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  1. #1
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    Python Mega Course: Learn Python Programming



    Python Mega Course: Learn Python Programming
    Last updated 12/2021
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 10.03 GB | Duration: 33h 15m

    Build Various Types of Apps step by step



    What you'll learn
    Learn Python from the ground up.
    Learn how to setup a python development environment.
    Learn how to create GUI applications
    Create a functional todo app and deploy to cloud
    Create a functional portfolio app
    Create a basic calculator
    Create a digital clock
    Create a times table generator
    Create a weight conversion tool
    Create a number guessing game
    Create a random number generator
    Create a vowel stripping program
    Create a countdown timer
    Create a lottery number simulator
    Interacting with Python in various ways
    Python Operators
    Python Data Types
    Data type casting
    Python String Methods and Formatting
    Python Data Structures
    Python Functions
    Python DocStrings
    Python Decorators
    Python Control Flow Statements
    Python Modules and Packages
    Working with external files in Python
    Working with dates and times
    Handling exception errors
    Version control system with Git and Github
    Web scrapping with Python
    Python and Machine Learning
    Django
    Using Python with PostgreSQL Relational Database Management System
    Python Object Oriented Programming

    Requirements
    Internet access and a computer required.

    Description
    Python is a dynamic modern object -oriented programming language that is easy to learn and can be used to do a lot of things both big and small. Python is what is referred to as a high level language. That means it is a language that is closer to humans than computer. It is also known as a general purpose programming language due to it's flexibility.Python is object -oriented means it regards everything as an object. An object in the real world could be a person or a car.Python is an interpreted language that does not need to be complied like for example java programming language.It is interpreted and run on the fly the same time.Python has been used in a lot of places like in creating games, for statistical data and visualisation, speech and face recognition.Python is used for:web development (server-side),software development,mathematics,system scripting.What can Python do?Python can be used on a server to create web applications.Python can be used alongside software to create workflows.Python can connect to database systems. It can also read and modify files.Python can be used to handle big data and perform complex mathematics.Python can be used for rapid prototyping, or for production-ready software development.Why Python?Python works on different platforms (Windows, Mac, Linux, Raspberry Pi, etc).Python has a simple syntax similar to the English language.Python has syntax that allows developers to write programs with fewer lines than some other programming languages.Python runs on an interpreter system, meaning that code can be executed as soon as it is written. This means that prototyping can be very quick.Python can be treated in a procedural way, an object-oriented way or a functional way.Some of the biggest websites on this planet earth use python in one way or another. Examples include:GoogleYouTubeFacebookNasaDisneyPixarReddit PinterestInstagramSpotifySurvey MonkeyYahoo MapsIn this absolute beginners course you will learn Python in a practical wayfrom the ground up. The course consist of over 30 hours of video over 300 lectures and several practical hands on projects.Topics covered include:How to download and install pythonInstalling text editors and PycharmInteracting with Python in various waysCommand line basicsPython OperatorsPython Data TypesData type castingPython String Methods and FormattingPython Data StructuresPython FunctionsPython DocStringsPython DecoratorsPython Control Flow StatementsPython Modules and PackagesWorking with external files in PythonWorking with dates and timesWorking with calendarsHandling exception errorsVersion control system with Git and GithubWeb scrapping with PythonPython and Machine LearningDjangoBootstrapPostgreSQL Relational Database Management SystemPython Object Oriented ProgrammingPolymorphismClasses and MethodsInheritanceEncapsulationAbstractionProjects we will create:Create a functional todo app and deploy to cloudCreate a functional portfolio appCreate a basic calculatorCreate a digital clockCreate a times table generatorCreate a weight conversion toolCreate a number guessing gameCreate a random number generatorCreate a vowel stripping programCreate a countdown timerCreate a lottery number simulator

    Overview

    Section 1: Installations and Setups

    Lecture 1 Introduction

    Lecture 2 What is Python

    Lecture 3 Installing Python on Windows

    Lecture 4 Installing Python3 on a Mac

    Lecture 5 Installing Pycharm on Windows

    Lecture 6 Installing Pycharm on a Mac

    Lecture 7 How to change theme in Pycharm

    Lecture 8 Pycharm Configuration on Windows Part 1

    Lecture 9 Pycharm Configuration on Windows Part 2

    Lecture 10 Pycharm configuration on a Mac

    Lecture 11 Introduction to Plain Text Editors

    Lecture 12 Installing Atom text editor

    Lecture 13 Installing Brackets

    Lecture 14 Installing SublimeText Editor

    Lecture 15 Installing Visual studio code

    Lecture 16 How to change background color on mac terminal

    Lecture 17 How to change font size on mac terminal

    Section 2: Introduction to the command line interface

    Lecture 18 What is the commandline

    Lecture 19 How to access the command line

    Lecture 20 What you can do with the commandline

    Lecture 21 Useful Commands

    Section 3: Interacting with Python

    Lecture 22 High and Low Level Programming languages

    Lecture 23 Compilers and Interpreters

    Lecture 24 Interacting with Python Part 1

    Lecture 25 Interacting with Python Part 2

    Lecture 26 Python Expressions

    Lecture 27 Python Statement

    Lecture 28 Python Code Comments

    Lecture 29 Code Indentation

    Lecture 30 Python Variables

    Lecture 31 Creating Variables

    Lecture 32 Algorithms

    Lecture 33 Getting Input From Users

    Section 4: Python Operators

    Lecture 34 Introduction to Python Operators

    Lecture 35 Python Arithmetic Operators

    Lecture 36 Python Assignment Operators

    Lecture 37 Python Comparison Operators

    Lecture 38 Python Logical Operators

    Lecture 39 Python Identity Operators

    Lecture 40 Python Membership Operators

    Lecture 41 Binary Numbers

    Lecture 42 Python Bitwise Operators -Part 1

    Lecture 43 Python Bitwise Operators -Part 2

    Lecture 44 Python Operators Precedence

    Section 5: Python Data Types

    Lecture 45 Number Data Type

    Lecture 46 String Data Type

    Lecture 47 Boolean Data Type

    Lecture 48 Casting Data Types

    Section 6: Python String Methods and Formatting

    Lecture 49 Python String Methods Part 1

    Lecture 50 Python String Methods Part 2

    Lecture 51 Python String Formatting Part 1

    Lecture 52 Python String Formatting Part 2

    Section 7: Python Data Structures

    Lecture 53 What is a Python List

    Lecture 54 Create a Python List

    Lecture 55 Accessing elements in a List

    Lecture 56 Python List Methods Part 1

    Lecture 57 Python List Methods Part 2

    Lecture 58 Nested List and For Loop

    Lecture 59 Python Tuple Part 1

    Lecture 60 Python Tuple Part 2

    Lecture 61 Python Set

    Lecture 62 Python Set Methods

    Lecture 63 Python Dictionary

    Lecture 64 Python Dictionary Methods

    Lecture 65 Creating a directory for your python files

    Section 8: Python Functions

    Lecture 66 What are Functions in Python ?

