
https://rapidgator.net/file/2a7a46c5c8b4bb7da2818620663e9b6f/Mastering_FinTech_and_Machine_Learning.part05.rar.html
https://rapidgator.net/file/4a20b85a507edb1c8d2d800a68e5bed0/Mastering_FinTech_and_Machine_Learning.part06.rar.html
https://rapidgator.net/file/1174cbfecd6b1e1ebd066ab76579915d/Mastering_FinTech_and_Machine_Learning.part07.rar.html
https://rapidgator.net/file/51cefd4de2b3f99ceceb27df074209d1/Mastering_FinTech_and_Machine_Learning.part08.rar.html
https://rapidgator.net/file/10554177fb6f2f0f90a469a0ca83467a/Mastering_FinTech_and_Machine_Learning.part09.rar.html
https://rapidgator.net/file/668ff47d10cef62f293d9feb3355cb47/Mastering_FinTech_and_Machine_Learning.part10.rar.html
https://rapidgator.net/file/ccd5fa4b04782fe3a6484fcd2c7aab45/Mastering_FinTech_and_Machine_Learning.part11.rar.html
https://rapidgator.net/file/a629b1990e4e03445dabf8fa4f441ed5/Mastering_FinTech_and_Machine_Learning.part12.rar.html
Siemens Nx Cad/Cam Post Builder + Solidcam2023 (5 In 1)
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Siemens Nx Cad/Cam Post Builder + Solidcam2023 (5 In 1)
Last updated 8/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 9.12 GB | Duration: 16h 26m
Modelling-Assembly-Drafting (CAD) & Manufacturing (CAM) & Customize G Code (Post Builder) & Sheet Metal & Solidcam 2023
What you'll learn
After this course you will be CAD CAM Professional user (NX & Solidcam)
You will be professional user in NX CAM.
You will be able to use NX Post Builder to customize G Code
You will be able to use NX CAD for 3D parts & Surfaces.
You will be able to use NX CAD for Assembly & Drafting
You will be able to use NX Sheet Metal
You will learn Solidcam 2023 (Milling 3Axis, 5 Axis - Turning - Drilling)
You will learn the most common cutting and non cutting options in NX CAM
You will learn how to use NX CAM with different CNC Machines
You will learn how to use NX CAM for Milling, Turning, Drilling and Wire EDM Operations
You will learn how to Use NX CAM for 3 Axis and Multi Axis Operations
Requirements
No Experience needed
No CAM Experience needed, you will learn everything without any background
Description
Course Main Contents (5 Courses!):Course 1: NX CAM (Milling - Turning - Wire EDM) + G Code & CNC OverviewCourse 2: NX Post BuilderCourse 3: NX Sheet MetalCourse 4: NX CAD (Modelling - Assembly - Drafting)Course 5: Solidcam 2023 (Manufacturing)Course Contents in Details1- G Code & CNC Overview2- NX CAM Milling (3Axis, 4 & 5 Axis)3- NX CAM Turning4- NX CAM Drilling5- NX CAM Wire EDM6- NX CAM Millturn7- NX Post Builder8- NX Sheet Metal9- NX CAD Sketching10- NX CAD Modelling11- NX Synchronous Modelling12- NX Surface Creation Basics 13- NX Assembly Overview14- NX Drafting Overview15- NX CAD & CAM Projects16- Solidcam Milling (3Axis, 4 & 5 Axis)17- Solidcam Turning18- Solidcam Millturn19- Solidcam Drilling (3Axis, 4 & 5 Axis)Sample From reviews:I m wondering for these collection of courses, Thanks Sir for this effort. (Rating 5)This is by far the most comprehensive NXCAM tutorial on the planet Earth. I HIGHLY recommend it. Many thanks to you Sir. (Rating 5)Thank You Sir For this very Nice Course, First course to have cad and cam with very professional and simple way at same time!!, it helps me a lot during my study, again many thanks sir. (Rating 5)Thank you for these Great course, really it is the best NX CAM Course that I learned, I recommend. (Rating 5)I loved the course.... Simple and easy to understand for all levels!!!, looking forward to see more courses from you!!!. (Rating 5)Thanks for this wonderful course. (Rating 5)I have only watched the first 4 Lectures for you till now, I m super excited and optimistic about learning NX with you, Thank you so much. (Rating 5)Great !!!!!, No waste time, helpful course, Thanks !!!!! (Rating 5)Nice!!!!! I hope you provide all NX modules. (Rating 5)You are great!!, Please do you have NX Mold Design Course?, Thank you. (Rating 5)Amazing very nice. (Rating 5)Good, direct and simple information. (Rating 5)Good, this course made my life easy in NX Cam, I recommend. (Rating 5)Very Good way of explanation, and very useful, Thank you. (Rating 5)Nice!!!!!!!(Rating 5)Description:Introduction to the concept of CNC G-Code (Prerequisites for NX CAM)You will be professional user in NX CAM. You will learn most of CAD (Modelling & Assembly) Features to model any part for Manufacturing.This Course covers conclusion of the most common operations that you will use during your actual work, the idea of this course to provide small course with low price contains the most important operations and options.NX CAM & Post Builder Course introduce the most common Milling, Turning and Wire EDM Operations ( 3 Axis & Multi Axis), the course will be step by step to make the full operations from beginning to generate the G code, also to customize the G code to be readable with any CNC machine type or any number of axis.After this course, you will be able to use the NX CAD / CAM & Post Builder to do Modelling & Machining for any Part and to use NX CAM with any CNC Machines.After this course, you will be able to use Sheet Metal Features.After this course, you will be able to create G code for Milling, Turning and Wire EDM operations (3 Axis & Multi Axis).Notes:You will download all parts that we used during the course and more parts for practice.You can send me any G & M codes to help you in post builder in your CNC machine. The implementation of this course is in NX 11 but you will be able to implement using any version.You will have full technical support.Weekly additional Exercise will be added to the course according to students requirements (If Required).
Overview
Section 1: NX CAM & Post Builder Practical Course Introduction & General steps
Lecture 1 General Course Introduction
Lecture 2 NX CAM & Post Builder Overview
Lecture 3 Introduction to the concept of CNC G-Code (Prerequisites for NX CAM)
Lecture 4 CAM General Steps (3 Axis Rough & Finish Operations)
Section 2: Milling 3 Axis Operations (Roughing & Finishing)
Lecture 5 3 Axis Rough Operations (Plunge Milling)
Lecture 6 3 Axis Rough Operations (Corner Rough)
Lecture 7 3 Axis Planar operation and Planar with IBW
Lecture 8 3 Axis Face Milling operation and Face Milling Manual
Lecture 9 3 Axis Finish Operations (Z Level Profile)
Lecture 10 3 Axis Finish Operations (Z Level Corner Finish)
Lecture 11 3 Axis Finish Operations (More Operations)
Lecture 12 3 Axis Finish Operations (Another Example)
Lecture 13 3 Axis Finish Operations (Another Example)
Section 3: Milling Multi Axis Operations & Machine Simulation
Lecture 14 Multi axis Finish Operations (Streamline operation)
Lecture 15 Multi axis Finish Operations (Tool Axis Control-1)
Lecture 16 Multi axis Finish Operations (Tool Axis Control-2)
Lecture 17 Multi axis Finish Operations (Tool Axis Control-3)
Lecture 18 Multi axis Finish Operations (Tool Axis Control-4)
Lecture 19 Multi axis Finish Operations (Tool Axis Control-5)
Lecture 20 Multi axis Finish Operations (Z Level 5 Axis Operation 1)
Lecture 21 Multi axis Finish Operations (Z Level 5 Axis Operation 2)
Lecture 22 Multi 4 axis Finish Operations (Streamline operation) with Machine Simulation
Section 4: Drilling & Wire EDM Operations
Lecture 23 Drilling Operations
Lecture 24 Wire EDM Operation
Section 5: Cutting Parameters & Non-Cutting Moves
Lecture 25 Cutting Parameters & Non-Cutting Moves part 1-2
Lecture 26 Cutting Parameters & Non-Cutting Moves part 2-2
Section 6: Blank & Tool Creation and Cut levels option
Lecture 27 Cut Levels
Lecture 28 Cut Levels Ranges
Lecture 29 Blank & Tool Creation
Section 7: Turning Operations Basics
Lecture 30 Turning Operations 1
Lecture 31 Turning Operations 2
Section 8: Post Builder Basics
Lecture 32 Post Builder 3 Axis Milling
Lecture 33 Post Builder Multi Axis Milling
Lecture 34 Post Builder Fanuc Example
Section 9: NX CAM Projects
Lecture 35 Project 1 Milling 3 Axis
Lecture 36 Project 2 Milling Multi Axis
Lecture 37 Project 3 Turning Operations
Lecture 38 Project 4 Drilling Operations
Lecture 39 Project 5 Feature Based Machining
