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  1. #7651
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    Performance Testing Using Loadrunner 12.50



    Performance Testing Using Loadrunner 12.50
    Last updated 9/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 17.75 GB | Duration: 37h 0m

    (30 Day Money Back Guarantee) - Extensive, Hands-on Training with Real Time Project, Material and Query Support.



    What you'll learn
    Students reported that they were able to troubleshoot the issues faced in the real projects after taking this class
    Even if you are using any other performance testing tool, this course will provide you core guidelines for utilizing it for maximum benefits in less time.
    By end of the course you will learn to develop a workable strategy for load testing of an enterprise system and be ready to handle any performance testing project using LoadRunner tool

    Requirements
    Basic Computer knowledge
    Any Basic scripting language knowledge

    Description
    Welcome to "Isha Training Solutions"**************UPDATED THE COURSE ON 2nd Sept 2018**************Modified the installation files <Both 12.53 and 12.50> and provided more clarity on the mode of installation************************************** *****************************************UPDATED THE COURSE ON 26 JULY 2018****************ADDED FOLLOWINGQuiz for each sectionAdded a new section called "Miscellaneous section" and added a video demonstrating a script to "Merge 2 arrays" ************************************************** ***************I am able to Record, Replay back, Add transactions & Add Check Points, then why should I take this course?This course is much deeper than just record and playback. Students reported that they were able to troubleshoot the issues by themselves after attending the course. Also, reported that the course helped them to break the interviews confidently. Lots of C functions, LR functions, conversions etc...will be discussed. If you are lead, you will understand which NFR's to collect from client and exact process to follow during project implementation. (PTLC).******************************************* **********************Here is our all new and improved Performance testing with LoadRunner training course of 33+ hours conducted by the LoadRunner expert having 14+
    years of practical industry experience!Learn all the basic and advanced performance testing concepts with hands-on practical examples. The course syllabus is designed by considering the current job market trends and industry requirements.Performance Tester is in high Demand!!!! At the end of the course be ready to handle any performance testing project using LoadRunner tool. Even if you are using any other performance testing tool, this course will provide you core guidelines for utilizing it for maximum benefits in less time.********************************************* *******************************************My other courses on UdemyApache Jmeter - Basics to Intermediate levelAdvance LoadRunner Scripting for HTTP/HTML ProtocolWebServices Performance Testing Using Loadrunner(SOAP &REST)Loadrunner 12.50 SAPGUI Protocol scripting***************************************** ***********************************************Pls email me on kgupta.tes[Only registered and activated users can see links. ]
    Overview

    Section 1: Introduction to Performance Testing

    Lecture 1 Hand out / Course Material for the Course

    Lecture 2 Access to Instructor - Kumar Gupta

    Lecture 3 Software Testing

    Lecture 4 Why Performance Testing

    Lecture 5 Why Applications Become Slow

    Lecture 6 What is Perfomance Testing

    Lecture 7 VUsers

    Section 2: Software Architecture

    Lecture 8 Running Notes for this course created by the Students

    Lecture 9 What is Architecture?

    Lecture 10 The Importance of Architecture for Performance Testing

    Lecture 11 What is A Server

    Lecture 12 Understanding Servers

    Lecture 13 Application Layers

    Lecture 14 Two Tier Architecture

    Lecture 15 Three Tier Architecture

    Lecture 16 N Tier Architecture

    Lecture 17 Know your Servers and Host Machines

    Lecture 18 Protocol

    Section 3: Installation of LR (LoadRunner)

    Lecture 19 Installation of LoadRunner

    Section 4: Performance Testing

    Lecture 20 What is Performance Testing

    Lecture 21 What is Performance Testing Part-2

    Lecture 22 Terminology of PT

    Lecture 23 Performance Testing Vs Performance Engineering

    Lecture 24 Performance Testing Life Cycle (PTLC)

    Section 5: NFR Gathering

    Lecture 25 NFR Gathering

    Lecture 26 NFR Gathering Part-2

    Section 6: Work Load Modelling

    Lecture 27 Work Load Modelling

    Lecture 28 Work Load Modelling Part-2

    Lecture 29 Work Load Modelling Part-3

    Lecture 30 Little's Law

    Lecture 31 Little's Law Part-2

    Section 7: Introduction to LoadRunner

    Lecture 32 Components of Loadrunner

    Lecture 33 VUGen

    Lecture 34 Controller

    Lecture 35 Analyzer

    Lecture 36 LR Architecture

    Lecture 37 Where are LR Components Installed?

    Lecture 38 Calculation of LG's

    Lecture 39 LR Basic Flow

    Section 8: VUGen

    Lecture 40 VUGen Panes and Layouts

    Lecture 41 Steps to Create a Script

    Lecture 42 Protocol Advisor

    Lecture 43 VUGen Recording Events Part1

    Lecture 44 VUGen Recording Events Part2

    Lecture 45 VUGen_Recording Events_Part3

    Lecture 46 Why Protocol Needs to be set in VUGen?

    Lecture 47 Protocol advisor

    Lecture 48 VUGen LR Functions_Cache and cookies

    Lecture 49 VUGen: Understanding Piece of code

    Lecture 50 VuGen: Run-Time Settings (RTS)

    Lecture 51 Recording Script Using VUGen

    Lecture 52 HTTP Methods

    Lecture 53 VuGen: Playback

    Lecture 54 VUGen: Playback with Comments

    Lecture 55 VuGen: Playback with Transactions

    Lecture 56 Call Actions

    Lecture 57 HTML Based Script And URL Based Script Part 1

    Lecture 58 HTML Based Script And URL Based Script Part2

    Lecture 59 HTML Based Script And URL Based Script Part3

    Lecture 60 Check Points

    Lecture 61 Text Check Points Part 1

    Lecture 62 Text Check Points Part2

    Lecture 63 Image Check Points

    Lecture 64 Rendezvous Point

    Section 9: C Functions

    Lecture 65 C Functions

    Lecture 66 C Functions: Datatypes

    Lecture 67 C Functions: Declaration of Variables

    Lecture 68 C Functions: Programming

    Lecture 69 C Functions: Script Storage

    Lecture 70 C Functions: Declaration of Strings

    Lecture 71 C Functions: Comparison of Two Strings

    Lecture 72 C Functions: Strcmp Function

    Lecture 73 C Functions: Conversions - Part1

    Lecture 74 C Functions: Conversions - Part2

    Lecture 75 C Functions: Conversions Part3

    Lecture 76 C Functions: Conversions Part4

    Lecture 77 Where do we use conversions - Part 1

    Lecture 78 Where do we use conversions - Part2

    Lecture 79 Where do we use conversions - Part3

    Section 10: Parameterization

    Lecture 80 Purpose of Parameterization

    Lecture 81 How to do Parameterization - Part1

    Lecture 82 How to do Parameterization - Part2

    Lecture 83 How to do Parameterization - Part3

    Lecture 84 Parameterization - Part1

    Lecture 85 Parameterization - Part2

    Lecture 86 Parameterization - Part3

    Lecture 87 Parameterization - Part4

    Section 11: Correlation

    Lecture 88 Correlation

    Lecture 89 Why Correlation?

    Lecture 90 How to do correlation? Part 1

    Lecture 91 How to do correlation? Part 2

    Lecture 92 How to do correlation? Part 3

    Lecture 93 How to do correlation? Part 4

    Lecture 94 How to do correlation? Part 5

    Lecture 95 Correlation_ORD=ALL - Part1

    Lecture 96 Correlation_ORD=ALL - Part2

    Lecture 97 What if LB and RB spread across multiple lines?

    Lecture 98 Defining Rules for Correlation

    Lecture 99 Web_reg_save_Param() Function

    Lecture 100 Regular Expressions - Part1

    Lecture 101 Regular Expressions - Part2

    Lecture 102 Web_reg_save_param() with regular expression - Part 1

    Lecture 103 Web_reg_save_param() with regular expression - Part2

    Lecture 104 Web_reg_save_param() with regular expression - Part3

    Section 12: Types of Performance Testing

    Lecture 105 Types of Performance Testing

    Lecture 106 Load Test

    Lecture 107 Why Load Test?

    Lecture 108 Stress Test

    Lecture 109 Endurance Test

    Lecture 110 Scalability Test

    Lecture 111 Volume Test

    Section 13: Controller

    Lecture 112 Controller

    Lecture 113 Load Test Scenario

    Lecture 114 Adding Load Generators

    Lecture 115 Scenarios Creation

    Lecture 116 Different Types of Scenarios (Basic Schedule and By Scenario)

    Lecture 117 Different Types of Scenarios (Real World Schedule and Group)

    Lecture 118 Service Level Agreements

    Lecture 119 Scenario Run Time Settings - Part 1

    Lecture 120 Scenario Run Time Settings - Part2

    Lecture 121 Scenario Run Time Settings - Part3

    Lecture 122 Controller_Rendezvous Point

    Lecture 123 Monitoring servers through controller

    Lecture 124 Windows resources

    Lecture 125 Controller_Graphs

    Lecture 126 Different File Extensions

    Lecture 127 IP Spoofing

    Lecture 128 Post execution Activity: VUser log

    Section 14: Analyzer

    Lecture 129 Analysis Summary

    Lecture 130 Analysis: Transaction Summary Report

    Lecture 131 Analyzer: Graphs

    Lecture 132 Analyzer: Merging Graphs

    Lecture 133 Analyzer: Session Explorer - Part1

    Lecture 134 Analyzer: Session Explorer - Part2

    Lecture 135 Thread Vs Process

    Lecture 136 Benchmark Results Vs Baseline Results

    Lecture 137 Need For Profiling Tools

    Lecture 138 Analyzer Reports

    Section 15: Bonus Section- Miscellaneous Topics

    Lecture 139 Merging 2 Arrays - VuGen

    Lecture 140 How to convert test scenario from percentage mode to Vuser mode

    Lecture 141 Calling Functions from VuGen Script

    Lecture 142 Generate Random Strong in LoadRunner

    Lecture 143 Difference between Web submit form VS web submit data

    Lecture 144 Parameterization Difference between each occurrence and each iteration

    Lecture 145 Difference between Lr exit and Lr abort LR EXIT VS LR ABORT

    Lecture 146 How to execute different same scripts in different browsers in Loadrunner

    Lecture 147 Creating Functions in VuGen

    Lecture 148 Create LoadRunner script from HAR file of Developer tools or Http Watch or fiddl

    Lecture 149 what is your approach if the controller got crashed before collating the results

    Lecture 150 Why Response times captured in dynatrace and loadrunner are different Same tes

    Lecture 151 Does Transaction response times include failed transactions

    Lecture 152 How to modify a request in Fiddler

    Section 16: Real Time Project

    Lecture 153 Real Time Project

    Perfect for beginners to experienced level professionals who want to make career in performance testing,Performance Testers, Software Testers, QAs, Developers, BAs, Leads, and Managers,Entry level candidates who wants to learn Performance testing using LoadRunner,You can start this course with basic Manual Testing skills,Best QA testing career option for those who want to be in automation testing with basic programming skills

    Code:
    https://anonymz.com/?https://www.udemy.com/course/performance-testing-using-microfocus-loadrunner-basics-advanced/


    Code:
    https://rapidgator.net/file/c07a2b413573d20b0e04ef07ffeabab8/Performance_Testing_using_LoadRunner_1250.part1.rar
    https://rapidgator.net/file/d6f6aa8f1a9f59c3bf2dcc71e1e6556f/Performance_Testing_using_LoadRunner_1250.part2.rar
    https://rapidgator.net/file/9c6e7c17446fa78fe4b416b0557879e3/Performance_Testing_using_LoadRunner_1250.part3.rar
    https://rapidgator.net/file/6d2c37013d70bca8049031a8aeb9f4e8/Performance_Testing_using_LoadRunner_1250.part4.rar
    Code:
    https://nitroflare.com/view/880131ABF7DE1FC/Performance_Testing_using_LoadRunner_1250.part1.rar
    https://nitroflare.com/view/BB1CFA031DE7464/Performance_Testing_using_LoadRunner_1250.part2.rar
    https://nitroflare.com/view/2526067567267DC/Performance_Testing_using_LoadRunner_1250.part3.rar
    https://nitroflare.com/view/BE485C8DB0024A9/Performance_Testing_using_LoadRunner_1250.part4.rar