    Lecture 67 Python Return Keyword Value

    Lecture 68 Using Default Parameter Value

    Lecture 69 Using Keyword Arguments

    Lecture 70 Functions Returning Other Functions

    Lecture 71 Assigning Functions to Variables

    Lecture 72 Global and Local Variable Scopes

    Lecture 73 Nesting Functions

    Lecture 74 Nesting Functions Accessing Variable Scope

    Lecture 75 Function Pass Keyword

    Lecture 76 Passing Functions as Arguments

    Lecture 77 Using VarArgs Parameter

    Lecture 78 Python Function Vs Python Method

    Lecture 79 Anonymous Functions

    Lecture 80 Python DocStrings

    Lecture 81 Python Decorators

    Section 9: Python Control Flow Statements

    Lecture 82 Introduction to Control Flow

    Lecture 83 If Statements

    Lecture 84 Else Statements

    Lecture 85 Elif Statements

    Lecture 86 While loops

    Lecture 87 For Loops

    Lecture 88 Nested For Loops

    Lecture 89 Break Statement

    Lecture 90 Continue Statement

    Lecture 91 For loop and break statement

    Lecture 92 For Loop and Continue Statement

    Lecture 93 For Loop and else statement

    Lecture 94 For Loop and Range Statement

    Section 10: Object Oriented Programming with Python

    Lecture 95 Introduction to OOP

    Lecture 96 Creating a Class

    Lecture 97 Instantiating a Class

    Lecture 98 Modifying Classes

    Lecture 99 Class and Instance Variables

    Lecture 100 Inheritance Part 1

    Lecture 101 Inheritance Part 2

    Lecture 102 Inheritance Part 3

    Lecture 103 Inheritance Part 4

    Lecture 104 Polymorphism Part1

    Lecture 105 Polymorphism Part 2

    Lecture 106 Polymorphism Part 3

    Lecture 107 Encapsulation Part 1

    Lecture 108 Encapsulation Part 2

    Lecture 109 Encapsulation Part 3

    Lecture 110 Abstraction Part 1

    Lecture 111 Abstraction Part 2

    Section 11: Python Modules and Packages

    Lecture 112 What are Modules ?

    Lecture 113 How to use a Module

    Lecture 114 Built in Modules

    Lecture 115 What are Python Packages ?

    Lecture 116 Python dir Function

    Lecture 117 Pycache Directory

    Section 12: Working with External Files in Python

    Lecture 118 Introduction to File Handling

    Lecture 119 Opening and Reading External File Part 1

    Lecture 120 Opening and Reading External File Part 2

    Lecture 121 Appending and writting to external files

    Lecture 122 Acessing File Object attributes

    Lecture 123 Setting the File Pointer

    Lecture 124 Renaming and Deleting External Files

    Section 13: Working with Dates and Time

    Lecture 125 Working with dates and time - Part 1

    Lecture 126 Working with dates and time - Part 2

    Lecture 127 Working with dates and time - Part 3

    Lecture 128 Formatting date and time objects -Part 1

    Lecture 129 Formatting date and time objects -Part 2

    Lecture 130 Formatting date and time objects -Part 3

    Lecture 131 Datetime calculations using TimeDelta Objects -pt1

    Lecture 132 Datetime calculations using TimeDelta Objects -pt2

    Lecture 133 Datetime calculations using TimeDelta Objects -pt3

    Section 14: Working with Calendars

    Lecture 134 Working with Calendars -Part 1

    Lecture 135 Working with Calendars -Part 2

    Lecture 136 Working with Calendars -Part 3

    Section 15: Handling Exceptions (Errors)

    Lecture 137 Introduction to Python Exceptions

    Lecture 138 Handling Exceptions

    Lecture 139 Implementing basic exception handling -Part 1

    Lecture 140 Implementing basic exception handling -Part 2

    Lecture 141 Implementing basic exception handling -Part 3

    Section 16: Introduction to Version Control - Git and Github

    Lecture 142 What is Git

    Lecture 143 What is Github

    Lecture 144 Basic Git Architecture Illustration

    Lecture 145 Git Workflow illustration

    Lecture 146 Create a Github account

    Lecture 147 Installing Git

    Lecture 148 Basic Git Configuration

    Lecture 149 Retrieving Specific Configuration Settings

    Lecture 150 Creating a file and directory

    Lecture 151 Initialise empty Git Repository

    Lecture 152 Adding files to staging index

    Lecture 153 More ways to add files to staging

    Lecture 154 Committing files to repository

    Lecture 155 Using Git Help

    Lecture 156 Creating git ignore file

    Lecture 157 Editing and committing changes

    Lecture 158 Creating a git branch

    Lecture 159 Merging Branches

    Lecture 160 Creating a remote repository

    Lecture 161 Create readme.md file

    Lecture 162 Clone a remote repository

    Lecture 163 Forking a repository

    Lecture 164 How to fork a repository

    Lecture 165 Getting updates by pulling

    Lecture 166 Viewing commit log

    Lecture 167 What is a HEAD?

    Section 17: Web Scraping with Python

    Lecture 168 What is Web Scraping

    Lecture 169 Tools for web scraping

    Lecture 170 What we will scrape

    Lecture 171 Installing a Virtual Environment

    Lecture 172 Creating and Activating a Virtual Environment

    Lecture 173 Installing BeautifulSoup

    Lecture 174 Build a web scraping script -part 1

    Lecture 175 Build a web scraping script -part 2

    Lecture 176 Prototyping the script - Part 1

    Lecture 177 Prototyping the script - Part 2

    Lecture 178 Prototyping the script - Part 3

    Lecture 179 Prototyping the script - Part 4

    Lecture 180 Prototyping the script - Part 5

    Lecture 181 Testing and saving scrapped data

    Lecture 182 Installing Scrapy

    Lecture 183 Creating a Scrapy Project

    Lecture 184 Components of a Scrapy Project

    Lecture 185 Scrapy Architecture

    Lecture 186 Creating a Spider: Part 1

    Lecture 187 Creating a Spider: Part 2

    Lecture 188 Scraping data with Scrapy Shell -Part 1

    Lecture 189 Scraping data with Scrapy Shell -Part 2

    Lecture 190 Running the spider and saving scraped data

    Section 18: Django

    Lecture 191 What is Django

    Lecture 192 Famous Apps Built with Django

    Lecture 193 Django Architecture

    Lecture 194 What is an API

    Lecture 195 What is HTTP

    Lecture 196 How the internet works

    Lecture 197 Create and activate a virtual environment

    Lecture 198 Install Django

    Lecture 199 Django App Vs Django Project

    Section 19: Introduction to Bootstrap

    Lecture 200 What is Bootstrap

    Lecture 201 How to access Bootstrap

    Lecture 202 Overview

    Lecture 203 Create a basic website

    Lecture 204 Creating a progress Bar

    Lecture 205 Creating a carousel

    Lecture 206 Creating Buttons

    Section 20: Create a Django TodoApp : Part 1

    Lecture 207 What we will create

    Lecture 208 Create a new Django project

    Lecture 209 Anatomy of a Django Project

    Lecture 210 Starting a Django Development Server

    Lecture 211 What are Django Migrations

    Lecture 212 Install a Django App

    Lecture 213 Anatomy of a Django App

    Section 21: Create a Django TodoApp : Part 2 Building the Django TodoApp

    Lecture 214 Create a Mockup design for the TodoApp

    Lecture 215 Django Admin and Superuser

    Lecture 216 What are Django Templates

    Lecture 217 What are Django Views

    Lecture 218 Django URL and URL Patterns

    Lecture 219 Accessing static files

    Lecture 220 What are Django Models

    Lecture 221 Creating a Model

    Lecture 222 Migrating Models

    Lecture 223 Adding model to admin site

    Section 22: Create a Django TodoApp : Part 3 Adding Dynamic Data Display from the Database