Lecture 40 Project 6 General Milling & Drilling Operations
Lecture 41 Project 7 - Multi Blade operations
Lecture 42 Project 8 Milling Multi Axis with different Tool Axis positions
Lecture 43 Project 9 Hole Milling & Thread Milling
Lecture 44 Project 10 Groove Milling
Lecture 45 Project 11 Millturn Operations
Lecture 46 Project 12 Milling 3 Axis & Indexing
Section 10: NX Sheet Metal
Lecture 47 Sheet Metal Introduction
Lecture 48 Sheet Metal Base Tab
Lecture 49 Sheet Metal Flange & Contour Flange
Lecture 50 Sheet Metal Bend Options
Lecture 51 Sheet Metal Corner Options
Lecture 52 Sheet Metal Bend Options and Cut-out
Lecture 53 Sheet Metal Joggle Advanced Flange Lightening Cut-out
Lecture 54 Convert part to Sheet Metal
Lecture 55 Sheet Metal from Solid
Lecture 56 Analyze Formability - One-step
Lecture 57 Metaform Part 1
Lecture 58 Metaform Part 2
Lecture 59 Sheet Metal Features
Lecture 60 Sheet Metal Feature Pattern
Section 11: NX Sheet Metal Exercises
Lecture 61 NX Sheet Metal workflow
Lecture 62 Exercise 1
Lecture 63 Exercise 2
Lecture 64 Exercise 3
Lecture 65 Exercise 4
Lecture 66 Exercise 5
Lecture 67 Exercise 6
Lecture 68 Exercise 7
Lecture 69 Exercise 8
Section 12: NX CAD Interface & Sketching
Lecture 70 NX CAD Interface and Concept
Lecture 71 NX Sketch Part 1
Lecture 72 NX Sketch Part 2
Lecture 73 NX Sketch Constrains
Lecture 74 NX Sketch Exercise
Section 13: NX Extrude & Revolve
Lecture 75 NX Extrude
Lecture 76 NX Extrude and Revolve
Lecture 77 NX Extrude Exercise
Lecture 78 NX Revolve Exercise
Section 14: NX CAD Features
Lecture 79 NX Edge Blend, Draft, Shell, Trim Body, Chamfer, Hole
Lecture 80 NX Modeling Exercise
Lecture 81 Emboss, Emboss Body, Offset Emboss, Groove
Lecture 82 Emboss, Emboss Body, Extract Geometry
Lecture 83 Trim Sheet, Split body, Trim and Extend, Extend Sheet, Divide face, Delete B
Lecture 84 Offset Face, Offset Surface, Variable Offset, Thicken, Bounding body, Scale Bod
Lecture 85 Project curve, Offset Curve, Offset Curve on face
Lecture 86 Intersection Curve, Bridge Curve, Isoperimetric Curve, Helix, Tube, Swept
Lecture 87 Isoperimetric Curve, Combined Projection, Curve on surface
Lecture 88 Extract Virtual curve, Isocline Curve
Lecture 89 Sweep Features
Lecture 90 Additional Features - Dart, Block, Sphere, Cyl, Cone
Lecture 91 Specific Feature (Global Shaping)
Section 15: Synchronous Modeling
Lecture 92 Synchronous Modeling
Section 16: NX Surface Modelling
Lecture 93 Surface Through Curves
Lecture 94 Surface Through Curves Mesh
Lecture 95 Studio Surface, Fill Surface
Lecture 96 N-Sided Surface
Lecture 97 Law Extension, Extension
Lecture 98 Law Extension, Silhouette Flange
Lecture 99 Four Points Surface, Surface Through Points
Section 17: CAD Modelling Exercises
Lecture 100 Modeling Exercise 1
Lecture 101 Modeling Exercise 2
Lecture 102 Modeling Exercise 3
Lecture 103 Modeling Exercise 4
Section 18: Assembly & Drafting Overview
Lecture 104 Assembly 1
Lecture 105 Assembly 2
Lecture 106 Assembly 3
Lecture 107 Drafting Overview
Section 19: NX CAD CAM Overall Project
Lecture 108 CAD CAM Overall Project 1
Lecture 109 CAD CAM Overall Project 2
Section 20: Solidcam 2023 (Manufacturing)
Lecture 110 Solidcam Introduction
Lecture 111 Solidcam vs NX (Definitions)
Lecture 112 Solidcam General Steps (Roughing Operation)
Lecture 113 Solidcam General Steps (Finishing Operation)
Section 21: Solidcam 2.5D
Lecture 114 Solidcam 2.5 Operations (Pocket, Face, Slot, Drilling, Profile)
Section 22: Solidcam 3Axis Roughing
Lecture 115 Solidcam 3Axis Roughing Operations 1
Lecture 116 Solidcam 3Axis Roughing Operations 2
Lecture 117 Solidcam Roughing Operation with Gauge Check
Section 23: Solidcam 3Axis Finishing
Lecture 118 Solidcam 3Axis Finishing Operations 1
Lecture 119 Solidcam 3Axis Finishing Operations ( Linear Operation - Radial Machining )
Lecture 120 Solidcam 3Axis Finishing Operations ( Offset Cutting - Spiral Machining )
Lecture 121 Solidcam 3Axis Finishing Operations (Morphed Machining)
Lecture 122 Solidcam 3Axis Finishing Operations (Boundary Machining)
Lecture 123 Solidcam 3Axis Finishing Operations (3D constant stepover)
Lecture 124 Solidcam Turbo 3D HSM
Lecture 125 Solidcam 3Axis Finishing Operations (Rest Machining)
Section 24: Solidcam Stock and Tool Creation
Lecture 126 Solidcam Stock and Tool Creation
Lecture 127 Solidcam Stock and Tool Creation and Finishing Operations
Section 25: Solidcam Turning Basics
Lecture 128 Solidcam Turning Operations
Section 26: Solidcam Millturn Operations
Lecture 129 Millturn Operations
Section 27: Solidcam Multiaxis
Lecture 130 Solidcam Multiaxis Finishing Operations (5 Axis Operation 1)
Lecture 131 Solidcam Multiaxis Finishing Operations (5 Axis Operation 2)
Lecture 132 Solidcam Multiaxis Finishing Operations (5 Axis Operation - Control tool axis)
Lecture 133 Solidcam Multiaxis Roughing Operations
Lecture 134 Solidcam Multiaxis Rotary Machining
Lecture 135 Solidcam Multiaxis Multiblade Machining
Lecture 136 Solidcam Rotary Machining
Lecture 137 Solidcam Roughing - Finishing - Drilling Multiaxis
Mechanical Production Engineers,Technical Person,CAD CAM Engineer,Mechanical Students,Manufacturing Engineers
Homepage
Code:
https://anonymz.com/?https://www.udemy.com/course/nx-cam-post-builder-cam-in-3-hrs/
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Code:
https://k2s.cc/file/d67cae26545ed/Siemens_NX_CADCAM_Post_Builder_Solidcam2023_5_in_1.part1.rar
https://k2s.cc/file/132c4985d7f8b/Siemens_NX_CADCAM_Post_Builder_Solidcam2023_5_in_1.part2.rar
Code:
https://rapidgator.net/file/f2bc453cbc390ad0ecb2ceb3e82f67e6/Siemens_NX_CADCAM_Post_Builder_Solidcam2023_5_in_1.part1.rar.html
https://rapidgator.net/file/1f047ab3d9321f41128a6c01330099ac/Siemens_NX_CADCAM_Post_Builder_Solidcam2023_5_in_1.part2.rar.html
MasterClass - Walter Mosley Teaches Fiction and Storytelling
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MasterClass - Walter Mosley Teaches Fiction and Storytelling
Walter Mosley | Duration: 2:18 h | Video: H264 1920x1080 | Audio: AAC 48 kHz 2ch | 6,02 GB | Language: English
In his MasterClass, Walter Mosley teaches you how to rethink genres and the "rules" of fiction and how to approach writing your own novel.
Walter Mosley, bestselling author and recipient of the National Book Award's Lifetime Achievement Medal, has written more than 60 books over his 30-year career and is celebrated for fiction that addresses our culture's racial divides. Now he's sharing the elements of storytelling that have helped him along the way. Learn how to choose the right words, structure, genre, and characters to create the novel that's in you.
Homepage
Code:
https://anonymz.com/?https://www.masterclass.com/classes/walter-mosley-teaches-fiction-and-storytelling
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Code:
https://k2s.cc/file/c43ad37b91b9b/Walter_Mosley_-_Fiction_and_Storytelling.part1.rar
https://k2s.cc/file/e85265940925b/Walter_Mosley_-_Fiction_and_Storytelling.part2.rar
Code:
https://rapidgator.net/file/7cfc6b50da263933f7bd35d2078866a3/Walter_Mosley_-_Fiction_and_Storytelling.part1.rar.html
https://rapidgator.net/file/e12ea6e340caeb6b7cef10ac947cdc99/Walter_Mosley_-_Fiction_and_Storytelling.part2.rar.html
Make Ultra Lightweight Carbon-Fiber Tubes For Model Rockets
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Make Ultra Lightweight Carbon-Fiber Tubes For Model Rockets
Last updated 1/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 7.34 GB | Duration: 5h 42m
The Complete How-To Guide for Creating Composite Tubes for Competition Rocketry
What you'll learn
Discovery why would you want to make a carbon fiber tube for a model rocket
Anticipate the challenges you'll need to overcome when creating an air-tight tube
Identify the problems that will cause a tube to fail during construction
How do pressurize the mold so the carbon fiber bonds with the skin
Requirements
There are no requirements to take this course. It has been designed to help modelers to overcome the common fears that they may have that they won't have success building the finest carbon-fiber tubes in the world.