  2. #7652
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    MERN STACK 2022 React E-Commerce Node API with 116 How-To's



    MERN STACK 2022 React E-Commerce Node API with 116 How-To's
    Published 10/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
    Genre: eLearning | Language: English | Duration: 155 lectures (22h 31m) | Size: 10.3 GB



    Build React E-commerce with NodeJs and MongoDB API with Payment Integration and 100 how-to solutions along the way



    What you'll learn
    React Web App Development
    NodeJs API Development
    Understand E-commerce Fundamentals
    Implement User Cart on Your Own
    Write Functional React Components
    Payment Integration (Credit Card, PayPal) using Braintree - A PayPal Company
    Authentication, Authorization and Protecting Routes (Back to Front)
    Dedicated Shop Page for Advance Search based on Category and Price Range
    Products and Category CRUD (Create, Read, Update, Delete)
    Image Preview and Upload
    Products Search Feature in Navigation Menu
    Using React Context as Global State
    Using Local Storage to Persist Data
    Admin and User Dashboard
    Load More Pagination Feature
    Products Quantity and Sold Quantity Update on Each Sale
    Order Management by Admin
    Email Notification to Users

    Requirements
    Basic Understanding of JavaScript
    Basic Understanding of React
    Basic Understanding of NodeJs

    Description
    A FullStack E-commerce App is one of the most popular project for most developers. Everything you learn building an E-commerce project will help you build many other full stack projects because they all share the same concept. Plus, you learn to implement Payment System which is vital to E-commerce apps any many other apps that has some type of monetization system in place. This is one of the main reason why E-commerce based courses are some of the most popular courses here on Udemy.

    Why would you want to enroll into this course?

    In this course, I have proved that E-commerce apps do not have to be overly complicated. You will be surprised how easy it is to build such rich app. With just the basic knowledge of React and Node, you will be able to build incredible apps of any kind. What you need is an effective way of learning complex topics in easy, practical way which I have provided in this course.

    Why yet another E-commerce course?

    I already have two E-commerce courses here on Udemy. So why create another one? First of all those existing E-commerce apps are very different in terms of functionalities and extra features. Another reason is the timing. The technology changes at rapid speed. The packages uses last year to create apps are no longer the same this year. That makes it very hard for new students to follow along. Besides E-commerce is one of the most popular project based course here in Udemy. So I had to make another one to make it easier for new developers. There is a lot of improvements in this course, the steps are much easier and straight forward. The code is cleaner and easier to understand.

    Is this course suitable for you?

    Yes, If you already know the basics of JavaScript, React and NodeJs. If not, then do not worry. Checkout the first few videos of this course for detailed instructions on how to make yourself ready to take on this project. Once you know the basics, you need more and more practice and I can not think of any other project than building E-commerce app from absolute scratch. The amount of knowledge you will gain in this course will be amazing. You will be able to start and successfully build any type of full stack app on your own after completing this course.

    What will you learn in this course?

    There is so much to learn. In short, you will learn to build React Web App that interacts with NodeJs API. Your app will be fully protected with the Authentication, Authorization and Protected Routes. With hundreds of how-to solutions, you will be amazed at how much you learn in one single course. Each line of code is explained and the clarity of code makes it an absolute joy to build this project.

    What makes this course special?

    This is the only course where you will learn well over hundreds of how-to solutions. All that in one single course, in one single project. With the beautiful workflow of building an entire E-commerce app from absolute scratch, adding features one after another, the understanding will flow into your brain in a natural way. With hundreds of how-to concepts covered throughout the building process, you will naturally get better at each exercise and implementation makes a lot of sense without any confusion.

    What are some of the course highlights?

    There are so many exciting features covered in this one course, you will be blown away by excitement and joy. Here are some of the exciting features you will learn to add to your web development skill set

    Creating, reading, updating and deleting products and categories

    Uploading images

    Using custom product card components to display products

    Advance searching and filtering of products

    Products based on categories

    Sorting products by created date and sold quantity

    Product in-stock/out-of-stock, sold quantity update etc

    View product with relative products (suggestive selling)

    User cart and orders history

    Admin and user dashboards

    Order management by admin

    Email notification to users on order status change

    Protected routes for logged-in and admin users

    Braintree Payment System (Credit Card and PayPal)

    Role based access

    and lots more...

    Join this incredible full stack course that guides you on how to build a real E-commerce app from absolute scratch with each line of code explained for you.

    Experience the best learning experience with me Ryan while we build this beautiful project from the very beginning.

    Who this course is for
    JavaScript Developers learning to Build Real Apps with React
    JavaScript Developers learning to Build NodeJs API
    JavaScript Developers learning to Build E-commerce App with Advance CRUD, Authentication, Authorization, Searching and Filtering

    Code:
    https://anonymz.com/?https://www.udemy.com/course/react-ecommerce


    Code:
    https://rapidgator.net/file/283d14487cb75dd09875380643526cc5/MERN_STACK_2022_React_E-Commerce_Node_API_with_116_How-Tos.part1.rar
    https://rapidgator.net/file/bb9da10a4ab992c122001e880e8f2e80/MERN_STACK_2022_React_E-Commerce_Node_API_with_116_How-Tos.part2.rar
    https://rapidgator.net/file/f6a28b3a61c4167c6621f9404836f15b/MERN_STACK_2022_React_E-Commerce_Node_API_with_116_How-Tos.part3.rar
    Code:
    https://nitroflare.com/view/5CBBE2C9F50ACD4/MERN_STACK_2022_React_E-Commerce_Node_API_with_116_How-Tos.part1.rar
    https://nitroflare.com/view/5FB0405F8CDDF1D/MERN_STACK_2022_React_E-Commerce_Node_API_with_116_How-Tos.part2.rar
    https://nitroflare.com/view/8F2E19B5A262584/MERN_STACK_2022_React_E-Commerce_Node_API_with_116_How-Tos.part3.rar

  3. #7653
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    Qt 5 C++ Gui Development - Intermediate



    Qt 5 C++ Gui Development - Intermediate
    Last updated 9/2019
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 43.53 GB | Duration: 39h 50m

    Learn Intermediate Qt C++ GUI : Events, Painting, Model View Architecture, Graphics View Framework, Deployment and more.



    What you'll learn
    Event Programming
    Custom Widgets
    Painting and Drawing
    Drag and Drop
    Copying data through the clipboard
    Model View Architecture
    Graphics View Framework
    Implementing Copy, Cut and Paste Features in Qt Apps
    Saving and Loading Documents
    Undo Redo in Qt Apps
    Building Resizable Items in Graphics View
    Multi Language Support in Qt Apps
    Deploying Qt applications on Windows and Linux and Mac
    Building Games and Painting Applications with Qt

    Requirements
    Basic Knowledge of Qt C++ GUI Development

    Description
    Special note : This course is based on Qt 5. Qt 6, released in December 2020 is the latest version. We are working on updates to take Qt 6 into account that will be completed over the next couple of months. In the mean time, we recommend using Qt 5 for the best experience with the course.Qt is a mature cross platform application development framework you can use to develop for Windows, Mac ,Linux, Mobile and Embedded Devices.This course will teach you some of the advanced features of the Qt framework. This is not a beginners course. It is a follow up course on our Qt 5 C++ GUI Development for Beginners course, so you should have completed that course or have similar experience from elsewhere. The course is packed with lots of tips and tricks, to help you master what it takes to build professional GUI applications using C++ and Qt. The lectures are carefully designed and revolving around demos that are to the point and easy to understand. Cutting down the fat and helping you understand a given topic at hand.This course is is not just about theory and simple demos. No !We will do theory and simple demos because you need that to understand the basics. But we will go even further and not build full fledged practical projects for you to put together and practice all the knowledge in the course. You will build a clone of the Flappy Bird game and a full fledged painting application that supports tons of cool features like drawing with the pen, erasing , re-sizable shapes, copy, cut and paste, drag and drop , undo redo , saving and loading documents and many more features.Here are some of things you'll get to master in the course : Event Programming in QtBuilding Custom WidgetsPainting and Drawing with QtDrag and Drop in Qt WidgetsAdvanced Features in Qt Model View ProgrammingGraphics View FrameworkCopy, Cut and Paste Features in GUI applicationsBuilding Resizable Graphics Items Saving and Loading Documents in your Qt applicationsUndo RedoBuilding read only and editable tree models from scratch Supporting multiple languages in your Qt C++ GUI applicationsDeploying your Qt applications on Windows, Mac and Linux and way way more...Towards the end we will build a complete Graphics View based Painting application and a clone of the popular Flappy Bird game for you to put together and use all the knowledge in the course on real projects.The course was carefully designed to get you to build projects step by step, making even complex concepts easy to understand. If you're looking to build professional grade Qt C++ GUI applications, then this course will help you get there in the shortest amount of time possible.Qt is the platform of choice for thousands of software projects, both open source and commercial, including the one we to record our videos. If you want to use C++ to build professional grade GUI applications, that can run virtually on any platform out there, Qt is second to none in that regard. Please check out some of the preview videos and let's get you started building professional C++ GUI applications using Qt.

    Overview

    Section 1: Introduction

    Lecture 1 Welcome

    Lecture 2 Teaser

    Section 2: Event Handling

    Lecture 3 Overview of Events in Qt

    Lecture 4 Events Demo : Playing with Events

    Lecture 5 Event Loop, Propagation, and Methods To Handle Events : Theory

    Lecture 6 Event Propagation

    Lecture 7 Handle Events : Override QApplication::notify

    Lecture 8 Handle Events : Override QObject::event

    Lecture 9 Handle Events : Event Filter On QApplication

    Lecture 10 Handle Events : Event Filter On QObject

    Lecture 11 Event Sources : Posting and Sending Events - Theory

    Lecture 12 Posting and Sending your own Events : A Demo

    Lecture 13 Event Handling : Section Overview

    Section 3: Custom Widgets

    Lecture 14 Custom Widgets Overview

    Lecture 15 Composing Widgets

    Lecture 16 Modifying Existing Widgets

    Lecture 17 Modifying Existing Widgets : Double Clickable Button

    Lecture 18 Custom Widgets From Scratch

    Lecture 19 Promoting Widgets

    Lecture 20 Making Your Custom Widgets Available in Qt Creator(Designer)