    Lecture 224 Displaying data from the database

    Lecture 225 Project source code

    Lecture 226 Setting a background color for completed items

    Lecture 227 Committing changes to Github

    Lecture 228 Adding a Form

    Lecture 229 Capture text input from form

    Lecture 230 Adding form to template and view

    Lecture 231 Creating a view for completed items

    Lecture 232 Creating a view to delete completed items

    Lecture 233 Create a view for completed items

    Lecture 234 Pushing updates to version control

    Section 23: Create a Django TodoApp : Part 4 :Deploying to cloud

    Lecture 235 Deploying TodoApp to internet -Part 1

    Lecture 236 Deploying TodoApp to internet -Part 2

    Lecture 237 Deploying TodoApp to internet -Part 3

    Section 24: PostgreSQL Database System

    Lecture 238 What is PostgreSQL

    Lecture 239 Who is using PostgreSQL

    Lecture 240 What is SQL

    Lecture 241 Installing PosgreSQL

    Lecture 242 Connecting to PostgreSQL Database

    Lecture 243 Download sample database

    Lecture 244 Database Concepts

    Lecture 245 Creating a database

    Lecture 246 Creating a table with admin tool

    Lecture 247 Create a table with SQL

    Lecture 248 Query data from table

    Lecture 249 Updating records in a table

    Lecture 250 Deleting Records

    Lecture 251 Adding new records

    Lecture 252 Query data from a specific column

    Lecture 253 Query data from all columns

    Section 25: Create a Django Portfolio App

    Lecture 254 What we will create

    Lecture 255 Updating Pip

    Lecture 256 Django App Vs Django Project

    Lecture 257 Installing a virtual environment

    Lecture 258 Creating a virtual environment

    Lecture 259 Installing Django

    Lecture 260 Creating a new django project

    Lecture 261 Components of a new django project

    Lecture 262 Running Django Development Server

    Lecture 263 Creating a new django app

    Lecture 264 Registering django app

    Lecture 265 Database setup part 1

    Lecture 266 Database setup part 2

    Lecture 267 Setting your time zone

    Lecture 268 Running Migrations

    Lecture 269 Creating a basic view

    Lecture 270 Creating a model

    Lecture 271 Activating a model

    Lecture 272 Creating a superuser account

    Lecture 273 Registering model with admin site

    Lecture 274 Creating model objects

    Lecture 275 Using Templates

    Lecture 276 Displaying objects from database

    Lecture 277 Adding Bootstrap to template part 1

    Lecture 278 Adding Bootstrap to template part 2

    Lecture 279 Adding static files part 1

    Lecture 280 Adding static files part 2

    Lecture 281 Adding links to buttons

    Lecture 282 Displaying media content part 1

    Lecture 283 Displaying media content part 2

    Lecture 284 Creating object links part 1

    Lecture 285 Creating object links part 2

    Lecture 286 Project Source Code

    Section 26: Python and Machine Learning

    Lecture 287 What is Machine Learning ?

    Lecture 288 Machine Learning Frameworks

    Lecture 289 Machine Learning Vocabulary

    Lecture 290 Supervised Machine Learning

    Lecture 291 Where Machine Learning is used

    Lecture 292 Installing Anaconda

    Lecture 293 Create a basic house value estimator

    Lecture 294 Using Scikit-learn

    Lecture 295 Loading dataset - Part 1

    Lecture 296 Loading dataset - Part 2

    Lecture 297 Making predictions - Part 1

    Lecture 298 Making predictions - Part 2

    Section 27: Introduction to Tkinter Module

    Lecture 299 What is Tkinter

    Lecture 300 Tk and Tcl

    Lecture 301 Installing Tk and TCL on a mac

    Lecture 302 Create a basic Tkinter app

    Section 28: Basic Python Projects

    Lecture 303 Creating a digital clock part 1

    Lecture 304 Creating a digital clock part 2

    Lecture 305 Running your python app

    Lecture 306 Creating a lottery number simulator

    Lecture 307 Create a countdown timer part 1

    Lecture 308 Create a countdown timer part 2

    Lecture 309 Create a countdown timer part 3

    Lecture 310 Creating a calculator part 1

    Lecture 311 Creating a calculator part 2

    Lecture 312 Creating a calculator part 3

    Lecture 313 Creating a weight conversion tool part 1

    Lecture 314 Creating a weight conversion tool part 2

    Lecture 315 Creating a weight conversion tool part 3

    Lecture 316 Timetables generator part 1

    Lecture 317 Timetables generator part 2

    Lecture 318 Random Number Generator

    Lecture 319 Number Guessing Game

    Lecture 320 Removing vowel program

    Lecture 321 Thank You

    Beginner Python Developers,Beginners to Python,Beginners to Data Science

    Homepage
    Code:
    https://anonymz.com/?https://www.udemy.com/course/learn-python-from-scratch-create-your-own-apps/


    Code:
    https://k2s.cc/file/ba82a6546b331/Python_Mega_Course_Learn_Python_Programming.part1.rar
    https://k2s.cc/file/b8fff018f0b62/Python_Mega_Course_Learn_Python_Programming.part2.rar
    https://k2s.cc/file/4f9576620bdbb/Python_Mega_Course_Learn_Python_Programming.part3.rar
    Code:
    https://nitroflare.com/view/74C2D3D62305C15/Python_Mega_Course_Learn_Python_Programming.part1.rar
    https://nitroflare.com/view/78DDE6063138FC4/Python_Mega_Course_Learn_Python_Programming.part2.rar
    https://nitroflare.com/view/673E16CA225DC5C/Python_Mega_Course_Learn_Python_Programming.part3.rar
    Code:
    https://rapidgator.net/file/7c0514c72c123457ce63ba2abc4150a6/Python_Mega_Course_Learn_Python_Programming.part1.rar.html
    https://rapidgator.net/file/a055f359fe62765d542bfab14a760859/Python_Mega_Course_Learn_Python_Programming.part2.rar.html
    https://rapidgator.net/file/02fed679ff26278f91551c5eb77392a4/Python_Mega_Course_Learn_Python_Programming.part3.rar.html

  2. #2
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    Fullstack Javascript : Learn Javascript,React ,Node,Mongo Db



    Fullstack Javascript : Learn Javascript,React ,Node,Mongo Db
    Last updated 9/2020
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 11.71 GB | Duration: 25h 7m

    Learn all the Javascript Technologies Like Vanilla Javascript, React JS , Node JS , Express JS and Mongo DB (FullStack)



    What you'll learn
    Full Stack Web Development
    JavaScript From Scrach To Advanced
    React JS
    Node JS
    Mongo DB
    Connecting FrontEnd and Backend
    Why JavaScript is better than Other...

    Requirements
    HTML , CSS Basics

    Description
    JavaScript has been around for over 20 years. It is the dominant programming language in web development.In the beginning, JavaScript was a language for the web client (browser). Then came the ability to use JavaScript on the webserver (with Node.js).Today the hottest buzzword is "Full Stack JavaScript".The idea of "Full Stack JavaScript" is that all software in a web application, both client-side and server-side, should be written using JavaScript only.In This Course You Will LearnJavascript BasicsDom ManipulationJqueryAjaxModern Javascript ES6Javascript AnimationsTop Javascript LibrariesReact IntroductionHow To Create a new React ApplicationComponents and Different types of ComponentsComponents Structure and Life CycleHow to handle events in ReactApplying styles to React JS ComponentsReact HooksForms and Form SubmissionsRouting in ReactControlling one component from another Component with the help of Context-APIWhat is MERN StackAdvantages Of Mern StackNode JsImplementing Routes in Node JSRendering HTML Files in Node JsExpress JSExpress RoutingNPM Node Package ManagerMongo DBMongoDB Commands Like Create, Read, Update, DeleteConnecting Node JS With Mongo DBJavaScript is a dynamic computer programming language. It is lightweight and most commonly used as a part of the web pages, whose implementation allows a client-side script to interact with a user and to make dynamic pages. It is an interpreted programming language with object-oriented capabilities.