Description
This course will give you the information and confidence you need to make high-quality, customized carbon-fiber/epoxy tubes that are used in international competition rocketry. This was used by the USA team to win the silver medal in the 2021 World Space Modeling Championships held in Romania. The key to winning was having ultra-lightweight rockets made from carbon-fiber that had a low-drag surface which was a result of being a customized shape and being glass-smooth. This is the latest cutting edge in technology!These are primary objectives of the carbon-fiber tubes made in this course:Light weight tubes - lighter than anything made from fiberglass cloth/epoxyDurable - strong enough to handle rough handling, and the forces of a high velocity rocket launchSuper smooth surface finish - so that the tubes look good and have a low skin friction drag coefficientAir Tight - The outer shell holds air pressure, which is needed in order for the ejection charge to push out the recovery deviceConsistency - We want each tube we make to have the same propertiesEase of manufacture - We don't want to have to be a skilled artist to make these tubes. Everyone should have success!The keys to achieving these objectives comes down to these items:Knowledge - You have to know what is important during the process, and what isn't. That is why you will find this course invaluable, because it offers you the information that isn't available anywhere else. Having this wisdom will save you an enormous amount of time and frustration.Tools - Unfortunately, there is one tool - the "mold" - that is absolutely critical to making the carbon-fiber tubes. We'll describe this in detail so you can have it made to the correct specifications needed for success. Additionally, there are a number of assembly tools that will be needed in order to complete the construction of these tubes. You'll learn what they are, and how they are created. Materials - The basic materials required for making these tubes are two types of carbon-fiber and epoxy. But that by itself doesn't give you a high-quality tube that meets the primary objectives. There are other "secret ingredients" which are also necessary for success. In this course, you'll be shown what they are and why they are absolutely critical to making tubes successfully.Process - An example of a "process" is baking a cake from the individual ingredients. Even if you have all the correct ingredients, you have to follow a specific sequence of events and specific techniques of putting things together. What you'll see in this course are the unique techniques that aren't available anywhere else.The result from this course is you'll be able to make tubes that are as lightweight and smooth as anyone in the world. You'll also come away with skills that you can use in other hobbies as well, like building lightweight carbon-fiber model airplanes. They can also be scaled up to make larger hobby rockets as well.
Overview
Section 1: Quick Overview
Lecture 1 Overview
Section 2: The Two-Part Mold - Design and Polishing
Lecture 2 What is important when designing your two-part mold to make carbon-fiber tubes?
Lecture 3 Designing a Versatile Mold for Multi-parts - and How To Polish the Mold
Section 3: How to make the tube Air Tight?
Lecture 4 Overview of the process to make an air-tight tube
Section 4: Making the Plastic Liners
Lecture 5 Make the Plastic Liner Tube
Section 5: Make the Inflation Wand
Lecture 6 Make the inflation wand that will pressurize the mold
Section 6: Preparing the Mold
Lecture 7 Preparing the mold - Cleaning and Applying Mold Release
Section 7: Why use Polyurethane for the Skin?
Lecture 8 Why we use this magic material for the outer skin on the mold
Section 8: Let's Talk Epoxy
Lecture 9 What type of Epoxy should you use?
Section 9: Adding the Outer Skin - How to do it?
Lecture 10 How to Add the Polyurethane Paint to Create the Skin
Section 10: Using the Epoxy Spray Gun
Lecture 11 How to Adjust the Spray Gun for applying the thin film of epoxy
Section 11: Spraying the Skin Coat of Epoxy Into the Mold
Lecture 12 How to spray in the epoxy skin-coat into the mold over the urethane paint
Section 12: Preparing the CF Veil and CF Tow for Insertion Into the Mold
Lecture 13 How to separate the Carbon Tow into a wide strip
Section 13: Laying in the Carbon Fiber into the Mold
Lecture 14 The process of laying in the Carbon Fiber tow and veil into the mold
Section 14: Trimming the Carbon Fiber
Lecture 15 How to trim the carbon fiber to make the tube lighter
Section 15: Preparing for the Final Hurdle - Putting in the final epoxy
Lecture 16 Are you ready to button up the mold?
Section 16: Closing up the Mold After Applying Epoxy
Lecture 17 Closing up the mold and making it air-tight
Section 17: Putting the lid on, and pressurizing the mold
Lecture 18 Put the lid on the mold, clamp it tight, and then pressurize it.
Section 18: Demolding Process
Lecture 19 Taking the tube out of the mold
Section 19: Another Demold Attempt
Lecture 20 Removing the tube from the mold
Section 20: Sanding The Seam
Lecture 21 Sanding the seam to improve the looks and the aerodynamics of the rocket.
Section 21: Prepping for launch
Lecture 22 Preventing heat damage during flight
Rocketeers and hobbyists that want to learn the cutting edge techniques and strategies that will yield a tube that is so lightweight that it seems to float as it descends to the ground. You don't have to have experience building model rockets, but it certainly helps.
Homepage
Code:
https://anonymz.com/?https://www.udemy.com/course/make-ultra-lightweight-carbon-fiber-tubes-for-model-rockets/
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Code:
https://k2s.cc/file/a364251f31dce/Make_Ultra_Lightweight_CarbonFiber_Tubes_for_Model_Rockets.part1.rar
https://k2s.cc/file/9c1503535b340/Make_Ultra_Lightweight_CarbonFiber_Tubes_for_Model_Rockets.part2.rar
Code:
https://rapidgator.net/file/43b2fd2c7b2b2ab9aeaffa4e3ecab709/Make_Ultra_Lightweight_CarbonFiber_Tubes_for_Model_Rockets.part1.rar.html
https://rapidgator.net/file/255ef9deed94920d6296749726a06529/Make_Ultra_Lightweight_CarbonFiber_Tubes_for_Model_Rockets.part2.rar.html
Mastering Vr Game Development And 3D Asset Modelling
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Mastering Vr Game Development And 3D Asset Modelling
Last updated 2/2019
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 83.61 GB | Duration: 106h 31m
Build VR Games and Learn to make Original assets for your projects!
What you'll learn
Build 3D games in Unity?.
Understand the fundamentals of game design.
Code in C#.
Build professional 3D models for video games and more.
Develop with a creative and technical eye.
Design large environments for your character to explore in.
Requirements
Download and install Unity? and Blender.
Videos were recorded in MAC, but it is possible to work with PC.
Description
We at Mammoth Interactive value input from students like you. Feel free to leave us your feedback.Have you ever wanted to make your very own virtual reality games? Well, you've come to the right place!After purchasing this course, you'll be taken step-by-step through every process needed to do just that. Our two very talented instructors, Kevin Liao and Glauco Pires, explain everything from a basic, beginner level. That means, you don't have to have any prior coding or digital art experience to succeed here. In the first section of each tutorial, Glauco Pires will take you through the process of coding the game in Unity? from scratch.The second section of the tutorial will teach you how to create all the artistic elements you will need to complete the game. Kevin Liao will teach this section of the course in Blender; the wonderful, free 3D modeling program.The final section will teach you how to integrate the art you created in Blender to the game in Unity. Glauco will take this part.The beauty of taking an online course like this is the ability to replay any of the lectures at any time. There is no time limit or final tests. You get to learn at your own pace with a practical model method of learning. This course mostly focuses on mobile VRDevelopment. This is because, it is the easiest to develop for and will most widely adopted. "Great course. Definitely learned a lot about how an overall project can come together in Unity. I found the material easy to follow and well constructed. The instructor covers theory and implementation, and it is deep, with real app examples, outstanding.""I like how everything is being explained on a very basic level. Easy to follow, I would imagine, for anyone without any modeling experience. Good job guys, and thanks!"We really hope you decide to purchase this course and take your knowledge to the next level!Let's get started!Enroll now to join the Mammoth community!