    Lecture 21 Section Overview

    Section 4: Painting and Drawing

    Lecture 22 Drawing Overview

    Lecture 23 Coordinate Systems

    Lecture 24 Drawing on Pixmaps

    Lecture 25 Drawing Shapes

    Lecture 26 QPen

    Lecture 27 QBrush

    Lecture 28 Brush Gradients

    Lecture 29 PainterPath

    Lecture 30 Painter Transforms

    Lecture 31 Draw Car Demo

    Lecture 32 Shape Maker Demo Part 1/2

    Lecture 33 Shape Maker Demo Part 2/2

    Lecture 34 PainterApp v1 : Concepts

    Lecture 35 PainterApp v1 : Setting Up User Interface

    Lecture 36 PainterApp v1 : Setting Up Drawing Canvas

    Lecture 37 PainterApp v1 : Drawing Shapes

    Lecture 38 Section Review

    Section 5: Drag and Drop / Clipboard

    Lecture 39 Drag and Drop in Widgets : Chapter Overview

    Lecture 40 Drag and Drop Overview

    Lecture 41 Drag and Drop : A Demo

    Lecture 42 Dragging an Image : A Demo

    Lecture 43 Dragging and Dropping Between Widgets : Concepts

    Lecture 44 Dragging and Dropping Between Widgets : Project Setup

    Lecture 45 Dragging and Dropping Between Widgets : Initiating Drag Events

    Lecture 46 Dragging and Dropping Between Widgets : Handling Drop Events

    Lecture 47 Subclassing MimeData : A Demo

    Lecture 48 Working with the Clipboard : A Demo

    Lecture 49 Clipboard Demo2 : Painter App with Clipboard

    Lecture 50 Drag and Drop in Widgets : Chapter Review

    Section 6: Model View Architecture Advanced

    Lecture 51 Model View Architecture : Chapter Overview

    Lecture 52 Predefined Widgets : QListWidget

    Lecture 53 Predefined View Widgets : TableWidget

    Lecture 54 Predefined View Widgets :TreeWidget

    Lecture 55 Predefined Models : QFileSystemModel

    Lecture 56 Predefined Models : StringListModel

    Lecture 57 Predefined Models : SortFilterProxyModel

    Lecture 58 Custom Models : Read Only Model

    Lecture 59 Custom Models : Editable Model With Header Data

    Lecture 60 Custom Models : Adding and Removing Rows from Editable Model

    Lecture 61 Custom Models : Custom Roles

    Lecture 62 Custom Models : Table Model

    Lecture 63 Custom Models : Delegates

    Lecture 64 Custom Models : Delegate Custom Painting

    Lecture 65 Custom Models : Custom Star Delegate

    Lecture 66 Challenge : Delegates

    Lecture 67 Drag and Drop In Custom Models : Theory

    Lecture 68 Drag and Drop in Convenience Widgets

    Lecture 69 Drag and Drop at Item Level

    Lecture 70 Drag and Drop in Custom Models

    Lecture 71 Custom Full Read Only Tree Model - Overview

    Lecture 72 Custom Full Read Only Tree Model - Reading Data From File

    Lecture 73 Custom Full Read Only Tree Model - Person Model, Wrapping Data

    Lecture 74 Custom Full Editable Tree Model : Overview

    Lecture 75 Custom Full Editable Tree Model : Person

    Lecture 76 Custom Full Editable Tree Model : PersonModel

    Lecture 77 Custom Full Editable Tree Model : User Interface

    Lecture 78 Model View Architecture : Chapter Overview

    Section 7: Graphics View Framework

    Lecture 79 Graphics View Framework : Chapter Overview

    Lecture 80 Getting Started : Adding Items

    Lecture 81 Getting Started : Key Events and Scene Size

    Lecture 82 Getting Started : Coordinate Systems

    Lecture 83 Event Propagation

    Lecture 84 Parent Child Relationship

    Lecture 85 Drawing Items

    Lecture 86 Working with Selections

    Lecture 87 Working with Transforms

    Lecture 88 Working with Selection Areas : Set Up

    Lecture 89 Working with Selection Areas : Draw Foreground , Draw Background

    Lecture 90 Working with Selection Areas : Zooming, Reset and Fit in View

    Lecture 91 Building Resizable Items : Theory

    Lecture 92 Resizable Items : Raw Resizable Rectangle Item

    Lecture 93 Resizable Items : Raw Resizable Pixmap and Star Item

    Lecture 94 Resizable Items : Formal Interface

    Lecture 95 GraphicsScene : Render Scene To Image

    Lecture 96 Housing WIdgets in Graphics Scene

    Lecture 97 Drag And Drop : ShapeListWidget

    Lecture 98 Drag and Drop : ColorListWidget

    Lecture 99 Drag and Drop : Drop in Scene

    Lecture 100 Drag and Drop : Drop on GraphicsItem

    Lecture 101 Practice Project : Flappy Bird Game , Project Setup

    Lecture 102 Flappy Bird Game : PillarItem

    Lecture 103 Flappy Bird Game : BirdItem

    Lecture 104 Flappy Bird Game :Make Bird Fly Up

    Lecture 105 Flappy Bird Game :Collision Detection

    Lecture 106 Practice Project : PainterApp , Project Setup

    Lecture 107 PainterApp : Pen Strokes

    Lecture 108 PainterApp : Eraser

    Lecture 109 PainterApp : Geometric Shapes

    Lecture 110 PainterApp : Delete Key and Load Image

    Lecture 111 PainterApp : Rubber Band Selection

    Lecture 112 GraphicsView Framework : Chapter Review

    Section 8: Miscellaneous : Tuning Painter App Features like a real App

    Lecture 113 Chapter Overview

    Lecture 114 User Interface Clean Up : Project setup

    Lecture 115 Pen Properties : Pen Color

    Lecture 116 Pen Properties : Pen Style and Width

    Lecture 117 Pen Properties : Color Picker

    Lecture 118 User Interface Clean Up : Brush Properties

    Lecture 119 User Interface Clean Up : Canvas Properties

    Lecture 120 Tool Cursors

    Lecture 121 Copy , Cut Paste : Overview

    Lecture 122 Copy , Cut Paste : Overriding Read(>>) and Write(<<) Operator Methods for Items

    Lecture 123 Copy , Cut Paste : Building the StrokeItem class

    Lecture 124 Copy , Cut Paste : Datastream Read and Write Methods

    Lecture 125 Copy , Cut Paste : Finalizing the Feature

    Lecture 126 Copy , Cut Paste : Fix StrokeItem position

    Lecture 127 Saving and Loading Documents

    Lecture 128 Undo Redo : Overview

    Lecture 129 Undo Redo :AddCommand

    Lecture 130 Undo Redo : RemoveCommand

    Lecture 131 Undo Redo : MoveCommand

    Lecture 132 Fix Smoothness

    Section 9: Internationalization

    Lecture 133 Internationalization Overview

    Lecture 134 Project Setup, Prepare Strings

    Lecture 135 Generating TS Files

    Lecture 136 Translating in Qt Languist

    Lecture 137 Creating QM Files

    Lecture 138 Using QTranslator

    Lecture 139 Loading official Qt Translations

    Lecture 140 Saving User Translation Choice

    Section 10: Application Icons

    Lecture 141 Application Icons

    Section 11: Deployment

    Lecture 142 Deployment Overview

    Lecture 143 Deployment on Windows : Manual Dependency Loading

    Lecture 144 Deployment on Windows : windeployqt

    Lecture 145 Deployment on Windows : Qt Installer Framework

    Lecture 146 Deployment on Linux : linuxdeployqt

    Lecture 147 Deployment on Linux : Qt Installer Framework

    Lecture 148 Deployment on Mac OS

    Section 12: Next Steps

    Lecture 149 Next Steps

    Developers , Researchers and Students willing to build professional grade Qt C++ GUI applications

    Code:
    https://anonymz.com/?https://www.udemy.com/course/qt-c-gui-development-intermediate/


    Code:
    https://rapidgator.net/file/3bc724a71a794fa310caabbb02aee62d/Qt_5_C_GUI_Development_Intermediate.part01.rar
    https://rapidgator.net/file/e6d6f142df7e377cc15bd7fbe7684289/Qt_5_C_GUI_Development_Intermediate.part02.rar
    https://rapidgator.net/file/bb459db2288e3582ffd618bcb150cf49/Qt_5_C_GUI_Development_Intermediate.part03.rar
    https://rapidgator.net/file/07804b65c0ead49b224ac3aab8e0152c/Qt_5_C_GUI_Development_Intermediate.part04.rar
    https://rapidgator.net/file/df43dd961d614b88daf27ab37f025a38/Qt_5_C_GUI_Development_Intermediate.part05.rar
    https://rapidgator.net/file/bf00036f3905246f3460521d3c2b7887/Qt_5_C_GUI_Development_Intermediate.part06.rar
    https://rapidgator.net/file/d88554d0ae82eb7fd7a94a34ba977257/Qt_5_C_GUI_Development_Intermediate.part07.rar
    https://rapidgator.net/file/8b24bd993347fdbaedb04e184a64377f/Qt_5_C_GUI_Development_Intermediate.part08.rar
    https://rapidgator.net/file/06a53e0b800263c02af9c49f7e908fe4/Qt_5_C_GUI_Development_Intermediate.part09.rar
    Code:
    https://nitroflare.com/view/4A04F1344CE93DF/Qt_5_C_GUI_Development_Intermediate.part01.rar
    https://nitroflare.com/view/359443C626B0509/Qt_5_C_GUI_Development_Intermediate.part02.rar
    https://nitroflare.com/view/BF2C8D4DF34B951/Qt_5_C_GUI_Development_Intermediate.part03.rar
    https://nitroflare.com/view/1ED5777EACFFBED/Qt_5_C_GUI_Development_Intermediate.part04.rar
    https://nitroflare.com/view/06B2BD797784316/Qt_5_C_GUI_Development_Intermediate.part05.rar
    https://nitroflare.com/view/FEBA4629509C1B7/Qt_5_C_GUI_Development_Intermediate.part06.rar
    https://nitroflare.com/view/62E64133996A6F0/Qt_5_C_GUI_Development_Intermediate.part07.rar
    https://nitroflare.com/view/63FEE9BF14C0732/Qt_5_C_GUI_Development_Intermediate.part08.rar
    https://nitroflare.com/view/AACB3197F6AB4E3/Qt_5_C_GUI_Development_Intermediate.part09.rar

  4. #7654
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    Qt Quick And Qml For Beginners (Qt 5): The Fundamentals



    Qt Quick And Qml For Beginners (Qt 5): The Fundamentals
    Last updated 9/2021
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 11.13 GB | Duration: 14h 36m

    Build Cross Platform Fluid And Dynamic UIs. Run Them on Windows, Mac, Linux, Android,iOS and Embedded.



    What you'll learn
    The basics of working with the QML language
    Working with Qt Quick basic elements and building your own in QML
    Signals and slots in QML
    Working with input elements
    Working with Javascript in QML
    Positioning elements in QML
    Running your QML Apps on Android
    Qt Quick Controls 2 framework
    Working with Dialogs in QML
    Models,Views and Delegates
    Transforms,Transitions and Animations
    Networking : Fetching HTTP Data and JSON(REST) APIs
    Settings and Local Storage

    Requirements
    Open mind and strong willingness to learn
    A basic understanding of Javascript will be useful but not required
    An eye for design

    Description
    Special note : This course is based on Qt 5. Qt 6, released in December 2020 is the latest version. We are working on updates to take Qt 6 into account that will be completed over the next couple of months. In the mean time, we recommend using Qt 5 for the best experience with the course.Qt Quick (QML) is the latest and greatest technology from the Qt Framework, to build slick looking , fluid, dynamic and cross platform User Interfaces that can run mobile devices(Android,IoS, touch devices (embedded) and any major desktop platform out there(Linux,Windows,Mac). Qt Quick can be used to build stand-alone applications, but it can also be interfaced and/or extended with a C++ back end.The main aim of this course is to help you succeed in becoming a Qt Quick/QML GUI Designer and do so in the most effective amount of time possible. The course is packed with lots of straight to the point, easy to understand demos, that are carefully designed to help you master a given Qt Quick UI development topic at hand.The target student is anyone willing to add Qt Quick/QML UI design to their stack of skills. While Qt Quick is built on top of Qt and C++, no knowledge of Qt or C++ is required. The course will equally be useful to both designers willing to jump into Qt Quick and existing C++ developers willing to level up their skills in fluid UI design.We start by getting your development environment set up and get you to run your first Qt Quick application. We then jump into topics likeDissecting the QML Syntax , where we explore subjects like the QML syntax, Basic Types of QML, Properties and Handlers,Property Binding and the Qt Quick Global Object;Qt Quick Basic Elements, and look at elements like Rectangle,Text, Image and Item;Signals and Slots;Working with Javascript, where we explore the javascript environment available to you in QML, where and how to type your Javascript code in QML files, functions and scope and importing external Javascript files;User Input Elements : TextInput, TextEdit, MouseArea and drag and drop, Keys Attached Properties, KeyNavigation and FocusScopeQt Quick Positioning and explore subjects like Anchors, Positioners, Layouts and FlowQt Quick on Mobile Devices : we take you on a detailed journey on how to run your Qt Quick Apps on Android and guide you on how you would do the same on IoS.Qt Quick Controls where we explore a host of Ui Components available and ready to be consumed by your awesome apps ; Dialogs : ColorDialog, FileDialog,FontDialog, MessageDialog and Custom DialogsModel , View and Delegate where we explore the pieces of the puzzle needed to take advantage of the Model View Delegate Architeture in Qt QuickTransitions, Transforms and Animations : Oooh Animations! This is the most fun and captivating subject for me in Qt Quick. We take you on a tour of how you animate your Qt Quick Components and bring your designs to life using tricks like states and transitions.Network : We show you how to download HTTP data using XmlHttpRequest and how to consume REST APIs in your Qt Quick apps using the same Javascript ObjectStorage : We first use the Settings component from the Qt.labs module to save and load your applications settings and do the same thing using the LocalStorage module that is backed by an embedded SQLite database.Qt is the platform of choice for thousands of software projects and some of the most successful companies on the planet. Learning Qt Quick will certainly level up your abilities in taking advantage of this rich and awesome framework. Please check out some of the preview videos and lets get you STARTED building slick and fluid User Interfaces with Qt Quick.