    Overview

    Section 1: Introduction

    Lecture 1 Javascript Introduction

    Lecture 2 Course Structure

    Lecture 3 Join The Community

    Section 2: Javascript Basics

    Lecture 4 Where to write

    Lecture 5 External Javascript

    Lecture 6 Javascript Statements

    Lecture 7 Finding Errors

    Lecture 8 Helloworld Program

    Lecture 9 Datatypes

    Lecture 10 Conditional Statements

    Lecture 11 Loops

    Lecture 12 Functions

    Lecture 13 Passing parametres to functions

    Lecture 14 Arrays

    Lecture 15 Array methods

    Lecture 16 Strings

    Lecture 17 Object Part-1

    Lecture 18 Object Part-2

    Lecture 19 This Keyword

    Lecture 20 Date and Time

    Lecture 21 Sorting of an Array

    Lecture 22 Type Casting

    Section 3: DOM Manipulation

    Lecture 23 DOM Introduction

    Lecture 24 Accessing HTML Elemements

    Lecture 25 CSS Manipulation

    Lecture 26 Buttons Onlick'

    Lecture 27 Event Handling

    Lecture 28 Adding / Deleting HTML elements using JS

    Lecture 29 Getting Input Values

    Lecture 30 Popup Boxes

    Lecture 31 Addition Program

    Lecture 32 Project 1 - User Authentication

    Lecture 33 Radio Buttons

    Lecture 34 Selection list

    Lecture 35 CheckBoxes

    Lecture 36 Student Registration form

    Section 4: Jquery

    Lecture 37 Jquery Introduction

    Lecture 38 Jquery CSS

    Lecture 39 Jquery Append/Remove

    Lecture 40 Jquery Events

    Section 5: Ajax

    Lecture 41 Ajax Intro

    Lecture 42 Ajax in Practical

    Lecture 43 JSON

    Lecture 44 Project 2 - Meals Project

    Section 6: Browser DOM

    Lecture 45 Window Property

    Lecture 46 Screen Property

    Lecture 47 Location Property

    Lecture 48 Timout Property

    Section 7: Browser Storage

    Lecture 49 Local Storage

    Lecture 50 Session storage

    Section 8: Modern Javascript ES6

    Lecture 51 ES6 Introduction

    Lecture 52 Let Keyword

    Lecture 53 Const Keyword

    Lecture 54 Arrow Functions

    Lecture 55 For Of loop

    Lecture 56 Spread Operator

    Lecture 57 IndexOf method

    Lecture 58 Array Filter

    Lecture 59 Default Parametres

    Section 9: Project - Covid Stats

    Lecture 60 Covid - Statistics

    Section 10: Animations

    Lecture 61 Jquery Animate

    Lecture 62 Jquery Animate Properties

    Lecture 63 Jquery Fade

    Section 11: Libraries

    Lecture 64 What is library

    Lecture 65 AOS Part-1

    Lecture 66 AOS - Part2

    Lecture 67 Typed JS

    Lecture 68 Dark Theme Js

    Section 12: React - Intro

    Lecture 69 What is React

    Lecture 70 What is Component

    Lecture 71 JSX Overview

    Section 13: First React App

    Lecture 72 First React App : HelloWorld

    Lecture 73 Project Structure of React-App

    Lecture 74 Debuggung React App

    Section 14: Components in React

    Lecture 75 Components

    Lecture 76 Class Components

    Lecture 77 Functional Components

    Lecture 78 Parent , Child Components

    Section 15: States and Props

    Lecture 79 What is state

    Lecture 80 setState Method

    Lecture 81 Props in Class Components

    Lecture 82 Props in Functional Components

    Section 16: Event Handling

    Lecture 83 Event Handling in Class Components

    Lecture 84 Event Handling in Functional Components

    Section 17: CSS in React

    Lecture 85 Inline CSS

    Lecture 86 Local CSS

    Lecture 87 Manipulating CSS using Events

    Section 18: Project - Counter App

    Lecture 88 Counter Application

    Section 19: LifeCycle

    Lecture 89 LifeCycle in Class Component

    Section 20: React Hooks

    Lecture 90 What is a React Hook

    Lecture 91 useState Hook

    Lecture 92 useEffect Hook

    Lecture 93 Manipulating CSS using Hooks

    Section 21: React Forms

    Lecture 94 Forms Introduction

    Lecture 95 Form Submission

    Section 22: Project - User Authentication

    Lecture 96 Authentication - Part1

    Lecture 97 Authentication - Part2

    Lecture 98 Authentication - Part3

    Section 23: Project - TODO List

    Lecture 99 Todo List Part-1

    Lecture 100 Todo List Part-2

    Section 24: React Router

    Lecture 101 Routing Part-1

    Lecture 102 Routing Part-2

    Section 25: Maps in React

    Lecture 103 Maps Introduction

    Lecture 104 Maps Part-2

    Lecture 105 Maps Part-3

    Section 26: Conditional Rendering

    Lecture 106 Conditional Rendering in React

    Section 27: Local Storage

    Lecture 107 Local Storage Intro

    Lecture 108 Local Storage with Arrays and Objects

    Section 28: Project - Facebook

    Lecture 109 Facebook - Part1

    Lecture 110 Facebook-Part2

    Lecture 111 Facebook - Part3

    Lecture 112 Facebook - Part4

    Section 29: Context-API

    Lecture 113 What is Context API

    Lecture 114 Implementing Context API

    Lecture 115 Manipulating Components using Context API

    Section 30: Project - Movies App

    Lecture 116 Movies App Part-1

    Lecture 117 Movies App Part-2

    Section 31: HTTP Methods

    Lecture 118 Fetch Method

    Lecture 119 Axios Method

    Lecture 120 Return HTML Content using HTTP Methods

    Section 32: Project - React Meals

    Lecture 121 Meals App Part-1

    Lecture 122 Meals App Part-2

    Section 33: Node JS

    Lecture 123 What is Node Js

    Lecture 124 Hello World in Node JS

    Lecture 125 Hello World in Node JS on Screen

    Lecture 126 Basic Routing in Node JS

    Section 34: Modules In Node JS

    Lecture 127 What is a Node JS Module

    Lecture 128 Local Modules

    Lecture 129 NPM

    Lecture 130 Installing first NPM Module - Nodemon

    Section 35: Express Js

    Lecture 131 What is Express Framework

    Lecture 132 Express Helloworld

    Section 36: Creating Rest API

    Lecture 133 Postman - GET Method

    Lecture 134 Postman - POST Method

    Section 37: Mongo DB

    Lecture 135 What is Mongo DB

    Lecture 136 Mongo DB Installation

    Lecture 137 Mongo DB Insert

    Lecture 138 Mongo DB Update and Delete

    Section 38: Node + Mongo

    Lecture 139 Connecting Node JS with Mongo DB

    Lecture 140 Mongo-Node Insert

    Lecture 141 Mongo-Node Update and Delete

    Section 39: Connecting Front-End and Backend

    Lecture 142 Connecting Node JS and React JS

    Lecture 143 MERN Stack Helloworld

    Fullstack Developers

    Homepage
    Code:
    https://anonymz.com/?https://www.udemy.com/course/fullstack-javascript-learn-javascriptreact-nodemongo-db/


    Code:
    https://k2s.cc/file/ea7daa6f53262/Fullstack_JavaScript_Learn_JavaScriptReact_NodeMongo_DB.part1.rar
    https://k2s.cc/file/11d926f8d052a/Fullstack_JavaScript_Learn_JavaScriptReact_NodeMongo_DB.part2.rar
    https://k2s.cc/file/46271b945c26b/Fullstack_JavaScript_Learn_JavaScriptReact_NodeMongo_DB.part3.rar
    Code:
    https://nitroflare.com/view/19031E3A312AE6C/Fullstack_JavaScript_Learn_JavaScriptReact_NodeMongo_DB.part1.rar
    https://nitroflare.com/view/37D099B22B5C79B/Fullstack_JavaScript_Learn_JavaScriptReact_NodeMongo_DB.part2.rar
    https://nitroflare.com/view/B7D8B8C351453A7/Fullstack_JavaScript_Learn_JavaScriptReact_NodeMongo_DB.part3.rar
    Code:
    https://rapidgator.net/file/6e715fa2913453b100795f0ece36e152/Fullstack_JavaScript_Learn_JavaScriptReact_NodeMongo_DB.part1.rar.html
    https://rapidgator.net/file/cf6537115a8dd965f671c7b18090d297/Fullstack_JavaScript_Learn_JavaScriptReact_NodeMongo_DB.part2.rar.html
    https://rapidgator.net/file/67d2c8c6e98bc6c653a3bf8c427c7408/Fullstack_JavaScript_Learn_JavaScriptReact_NodeMongo_DB.part3.rar.html