Overview
Section 1: Intro to Unity
Lecture 1 Introduction
Lecture 2 Unity Editor
Lecture 3 Moving a Cube
Lecture 4 Materials
Lecture 5 Lights
Lecture 6 Particle System
Lecture 7 Applying Physics
Lecture 8 Asset Store
Section 2: Intro to Coding
Lecture 9 Introduction
Lecture 10 Variables
Lecture 11 Methods
Lecture 12 If Blocks
Lecture 13 Loops
Section 3: Intro to Inputs
Lecture 14 Introduction
Lecture 15 Key Presses
Lecture 16 Moving a Player
Lecture 17 Jumping
Lecture 18 Moving Forward
Lecture 19 Cycling Cameras
Section 4: Intro to Prefabs
Lecture 20 Introduction
Lecture 21 Introduction to Prefabs
Lecture 22 Random Angles
Lecture 23 Explosion Effects
Lecture 24 Adding Explosion Effects
Section 5: Intro to VR
Lecture 25 Introduction
Lecture 26 Activating VR
Lecture 27 Building a Castle
Lecture 28 Lowering the Door
Lecture 29 Triggering
Lecture 30 Interface
Lecture 31 UPDATE - Using the Unity Package with Unity 5.6
Section 6: Whack-a-Mole
Lecture 32 VR Games Preview
Lecture 33 VR SDK
Lecture 34 Whack-a-Mole Intro
Lecture 35 Whack-a-Mole - Part 1
Lecture 36 Whack-a-Mole - Part 2
Lecture 37 Whack-a-Mole - Part 3
Lecture 38 Whack-a-Mole Art - Part 1
Lecture 39 Whack-a-Mole Art - Part 2
Lecture 40 Whack-a-Mole - Part 4
Section 7: Hurdles
Lecture 41 Hurdles Intro
Lecture 42 Hurdles - Part 1
Lecture 43 Hurdles - Part 2
Lecture 44 Hurdles - Part 3
Lecture 45 Hurdles Art
Lecture 46 Hurdles - Part 4
Section 8: Cups and Balls
Lecture 47 Cups And Balls Intro
Lecture 48 Cups And Balls - Part 1
Lecture 49 Cups And Balls - Part 2
Lecture 50 Cups And Balls - Part 3
Lecture 51 Cups And Balls Art
Lecture 52 Cups And Balls - Part 4
Section 9: Bowling
Lecture 53 Bowling - Intro
Lecture 54 Bowling - Part 1
Lecture 55 Bowling - Part 2
Lecture 56 Bowling - Part 3
Lecture 57 Bowling (Art) - Part 1
Lecture 58 Bowling (Art) - Part 2
Lecture 59 Bowling - Part 4
Section 10: Ninja Sword
Lecture 60 Ninja Sword - Intro
Lecture 61 Ninja Sword - Part 1
Lecture 62 Ninja Sword - Part 2
Lecture 63 Ninja Sword - Part 3
Lecture 64 Ninja-Sword Art - Part 1
Lecture 65 Ninja Sword Art - Part 2
Lecture 66 Ninja Sword - Part 4
Section 11: Basketball
Lecture 67 Basketball - Intro
Lecture 68 Basketball - Part 1
Lecture 69 Basketball - Part 2
Lecture 70 Basketball - Part 3
Lecture 71 Basketball Art
Lecture 72 Basketball - Part 4
Section 12: Christmas Gifts
Lecture 73 Christmas Gifts - Intro
Lecture 74 Christmas Gifts - Part 1
Lecture 75 Christmas Gifts - Part 2
Lecture 76 Christmas Gifts - Part 3
Lecture 77 Christmas Gifts Art - Part 1
Lecture 78 Christmas Gifts Art - Part 2
Lecture 79 Christmas Gifts - Part 4
Section 13: Spaceship
Lecture 80 Spaceship - Intro
Lecture 81 Spaceship - Part 1
Lecture 82 Spaceship - Part 2
Lecture 83 Spaceship Art - Part 1
Lecture 84 Spaceship Art - Part 2
Lecture 85 Spaceship - Part 3
Section 14: Baseball
Lecture 86 Baseball - Intro
Lecture 87 Baseball - Part 1
Lecture 88 Baseball - Part 2
Lecture 89 Baseball - Part 3
Lecture 90 Baseball Art - Part 1
Lecture 91 Baseball Art - Part 2
Lecture 92 Baseball - Part 4
Section 15: Genius
Lecture 93 Genius - Intro
Lecture 94 Genius - Part 1
Lecture 95 Genius - Part 2
Lecture 96 Genius - Part 3
Lecture 97 Genius Art
Lecture 98 Genius - Part 4
Section 16: Zombie Survival
Lecture 99 Zombie Survival - Intro
Lecture 100 Zombie Survival - Part 1
Lecture 101 Zombie Survival - Part 2
Lecture 102 Zombie Survival - Part 3
Lecture 103 Zombie Survival Art - Part 1
Lecture 104 Zombie Survival Art - Part 2
Lecture 105 Zombie Survival - Part 4
Section 17: Space Shooter
Lecture 106 Space Shooter - Intro
Lecture 107 Space Shooter - Part 1
Lecture 108 Space Shooter - Part 2
Lecture 109 Space Shooter - Part 3
Lecture 110 Space Shooter Art
Lecture 111 Space Shooter - Part 4
Section 18: Clay Shooting
Lecture 112 Clay Shooting - Intro
Lecture 113 Clay Shooting - Part 1
Lecture 114 Clay Shooting - Part 2
Lecture 115 Clay Shooting - Part 3
Lecture 116 Clay Shooting - Part 4
Lecture 117 Clay Shooting Art
Lecture 118 Clay Shooting - Part 5
Section 19: Fruit Ninja
Lecture 119 Fruit Ninja - Intro
Lecture 120 Fruit Ninja - Part 1
Lecture 121 Fruit Ninja - Part 2
Lecture 122 Fruit Ninja - Part 3
Lecture 123 Fruit Ninja Art
Lecture 124 Fruit Ninja - Part 4
Section 20: Flappy Bird
Lecture 125 Flappy Bird - Intro
Lecture 126 Flappy Bird - Part 1
Lecture 127 Flappy Bird - Part 2
Lecture 128 Flappy Bird - Part 3
Lecture 129 Flappy Bird Art
Lecture 130 Flappy Bird - Part 4
Section 21: Pong
Lecture 131 Pong - Intro
Lecture 132 Pong - Part 1
Lecture 133 Pong - Part 2
Lecture 134 Pong - Part 3
Lecture 135 Pong - Part 4
Lecture 136 Pong Art
Section 22: Ghost
Lecture 137 Ghost - Intro
Lecture 138 Ghost - Part 1
Lecture 139 Ghost - Part 2
Lecture 140 Ghost - Part 3
Lecture 141 Ghost Art
Lecture 142 Ghost - Part 4
Section 23: Soccer Shootout
Lecture 143 Soccer Shootout - Intro
Lecture 144 Soccer Shootout - Part 1
Lecture 145 Soccer Shootout - Part 2
Lecture 146 Soccer Shootout - Part 3
Lecture 147 Soccer Shootout Art - Part 1
Lecture 148 Soccer Shootout Art - Part 2
Lecture 149 Soccer Shootout - Part 4
Section 24: Motorcycle
Lecture 150 Motorcycle - Intro
Lecture 151 Motorcycle - Part 1
Lecture 152 Motorcycle - Part 2
Lecture 153 Motorcycle - Part 3
Lecture 154 Motorcycle Art - Part 1
Lecture 155 Motorcycle Art - Part 2
Lecture 156 Motorcycle - Part 4
Section 25: Turret
Lecture 157 Turret - Intro
Lecture 158 Turret - Part 1
Lecture 159 Turret - Part 2
Lecture 160 Turret - Part 3
Lecture 161 Turret - Part 4
Lecture 162 Turret Art - Part 1
Lecture 163 Turret Art - Part 2
Lecture 164 Turret - Part 5
Section 26: Western Shooter
Lecture 165 Western Shooter - Intro
Lecture 166 Western Shooter - Part 1
Lecture 167 Western Shooter - Part 2
Lecture 168 Western Shooter - Part 3
Lecture 169 Western Shooter Art - Part 1
Lecture 170 Western Shooter Art - Part 2
Lecture 171 Western Shooter - Part 4
Section 27: Cannon Ball
Lecture 172 Cannon Ball - Intro
Lecture 173 Cannon Ball - Part 1
Lecture 174 Cannon Ball - Part 2
Lecture 175 Cannon Ball - Part 3
Lecture 176 Cannon Ball Art
Lecture 177 Cannon Ball - Part 4
Section 28: Paraglider
Lecture 178 Paraglider - Intro
Lecture 179 Paraglider - Part 1
Lecture 180 Paraglider - Part 2
Lecture 181 Paraglider - Part 3
Lecture 182 Paraglider Art
Lecture 183 Paraglider - Part 4
Section 29: Train
Lecture 184 Train - Intro
Lecture 185 Train - Part 1
Lecture 186 Train - Part 2
Lecture 187 Train - Part 3
Lecture 188 Train Art
Lecture 189 Train - Part 4
Section 30: First Person Shooter
Lecture 190 First Person Shooter - Intro
Lecture 191 First Person Shooter - Part 1
Lecture 192 First Person Shooter - Part 2
Lecture 193 First Person Shooter - Part 3
Lecture 194 First Person Shooter Art
Lecture 195 First Person Shooter - Part 4
Section 31: Escape the Room
Lecture 196 Escape the Room - Intro
Lecture 197 Escape the Room - Part 1
Lecture 198 Escape the Room - Part 2
Lecture 199 Escape the Room Art
Lecture 200 Escape the Room - Part 3
Section 32: Forest Searcher
Lecture 201 Forest Searcher - Intro
Lecture 202 Forest Searcher - Part 1
Lecture 203 Forest Searcher - Part 2
Lecture 204 Forest Searcher - Part 3
Lecture 205 Forest Searcher Art - Part 1
Lecture 206 Forest Searcher Art - Part 2
Lecture 207 Forest Searcher Art - Part 3
Lecture 208 Forest Searcher - Part 4
Section 33: Kart
Lecture 209 Kart - Intro
Lecture 210 Kart - Part 1
Lecture 211 Kart - Part 2
Lecture 212 Kart - Part 3
Lecture 213 Kart Art
Lecture 214 Kart - Part 4
Section 34: Hide and Seek
Lecture 215 Hide and Seek - Intro
Lecture 216 Hide and Seek - Part 1
Lecture 217 Hide and Seek - Part 2
Lecture 218 Hide and Seek - Part 3
Lecture 219 Hide and Seek Art
Lecture 220 Hide and Seek - Part 4
Section 35: Tic Tac Toe
Lecture 221 Tic Tac Toe - Intro
Lecture 222 Tic Tac Toe - Part 1
Lecture 223 Tic Tac Toe - Part 2
Lecture 224 Tic Tac Toe - Part 3
Lecture 225 Tic Tac Toe Art
Lecture 226 Tic Tac Toe - Part 4
Section 36: VR Games Assets
Lecture 227 VR Games Assets
Section 37: Getting Started with Blender
Lecture 228 Intro and Setting Changes
Lecture 229 Camera Controls
Lecture 230 Emulated Numbpad Camera
Lecture 231 Basic Object Manipulation
Lecture 232 Frequently Used Tools
Lecture 233 Mirror Modifier
Section 38: A Beginners guide to Low-Poly models in Blender
Lecture 234 Low Poly House
Lecture 235 Project Files - House
Lecture 236 Low Poly Large House
Lecture 237 Project Files - Large House
Lecture 238 Low Poly Castle
Lecture 239 Project Files - Castle
Lecture 240 Low Poly Church
Lecture 241 Project Files - Church
Lecture 242 Low Poly Lighthouse
Lecture 243 Project Files - Lighthouse
Lecture 244 Low Poly Longhouse
Lecture 245 Project Files - Longhouse
Lecture 246 Low Poly Store
Lecture 247 Project Files - Store
Lecture 248 Low Poly Office Building
Lecture 249 Project Files - Office Highrise
Lecture 250 Low Poly Eiffel Tower
Lecture 251 Project Files - Eiffel Tower
Lecture 252 Low Poly Greek Temple
Lecture 253 Project Files - Greek Temple
Lecture 254 Low Poly Japanese Pagoda
Lecture 255 Project Files - Japanese Pagoda
Lecture 256 Low Poly Chinese Pagoda
Lecture 257 Project Files - Chinese Pagoda
Lecture 258 Low Poly Taipei
Lecture 259 Project Files - Taipei
Section 39: 3D Model 32 Low Poly Buildings in Blender for Beginners
Lecture 260 Low Poly Tent
Lecture 261 Project Files - Tent
Lecture 262 Low Poly Windmill
Lecture 263 Project Files - Windmill