    Overview

    Section 1: Introduction

    Lecture 1 Welcome

    Lecture 2 Install Qt & Tools on Windows

    Lecture 3 Installing Qt & Tools on Linux

    Lecture 4 Running your QML Applications

    Lecture 5 Join the Official Support Channels

    Lecture 6 About Qt Technologies

    Section 2: Dissecting the QML Syntax

    Lecture 7 QML Syntax : An Overview

    Lecture 8 Basic Types of the QML Language-Part1

    Lecture 9 Basic Types of the QML Language-Part2

    Lecture 10 Property Binding in QML

    Lecture 11 The QtQuick Global Object

    Lecture 12 Properties and Handlers

    Section 3: Qt Quick Basic Elements

    Lecture 13 A tour of Qt Quick basic Elements Part 1 : Item, Rectangle and Text

    Lecture 14 A tour of Qt Quick basic Elements Part 2 : Image

    Lecture 15 Building your own custom elements

    Section 4: Signals and Slots

    Lecture 16 Signals and Slots Explained

    Lecture 17 Signals and Slots Demo1

    Lecture 18 Signals and Slosts Demo2 ( Have two external components communicate)

    Section 5: User Input Elements

    Lecture 19 User Input Elements Overview

    Lecture 20 TextInput Element

    Lecture 21 TextEdit Element

    Lecture 22 MouseArea , Drag and Drop

    Lecture 23 Keys Attached Properties

    Lecture 24 Key Navigation

    Lecture 25 Focus Scope

    Section 6: Working with Javascript

    Lecture 26 How Javacript fits into QML

    Lecture 27 Javascript Used in QML Code

    Lecture 28 Functions and Scope

    Lecture 29 Direct Import of External JS Files

    Lecture 30 Indirect Import of External JS Files

    Section 7: Qt Quick Positioning

    Lecture 31 Qt Quick Positioning Offerings(Intro)

    Lecture 32 Anchors Part1

    Lecture 33 Anchors Part2

    Lecture 34 Positioners

    Lecture 35 Layouts

    Lecture 36 Flow

    Section 8: Qt and Qt Quick on Mobile Devices

    Lecture 37 Qt on Multiple Platforms

    Lecture 38 Android Environment Setup

    Lecture 39 Running your Qt Quick App on Android

    Lecture 40 Qt on IOS

    Section 9: Qt Quick Controls

    Lecture 41 Qt Quick Controls Introduction

    Lecture 42 Button Control

    Lecture 43 Button Control (Mobile) : Yet another Qt on Android Demo

    Lecture 44 Busy Indicator Control

    Lecture 45 CheckBox Control

    Lecture 46 ComboBox Control

    Lecture 47 Delay Button

    Lecture 48 Dial Control

    Lecture 49 Frame

    Lecture 50 GroupBox, RadioButton and CheckBox

    Lecture 51 SwipeView and PageIndicator

    Lecture 52 ProgressBar

    Lecture 53 RangeSlider

    Lecture 54 Flickable and ScrollBar

    Lecture 55 Slider

    Lecture 56 Switch

    Lecture 57 Page, SwipeView and TabBar

    Lecture 58 Background Property of the TextArea Control

    Lecture 59 TextArea

    Lecture 60 TextField and Label

    Lecture 61 SplitView Control

    Lecture 62 Drawer Control

    Lecture 63 SpinBox Control

    Lecture 64 Application Window and Menus (Desktop)

    Section 10: Dialogs

    Lecture 65 Introduction to Dialogs in Qt Quick

    Lecture 66 ColorDialog

    Lecture 67 FileDialog

    Lecture 68 FontDialog

    Lecture 69 MessageDialog

    Lecture 70 CustomDialogs

    Lecture 71 Qt5.12 Note : Dialog Component Binding Loop Warning

    Section 11: Models Views and Delegates

    Lecture 72 Introduction to Model View Architecture

    Lecture 73 ListView and ListModel

    Lecture 74 Using a Direct(Inline) Models and Delegates

    Lecture 75 Decorations : Headers, Footers and Highlights

    Lecture 76 Decorations : Sections

    Lecture 77 Repeaters

    Lecture 78 Modifying your Models Dynamically

    Lecture 79 GridView

    Lecture 80 XMLListModel

    Section 12: Transforms, Transitions and Animations

    Lecture 81 Introduction to Transforms, Transitions and Animations

    Lecture 82 Working with Transforms

    Lecture 83 Working with Animations

    Lecture 84 Standalone Animations

    Lecture 85 Easings Explained

    Lecture 86 Grouped Animations

    Lecture 87 Demo : Animated Ball Bounce

    Lecture 88 States and Transitions

    Lecture 89 States with Gradients

    Section 13: Networking

    Lecture 90 Intro to Networking in QML

    Lecture 91 Downloading Http Data

    Lecture 92 Consuming REST APIs in Qt Quick App

    Section 14: Storage

    Lecture 93 Qt Quick Storage Offerings

    Lecture 94 Settings

    Lecture 95 Custom Settings

    Lecture 96 SQLite

    Section 15: Best Practices + BONUS

    Lecture 97 Best Practices,Next Steps + Bonus

    Designers willing to jump into Qt Quick Prototyping and UI Design,Existing Qt C++ Programmers willing to add Qt Quick to their Arsenal,Anyone willing to build Fluid and Dynamic User Interfaces capable of running on desktop, mobile and embedded devices

    Code:
    https://anonymz.com/?https://www.udemy.com/course/qt_quick_qml_tutorial_for_beginners/


    Code:
    https://rapidgator.net/file/eaa88973f5e91819cd056bfd885ef9e5/Qt_Quick_and_QML_For_Beginners_Qt_5_The_Fundamentals.part1.rar
    https://rapidgator.net/file/3f01184f317a741f4ae352343e48eb5e/Qt_Quick_and_QML_For_Beginners_Qt_5_The_Fundamentals.part2.rar
    https://rapidgator.net/file/7d8f59b987f3b7ee65356cc162b619ce/Qt_Quick_and_QML_For_Beginners_Qt_5_The_Fundamentals.part3.rar
    Code:
    https://nitroflare.com/view/8AE2E5D0BA945A4/Qt_Quick_and_QML_For_Beginners_Qt_5_The_Fundamentals.part1.rar
    https://nitroflare.com/view/E78FE7930F65401/Qt_Quick_and_QML_For_Beginners_Qt_5_The_Fundamentals.part2.rar
    https://nitroflare.com/view/87C87600A2F8B8D/Qt_Quick_and_QML_For_Beginners_Qt_5_The_Fundamentals.part3.rar

  5. #7655
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    The Complete Data Visualization Toolkit Bundle



    The Complete Data Visualization Toolkit Bundle
    Published 10/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
    Genre: eLearning | Language: English | Duration: 185 lectures (29h 37m) | Size: 12.3 GB



    Get started with Tableau Desktop, Alteryx, Qlik Sense, and Python Pandas in this ultimate six-course bundle!



    What you'll learn
    The Tableau interface and its major functions
    Which data structures are suitable for Tableau
    Connect and manage data sources in Tableau
    Create a dashboard in Tableau and animate your visualizations
    Use calculated fields and spatial functions in Tableau
    Level of Detail (LOD) expressions
    Advanced filters and table calculations in Tableau
    Advanced Tableau charts circular, sunburst, bump, funnel, candlestick, and Sankey charts
    Using Alteryx workflows to cut out repetitive tasks
    Creating reports in Alteryx that run on demand
    Building visual workflows in Alteryx
    Building a k-centroid clustering model using Alteryx
    Using multiple files and Calgary in Alteryx
    All about Machine Learning and the Alteryx Intelligence Suite
    Take your apps and macros to the next level in Alteryx
    Data cleansing, manipulation, binning, and grouping in Alteryx
    How to become a Qlik Sense designer
    All about the different charts and graphs available in Qlik Sense
    How to create your analysis in the Story Telling tab
    How to use the Qlik Sense Geo Analytics tools (maps)
    An overview of Pandas and installing Pandas on your computer
    Using the two primary Pandas data structures, Series and DataFrame
    Viewing data imported from an external source and using Pandas for data preprocessing
    Organizing input data using indexing and filtering and formatting your data most efficiently
    Processing different data types and data manipulation using string functions

    Requirements
    Access to the relevant software/application is beneficial (Tableau Desktop, Alteryx, Qlik Sense, Python and Pandas)
    An understanding of data analytics is helpful
    A fundamental understanding of basic Python syntax to take the Pandas course is needed

    Description
    ** This course bundle includes practice exercises and downloadable data files to work and follow along with, plus LIFETIME access!

    In this incredible-value, six-course bundle, learn and master the essential tools that can help turn your large complex data into meaningful visualizations that are easier to understand.

    If you want to get started with data analytics and visualization software, then this Data Visualization Toolkit is a good place to begin. This bundle includes six full beginner and advanced courses in Tableau Desktop, Alteryx, Qlik Sense, and Python Pandas.

    What's included?