  3. #3
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    The Software Development Process - The Complete Course



    The Software Development Process - The Complete Course
    Last Updated 07/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
    Genre: eLearning | Language: English + srt | Duration: 281 lectures (22h 49m) | Size: 20.6 GB

    Learn how to select the right software development model and process, the tools and resources for your software projects



    What you'll learn
    how to setup a software development process and model
    How to organize a software development project
    How to specify a software product or project
    How to collect the requirements from customers and translate them into technical requirements
    How to write user stories for your software requirements
    How to manage and deploy software releases
    How to verify a software solution
    How to validate a software solution
    How to prepare, release and manage documents in a software project
    How to manage the versions of a software system
    How to implement incident management in a software project
    How to implement change management in a software project
    How to use Git and Github for your versioning management
    How to implement risk management in a software project
    How to plan and control a software project
    How to implement agile methodologies to specify and manage a software project
    How to use the kanban boards in a software project
    How to create software platforms and implement customizations
    How to develop the code of a software product
    How to setup and run the user acceptance tests (UAT) in a software project
    How to setup the infrastructures for a software project


    Requirements
    Basic knowledge of software programming
    use the computer
    use windows or MAC OSX


    Description
    The software development process is what software developers have to know when developing a software system

    But it is also something that software project managers have to know to have software projects under control

    If you launch a software business this is the process you need to get familiar with in order to manage your suppliers, your customers, third parties and have elements to understand your business and its performances

    It is not only related to develop a software product but also to specify it, verify and validate it and set it available for use and maintain it

    The software development models are the various processes or methodologies that are being selected for the development of the project depending on the project's aims and goals

    There are many development life cycle models that have been developed in order to achieve different required objectives

    The models specify the various stages of the process and the order in which they are carried out

    The selection of model has very high impact on the testing that is carried out

    The aim of this course is to help students to identify their software development model and provide them with all the tools and knowledge on the processes and phases related to it

    In details the course covers the following topics

    Software development models

    Requirement Gathering

    DESIGN - The Unified Modeling Language (UML)

    DESIGN - Software Architecture and design definition

    DESIGN - Database Architecture

    DESIGN - Technical Requirements

    Implementation - Development

    Implementation - Version Management

    Implementation - Risk assessment

    Implementation - Change management

    Implementation - The deployment process (.,regression tests)

    Quality Assurance - Verification

    Quality Assurance - Validation

    Quality Assurance - Incident Management, debugging and bug fixing

    Go Live

    Software Maintenance

    Software Platform Development

    Agile Frameworks: SCRUM & Kanban

    Object-Oriented Programming Concepts

    Project Management

    Documentation management

    Who this course is for
    Software architects
    Scrum Masters
    Software project managers
    Solution architects
    Software developers
    Software methodologies students

    Homepage
    Code:
    https://anonymz.com/?https://www.udemy.com/course/the-software-development-process-the-complete-course/


    Code:
    https://k2s.cc/file/6c6ab0e042ed1/The_Software_Development_Process_-_The_Complete_Course.part1.rar
    https://k2s.cc/file/9d141a003f894/The_Software_Development_Process_-_The_Complete_Course.part2.rar
    https://k2s.cc/file/b2a0723622322/The_Software_Development_Process_-_The_Complete_Course.part3.rar
    https://k2s.cc/file/30593da6dc584/The_Software_Development_Process_-_The_Complete_Course.part4.rar
    https://k2s.cc/file/00e83261293c6/The_Software_Development_Process_-_The_Complete_Course.part5.rar
    Code:
    https://nitroflare.com/view/A896267254FA08E/The_Software_Development_Process_-_The_Complete_Course.part1.rar
    https://nitroflare.com/view/BBA162D4ED508C2/The_Software_Development_Process_-_The_Complete_Course.part2.rar
    https://nitroflare.com/view/F5C794AD6F208C2/The_Software_Development_Process_-_The_Complete_Course.part3.rar
    https://nitroflare.com/view/6AB2C12486E30FC/The_Software_Development_Process_-_The_Complete_Course.part4.rar
    https://nitroflare.com/view/6FA68DB25AB4EE2/The_Software_Development_Process_-_The_Complete_Course.part5.rar
    Code:
    https://rapidgator.net/file/f9fe24cb5bc1e445e9c021cb5f1de7a2/The_Software_Development_Process_-_The_Complete_Course.part1.rar.html
    https://rapidgator.net/file/e697d16d619dcb2d4a636799d99f5999/The_Software_Development_Process_-_The_Complete_Course.part2.rar.html
    https://rapidgator.net/file/12e3343b4883fad83ff298f4743d7e17/The_Software_Development_Process_-_The_Complete_Course.part3.rar.html
    https://rapidgator.net/file/baee33b3b7ab3c265835ca125aad2728/The_Software_Development_Process_-_The_Complete_Course.part4.rar.html
    https://rapidgator.net/file/f892dea425b01aba945846750ef0f140/The_Software_Development_Process_-_The_Complete_Course.part5.rar.html

  4. #4
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    May 2019
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    The Beginner'S Guide To Animation In Unity (V5 To V2020+)



    The Beginner'S Guide To Animation In Unity (V5 To V2020+)
    Last updated 5/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 6.36 GB | Duration: 11h 20m

    Your ultimate guide to Unity's Mecanim covering keyframes, curves, inverse kinematics, strafe sets, blending and more.



    What you'll learn
    create animations from scratch using the Unity Mecanim system and place them onto game objects.
    import third party animated assets into Unity and set up animation controllers.
    write C# code to dynamically control animations through user interaction.
    explore the use of inverse kinematics in humanoid rigs.
    create complex animation sequences and blends dynamically controlled by the user at runtime.

    Requirements
    Download the free version of the Unity Game Engine.
    You do not need to be able to model or animate in an external package - all resources are provided.

    Description
    The Beginner's Guide to Animation in Unity with Mecanim is for animators and Unity practitioners who want to bring their characters to life in a game environment and want to learn the ins and outs of the mecanim system. You don't need to be able to model or animate in external packages as all models and animations are provided. All aspects of animation in Unity are covered from physics, key framing, curves, forward and inverse kinematics, animation state machines and working with third party assets. Students will be introduced to elementary code, in C#, that is essential for making dynamic animations and triggers to control character behaviour at run time. In this course, Penny teaches all the invaluable skills you will require to begin animating your own game characters in Unity using her internationally acclaimed teaching style and knowledge from over 25 years working with games and computer graphics.Updated to cover Unity Versions 5 to 2020 the course now contains 5 hours of extra content with:new challenges and projectsblending animations to create strafe setsadjusting curvesdesigning a character and the placing of motion capture with free third-party toolsLearn how to animate and work with:the mecanim timelinecurve and keyframe editorsanimation events that trigger coderoot motionimported animations created in third party packagesanimation state machinesContents and OverviewThe course begins with the very basics of the Unity interface and progresses to an in-depth examination of all the mecanim components (including the Animation, Animator, DopeSheet and Curve windows). The majority of lectures are follow-along, hands-on workshops in which the student will explore a variety of animation techniques from creating a simple bouncing ball, through to a complex animation for a wall climbing character. Animated models and starter projects are included for students who are not confident in creating their own. By the end of this course, the student will have thoroughly explored the functionality of the mecanim system, under the instruction of an internationally-recognised professor, and be well on their way to developing snippets of code to control all aspects of 3d game animation.