Lecture 264 Low Poly Modern Windmill
Lecture 265 Project Files - Modern Windmill
Lecture 266 Medieval-Style Low Poly House
Lecture 267 Medieval-Style Low Poly House Continued
Lecture 268 Project Files - Medieval House
Lecture 269 Low Poly Colosseum
Lecture 270 Project Files - Colosseum
Lecture 271 Low Poly CN Tower
Lecture 272 Project Files - CN Tower
Lecture 273 Freestyle Moon Base
Lecture 274 Project Files - Freestyle Moon Base
Lecture 275 Freestyle Space Station
Lecture 276 Project Files - Freestyle Space Station
Lecture 277 Pyramids of Giza
Lecture 278 Project Files - Pyramids of Giza
Lecture 279 Low Poly Leaning Tower of Pisa
Lecture 280 Project Files - Leaning Tower of Pisa
Lecture 281 Arc De Triomphe
Lecture 282 Project Files - Arc De Triomphe
Lecture 283 Mayan Temple
Lecture 284 Project Files - Mayan Temple
Lecture 285 Shinto Shrine Gate
Lecture 286 Project Files - Shinto Shrine Gate
Lecture 287 Low Poly Big Ben
Lecture 288 Project Files - Big Ben
Lecture 289 Great Wall of China
Lecture 290 Project Files - Great Wall of China
Lecture 291 Forbidden City Main Building
Lecture 292 Project Files - Forbidden City Main Building
Lecture 293 Parthenon
Lecture 294 Project Files - Parthenon
Lecture 295 Greek Amphitheatre
Lecture 296 Project Files - Greek Amphitheatre
Lecture 297 Renaissance-Themed Building
Lecture 298 Project Files - Renaissance-Themed Building
Lecture 299 Empire State Building
Lecture 300 Project Files - Empire State Building
Lecture 301 Greek Building
Lecture 302 Project Files - Greek Building
Lecture 303 London Bridge
Lecture 304 Project Files - London Bridge
Lecture 305 White House
Lecture 306 Project Files - White House
Lecture 307 Peace Arch
Lecture 308 Project Files - Peace Arch
Lecture 309 Washington Monument
Lecture 310 Project Files - Washington Monument
Lecture 311 Gateway Arch
Lecture 312 Project Files - Gateway Arch
Lecture 313 Cathedral of Florence
Lecture 314 Project Files - Cathedral of Florence
Lecture 315 Basilica Di San Lorenzo
Lecture 316 Project Files - Basilica Di San Lorenzo
Lecture 317 Basilica Di Santa Croce
Lecture 318 Project Files - Basilica Di Santa Croce
Lecture 319 Palazzo Pitti
Lecture 320 Project Files - Palazzo Pitti
Lecture 321 Saint Peter's Basilica
Lecture 322 Project Files - Saint Peters Basilica
Section 40: 10 Low Poly buildings in Blender
Lecture 323 Lighthouse of Alexandria
Lecture 324 Mausoleum of Halicarnassus
Lecture 325 Temple of Artemis
Lecture 326 Colossus of Rhodes (Part 1)
Lecture 327 Colossus of Rhodes (Part 2)
Lecture 328 Colossus of Rhodes (Part 3)
Lecture 329 Statue of Zeus (Part 1)
Lecture 330 Statue of Zeus (Part 2)
Lecture 331 Statue of Zeus (Part 3)
Lecture 332 Taj Mahal
Lecture 333 Brooklyn Bridge
Lecture 334 Flatiron Building
Lecture 335 Las Vegas Hotel
Lecture 336 Chrysler Building
Lecture 337 Project Files - Mammoth Interactive
Section 41: Modelling 14 Low Poly Buildings for Games!
Lecture 338 Sear Tower
Lecture 339 Golden Gate Bridge
Lecture 340 Project Files - Golden Gate Bridge
Lecture 341 GM Renaissance Center
Lecture 342 Project Files - GM Renaissance Center
Lecture 343 Guggenheim Museum
Lecture 344 Project Files - Guggenheim Museum
Lecture 345 Moai Easter Island Statue
Lecture 346 Project Files - Moai Easter Island Statue
Lecture 347 Stonehenge Aoteara
Lecture 348 Project Files - Stonehenge Aoteara
Lecture 349 Brandenburg Gate
Lecture 350 Project Files - Brandenburg Gate
Lecture 351 Great Sphinx of Giza
Lecture 352 Project Files - Great Sphinx of Giza
Lecture 353 Temple of Philae
Lecture 354 Project Files - Temple of Philae
Lecture 355 Christ the Redeemer
Lecture 356 Project Files - Christ the Redeemer
Lecture 357 Temple of Heaven
Lecture 358 Project Files - Temple of Heaven
Lecture 359 Petronas Twin Towers
Lecture 360 Project Files - Petronas Twin Towers
Lecture 361 Star Shape Fort
Lecture 362 Project Files - Star Shape Fort
Lecture 363 The Royal Ontario Museum
Lecture 364 Project Files - The Royal Ontario Museum
Section 42: Build 3D Models of Trees in Blender
Lecture 365 Tree Assets
Lecture 366 Pine Tree Assets
Lecture 367 Palm Trees Assets
Section 43: Build Desert Models in Blender
Lecture 368 Rock Assets
Lecture 369 Dead Tree Assets
Lecture 370 Cactus Trees
Lecture 371 Island Region
Lecture 372 Mountain Region
Lecture 373 Desert Region and Plateau
Section 44: 3D Modeling in Unity
Lecture 374 Snow Mountain Region
Lecture 375 Unity Mountain Region
Lecture 376 Unity Island Environment
Lecture 377 Unity Snow Mountain Region
Lecture 378 Boombox Asset
Section 45: Source Files - 3D Modeling Environments
Lecture 379 Source Files - 3D Environment Models
Section 46: Low Poly Rock Models for 3D environments
Lecture 380 Low Poly Smooth Stones
Lecture 381 Low Poly Stone Slabs
Lecture 382 Snow on Rocks
Lecture 383 Jagged Rock Slab
Lecture 384 Desert Floor
Lecture 385 Jagged Rocks and Desert Floor
Lecture 386 Blender Source Files
Section 47: Low Poly Sword as weapons
Lecture 387 Claymore
Lecture 388 Dagger
Lecture 389 Greek Sword
Lecture 390 Katana
Lecture 391 Simple Blade
Lecture 392 Source Files
Section 48: Low Poly Trees for Games
Lecture 393 Simple Poly Tree
Lecture 394 Fir Tree
Lecture 395 Christmas Tree with a star
Lecture 396 Willow Tree
Lecture 397 Jungle Tree
Lecture 398 Pine Tree
Lecture 399 Bonsai Tree
Lecture 400 Source Files of Art
Lecture 401 Please rate this course
Lecture 402 Bonus Lecture - Mammoth Interactive Deals
No prior coding skills necessary.,Anyone who wants their start at making 3D or 2D video games.,Beginners who want to learn how to use Blender.,If you want to, you can download the models in the project files and import into Unity.
Homepage
Code:
https://anonymz.com/?https://www.udemy.com/course/mastering-vr-game-development-and-3d-asset-modelling/
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Code:
https://k2s.cc/file/4e307adf9b1c9/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part01.rar
https://k2s.cc/file/88f19f5d2b95a/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part02.rar
https://k2s.cc/file/d6f9898a8dbb5/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part03.rar
https://k2s.cc/file/8382cc8ea4bf4/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part04.rar
https://k2s.cc/file/2a02b3268ddb6/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part05.rar
https://k2s.cc/file/4471eb88cef78/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part06.rar
https://k2s.cc/file/31ab1881a13e7/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part07.rar
https://k2s.cc/file/369cb3fc72e96/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part08.rar
https://k2s.cc/file/0c3d84f22b463/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part09.rar
https://k2s.cc/file/e2f0f2a6f7a4b/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part10.rar
https://k2s.cc/file/173caf85c0d5d/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part11.rar
https://k2s.cc/file/1ef4f81c4427a/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part12.rar
https://k2s.cc/file/4eb2d29c79079/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part13.rar
https://k2s.cc/file/8e59d8277d6c6/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part14.rar
https://k2s.cc/file/340b7e3388a21/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part15.rar
https://k2s.cc/file/423e34f193bfc/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part16.rar
https://k2s.cc/file/568e8b9cc2d17/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part17.rar
Code:
https://rapidgator.net/file/9a7bc7f2f7ba06754a8af7ea6edc7023/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part01.rar.html
https://rapidgator.net/file/f5d1ab7e1c5c95e3dc3e90591cf5c723/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part02.rar.html
https://rapidgator.net/file/00260908229fc769d777604d5fec260f/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part03.rar.html
https://rapidgator.net/file/ba1bd32dc34dd9ec9d0c0e90bd2cd2da/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part04.rar.html
https://rapidgator.net/file/de30de2b65c2bfd4b82456a2e1a9b85e/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part05.rar.html
https://rapidgator.net/file/92b5735dc22a7c01bcb992fb42fd327e/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part06.rar.html
https://rapidgator.net/file/5674b4cdda0fa6666bfa8204cc23f58b/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part07.rar.html
https://rapidgator.net/file/e959c0d3a3718439e7d23f307f2f7054/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part08.rar.html
https://rapidgator.net/file/9d3088a0e18825b01fd14d9726d3500d/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part09.rar.html
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https://rapidgator.net/file/45bfa6d5dc28a5b14124b137f5a94373/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part11.rar.html
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https://rapidgator.net/file/d0e25b399024c2f3077d932a5a7cf723/Mastering_VR_Game_Development_and_3D_Asset_Modelling.part17.rar.html
The Ap Latin Selections From Caesar'S Gallic Wars
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The Ap Latin Selections From Caesar'S Gallic Wars
Last updated 3/2019
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 9.18 GB | Duration: 28h 57m
Passages read, translated and commented on, with quizzes and study materials.