    Tableau for Beginners

    What Tableau is and the product suite

    What business intelligence is

    The Tableau interface and its major functions

    Which data structures are suitable for Tableau

    How Tableau reads and categorizes data

    Different data concepts and theory

    How to connect and manage data sources in Tableau

    How to navigate the Tableau workspace

    How to build a view and different chart types in Tableau

    How to create a dashboard in Tableau

    How to publish and share a workbook

    How to use calculated fields in Tableau

    How to use numeric, string, conditional, and analytical expressions/functions in Tableau

    Introduction to Alteryx

    Using Alteryx workflows to cut out repetitive tasks

    Building visual workflows in Alteryx

    How to make the most of 'Favorite Tools' as core Alteryx building blocks

    Filtering data in Alteryx

    Using the basic functions in Alteryx to match data

    How to dynamically rename datasets

    How to parse data in Alteryx

    Creating reports in Alteryx that run on demand

    Using the predictive tools in Alteryx to perform data analysis

    Building a k-centroid clustering model using Alteryx

    Creating a logistic regression in Alteryx

    Making a decision tree-based regression in Alteryx

    Constructing a random forest-based model

    Getting Started in Qlik Sense

    The difference between Qlik Sense and Qlik View

    How to load data in Qlik Sense

    How to create and upload apps in Qlik Sense

    All about the different charts and graphs available in Qlik Sense

    All about Tables and Pivot Tables in Qlik Sense

    How to create your analysis in the Story Telling tab

    About numeric and string functions in Qlik Sense

    How to use the date and time formatting functions

    How to use Conditional Functions

    How to combine tables using JOIN, KEEP and CONCATENATE

    How to use different charts and tables

    How to use the Qlik Sense Geo Analytics tools (maps)

    Tableau Advanced

    Parameters and sample use cases

    Level of Detail (LOD) expressions

    Working with groups and sets

    Use of spatial functions

    Advanced filters

    Table calculations

    How to add interactivity using actions

    Animating your visualizations

    Advanced Tableau charts circular, sunburst, bump, funnel, candlestick, and Sankey charts

    Building geospatial dashboards and sales dashboards

    Creating dashboards that utilize radial charts

    Alteryx Advanced

    Using multiple files and Calgary

    Sampling data and using wild matches

    Data cleansing, manipulation, binning, and grouping

    Using RegEx (regular expressions) and parsing XML

    Working with In-Database

    Blending, selecting, and summarizing data

    Take your apps and macros to the next level

    Using iterative and batch macros

    Understanding app errors and conditions

    Customizing apps and macros

    All about Machine Learning and the Alteryx Intelligence Suite

    Pandas for Beginners

    An overview of Pandas

    Installing Pandas on your computer

    Using the two primary Pandas data structures, Series and DataFrame

    Viewing data imported from an external source

    Organizing input data using indexing and filtering

    Using Pandas for data preprocessing

    Addressing missing values and duplicate rows

    Formatting your data most efficiently

    Processing different data types

    Data manipulation using string functions

    Date and time formatting

    This course includes

    29+ hours of video tutorials

    170+ individual video lectures

    Certificate of completion

    Course and Exercise files to help you follow along

    Did you know?

    Simon Sez IT teaches all sorts of software, including

    Microsoft Excel

    Microsoft PowerPoint

    Microsoft Word

    Microsoft Project

    Microsoft Outlook

    QuickBooks

    Photoshop Elements

    Web Development Languages

    And so much more!

    Who this course is for
    Data Analysts and Data Scientists
    Anyone looking to turn raw data into meaningful business visualizations
    Anyone interested in data visualization
    People who are brand-new to Tableau, Alteryx, Qlik Sense, and/or Pandas
    Users who have a foundation in Tableau, Alteryx, or Qlik Sense and are seeking to advance their skills
    Beginner Python developers and those who want to learn and use Pandas library

    Code:
    https://anonymz.com/?https://www.udemy.com/course/the-complete-data-visualization-toolkit-bundle/


    Code:
    https://rapidgator.net/file/94c444a89c12ff6ea17fc44ff74544eb/The_Complete_Data_Visualization_Toolkit_Bundle.part1.rar
    https://rapidgator.net/file/8e367331a9476ff4b22368d67e57c3e0/The_Complete_Data_Visualization_Toolkit_Bundle.part2.rar
    https://rapidgator.net/file/19e7584304a27750697a0958b2d0f96e/The_Complete_Data_Visualization_Toolkit_Bundle.part3.rar
    Code:
    https://nitroflare.com/view/08536876D3AB168/The_Complete_Data_Visualization_Toolkit_Bundle.part1.rar
    https://nitroflare.com/view/317B8B06AABCEC2/The_Complete_Data_Visualization_Toolkit_Bundle.part2.rar
    https://nitroflare.com/view/398ABC73F9C7968/The_Complete_Data_Visualization_Toolkit_Bundle.part3.rar

  6. #7656
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    Unity 2D With C# - Complete Game Development Course



    Unity 2D With C# - Complete Game Development Course
    Published 10/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
    Genre: eLearning | Language: English | Duration: 186 lectures (24h 17m) | Size: 11.1 GB



    Create the complete 2D survival game in Unity with C#. Learn game development patterns. Become an Indie developer.



    What you'll learn
    Get an understanding of game development in practical and fun way.
    Create a complete game that will shine in your portfolio.
    Use gained knowledge to start creating Indie games.
    Establish yourself in the field of the exciting game development.

    Requirements
    Base knowledge of C# and Unity - The course doesn't cover basics

    Description
    What is Unity?

    Unity is a cross-platform game engine. The Unity editor is supported on Windows, macOS, and the Linux platform. In contrast, the engine currently supports building games for over 25 platforms, including mobile, desktop, consoles, and virtual reality.

    What are we going to build?

    The course covers the development of one production-ready game. The type of game is 2D survival with a top-down view.

    Project - Undead Survival

    The main effort of this course is to show the viewer how to build a complete game from scratch. The game's goal is to survive as long as possible with infinite waves of enemies coming at the game protagonist.

    The most important parts of the course are

    Scriptable Objects

    Scriptable objects will be essential in creating the Statemachine, Ability system, and Action delegation. Scriptable objects make the project reusable and modular.

    State Machine

    Statemachine is the brain of the AI system. Every NPC can have different states (run, attack ...), while only one state can be active at a time. Every state can have multiple actions. Action is the behavior.

    For example, the Enemy has a "Patrol" state. A patrol state can have two actions. One action is to provide movement to the enemy. Another action is to change the animation of the enemy to the walk.

    The third component of the Statemachine is a condition. Condition is a boolean statement. When the statement or multiple statements are resolved as "true" the current state can be transited to the new one.

    For example, if an enemy is in the "patrol" state and the "spot player condition" is resolved as "true", then an enemy can go to the "attack" state.

    Enemies will have a straightforward state machine. More complex state machines will be applied to boss entities.

    Ability System

    A player and enemies can have different abilities. Each ability has stats, such as damage, cooldown, range, effect, and many others. Each ability is created as a scriptable object, which can be easily reused and changed to the required needs. There are two main types of abilities, passive and active ones. Passive ones are the abilities that are played automatically at a specific interval. Active ones need to be activated by some external input, such as a key-stroke of the player.

    Other Parts

    The course also covers other essential topics such as the spawning mechanism for the enemies, the UI system to display applied damage, game time, and other vital stats. There is also damage and health system. Next, the course covers the creation of the start/options menu with the options to navigate and choose different protagonists. The game is finished when the hero dies. When this happens, the score screen is displayed, and the game can be replayed infinitely.

    Many other smaller topics will be covered in the course.

    Main Goal

    The main goal of the course is to teach how to create reusable systems that can be used in different games. The course focuses on the reusability of each component.

    Who this course is for
    Anybody interested in Game Development and Coding
    People looking for a practical game development guide.
    This course is for everyone eager to understand how to build a game from scratch.

    Code:
    https://anonymz.com/?https://www.udemy.com/course/unity-2d-with-c-complete-game-dev-course/


    Code:
    https://rapidgator.net/file/78de1de7f0721487877e7db5dd3ea2b8/Unity_2D_With_C#_-_Complete_Game_Development_Course.part1.rar
    https://rapidgator.net/file/041659e1a5a481998b75487b64508c74/Unity_2D_With_C#_-_Complete_Game_Development_Course.part2.rar
    https://rapidgator.net/file/d23bdeb76138be81614df4c18481af71/Unity_2D_With_C#_-_Complete_Game_Development_Course.part3.rar
    Code:
    https://nitroflare.com/view/4A62A061A51AA36/Unity_2D_With_C%23_-_Complete_Game_Development_Course.part1.rar
    https://nitroflare.com/view/68FA231C1042B91/Unity_2D_With_C%23_-_Complete_Game_Development_Course.part2.rar
    https://nitroflare.com/view/F4925953C12936D/Unity_2D_With_C%23_-_Complete_Game_Development_Course.part3.rar

  7. #7657
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    Acca-F5-Performance Management-Detailed Live Class Recorded



    Acca-F5-Performance Management-Detailed Live Class Recorded
    Published 11/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 66.36 GB | Duration: 120h 0m

    Application of Management Accounting techniques to information for Planning, Performance evaluation, and Control



    What you'll learn
    MANAGEMENT ACCOUNTING AND PERFORMANCE MANAGEMENT FOR ACCA-F5
    THE MOST EASY TECHNIQUES FOR VARIANCE ANALYSIS TO GET ASSURED MARKS
    DECISION-MAKING TECHNIQUES
    BUDGETING AND CONTROL
    PERFORMANCE MEASUREMENT AND CONTROL


    Requirements
    Basic accounting knowledge


    Description
    The aim of the Performance Management is to develop knowledge and particularly skills in the application of Management Accounting techniques to quantitative and qualitative information for planning, decision making, performance evaluation, and control. Syllabus area AThe syllabus begins by focusing on the information needs, technologies and systems required by organisations to manage and measure performance in the modern, competitive environment. It is vital for an accountant to understand how information systems and developments in technology influence the management accounting techniques employed and how vital information systems are in the mechanisms of managing and controlling an organisation.Syllabus area BThe syllabus then moves on to introducing more specialised management accounting topics. There is some knowledge assumed from MA, primarily overhead treatments using absorption and marginal costing. The objective here is to ensure students have a broader background in management accounting techniques. Again, the emphasis is on the implications of the calculations, not just the calculations themselves.Syllabus area CThe syllabus then considers decision making. Students need to appreciate the problems surrounding scarce resources, pricing, and make-or-buy decisions, and how these problems relate to the assessment of performance. Risk and uncertainty are a factor of real-life decision making; students need to understand risk and must be able to apply some basic methods to help resolve the risks inherent in decision making.Students should never forget that management accounting provides information partly so that decisions can be made. This area of the syllabus is important and will be a rich source of future questions.Syllabus area DBudgeting is an important aspect of many accountants lives. The syllabus explores different budgeting techniques and the problems inherent in them. The behavioural aspects of budgeting are important for accountants to understand, and the syllabus includes consideration of the way individuals might react to a budget. Abuse of the budgeting environment is common and damages businesses more than is often realised. Candidates need to appreciate the problems inherent in budgeting and must be able to suggest how these problems can be overcome.Standard costing and variances are included in syllabus area D. All of the variances previously examined in MA are assumed knowledge here and, while these basic variances would not be expected to be the basis of a complete question in Section B or C, their inclusion in either part of a Section B or C question or as a Section A question would be reasonable.Syllabus area EThe syllabus concludes with performance measurement and control. This is the core of the syllabus. Accountants need to understand how a business should be managed and controlled. They should appreciate the importance of both financial and non-financial performance measures in management. Hence, the syllabus explicitly states that candidates may be required to analyse past performance and suggest ways for improving financial and non-financial performance , although this skill was assumed previously in PM anyway.The requirements of syllabus area E reflect that accountants should also appreciate the difficulty of assessing performance in a divisionalised business, and the problems caused by failing to consider external influences on performance. This section therefore leads very directly to Advanced Performance Management.