    Overview

    Section 1: Introduction

    Lecture 1 Welcome

    Lecture 2 Join the H3D Student Community

    Lecture 3 Contacting H3D

    Lecture 4 FAQs

    Lecture 5 Installation

    Lecture 6 Unity's Windows

    Lecture 7 3D Navigation

    Lecture 8 External Resources

    Lecture 9 Fixing Model Issues

    Lecture 10 Physics Bounce

    Section 2: Press Play

    Lecture 11 Why Animation Works

    Lecture 12 The Principles of Animation

    Lecture 13 Keyframes

    Lecture 14 The Animation Window Part 1

    Lecture 15 The Animation Window Part 2

    Lecture 16 Curves

    Lecture 17 Local and World Space

    Lecture 18 Squash Challenge

    Section 3: States and Transitions

    Lecture 19 The Animator

    Lecture 20 Triggering Animation States Part 1

    Lecture 21 Triggering Animation States Part 2

    Lecture 22 Trigger Challenge Part 1

    Lecture 23 Trigger Challenge Part 2

    Section 4: The Bare Bones

    Lecture 24 Bones, Joints and Rigs

    Lecture 25 Importing Animations from 3D Software

    Lecture 26 Generic Animations

    Lecture 27 Animation Cycles

    Lecture 28 Generic Animations and Avatars

    Lecture 29 Making a Humanoid

    Lecture 30 Animating a Humanoid

    Lecture 31 Animating and Rigging with Mixamo

    Lecture 32 Importing Mixamo to Unity

    Section 5: Runtime Control

    Lecture 33 A Simple Character Controller

    Lecture 34 Transitioning Between Walking and Idle Animations

    Lecture 35 Walking In a Straight Line

    Lecture 36 Jumping

    Lecture 37 Simple Blending of Animation Transitions

    Lecture 38 Humanoid Root Motion Challenge Part 1

    Lecture 39 Humanoid Root Motion Challenge Part 2

    Section 6: Triggering Animations

    Lecture 40 Triggering Animations with Colliders

    Lecture 41 Triggering Animations By Clicking Part 1

    Lecture 42 Triggering Animations By Clicking Part 2

    Lecture 43 Triggering Animations By Clicking Part 3

    Lecture 44 Jumping and Climbing Part 1

    Lecture 45 Editing Read Only Animations

    Lecture 46 Jumping and Climbing Part 2

    Lecture 47 Jumping and Climbing Part 3

    Lecture 48 Jumping and Climbing Part 4

    Lecture 49 Jumping and Climbing Part 5

    Section 7: Blend Shapes

    Lecture 50 Introducing Blendshapes

    Lecture 51 Creating Blendshapes

    Lecture 52 Blendshapes for Facial Animation

    Lecture 53 Blend Tree Basics

    Lecture 54 Strafe Sets Part 1

    Lecture 55 Strafe Sets Part 2

    Section 8: Inverse Kinematics

    Lecture 56 Using Inverse Kinematics

    Lecture 57 Making A Dynamic Animated Character

    Lecture 58 Using IK to Pickup and Hold an Object

    Section 9: Final Project

    Lecture 59 Project Specifications

    Lecture 60 Project Solution Part 1

    Lecture 61 Project Solution Part 2

    Lecture 62 Project Solution Part 3

    Section 10: Final Words

    Lecture 63 Final Words

    Lecture 64 Where to now?

    This course is for those interested in a thorough understanding of the Unity Mecanim system. It is suitable for beginner game developers and animators, as well as well seasoned animators wanting to import their work into games.,This course is not for those wanting to learn to program in Unity.

    Homepage
    Code:
    https://anonymz.com/?https://www.udemy.com/course/mastering-3d-animation-in-unity/


    Code:
    https://k2s.cc/file/4a8908eb9e073/The_Beginners_Guide_to_Animation_in_Unity_v5_to_v2020.part1.rar
    https://k2s.cc/file/af1347b03ef8f/The_Beginners_Guide_to_Animation_in_Unity_v5_to_v2020.part2.rar
    Code:
    https://nitroflare.com/view/FA2702CA3DC93E8/The_Beginners_Guide_to_Animation_in_Unity_v5_to_v2020.part1.rar
    https://nitroflare.com/view/845CBAF8C5E2B1C/The_Beginners_Guide_to_Animation_in_Unity_v5_to_v2020.part2.rar
    Code:
    https://rapidgator.net/file/4ca92dc675bb1ee4e096dcc95fe9e97f/The_Beginners_Guide_to_Animation_in_Unity_v5_to_v2020.part1.rar.html
    https://rapidgator.net/file/96f9a7cccddd078cd2180ac318dc82fa/The_Beginners_Guide_to_Animation_in_Unity_v5_to_v2020.part2.rar.html

  5. #5
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    May 2019
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    Spring & Hibernate for Beginners (includes Spring Boot)



    Spring & Hibernate for Beginners (includes Spring Boot)
    Last Updated 07/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
    Genre: eLearning | Language: English + srt | Duration: 568 lectures (42h 24m) | Size: 20.8 GB

    Spring 5: Learn Spring 5 Core, AOP, Spring MVC, Spring Security, Spring REST, Spring Boot 2, Thymeleaf, JPA & Hibernate



    What you'll learn
    Develop a REAL-TIME project with Spring MVC, Spring REST, Spring Boot and Hibernate CRUD ... all from SCRATCH
    You will TYPE IN EVERY LINE of code with me in the videos. I EXPLAIN every line of code to help you learn!
    LEARN key Spring 5 features: Core, Annotations, Java Config, AOP, Spring MVC, Hibernate and Maven
    I am a RESPONSIVE INSTRUCTOR ... post your questions and I will RESPOND in 24 hours.
    POPULAR VIDEOS for: Spring Boot 2, Spring Security, Spring REST, Spring Data JPA, Spring Data REST and Thymeleaf
    Join an ACTIVE COMMUNITY of 215,000+ students that are already enrolled! Over 55,000+ Reviews - 5 STARS
    Students have LANDED NEW JOBS with the skills from this course. Spring and Hibernate developers are in HIGH-DEMAND!
    You can DOWNLOAD all source code and PDFs. Perfect for offline LEARNING and REVIEW.


    Requirements
    Basic Java knowledge is required
    Basic HTML knowledge is helpful


    Description
    SPRING BOOT SECTION NOW INCLUDES OVER 6.5 HOURS OF NEW VIDEOS

    #1 BEST SELLING SPRING-HIBERNATE COURSE ON UDEMY - OVER 55,000 REVIEWS - 5 STARS!