What you'll learn
Prep for the AP Latin Exam
Extensive experience reading a real Latin text of intermediate difficulty
Familiarity with the history of the Gallic Wars
Requirements
Intermediate to Advanced Reading Ability in Latin
Knowledge of the basic elements of Latin grammar : cases, verb forms, etc.
About one year of experience reading real Latin texts of elementary difficulty
Description
Welcome to one part of the the most popular Latin AP curriculum on Udemy!These materials are designed to help students prepare for the AP Latin exam, which consists of selections taken from Vergil's Aeneid and Caesar's Gallic Wars. The particular course takes up the passages required by the AP exam from Caesar's Gallic Wars. As such, please keep in mind that they aren't for beginning Latin students, or even those who are just entering the intermediate level. The course is for students who've put in a couple of years of Latin grammar and elementary to intermediate Latin reading, and who are now ready for the next level: the prestigious Latin LP exam. I mention this because occasionally a student without adequate preparing will attempt to take the class, only to find it's not at his/her level. This causes hard feelings, as you can detect in a recent review posted to Udemy: "difficult to follow a clear single line translation, he just gives parts of it and jumps to another part and jumps to another part, very unclear."That's because this isn't a translation class. There are translation aplenty of the Gallic Wars. The purpose of my method is to get students so good at Latin that they aren't really "translating" most of it anymore, but just reading it. That takes time, but it is an achievable goal.On the exam, you will be tested on their ability to translate literally, to analyze, and to interpret the text. You will practice sight-reading and translating literally so that their translations not only are accurate and precise, but also make sense in English. Other specific skills that will be required for the AP examination include the ability:To write a literal English translation of a Latin passage on the syllabusTo explicate specific words or phrases in contextTo identify the context and significance of short excerpts from texts listed in the chosen syllabusTo identify and analyze characteristic or noteworthy features of the authors' modes of expression, including their use of imagery, figures of speech, sound effects, and metrical effects, as seen in specific passagesTo discuss particular motifs or general themes not only suggested by passages but also relevant to other selections
Overview
Section 1: BOOK 1 : THE YEAR 58
Lecture 1 1.1 Latin Required by the AP Syllabus
Lecture 2 1.2 Latin Required by the AP Syllabus
Lecture 3 1.3 Latin Required by the AP Syllabus
Lecture 4 1. 4 Latin Required by the AP Syllabus
Lecture 5 1.5 Latin Required by the AP Syllabus
Lecture 6 1. 6 Latin Required by the AP Syllabus
Lecture 7 1.7 Latin Required by the AP Syllabus
Lecture 8 == Introduction to Sight Reading ==
Lecture 9 1.16-20 Sight Reading With the Professor
Section 2: BOOKS 2 AND 3 : THE YEARS 57 AND 56
Lecture 10 Summary of Books 2 and 3 (the years 57 and 56)
Section 3: BOOK 4 : THE YEAR 55
Lecture 11 4.1-23 Summary
Lecture 12 4.24 Latin Required by the AP Syllabus
Lecture 13 4.25 Latin Required by the AP Syllabus
Lecture 14 4.26 Latin Required by the AP Syllabus
Lecture 15 4.27 Latin Required by the AP Syllabus
Lecture 16 4.28 Latin Required by the AP Syllabus
Lecture 17 4.29 Latin Required by the AP Syllabus
Lecture 18 4.30 Latin Required by the AP Syllabus
Lecture 19 4. 31 Latin Required by the AP Syllabus
Lecture 20 4. 32 Latin Required by the AP Syllabus
Lecture 21 4. 33 Latin Required by the AP Syllabus
Lecture 22 4. 34 Latin Required by the AP Syllabus
Lecture 23 4. 35 - 36.1 Latin Required by the AP Syllabus
Lecture 24 4. 36-38 Summary
Section 4: BOOK 5 : THE YEAR 54
Lecture 25 5.1-23 Summary
Lecture 26 5.24 Latin Required by the AP Syllabus
Lecture 27 5.25 Latin Required by the AP Syllabus
Lecture 28 5.26 Latin Required by the AP Syllabus
Lecture 29 5.27 Latin Required by the AP Syllabus
Lecture 30 5.28 Latin Required by the AP Syllabus
Lecture 31 5.29 Latin Required by the AP Syllabus
Lecture 32 5.30 Latin Required by the AP Syllabus
Lecture 33 5.31 Latin Required by the AP Syllabus
Lecture 34 5.32 Latin Required by the AP Syllabus
Lecture 35 5.33 Latin Required by the AP Syllabus
Lecture 36 5.34 Latin Required by the AP Syllabus
Lecture 37 5.35 Latin Required by the AP Syllabus
Lecture 38 5.36 Latin Required by the AP Syllabus
Lecture 39 5.37 Latin Required by the AP Syllabus
Lecture 40 5.38 Latin Required by the AP Syllabus
Lecture 41 5.39 Latin Required by the AP Syllabus
Lecture 42 5.40 Latin Required by the AP Syllabus
Lecture 43 5.41 Latin Required by the AP Syllabus
Lecture 44 5.42 Latin Required by the AP Syllabus
Lecture 45 5.43 Latin Required by the AP Syllabus
Lecture 46 5.44 Latin Required by the AP Syllabus
Lecture 47 5.45 Latin Required by the AP Syllabus
Lecture 48 5.46 Latin Required by the AP Syllabus
Lecture 49 5.47 Latin Required by the AP Syllabus
Lecture 50 5.48 Latin Required by the AP Syllabus
Lecture 51 5.49-58 Summary
Section 5: BOOK 6 : THE YEAR 53
Lecture 52 6.1-12 Sight Reading With the Professor
Lecture 53 6.13 Latin Required by AP Syllabus
Lecture 54 6.14 Latin Required by AP Syllabus
Lecture 55 6.15 Latin Required by the AP Syllabus
Lecture 56 6.16 Latin Required by the AP Syllabus
Lecture 57 6.17 Latin Required by the AP Syllabus
Lecture 58 6.18 Latin Required by the AP Syllabus
Lecture 59 6.19 Latin Required by the AP Syllabus
Lecture 60 6.20 Latin Required by the AP Syllabus
Lecture 61 6.21-30 Sight Reading With the Professor
Lecture 62 6.31-40 Sight Reading With the Professor
Lecture 63 6.41-44 Sight Reading With the Professor
Section 6: BOOK 7 : THE YEAR 52
Lecture 64 7 Summary
Lecture 65 7.01-05 Sight Reading With the Professor
Lecture 66 7.06-10 Sight Reading With the Professor
Lecture 67 7.11-15 Sight Reading With the Professor
Lecture 68 7.16-20 Sight Reading With the Professor
Lecture 69 7:21-25 Sight Reading With the Professor
Lecture 70 7:26-30 Sight Reading With the Professor
Lecture 71 7:31-35 Sight Reading With the Professor
Lecture 72 7:36-40 Sight Reading With the Professor
Lecture 73 7:41-45 Sight Reading With the Professor
Lecture 74 7:46-50 Sight Reading With the Professor
Lecture 75 7:51-55 Sight Reading With the Professor
Lecture 76 7:56-60 Sight Reading With the Professor
Lecture 77 7:61-65 Sight Reading With the Professor
Lecture 78 7:66-70 Sight Reading With the Professor
Students Preparing for the Latin AP Exam,Homeschooling parents or consortia needing extra help teaching the Latin of Caesar's Gallic Wars,Self-learners wishing to read key selections of Caesar's Gallic Wars in Latin for its own sake
Homepage
Code:
https://anonymz.com/?https://www.udemy.com/course/gallic_wars_ap_latin_selections/
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Code:
https://k2s.cc/file/a73ddb6d46c8e/The_AP_Latin_Selections_from_Caesars_Gallic_Wars.part1.rar
https://k2s.cc/file/30334801aeeeb/The_AP_Latin_Selections_from_Caesars_Gallic_Wars.part2.rar
Code:
https://rapidgator.net/file/b97294808c4ba70b87c56a06f21d5176/The_AP_Latin_Selections_from_Caesars_Gallic_Wars.part1.rar.html
https://rapidgator.net/file/31293045c15627bd448abcbd1b162788/The_AP_Latin_Selections_from_Caesars_Gallic_Wars.part2.rar.html
Texturing Models For Videogames In 2020|Retop, Uvs & Baking
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Texturing Models For Videogames In 2020|Retop, Uvs & Baking
Last updated 1/2021
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 16.56 GB | Duration: 16h 37m
Prepare and Texture Characters for AAA Videogames using Blender and Substance Painter
What you'll learn
Character Texturing
Character Art
Substance Painter
Retopology
ID and Baking Maps
Requirements
Mac or PC capable of running any version of Blender and Substance Painter
Willigness to work hard and study the concept seen in class
Description
Learning Blender and Game Texturing can be very hard and time-consuming when doing it on your own. I will help you learn all the core concepts and fundamentals of character creation in very detailed videos.In this course, we will retopologize and texture a character suited for mobile and desktop games from scratch. We will start from scratch, doing the retopology in Blender, Baking, and Texturing with Substance Painter. I will cover all the basics to help you grow as a 3D Character and Texture Artist.You'll learn tips and shortcuts that will accelerate your workflow and make you understand the fundamentals of Texturing Characters for Videogames in 2020.I will be available for you through the whole course, feel free to send me a message if you encounter any issue. I will help you solve it and understand why it presented itself.Please, take this course now.