    Overview
    Section 1: ACCA-F5-Performance Management

    Lecture 1 A revision of basic Management Accounting (MA) topics - Session 1

    Lecture 2 A revision of basic Management Accounting (MA) topics - Session2

    Lecture 3 Information, technologies and systems for organisational performance-Sess.1

    Lecture 4 Information, technologies and systems for organisational performance-Sess.2

    Lecture 5 Information systems and Data analytics - Session 1

    Lecture 6 Information systems and Data analytics - Session 2

    Lecture 7 Specialist cost and management accounting techniques - Session 1

    Lecture 8 Specialist cost and management accounting techniques - Session 2

    Lecture 9 Specialist cost and management accounting techniques - Session 3

    Lecture 10 Specialist cost and management accounting techniques - Session 4

    Lecture 11 Specialist cost and management accounting techniques - Session 5

    Lecture 12 Cost volume profit analysis - Session 1

    Lecture 13 Cost volume profit analysis - Session 2

    Lecture 14 Planning with limiting factors

    Lecture 15 Pricing - Session 1

    Lecture 16 Pricing - Session 2

    Lecture 17 Relevant costing - Session 1

    Lecture 18 Relevant costing - Session 2

    Lecture 19 Risk and uncertainty

    Lecture 20 Budgeting - Session 1

    Lecture 21 Budgeting - Session 2

    Lecture 22 Budgeting - Session 3

    Lecture 23 Budgeting - Session 4

    Lecture 24 Quantitative analysis - Session 1

    Lecture 25 Quantitative analysis - Session 2

    Lecture 26 Quantitative analysis -Session 3

    Lecture 27 Advanced variances - Session 1

    Lecture 28 Advanced variances - Session 2

    Lecture 29 Advanced variances - Session 3

    Lecture 30 Advanced variances - Session 4

    Lecture 31 Advanced variances - Session 5

    Lecture 32 Advanced variances - Session 6

    Lecture 33 Performance measurement and control - Session 1

    Lecture 34 Performance measurement and control - Session 2

    Lecture 35 Performance measurement and control - Session 3

    Lecture 36 Performance measurement and control - Session 4

    Lecture 37 Performance measurement and control - Session 5

    Lecture 38 Divisional performance measurement and transfer pricing

    Section 2: ACCA-F5-Performance Management - Question and Answers

    Lecture 39 Objective Test Questions - Session 1

    Lecture 40 Objective Test Questions - Session 2

    Lecture 41 Objective Test Questions - Session 3

    Lecture 42 Objective Test Questions - Session 4

    Lecture 43 Objective Test Questions - Session 5

    Lecture 44 Objective Test Questions - Session 6

    Lecture 45 Objective Test Case Study Questions - Session 1

    Lecture 46 Objective Test Case Study Questions - Session 2

    Lecture 47 Objective Test Case Study Questions - Session 3

    Lecture 48 Objective Test Case Study Questions - Session 4

    Lecture 49 Objective Test Case Study Questions - Session 5

    Lecture 50 Objective Test Case Study Questions - Session 6

    ACCA- Applied Skills Level- up to F9, for Commerce graduates and plus two commerce students


    Homepage
    Code:
    https://anonymz.com/?https://www.udemy.com/course/acca-f5-performance-management-detailed-live-class-recorded/


    Code:
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    https://nitroflare.com/view/459BB2A7C8C1F5A/ACCAF5Performance_ManagementDetailed_Live_class_Recorded.part02.rar
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    Code:
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  8. #7658
    Super Moderator
    Join Date
    May 2019
    Posts
    203,338
    Thanks
    1
    Thanked 39 Times in 38 Posts

    The Architecture Academy



    The Architecture Academy
    Andrew Price | Duration: 53:56 h | Video: H264 1280x720 | Audio: AAC 44,1 kHz 2ch | 26,9 GB | Language: English

    Created over 2 years, these are all the scenes from The Architecture Academy; a Blender training course that teaches you how to make a variety of architecture scenes. Almost every image here was a tutorial in the course.


    Homepage
    Code:
    https://anonymz.com/?https://andrewprice.artstation.com/projects/vzZK3


    Code:
    https://nitroflare.com/view/A24DD12D8D8A693/Blender_Guru_-_The_Architecture_Academy.part1.rar
    https://nitroflare.com/view/E68396CCC38BADE/Blender_Guru_-_The_Architecture_Academy.part2.rar
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    Code:
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    https://rapidgator.net/file/00b25568e6057949530104d447d73b1c/Blender_Guru_-_The_Architecture_Academy.part6.rar.html

  9. #7659
    Super Moderator
    Join Date
    May 2019
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    Data Science and Machine Learning with Python and Tensorflow



    Data Science And Machine Learning With Python And Tensorflow
    Last updated 8/2019
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 64.64 GB | Duration: 114h 33m

    Create Apps using Machine learning and Data Science to Create Visual Diagrams and graphic bars with Python!



    What you'll learn
    Create apps with Python
    Learn Java language fundamentals
    Read finance data directly from Yahoo
    Train and test a model and use it for future predictions
    Customise our graphs with visuals, a title, labels, text and a legend
    Understand basic 3D plotting
    Build apps, learn PyCharm, Android Studio, Machine Learning, TensorFlow models, TensorBoard, and so much more in this epic artificial intelligence course

    Requirements
    Download Anaconda 4.2.0, the free data science platform by Continuum, which contains Python 3.5.2 and Matplotlib.
    Otherwise, you can download and install Python 3.5.2 and Matplotlib for free online.
    Topics involve intermediate math, so familiarity with university-level math is helpful.

    Description
    We at Mammoth Interactive value input from students like you. Feel free to leave us your feedback. Machine learning is a way for a program to analyze previous data (or past experiences) to make decisions or predict the future.This course was funded through a massively successful Kickstarter campaign.We use frameworks like TensorFlow that make it easy to build, train, test, and use machine learning models. TensorFlow makes machine learning so much more accessible to programmers everywhere.You can expect a complete and comprehensive course that guides you through the basics, then through some simple models. You will end up with a portfolio of apps driven by machine learning, as well as the know-how to create more and expand upon what we build together. Tools, tips, and tricks (with Android support, Python & Java)I start by teaching you the basics of the languages, programs, and underlying concepts of machine learning. You will become an expert ready to build your own machine learning-driven mobile apps, which are the future in mobile app development.Do you also want to learn how to visualize data? Enroll in this course to learn how to do so directly in code. In Part 1, you learn how to use Python, a popular coding language used for websites like YouTube and Instagram. You learn the basics of programming, including topics like variables, functions, and if statements. You learn about data structures such as lists, dictionaries, and sets. We cover how to use for and while loops, how to handle user input and output, file input and output. We apply our knowledge to build a fully functional tic-tac-toe game. You learn classes, methods, attributes, instancing, and class inheritance. We make an additional Blackjack game! You learn how to solve errors that can occur when you work as a programmer.In Part 2, you take your Python knowledge and apply it to Matplotlib. We go over many cool features of Matplotlib that we can use for data visualization. We show you how to make line plots, scatter plots, candlestick plots. You learn how to customize the visuals of your graph and to add text and annotate graphs. And much more!Why choose Mammoth Interactive?We prioritize learning by doing. We blend theory with practical projects to ensure you get a hands-on experience by building projects alongside your instructor. Our experienced instructors know how to explain topics clearly at a logical pace. Check out our huge catalog of courses for more content.Also now included in these bundles are our extra courses. If you want to learn to use other programs such as Camtasia or Sketch, you get more content than what you paid for this way!We really hope you decide to purchase this course and take your knowledge to the next level. Let's get started.Enroll now to join the Mammoth community!