    ---

    THIS COURSE COVERS SPRING 5

    LEARN these HOT TOPICS in Spring 5

    Spring Framework 5

    Spring Core

    Spring Annotations

    Spring Java Configuration (all Java, no xml)

    Spring AOP

    Spring MVC

    Hibernate CRUD

    JPA CRUD

    Spring Security

    Spring REST

    Maven

    SPRING BOOT

    Spring Boot Starters

    Spring Boot and Hibernate

    Spring Boot and Spring Data JPA

    Spring Boot and Spring Data REST

    Spring Boot, Thymeleaf and Spring MVC

    REAL-TIME PROJECTS

    Spring MVC and Hibernate CRUD real-time project

    Spring Security (with password encryption in the database)

    Spring REST (with full database CRUD real-time project)

    Spring Boot REST (with full database CRUD real-time project)

    Spring Boot with JPA and Spring Data JPA (with full database CRUD real-time project)

    Spring Boot with Spring Data REST (with full database CRUD real-time project)

    Spring Boot with Thymeleaf (with full database CRUD real-time project)

    ---

    [COURSE UPDATES]

    Updated course to SPRING 5 and Tomcat 9

    Added Spring Boot and Thymeleaf videos ... 12 videos, 2.5 hours of new content

    Added Spring Boot videos ... 34 videos, 4 hours of new content

    Added Spring Security Role-based Registration lecture

    Added ADVANCED Spring REST videos ... 40 videos, 3 hours of new content

    Added Spring REST videos ... 18 videos, 1.5 hours of new content

    Added Spring Security User Registration Lecture

    Added Spring Security JDBC videos ... 16 new videos, 1 hour of new content

    Added more Spring Security videos ... 52 videos, 3.5 hours of new content

    Added Spring Security videos ... 16 new videos, 1 hour of new content

    New Advanced Hibernate videos ... 57 new videos, 4 hours of new content

    ---

    This course covers the LATEST VERSIONS of Spring 5 and Hibernate 5! The course also includes Spring Boot and Spring Data JPA

    Build a complete Spring MVC + Hibernate CRUD web app ... all from scratch! (real-time project)

    You will learn about: Spring Core, AOP, Spring MVC, Spring Security, Spring REST, Spring Boot, Spring Data JPA, Spring Data REST, Thymeleaf and Hibernate ... all connected to a MySQL database

    ---

    By the end of this course, you will create all of the source code for a complete Spring MVC - Hibernate CRUD real-time project.

    You will also develop Spring REST APIs for a full CRUD REST API real-time project.

    You will type in every line of code with me in the videos ... all from scratch.

    I explain every line of code that we create. So this isn't a copy/paste exercise, you will have a full understanding of the code.

    ---

    I am a RESPONSIVE INSTRUCTOR .... post your questions and I will RESPOND in 24 hours.

    ---

    Join 215,000+ students that are already enrolled!

    Over 55,000+ Reviews! (the most reviews for any Spring-Hibernate course on Udemy, nearly TRIPLE the nearest competitor)

    ---

    Sample of the reviews:

    I worked in some company, so I can say that this course is 100% industry oriented. The best course for learning Spring Framework. Getting replies within 24 hours. - Premang

    Chad Darby has done a superb job organizing this course, and has made Spring Framework, MVC, AOP, Hibernate, Security easy to learn and use. I have a bs and ms in CS, have been developing software for 25 years, and have taken many courses over the years at the different companies I've been at and Chad is easily the best instructor I've had.

    He's extremely well-organized and knowledgeable, and lays out this course in a step-by-step approach to fully cover the material and make it easy to learn. I highly recommend this course, and Chad as an instructor.

    I'm adding to my review following Chad's recent updates to his course to cover Spring Boot, JPA, etc. After finishing the course originally, I found another Spring Boot class, and after working on this other class, I appreciate more what Chad has done here. He's made Spring Boot for CRUD applications with Thymeleaf very easy to follow and learn. I've taken half a dozen other software courses, and while other instructors might be good, Chad is the gold standard here. I can't recommend him highly enough. - Dave Zeltserman

    This is the best tutorial I've seen so far for Spring/Hibernate, each step is well explained and the tutorial videos are made to a high standard. I highly recommend this course! - Rob

    Hats off to you Chad, the best Spring fundamentals course I have done on Udemy thus far. You never disappoint. - Morebodi Modise

    Chad is an excellent natural teacher. His course is well organized. He makes difficult concepts very easy to understand. - Julie Hodgson

    ---

    Live Coding - I code all of the real-time projects from scratch

    All source code is available for download

    Responsive Instructor - All questions answered within 24 hours

    ---

    PDFs of all lectures are available for download

    Closed-Captions / Subtitles available for English and other languages (new!)

    Professional video and audio recordings (check the free previews)

    ---
    This course includes mini-courses on Maven, Spring Security, Spring REST and Spring Boot. These mini-courses are designed to help you quickly get started with Maven, Spring Security, Spring REST and Spring Boot.

    Mini-Courses

    Maven mini-course includes 16 videos (1 hour of video)

    Spring Security mini-course includes 68 videos (5 hours of video)

    Spring REST mini-course includes 55 videos (4.5 hours of video)

    Spring Boot mini-course includes 39 videos (6.5 hours of video)

    This is all included in this existing course. :)

    ---

    What Is Spring?

    Spring is an enterprise Java framework. It was designed to simplify Java EE development and make developers more productive. Spring makes use of Inversion of Control and Dependency Injection to promote good software coding practices and speed up development time.

    This course covers Spring Core, Annotations, All Java Spring Configuration, Spring AOP, Spring MVC, Spring Security, Spring REST, Spring Boot and Spring Data JPA.

    What Is Hibernate?

    Hibernate is an Object-to-Relational-Mapping (ORM) framework. It simplifies database access for Java applications. By using the framework, you can easily store and retrieve Java objects by setting up some simple configuration mappings.

    This course covers basic Hibernate CRUD. Also, advanced Hibernate mappings are covered for one-to-one, one-to-many and many-to-many.

    Benefits of Taking This Spring and Hibernate Course

    Knowing Spring and Hibernate can get you a job or improve the one you have. It's a skill that will put you more in demand in the enterprise Java industry, and make your software life easier, that's why it's so popular.

    Nearly every job posting asks for skills in Spring and Hibernate!

    This course will help you quickly get up to speed with Spring and Hibernate. I will demystify the technology and help you understand the essential concepts to build a real Spring and Hibernate application from scratch.

    You Will Learn How To

    Spring Core

    Build a complete Spring MVC and Hibernate CRUD Project ... all from scratch

    Set up your Spring and Hibernate development environment with Tomcat and Eclipse

    Wire beans together in the Spring container using Inversion of Control

    Configure the Spring container for Dependency Injection

    Define Spring Beans using the @Component annotation

    Perform auto-scanning of Spring beans to minimize configuration

    Automatically wire beans together using @Autowired annotation

    Apply all Java configuration to Spring Beans (no xml)

    .

    Spring MVC

    Set up your Spring MVC environment with configs and directories

    Create controllers using @Controller annotation

    Read HTML form data using @RequestParam

    Leverage Spring MVC model to transport data between controller and view page

    Define Request Mappings for GET and POST requests

    Minimize coding with Spring MVC Form data binding

    Apply Spring MVC form validation on user input

    Create custom Spring MVC form validation rules

    .

    Hibernate

    Perform object/relational mapping with Hibernate

    Leverage the Hibernate API to develop CRUD apps

    Develop queries using the Hibernate Query Language (HQL)

    Apply advanced Hibernate mappings: one-to-one, one-to-many and many-to-many

    Create a real-time project using Spring and Hibernate together in a Real-Time Project

    .

    Spring AOP

    Apply Aspect-Oriented-Programming AOP for cross-cutting concerns

    Examine AOP use-cases and how AOP can resolve code-tangling

    Create AOP pointcut expressions to match on method invocations

    Leverage AOP annotations: @Before, @After, @AfterReturning, @AfterThrowing, @Around

    Create a real-time project using AOP and Spring MVC together in a Real-Time Project

    .

    Spring Security

    Secure your web application with Spring Security

    Set up your Maven pom.xml file with compatible Spring Security dependencies

    Configure Spring Security with all Java configuration (no xml)

    Create custom Spring Security login pages with Bootstrap CSS

    Add logout support using default features of Spring Security

    Leverage Spring Security support for Cross Site Request Forgery (CSRF)

    Define users and roles for authentication

    Display user login info and role using Spring Security tags

    Restrict access to URLs based on user role

    Hide and Display content based on user role

    Add JDBC authentication, store user accounts and passwords in the database

    Store encrypted passwords in the database using bcrypt

    Register new users and encrypt passwords using Java code

    Create a Spring Security Real-Time Project using authorization, authentication and database encryption

    .