Overview
Section 1: Retopology
Lecture 1 Course Landing Video
Lecture 2 Welcome to the course!
Lecture 3 Getting Started
Lecture 4 Making the Fingers
Lecture 5 Joining The Fingers
Lecture 6 Finishing The Hand
Lecture 7 Making The Sleeves
Lecture 8 Joining The Arms to the Body
Lecture 9 Finishing The Body
Lecture 10 Starting The Face
Lecture 11 Cheeks And Neck
Lecture 12 Making The Ear
Lecture 13 Finishing The Face
Lecture 14 Starting The Scarf
Lecture 15 Finishing The Scarf
Lecture 16 Making The Horns
Lecture 17 Mirroring The Horn
Lecture 18 Starting The Headpiece
Lecture 19 Building The Headpiece
Lecture 20 Finishing The Headpiece
Lecture 21 Starting The Cane
Lecture 22 Finishing The Cane
Lecture 23 Smoothing Groups & The Bottom Of The Cane
Lecture 24 Making The Cane Accesories.
Lecture 25 Starting The Accesories
Lecture 26 Finishing The Accesories
Lecture 27 Merging Our Objects
Lecture 28 Merging The Neck
Lecture 29 Merging The Horns
Lecture 30 Merging The Headpiece To The Body
Lecture 31 Finishing Up
Lecture 32 Cleanup
Section 2: Uvs and Baking
Lecture 33 Smoothing Groups
Lecture 34 Starting The Uvs
Lecture 35 Finishing Unwrapping The Model
Lecture 36 Laying Out The Uvs
Lecture 37 Material Ids
Lecture 38 Preparing The Low Poly Model To Export
Lecture 39 Preparing The High Poly And Exporting
Lecture 40 Baking The Normals
Lecture 41 Ao Bake And Troublshooting The Bakes
Section 3: Texturing
Lecture 42 Importing To Substance Painter
Lecture 43 Applying The Base Colors
Lecture 44 Applying Gradients
Lecture 45 Working The Materials
Lecture 46 Detailing Pt. 1
Lecture 47 Detailing Pt. 2
Lecture 48 Exporting
Lecture 49 Congratulations!
Students that have already some 3D knowledge and want to become a Character Artist,Intermediate Artists that want to keep honing their skills,Aspiring artists that are looking for that next step in their learning
Homepage
Code:
https://anonymz.com/?https://www.udemy.com/course/texturing-models-for-videogames-in-2020retop-uvs-baking/
[Only registered and activated users can see links. Click Here To Register...]
Code:
https://uploadgig.com/file/download/2a458b07b0bBa90A/Texturing%20Models%20for%20Videogames%20in%202020Retop%20UVs%20%20Baking.part1.rar
https://uploadgig.com/file/download/2De326C77c0daCf4/Texturing%20Models%20for%20Videogames%20in%202020Retop%20UVs%20%20Baking.part2.rar
https://uploadgig.com/file/download/e83b74B3acee2A03/Texturing%20Models%20for%20Videogames%20in%202020Retop%20UVs%20%20Baking.part3.rar
https://uploadgig.com/file/download/e0505400fda38b2D/Texturing%20Models%20for%20Videogames%20in%202020Retop%20UVs%20%20Baking.part4.rar
Code:
https://nitroflare.com/view/76630629C4E72DC/Texturing_Models_for_Videogames_in_2020Retop_UVs_%26_Baking.part1.rar
https://nitroflare.com/view/B164393D6A5EE87/Texturing_Models_for_Videogames_in_2020Retop_UVs_%26_Baking.part2.rar
https://nitroflare.com/view/018F170DFEBB2D7/Texturing_Models_for_Videogames_in_2020Retop_UVs_%26_Baking.part3.rar
https://nitroflare.com/view/2DF14C7BFBA4CA2/Texturing_Models_for_Videogames_in_2020Retop_UVs_%26_Baking.part4.rar
Code:
https://rapidgator.net/file/2683bea8902827475a684d6fc966562c/Texturing_Models_for_Videogames_in_2020Retop_UVs_&_Baking.part1.rar.html
https://rapidgator.net/file/9651d2d08a340c209588b738d6055c8b/Texturing_Models_for_Videogames_in_2020Retop_UVs_&_Baking.part2.rar.html
https://rapidgator.net/file/26ac1746c26b5232ad7ad489118161a0/Texturing_Models_for_Videogames_in_2020Retop_UVs_&_Baking.part3.rar.html
https://rapidgator.net/file/1b287636c3eb7d369bda60eb97bfaca8/Texturing_Models_for_Videogames_in_2020Retop_UVs_&_Baking.part4.rar.html
Introduction To Coding With Blueprints In Ue5
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Introduction To Coding With Blueprints In Ue5
Published 8/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 12.72 GB | Duration: 3h 1m
Learn the fundamentals of programming with Unreal blueprints.
What you'll learn
Build a blueprint in Unreal
Navigate the engine
Program with visual scripting
Control game flow
Requirements
No experience necessary
Description
Introduction to coding with blueprints in UE5Alexandra Kropova is a software developer with extensive experience in full-stack web development, app development and game development. She has helped produce courses for Mammoth Interactive since 2016, including the Coding Interview series in Java, JavaScript, C++, C#, Python and Swift.When does the course start and finish?The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish.How long do I have access to the course?How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.Mammoth Interactive is a leading online course provider in everything from learning to code to becoming a YouTube star. Mammoth Interactive courses have been featured on Harvard's edX, Business Insider and more. Over 11 years, Mammoth Interactive has built a global student community with 1.1 million courses sold. Mammoth Interactive has released over 250 courses and 2,500 hours of video content. Founder and CEO John Bura has been programming since 1997 and teaching since 2002. John has created many applications for iOS, Xbox and more. John also runs SaaS company Devonian Apps, building efficiency-minded software for technology workers like you.
Overview
Section 1: Introduction
Lecture 1 01 Project Preview
Lecture 2 02 What You'll Need - UE5 Intro
Lecture 3 Source Files
Section 2: 00b Unreal Introduction
Lecture 4 00 What is Unreal Engine 5
Lecture 5 01 How to Install UE5
Lecture 6 02 How to Debug Unreal
Lecture 7 Source Files
Section 3: 01 Build a new Unreal project
Lecture 8 01 Create a New Project
Lecture 9 02 Navigate The Unreal Editor
Lecture 10 03 Navigate The Bottom Half
Lecture 11 Source Files
Section 4: 02 Build game actions with blueprints
Lecture 12 00 What Is A Blueprint
Lecture 13 01 Build A Blueprint Class
Lecture 14 02 Add Components To A Blueprint
Lecture 15 03 Handle Events With Blueprints
Lecture 16 Source Files
Section 5: 03 Build blueprints with a player
Lecture 17 01 Build A Blueprint For Player Collision
Lecture 18 02 Build A Blueprint With Lights
Lecture 19 03 Turn Lights On And Off With A Blueprint
Lecture 20 04 Flip Flop Between Actions With A Blueprint
Lecture 21 Source Code
Section 6: 04 Control game flow with blueprints
Lecture 22 01 Build Variables To Store Data
Lecture 23 02 Build A Branch To Control Flow
Lecture 24 03 Build A Branch To Turn Lights On And Off
Lecture 25 04 Build An Integer To Store Whole Numbers
Lecture 26 Source Files
Section 7: 05 Build landscapes
Lecture 27 01 Build A Landscape Level
Lecture 28 02 Paint Materials Onto A Landscape
Lecture 29 03 Build A Blueprint To Auto-Paint Cliffs
Lecture 30 Source File
Anyone interested in Unreal blueprints
Homepage
Code:
https://anonymz.com/?https://www.udemy.com/course/introduction-to-coding-with-blueprints-in-ue5/
[Only registered and activated users can see links. Click Here To Register...]
Code:
https://k2s.cc/file/44f1c757403b3/Introduction_to_coding_with_blueprints_in_UE5.part1.rar
https://k2s.cc/file/779ca9016634e/Introduction_to_coding_with_blueprints_in_UE5.part2.rar
https://k2s.cc/file/4f4523be45984/Introduction_to_coding_with_blueprints_in_UE5.part3.rar
Code:
https://rapidgator.net/file/568e7071d1e467dca32f96f67e44e096/Introduction_to_coding_with_blueprints_in_UE5.part1.rar.html
https://rapidgator.net/file/e5aa653491c04299ba09da73d7c1e152/Introduction_to_coding_with_blueprints_in_UE5.part2.rar.html
https://rapidgator.net/file/b58b5da854becfc3a9a70dbf9f86ad15/Introduction_to_coding_with_blueprints_in_UE5.part3.rar.html
Android Apps Reskin Development Course: A Detailed Approach
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Android Apps Reskin Development Course: A Detailed Approach
Last updated 2/2021
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 8.89 GB | Duration: 17h 0m
Learn how to Modify and Create Mobile Apps like a Pro!
What you'll learn
Students will learn how to Reskin Mobile Apps.
Students will learn how to Create Mobile Apps.
Students will learn how to Modify existing Android Studio Source Code.