    Overview

    Section 1: Intro to Android Studio

    Lecture 1 Intro and Topics List

    Lecture 2 Downloading and Installing Android Studio

    Lecture 3 Exploring Interface

    Lecture 4 Setting up an Emulator and Running Project

    Lecture 5 Code

    Section 2: Intro to Java

    Lecture 6 Intro to Language Basics

    Lecture 7 Variable Types

    Lecture 8 Operations on Variables

    Lecture 9 Array and Lists

    Lecture 10 Array and List Operations

    Lecture 11 If and Switch Statements

    Lecture 12 While Loops

    Lecture 13 For Loops

    Lecture 14 Functions Intro

    Lecture 15 Parameters and Return Values

    Lecture 16 Classes and Objects Intro

    Lecture 17 Superclass and Subclasses

    Lecture 18 Static Variables and Axis Modifiers

    Section 3: Intro to App Development

    Lecture 19 Intro To Android App Development

    Lecture 20 Building Basic UI

    Lecture 21 Connecting UI to Backend

    Lecture 22 Implementing Backend and Tidying UI

    Section 4: Intro to ML Concepts

    Lecture 23 Intro to ML

    Lecture 24 Pycharm Files

    Section 5: Introduction to PyCharm for Python

    Lecture 25 Intro and Topics List

    Lecture 26 Downloading and Installing Pycharm and Python

    Lecture 27 Exploring the Pycharm Interface

    Lecture 28 Support for Python Problems or Questions

    Lecture 29 Learning Python with Mammoth Interactive

    Section 6: Python Language Basics

    Lecture 30 Intro to Variables

    Lecture 31 Variables Operations and Conversions

    Lecture 32 Collection Types

    Lecture 33 Collections Operations

    Lecture 34 Control Flow If Statements

    Lecture 35 While and For Loops

    Lecture 36 Functions

    Lecture 37 Classes and Objects

    Section 7: Intro to Tensorflow

    Lecture 38 Intro

    Lecture 39 Topics List

    Lecture 40 Installing TensorFlow

    Lecture 41 Importing Tensorflow to Pycharm

    Lecture 42 Constant Nodes and Sessions

    Lecture 43 Variable Nodes

    Lecture 44 Placeholder Nodes

    Lecture 45 Operation nodes

    Lecture 46 Loss, Optimizers, and Training

    Lecture 47 Building a Linear Regression Model

    Lecture 48 Source Files

    Section 8: Machine Learning in Android Studio Projects

    Lecture 49 Coming Up - Machine Learning in Android Studio Projects

    Section 9: Tensorflow Estimator

    Lecture 50 Introduction

    Lecture 51 Topics List

    Lecture 52 Setting up Prebuilt Estimator Model

    Lecture 53 Evaluating and Predicting with Prebuilt Model

    Lecture 54 Building Custom Estimator Function

    Lecture 55 Testing the Custom Estimator Function

    Lecture 56 Summary and Model Comparison

    Lecture 57 Source Files

    Section 10: Intro to Android Machine Learning Model Import

    Lecture 58 Intro and Demo

    Lecture 59 Topics List

    Lecture 60 Formatting and Saving the Model

    Lecture 61 Saving the Optimized Graph File

    Lecture 62 Starting Android Project

    Lecture 63 Building the UI

    Lecture 64 Implementing Inference Functionality

    Lecture 65 Testing and Error Fixing

    Lecture 66 Source Files

    Section 11: Simple MNIST

    Lecture 67 Intro and Demo

    Lecture 68 Topics List and Intro to MNIST Data

    Lecture 69 Building Computational Graph

    Lecture 70 Training and Testing the Model

    Lecture 71 Saving and Freezing the Graph for Android Import

    Lecture 72 Setting up Android Studio Project

    Lecture 73 Building the UI

    Lecture 74 Loading Digit Images

    Lecture 75 Formatting Image Data

    Lecture 76 Making Prediction Using Model

    Lecture 77 Displaying Results and Summary

    Lecture 78 Simple MNIST - Mammoth Interactive

    Section 12: MNIST with Estimator

    Lecture 79 Introduction

    Lecture 80 Topics List

    Lecture 81 Building Custom Estimator Function

    Lecture 82 Building Input Functions, Training, and Testing

    Lecture 83 Predicting Using Our Model and Model Comparisons

    Lecture 84 MNIST With Estimator - Mammoth Interactive

    Section 13: Advanced MNIST

    Lecture 85 Intro and Demo

    Lecture 86 Topics List

    Lecture 87 Building Neuron Functions

    Lecture 88 Building the Convolutional Layers

    Lecture 89 Building Dense, Dropout, and Readout Layers

    Lecture 90 Writing Loss and Optimizer Functions and Training and Testing

    Lecture 91 Optimizing Saved Graph

    Lecture 92 Setting up Android Project

    Lecture 93 Setting Up UI

    Lecture 94 Load and Display Digit Images

    Lecture 95 Formatting Model Input

    Lecture 96 Displaying Results and Summary

    Lecture 97 Source Files

    Section 14: Intro to Tensorboard

    Lecture 98 Introduction

    Lecture 99 Examining Computational Graph In Tensorboard

    Lecture 100 Analyzing Scalars and Histograms

    Lecture 101 Modifying Model Parameters Across Multiple Runs

    Lecture 102 Source Code

    Section 15: Increase Efficiency of Machine Learning Models

    Lecture 103 Coming Up - Building Efficient Models

    Lecture 104 Intro to Tensorflow Lite

    Lecture 105 Source Code

    Section 16: Text Summarizer

    Lecture 106 Introduction

    Lecture 107 Exploring How Model Is Built

    Lecture 108 Exploring Training and Summarizing Mechanisms

    Lecture 109 Exploring Training and Summarizing Code

    Lecture 110 Testing the Model

    Lecture 111 Text Summarizer Pycharm Source Files

    Section 17: Object Localization

    Lecture 112 Introductions

    Lecture 113 Examining Project Code

    Lecture 114 Testing with a Mobile Device

    Section 18: Object Recognition

    Lecture 115 Introduction

    Lecture 116 Examining Code

    Lecture 117 Testing on Mobile Device

    Section 19: Introduction to Python Programming

    Lecture 118 Introduction to Python

    Lecture 119 Variables

    Lecture 120 Functions

    Lecture 121 if Statements

    Section 20: Lists

    Lecture 122 Introduction to Lists

    Section 21: Loops

    Lecture 123 Introduction to and Examples of using Loops

    Lecture 124 Getting familiar with while Loops

    Lecture 125 Breaking and Continuing in Loops

    Lecture 126 Making Shapes with Loops

    Lecture 127 Nested Loops and Printing a Tic-Tac-Toe field

    Section 22: Sets and Dictionaries

    Lecture 128 Understanding Sets and Dictionaries

    Lecture 129 An Example for an Invetory List

    Section 23: Input and Output

    Lecture 130 Introduction and Implementation of Input and Output

    Lecture 131 Introduction to and Integrating File Input and Output

    Lecture 132 An example for a Tic-Tac-Toe Game

    Lecture 133 An example of a Tic-Tac-Toe Game (Cont'd)

    Lecture 134 An Example writing Participant data to File

    Lecture 135 An Example Reading Participant Data from File

    Lecture 136 Doing some simple statistics with Participant data from File

    Section 24: Classes

    Lecture 137 A First Look at Classes

    Lecture 138 Inheritance and Classes

    Lecture 139 An Example of Classes using Pets

    Lecture 140 An Example of Classes using Pets - Dogs

    Lecture 141 An examples of Classes using Pets - Cats

    Lecture 142 Taking The Pets Example further and adding humans

    Section 25: Importing

    Lecture 143 Introduction to Importing and the Random Library

    Lecture 144 Another way of importing and using lists with random

    Lecture 145 Using the Time Library

    Lecture 146 Introduction to The Math Library

    Lecture 147 Creating a User guessing Game with Random

    Lecture 148 Making the Computer guess a random number

    Section 26: Project Blackjack Game

    Lecture 149 BlackJack Game Part 1 - Creating and Shuffling a Deck

    Lecture 150 Blackjack Game Part 2 - Creating the player class

    Lecture 151 Blackjack Game Part 3 - Expanding the Player Class

    Lecture 152 Blackjack Game Part 4 - Implementing a bet and win

    Lecture 153 Blackjack Game Part 5 - Implementing the player moves

    Lecture 154 Blackjack Game Part 6 - Running the Game (Final)

    Section 27: Error Handling

    Lecture 155 Getting started with error handling

    Section 28: Matplotlib Fundamentals

    Lecture 156 Introduction to Matplotlib

    Lecture 157 Setup and Installation

    Lecture 158 Creating Our First Scatter Plot

    Lecture 159 Line Plots

    Section 29: Graph Customization

    Lecture 160 Labels, Title, and a Legend

    Lecture 161 Changing The Axis Ticks

    Lecture 162 Adding text into our graphs

    Lecture 163 Annotating our graph

    Lecture 164 Changing Figure Size and Saving the Figure

    Lecture 165 Changing the axis scales

    Section 30: Advanced Plots

    Lecture 166 Creating Histograms

    Lecture 167 Building More Histograms

    Lecture 168 Changing Histogram Types

    Lecture 169 Bar Plots

    Lecture 170 Stack Plots

    Lecture 171 Pie Charts

    Lecture 172 Box And Whisker Plots

    Section 31: Finance Graphs

    Lecture 173 Creating Figures and Subplots

    Lecture 174 Getting and Parsing csv data for plotting

    Lecture 175 Creating a Candlestick plot

    Lecture 176 Setting Dates for our Candlestick Plot

    Lecture 177 Reading data directly from Yahoo

    Lecture 178 Customizing our OHLC graph

    Section 32: Advanced Graph Customization

    Lecture 179 Adding Grids

    Lecture 180 Taking a Closer Look at Tick Labels

    Lecture 181 Customising Grid Lines

    Lecture 182 Live Graphs

    Lecture 183 Styles and rcParameters

    Lecture 184 Sharing an X axis between two plots

    Lecture 185 Setting Axis Spines

    Lecture 186 Creating Multiple Axes in Our Figure

    Lecture 187 Creating Multiple Axes in Our Figure (cont'd)

    Lecture 188 Plotting into the Multiple Axes

    Lecture 189 Plotting into the Multiple Axes (cont'd)

    Section 33: 3D Plotting

    Lecture 190 Getting started with 3D plotting

    Lecture 191 Surface Plots and Colormaps

    Lecture 192 Wireframes and Contour Plots

    Lecture 193 Stacks of Histograms and Text for 3D Plotting

    Section 34: Sketch

    Lecture 194 Course Intro and Sketch Tools

    Lecture 195 Sketch Files - Sketch Tools

    Lecture 196 Sketch Basics and Online Resources

    Lecture 197 Plug-ins and Designing your First Mobile app

    Lecture 198 Your First Mobile App Continued

    Lecture 199 Sketch Files - Your First Mobile App

    Lecture 200 Shortcuts and Extra tips

    Lecture 201 Sketch Files - Shortcuts by Mammoth Interactive

    Section 35: Learn to Code in HTML

    Lecture 202 Intro to HTML

    Lecture 203 Writing our first HTML

    Lecture 204 Intro to Lists and Comments

    Lecture 205 Nested Lists

    Lecture 206 Loading Images

    Lecture 207 Loading Images in Lists

    Lecture 208 Links

    Lecture 209 Images as Link

    Lecture 210 Mailto Link

    Lecture 211 Div Element

    Section 36: Learn to Code in CSS

    Lecture 212 Introduction

    Lecture 213 Introducing the Box Model

    Lecture 214 Writing our First CSS

    Lecture 215 More CSS Examples

    Lecture 216 Inheritance

    Lecture 217 More on Type Selectors

    Lecture 218 Getting Direct Descendents

    Lecture 219 Class Intro

    Lecture 220 Multiple Classes

    Lecture 221 id Intro

    Lecture 222 CSS Specificity

    Lecture 223 Selecting Multiple Pseudo Classes and Sibling Matching

    Lecture 224 Styling Recipe Page

    Lecture 225 Loading External Stylesheet

    Section 37: D3.js

    Lecture 226 Introduction to Course and D3

    Lecture 227 Source Code

    Lecture 228 Handling Data and Your First Project

    Lecture 229 Source code

    Lecture 230 Continuing your First Project

    Lecture 231 Understanding Scale

    Lecture 232 Source Code

    Lecture 233 Complex charts, Animations and Interactivity

    Lecture 234 Source Code

    Section 38: Flask

    Lecture 235 Setting Up and Basic Flask

    Lecture 236 Setting up Terminals on Windows 7 and Mac

    Lecture 237 Terminal basic commands and symbols

    Lecture 238 Source Code - Setting up Flask

    Lecture 239 Source Code - Basic Flask HTML & CSS

    Lecture 240 Basic Flask Database

    Lecture 241 Source Code - Basic Flask Database

    Lecture 242 Flask Session and Resources

    Lecture 243 Source Code - Flask Session

    Lecture 244 Flask Digital Ocean

    Lecture 245 Flask Digital Ocean Continued

    Section 39: Xcode Fundamentals

    Lecture 246 Intro and Demo

    Lecture 247 General Interface

    Lecture 248 Files System

    Lecture 249 ViewController

    Lecture 250 Storyboard File

    Lecture 251 Connecting Outlets and Actions

    Lecture 252 Running an Application

    Lecture 253 Debugging an Application

    Lecture 254 Source Code and Art Assets

    Section 40: Swift 4 Language Basics

    Lecture 255 Language Basics Topics List

    Section 41: Variable and Constants

    Lecture 256 Learning Goals

    Lecture 257 Intro to Variables and Constants

    Lecture 258 Primitive types

    Lecture 259 Strings

    Lecture 260 Nil Values

    Lecture 261 Tuples

    Lecture 262 Type Conversions

    Lecture 263 Assignment Operators

    Lecture 264 Conditional Operators

    Lecture 265 Variables and Constants Text.playground

    Section 42: Collection Types

    Lecture 266 Topics List and Learning Objectives

    Lecture 267 Intro to Collection Types

    Lecture 268 Creating Arrays

    Lecture 269 Common Array Operations

    Lecture 270 Multidimensional Arrays

    Lecture 271 Ranges

    Lecture 272 Collection Types Text.playground

    Section 43: Control flow

    Lecture 273 Topics List and Learning Objectives

    Lecture 274 Intro to If and Else Statements

    Lecture 275 Else If Statements

    Lecture 276 Multiple Simultaneous Tests

    Lecture 277 Intro To Switch Statements

    Lecture 278 Advanced Switch Statement Techniques

    Lecture 279 Testing for Nil Values

    Lecture 280 Intro to While Loops

    Lecture 281 Intro to for...in Loops

    Lecture 282 Intro to For...In Loops (Cont'd)

    Lecture 283 Complex Loops and Loop Control statements

    Lecture 284 Control Flow Text.playground

    Section 44: Functions

    Lecture 285 Intro to Functions

    Lecture 286 Function Parameters

    Lecture 287 Return Statements

    Lecture 288 Parameter Variations - Argument Labels

    Lecture 289 Parameter Variations - Default Values

    Lecture 290 Parameters Variations - InOut Parameters

    Lecture 291 Parameter Variations - Variadic Parameters

    Lecture 292 Returning Multiple Values Simultaneously

    Lecture 293 Functions Text.playground

    Section 45: Classes, Struct and Enums

    Lecture 294 Topics List and Learning Objectives

    Lecture 295 Intro to Classes

    Lecture 296 Properties as fields - Add to Class Implementation

    Lecture 297 Custom Getters and Setters

    Lecture 298 Calculated Properties

    Lecture 299 Variable Scope and Self

    Lecture 300 Lazy and Static Variables

    Lecture 301 Behaviour as Instance Methods and Class type Methods

    Lecture 302 Behaviour and Instance Methods

    Lecture 303 Class Type Methods

    Lecture 304 Class Instances as Field Variables

    Lecture 305 Inheritance, Subclassing and SuperClassing

    Lecture 306 Overriding Initializers

    Lecture 307 Overriding Properties

    Lecture 308 Overriding Methods

    Lecture 309 Structs Overview

    Lecture 310 Enumerations

    Lecture 311 Comparisons between Classes, Structs and Enums

    Lecture 312 Classes, Structs, Enums Text.playground

    Section 46: Practical MacOS BootCamps

    Lecture 313 Introduction and UI Elements

    Lecture 314 Calculator Setup and Tax Calculator

    Lecture 315 Calculate Tax And Tip - Mammoth Interactive Source Code

    Lecture 316 Tip Calculator and View Controller

    Lecture 317 View Controller - Mammoth Interactive Source Code

    Lecture 318 Constraints

    Lecture 319 Constraints - Mammoth Interactive Source Code

    Lecture 320 Constraints Code

    Lecture 321 Refactor

    Lecture 322 Refactor - Mammoth Interactive Source Code

    Lecture 323 MacOsElements - Mammoth Interactive Source Code

    Section 47: Data Mining With Python

    Lecture 324 Data Wrangling and Section 1

    Lecture 325 Project Files - Data Mining with Mammoth Interactive

    Lecture 326 Project Files - Data Wrangling with Mammoth Interactive

    Lecture 327 Data Mining Fundamentals

    Lecture 328 Project Files - Data Mining fundamentals with Mammoth Interactive

    Lecture 329 Framework Explained, Taming Big Bank with Data

    Lecture 330 Project Files - Frameworks with Mammoth Interactive

    Lecture 331 Mining and Storing Data

    Lecture 332 Project Files - Mining and Storing with Mammoth Interactive

    Lecture 333 NLP (Natural Language Processing)

    Lecture 334 Project Files - NLP with Mammoth Interactive

    Lecture 335 Summary Challenge

    Lecture 336 Conclusion Files - Mammoth Interactive

    Section 48: Introduction to Video Editing

    Lecture 337 Introduction to the Course

    Lecture 338 Installing Camtasia

    Lecture 339 Exploring the Interface

    Lecture 340 Camtasia Project Files

    Section 49: Setting Up a Screen Recording

    Lecture 341 Introduction and Tips for Recording

    Lecture 342 Creating a Recording Account

    Lecture 343 Full Screen vs Window Mode

    Lecture 344 Setting the Recording Resolution

    Lecture 345 Different Resolutions and their Uses

    Lecture 346 Tips to Improve Recording Quality and Summary

    Section 50: Camtasia Recording

    Lecture 347 Introduction and Workflow

    Lecture 348 Tools Options Menu

    Lecture 349 Your First Recording

    Lecture 350 Viewing your Test

    Lecture 351 Challenge - VIDEO GAME NARRATION

    Lecture 352 Mic Etiqutte

    Lecture 353 Project - Recording Exercise

    Lecture 354 Webcam, Telprompter, and Summary

    Section 51: Camtasia Screen Layout

    Lecture 355 Introduction and Tools Panel

    Lecture 356 Canvas

    Lecture 357 Zoom N Pan

    Lecture 358 Annotations

    Lecture 359 Yellow Snap Lines

    Lecture 360 TimeLine Basics, Summary and Challenge

    Section 52: Camtasia Editing

    Lecture 361 Introduction and Importing Media

    Lecture 362 Markers

    Lecture 363 Split

    Lecture 364 Working with Audio

    Lecture 365 Clip Speed

    Lecture 366 Locking and Disabling tracks

    Lecture 367 Transitions

    Lecture 368 Working with Images

    Lecture 369 Voice Narration

    Lecture 370 Noise Removal

    Lecture 371 Smart Focus

    Lecture 372 Summary and Challenge

    Section 53: Advance Editing Introduction

    Lecture 373 Advance Editing Introduction

    Lecture 374 Zooming Multiple Tracks

    Lecture 375 Easing

    Lecture 376 Animations

    Lecture 377 Behaviors

    Lecture 378 Color Adjustment

    Lecture 379 Clip Speed

    Lecture 380 Remove a Color

    Lecture 381 Device Frame

    Lecture 382 Theme Manager

    Lecture 383 Libraries

    Lecture 384 Media and Summary

    Section 54: Camtasia Resources and Tips

    Lecture 385 Resources and Tips Introduction

    Lecture 386 Masking

    Lecture 387 Extending Frames

    Lecture 388 Working with Video

    Section 55: Exporting a Project for Youtube

    Lecture 389 Exporting a Project for Youtube

    Section 56: Code with C#

    Lecture 390 Introduction to Course and Types

    Lecture 391 Operator, Classes , and Additional Types

    Lecture 392 Statements & Loops

    Lecture 393 Arrays, Lists, and Strings

    Lecture 394 Files, Directories, and Debugs

    Lecture 395 Source code

    Section 57: Learn to Code with R

    Lecture 396 Intro to R

    Lecture 397 Control Flow and Core Concepts

    Lecture 398 Matrices, Dataframes, Lists and Data Manipulation

    Lecture 399 GGplot and Intro to Machine learning

    Lecture 400 Conclusion

    Lecture 401 Source Code

    Section 58: Advanced R

    Lecture 402 Course Overview and Data Setup

    Lecture 403 Source Code - Setting Up Data - Mammoth Interactive

    Lecture 404 Functions in R

    Lecture 405 Source Code - Functions - Mammoth Interactive

    Lecture 406 Regression Model

    Lecture 407 Source Code - Regression Models - Mammoth Interactive

    Lecture 408 Regression Models Continued and Classification Models

    Lecture 409 Source Code - Classification Models - Mammoth Interactive

    Lecture 410 Classification Models Continued, RMark Down and Excel

    Lecture 411 Source Code - RMarkDown And Excel - Mammoth Interactive

    Lecture 412 Datasets - Mammoth Interactive

    Section 59: Learn to Code with Java

    Lecture 413 Introduction and setting up Android Studio

    Lecture 414 Introduction - Encryption Source Code

    Lecture 415 Setting up Continued

    Lecture 416 Java Programming Fundamentals

    Lecture 417 Source Code - Java Programming Fundamentals

    Lecture 418 Additional Java fundamentals

    Lecture 419 Source Code - Additional fundamentals

    Lecture 420 Classes

    Lecture 421 Source Code - Classes

    Lecture 422 Please rate this course

    Lecture 423 Bonus Course

    People who want to learn machine learning concepts through practical projects with PyCharm, Python, Android Studio, Java, and TensorFlow,Absolute beginners who want to learn to code for the web in the popular Python programming language and use data science to make graphs.,Anyone who wants to learn the technology that is shaping how we interact with the world around us,Anyone who wants to use data for prediction, recognition, and classification,Experienced programmers who want to learn a 2D plotting library for Python.

    Code:
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    https://nitroflare.com/view/ABC34ED865D032E/Data_Science_and_Machine_Learning_with_Python_and_Tensorflow.part04.rar
    https://nitroflare.com/view/6494079B5EA4902/Data_Science_and_Machine_Learning_with_Python_and_Tensorflow.part05.rar
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    https://nitroflare.com/view/7AB3472BBBB78E5/Data_Science_and_Machine_Learning_with_Python_and_Tensorflow.part11.rar
    https://nitroflare.com/view/C50AFF1BFC78398/Data_Science_and_Machine_Learning_with_Python_and_Tensorflow.part12.rar
    https://nitroflare.com/view/ACD7AC88306204A/Data_Science_and_Machine_Learning_with_Python_and_Tensorflow.part13.rar

  10. #7660
    Super Moderator
    Join Date
    May 2019
    Posts
    203,338
    Thanks
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    The Complete NEAR Blockchain Smart Contract + Dapp Course



    The Complete NEAR Blockchain Smart Contract + Dapp Course
    Published 10/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
    Genre: eLearning | Language: English | Duration: 398 lectures (34h 40m) | Size: 25.3 GB



    Build 20+ projects including smart contracts and decentralized applications for the NEAR blockchain



    What you'll learn
    Simple Hello World Greeting AssemblyScript smart contract
    NEAR AssemblyScript Marketplace Smart Contract Development (1.25 new hours)
    Marketplace Dapp Development with AssemblyScript for NEAR Blockchain (15 h total)
    TypeScript Smart Contract and Dapp Development for NEAR Blockchain (1 h new)
    Rust Smart Contract Development for NEAR Blockchain (1 new h, 2h total)
    Build a Fundraising Rust Smart Contract with NEAR CLI and Cargo (1h new, 3h total)
    Mint NFTs With Pre-Deployed NEAR Contract
    Build a cryptocurrency token NEAR contract with TypeScript
    Build counter TypeScript smart contract for NEAR blockchain
    Build NFT Minting Dapp with JavaScript for NEAR Blockchain
    Build a chat dapp with React JS for NEAR
    Build a question and answer thread React dapp with NEAR smart contract
    Build a social media sharing dapp with TypeScript and React JS
    Build automated tests for NEAR smart contracts with Ava JS
    Build a NEAR counter smart contract in Rust
    Build a NEAR chat smart contract in Rust
    Build a fungible token smart contract in Rust for NEAR
    Build NFT smart contract in Rust
    Build a question and answer discussion Rust smart contract for NEAR Blockchain
    Build automated tests for Rust smart contracts on NEAR

    Requirements
    No experience required
    No cryptocurrency required
    No paid software required
    Code editor (free)

    Description
    What is the NEAR blockchain?

    built to be simple, secure and scalable.

    Low cost. High speed. Effortless scale.

    <0.01USD Transaction Cost

    18M+ Active Accounts

    400K Daily Transactions

    ~2.4s Time to Finality

    Contracts, DAOs, dapps, funding

    Layer 1 blockchain

    not dependent on other chains.

    uses a unique scaling mechanism

    Nightshade sharding

    Scales infinitely

    resists short-term usage spikes

    Proof of stake

    More efficient than Bitcoin and Ethereum

    web-based wallet

    no need for users to install programs or browser extensions

    makes it especially easy to onboard new users (e.g. through named accounts)

    Certified carbon neutral

    consumes in a year the same energy bitcoin consumes in 3 minutes

    Interoperable with Ethereum

    using Rainbow Bridge

    Your Instructor

    Alexandra Kropova is a software developer with extensive experience in smart contract and decentralized app development. She has helped produce courses for Mammoth Interactive since 2016, including many blockchain and Web3 courses.

    Mammoth Interactive is a leading online course provider in everything from learning to code to becoming a YouTube star. Mammoth Interactive courses have been featured on Harvard s edX, Business Insider and more.

    Over 11 years, Mammoth Interactive has built a global student community with 1.1 million courses sold. Mammoth Interactive has released over 250 courses and 2,500 hours of video content.

    Founder and CEO John Bura has been programming since 1997 and teaching since 2002. John has created top-selling applications for iOS, Xbox and more. John also runs SaaS company Devonian Apps, building efficiency-minded software for technology workers like you.

    Join 1.3+ million students in high-quality courses featured at Harvard

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    Project-based curriculum to superboost your portfolio

    Graduation certificate for every course

    Absolute beginner-friendly

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    Satisfaction guarantee

    Get all source code

    Popular bundle by Mammoth students

    Perfected over years of training

    Reviews from the Mammoth Community

    "This is AMAZING I just learned how to code without breaking a sweat, this is really easy and fun!" -Shalonda Lewis

    "This course so far is by far amazing! The instructor is very encouraging and up beat." -Moiz Saqib

    "It was informative and definitely covered the basics. Easy to understand and to follow." -Colin Mooney

    Who this course is for
    Anyone interested in building smart contracts for the NEAR blockchain
    Anyone who wants to learn to code

    Code:
    https://anonymz.com/?https://www.udemy.com/course/the-complete-near-blockchain-smart-contract-dapp-course/


    Code:
    https://rapidgator.net/file/d39a9f4667a8f5a7e3ec8778dad4f31b/The_Complete_NEAR_Blockchain_Smart_Contract___Dapp_Course.part1.rar
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    https://rapidgator.net/file/2e63f88cf648c003f660ccf9cb597452/The_Complete_NEAR_Blockchain_Smart_Contract___Dapp_Course.part5.rar
    Code:
    https://nitroflare.com/view/997A75E0400CADE/The_Complete_NEAR_Blockchain_Smart_Contract___Dapp_Course.part1.rar
    https://nitroflare.com/view/94D2088895F2C7E/The_Complete_NEAR_Blockchain_Smart_Contract___Dapp_Course.part2.rar
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