Students will learn how to Create Website and convert it to Mobile Apps.
Students will learn how to Design UX/UI in Android Studio.
Requirements
A Windows PC, Mac, Linux, or Chrome computer.
No Programming Knowledge, you will learn everything.
Description
You will learn the best way to select Android studio versions you need as a Mobile App Developer.The learner will learn how to install an Android studio with Emulator and the best approach to use.The Android Apps Reskin Development Course: A Detail Approach breaks these followings:- -How to name an Android project app. -How to use Android Virtual Device Emulator to test your project app.-How to add gradient Radius and color in the project app.-How to compile and run your project app for testing purposes.-How to create a background image, multiple button app, to design Top Toolbar.You will learn how to Reskin a video chat app, connect it to the background server, test the app on an emulator, and update it.Modify and Reskin a clone Xender, import the Xender/ShareIt into Android studio, test Emulator. Change, resize, and compress the app images. Change the description and package name run the final test on Emulator.The course demonstrated:- how to Reskin SnapChat, import, rebuild dependencies, rename the package name, integrate the app with firebase, authenticate the firebase login run the final test on AVD Emulator.The course makes it easy for you to understand:- How to Reskin a Mobile app, with an admin panel - integrate the admin code with a server (backend) connect the app with the admin dashboard. Import admin panel (project panel) into Android Studio. Update the admin panel and edit items on the dashboard.Students will learn how to convert websites to the android app.This course gives a student the basic understanding of being a Mobile App Developer and Reskin Android Studio project codes. This course is taught by a professional who not only has experience but has developed several mobile applications.The course demonstrates how to create a blogger website from scratch and use the API to convert the website to a responsive android app.Students will learn to create a login backend page for mobile apps.Students will understand how to create the most common everyday app called currency converter. The knowledge of currency converter will demonstrate how to create other similar apps like Love Calculator etc.This course also demonstrates how to create, modify, and Reskin an app called Picture-in-PictureThe course discusses in detail how to create VPN, FCM, and Reskin Music App.Students will learn how to use Git, Github, and apply Flutter in The knowledge acquired in this course will enable students to use Android Studio to create both android and iOS apps.
Overview
Section 1: Introduction
Lecture 1 Introduction
Lecture 2 Check Android Studio Versions
Lecture 3 How to install AVD Emulator
Lecture 4 Download AS
Section 2: Build App Demo
Lecture 5 Introduction
Lecture 6 App Demo Name the Project
Lecture 7 App Demo Start Emulator and Test App
Lecture 8 App demo Add Gradient, Radius and Shape
Lecture 9 First Project Create a Mobile App as a Project
Lecture 10 First Project test and Run the project
Section 3: Create Buttons, Animations and Top Toolbar
Lecture 11 Introduction
Lecture 12 How to Create Background Animation
Lecture 13 How to Create Multiple Buttons Apps part 1
Lecture 14 How to Create Multiple Buttons Apps part 2
Lecture 15 How to Test Multiple Buttons App
Lecture 16 How to Create a ToolBar in Android Studio j
Lecture 17 Test a Created Toolbar in Android Studio
Section 4: Reskin and Modify Video chat App
Lecture 18 Introduction
Lecture 19 Import and Run Video Chat App
Lecture 20 Connect Video Chat App with BackEnd
Lecture 21 Test Video Chat App and Change Background
Lecture 22 Update Video Chat App and Run final Test
Section 5: Reskin and Modify Clone Xender App
Lecture 23 Introduction
Lecture 24 Import Clone Xender and Start Emulator
Lecture 25 Test the App on Emulator and Change Color
Lecture 26 Change, Resize and Compress Android App Images
Lecture 27 Change launcher, Description and Package Name
Lecture 28 Test Project App after Package name change
Section 6: Reskin and Modify Clone SnapChap App
Lecture 29 Introduction
Lecture 30 Import, Build and Install Social Media App
Lecture 31 Import and Reskin Clone SnapChat Views
Lecture 32 Rename Package and Add Google-Services file
Lecture 33 Integrate Project with Firebase and Test the App
Lecture 34 Firebase Authenticate SignIn and RealTime Database
Section 7: Create a Mobile App with Admin Panel
Lecture 35 Introduction
Lecture 36 Integrate Admin Code to XAMPP Backend
Lecture 37 Connect Admin Panel locahost to phpMyAdmin
Lecture 38 Import Material Project and Link Admin Dashboard
Lecture 39 Update Admin Panel and Edit Items Categories
Section 8: Convert Website to Responsive Mobile App with URL address
Lecture 40 Introduction
Lecture 41 Convert Website to Mobile App with URL address k
Lecture 42 Convert Website to App with Splash Screen
Lecture 43 Convert Blog to Mobile App with Blog API
Lecture 44 Create blogspot from Scratch for Mobile App
Lecture 45 Connect Blog Mobile App to Blogger API
Lecture 46 Update Blog Post and Test Mobile App again
Lecture 47 Convert WordPress to Android Application
Lecture 48 Rename Package and Connect with Firebase
Section 9: Create Login Page App with Backend
Lecture 49 Introduction
Lecture 50 Create Login App with Back4App Backend
Lecture 51 Test Login App with Back4App as Backend
Lecture 52 Create Login App with FireBase as Backend
Lecture 53 Run Login App with FireBase as Backend
Section 10: Create Currency App and add Codes
Lecture 54 Introduction
Lecture 55 Create Currency App and add Codes
Lecture 56 Create another Layout of Currency App
Lecture 57 Change Dollars to Pounds with Rate
Lecture 58 Correct When EditText is empty Errors
Lecture 59 Add Share Button to Currency Converter App
Lecture 60 Resoource
Section 11: Create Picture in Picture Mobile App
Lecture 61 Introduction
Lecture 62 Import Project and Sync Pic-in-Pic
Lecture 63 Test Picture in Picture in a real Device
Lecture 64 Create Picture in Picture with Video Player
Lecture 65 65. Picture in Picture with Video Player tested
Lecture 66 Resources
Section 12: Reskin and Modify Status Saver in Android Studio
Lecture 67 Introduction
Lecture 68 Import Status Saver into Android Studio
Lecture 69 Status Saver project run app and navigate
Lecture 70 Status Saver Rename Package Name
Lecture 71 Status Saver Change Privacy Policy url address
Lecture 72 Status Saver Register App on Firebase backend
Lecture 73 Status Saver Change icon and splash image
Lecture 74 Change Logo icon and compress Image sizes
Section 13: Resources for Mobile Applications Developers
Lecture 75 Introduction
Lecture 76 Create Free Website on Google for Privacy Policy
Lecture 77 How to Phone for Testing in Android Studio
Lecture 78 Integrate Firebase to Build Android Project App
Lecture 79 Where to get Android studio Project codes
Lecture 80 Websites that offer Solution to Developers
Lecture 81 Add Real Live Admob Codes to Project
Lecture 82 Resources
Section 14: Reskin and Design Premium VPN
Lecture 83 Introduction
Lecture 84 Import and Change VPN Package Name
Lecture 85 Add Admob ads ids and Change App Description
Lecture 86 Add VPN to Firebase and Change Images
Lecture 87 Ensure VPN working and Run Final test
Section 15: Send Notification Message from Firebase to App
Lecture 88 Introduction
Lecture 89 Import the App and add Material Color Design
Lecture 90 Connect FireBase Backend with The Project App
Lecture 91 Connect FCM and Send First Notification Message
Lecture 92 Resources
Section 16: How to Build and Release apk App
Lecture 93 Introduction
Lecture 94 How to build And Release App apk ok
Lecture 95 Register Console account on Play Store
Lecture 96 Upload apk App on Google Play Store
Lecture 97 Add Requirements and release app for Review.
Section 17: Reskin and Modify Music Player App
Lecture 98 Introduction
Lecture 99 Music Player App Introduction and importation
Lecture 100 Import Music App and Sync the Project with gradle
Lecture 101 Add Webview on Music Player App
Lecture 102 Testing Music App on A Real Android Device
Section 18: How to Use Git, Github, for VCS and most Downloaded Apps.
Lecture 103 Indroduction
Lecture 104 Navigate Most downloaded and used Mobile Apps
Lecture 105 Check and change apk version and update
Lecture 106 Push Project App to Git: Download and Install Git.
Lecture 107 Push Project App to Git: Commit and Update codes
Lecture 108 Push Android app Root to github: Configure android studio App
Lecture 109 Push Android app Root to github: Navigate uploaded project
Lecture 110 Add Flutter Plugin to Android Studio and Create Flutter App
Lecture 111 Resources
Lecture 112 Congratulations
Any one that has a knowledge of Computer.,Beginners in Android App Development.,Anybody that wants to be Mobile App developer.,Tech enthusiastic that is curious about being Mobile App developer.,Those that want to make money from side hobby.
Homepage
Code:
https://anonymz.com/?https://www.udemy.com/course/android-apps-reskin-development-course-a-detail-approach/
[Only registered and activated users can see links. Click Here To Register...]
Code:
https://k2s.cc/file/cc0b7528bbcdc/Android_Apps_Reskin_Development_Course_A_Detailed_Approach.part1.rar
https://k2s.cc/file/fc6350cad8f2b/Android_Apps_Reskin_Development_Course_A_Detailed_Approach.part2.rar
Code:
https://rapidgator.net/file/2abff63d16b158b582e3dc4f0fa87b5f/Android_Apps_Reskin_Development_Course_A_Detailed_Approach.part1.rar.html
https://rapidgator.net/file/2a91efa0725e223c53d004f748b818f9/Android_Apps_Reskin_Development_Course_A_Detailed_Approach.part2.rar.html