    Spring REST Web Services - Spring REST APIs

    Overview of REST Web Services - REST APIs

    Investigating Spring REST support

    Sending JSON data over HTTP

    JSON Data Binding with the Jackson project

    Converting JSON data to Java POJO with Jackson

    Processing nested JSON objects and JSON arrays

    Developing a Spring REST API

    Setting up a Spring REST project with Maven

    Creating the Spring REST Controller using @RestController

    Running the Spring REST Controller with Eclipse and Tomcat

    Testing Spring REST Web Services with Postman

    Parameterize REST API endpoints using @PathVariable

    Add Spring REST exception handling with @ExceptionHandler

    Integrate global REST exception handling with @ControllerAdvice

    Leverage ResponseEntity for fine-grained control of Spring REST HTTP response

    Build REST API to execute CRUD actions on the Database with Hibernate

    Create a Real-Time Project using REST API with full database CRUD

    .

    Spring Boot

    What is Spring Boot?

    Creating a Project with Spring Boot Initializr

    Develop a REST API Controller with Spring Boot

    Explore the Spring Boot Project Structure

    Leverage Spring Boot Starters - A Curated List of Dependencies

    Inherit Defaults with Spring Boot Starter Parents

    Automatically Restart with Spring Boot Dev Tools

    Add DevOps functionality with Spring Boot Actuator Endpoints

    Secure Spring Boot Actuator Endpoints

    Run Spring Boot apps from the Command-Line

    Use the Spring Boot Maven Plugin to package and run Spring Boot apps

    Inject custom application properties into a Spring Boot REST Controller

    .

    Spring Boot REST API CRUD

    Develop a REST API Controller with Spring Boot with full CRUD support

    Configure Spring Boot Data Source for MySQL Database

    Create DAO implementations using JPA Entity Manager

    Apply Best Practices by integrating a Service Layer

    Expose REST API endpoints in Controller code (GET, POST, PUT and DELETE)

    Access the REST API using Postman

    Add support for Standard JPA API

    Learn the benefits of the JPA API in Spring Boot applications

    .

    Spring Boot and Spring Data JPA

    Minimize boilerplate code with Spring Data JPA and the JpaRepository

    Refactor existing REST API to integrate with Spring Data JPA

    Leverage new features of the the Java Optional pattern with JpaRepository

    Test the Spring Data JPA repository with Postman

    .

    Spring Boot and Spring Data REST

    Accelerate your development process with Spring Data REST

    Leverage Spring Data REST to eliminate custom code for controllers and service

    Automatically expose REST endpoints for your JPA Repositories

    Customize REST base path endpoints

    Apply pagination and sorting to REST API endpoints

    Configure default page sizes for REST APIs

    Investigate HATEOAS compliant REST responses

    Test Spring Data REST with Postman

    .

    Spring Boot and Thymeleaf

    Develop view templates with Thymeleaf in Spring Boot projects

    Compare the functionality of Thymeleaf to JSP

    Examine the auto-configuration of Thymeleaf in Spring Boot projects

    Create a Spring Boot project with Thymeleaf using the Spring Initializer website

    Develop a Spring MVC Controller and a Thymeleaf template

    Leverage Thymeleaf expressions to access data from the Spring MVC Model

    Apply CSS stylesheets to your Thymeleaf templates

    .

    Spring Boot, Thymeleaf and Database CRUD

    Develop a real-time project with Thymeleaf and Spring Boot with full database CRUD support

    Integrate the @Repository to execute CRUD actions on the Database with Spring Data JPA

    Apply best practices with the @Service layer design pattern

    Create a @Controller to handle web browser requests

    Develop Thymeleaf templates to render database results

    Beautify your Thymeleaf templates with Bootstrap CSS

    .

    Maven

    Simplify your build process with Maven

    Create Maven POM files and add dependencies

    Search Central Maven repository for Dependency Coordinates

    Run Maven builds from the Eclipse IDE

    Use Maven during the development of Real-Time Projects for Spring MVC, Spring Security, Spring REST, Spring Boot and Hibernate.

    Compared to other Spring/Hibernate courses

    This course is fully up to date and covers the latest versions of Spring 5 and Hibernate 5. The course also includes new content on Spring Boot, Spring Data JPA, Spring Data REST and Thymeleaf.

    Beware of other Udemy Spring/Hibernate courses. Most of them are outdated and use old versions of Spring and Hibernate. Don't waste your time or money on learning outdated technology.

    Also, I create all of the code from scratch in this course. Beware of other courses, those instructors simply copy/paste from their github repo or they use pre-written code. Their approach is not ideal for real-time learning.

    Take my course where I show you how to create all of the code from scratch. You can type the code along with me in the videos, which is the best way to learn.

    I am a very responsive instructor and I am available to answer your questions and help you work through any problems.

    Finally, all source code is provided with the course along with setup instructions.

    Student Reviews Prove This Course's Worth

    Those who have reviewed the course have pointed out that the instruction is clear and easy to follow, as well as thorough and highly informative.

    Many students had also taken other Spring and Hibernate courses in the past, only to find that this Spring and Hibernate course was their favorite. They enjoyed the structure of the content and the high quality audio/video.

    Sample of the Student Reviews

    I worked in some company, so I can say that this course is 100% industry oriented. The best course for learning Spring Framework. Getting replies within 24 hours. - Premang

    Chad Darby has done a superb job organizing this course, and has made Spring Framework, MVC, AOP, Hibernate, Security easy to learn and use. I have a bs and ms in CS, have been developing software for 25 years, and have taken many courses over the years at the different companies I've been at and Chad is easily the best instructor I've had.

    He's extremely well-organized and knowledgeable, and lays out this course in a step-by-step approach to fully cover the material and make it easy to learn. I highly recommend this course, and Chad as an instructor.

    I'm adding to my review following Chad's recent updates to his course to cover Spring Boot, JPA, etc. After finishing the course originally, I found another Spring Boot class, and after working on this other class, I appreciate more what Chad has done here. He's made Spring Boot for CRUD applications with Thymeleaf very easy to follow and learn. I've taken half a dozen other software courses, and while other instructors might be good, Chad is the gold standard here. I can't recommend him highly enough. - Dave Zeltserman

    This is the best tutorial I've seen so far for Spring/Hibernate, each step is well explained and the tutorial videos are made to a high standard. I highly recommend this course! - Rob

    Hats off to you Chad, the best Spring fundamentals course I have done on Udemy thus far. You never disappoint. - Morebodi Modise

    Chad is an excellent natural teacher. His course is well organized. He makes difficult concepts very easy to understand. - Julie Hodgson

    Quality Material

    You will receive a quality course, with solid technical material and excellent audio and video production. This is my fifth course at Udemy.

    My first four courses on Udemy were

    Eclipse IDE for Beginners

    Java Database Connection (JDBC)

    JavaServer Faces (JSF) for Beginners

    JSP and Servlets for Beginners

    These courses have received rave 5 star reviews and over 450,000 students have taken the courses. Also, these courses are the most popular courses in their respective categories.

    Similar thing for this Spring course, it is ranked as #1 best seller for Spring courses.

    I also have an active YouTube channel where I post regular videos. In the past year, I've created over 300 video tutorials (public and private). My YouTube channel has over 5 million views and 38k subscribers. So I understand what works and what doesn't work for creating video tutorials.

    No Risk - Udemy Refund

    Finally, there is no risk. You can preview 25% of the course for free. Once you purchase the course, if for some reason you are not happy with the course, Udemy offers a 30-day refund (based on Udemy's Refund Policy).

    So you have nothing to lose, sign up for this course and learn how to build Spring and Hibernate Real-Time Projects from scratch!

    Target Audience

    Java Developers with basic Java experience

    Who this course is for
    The course is appropriate for all Java developers: beginners to advanced

    Homepage
    Code:
    https://anonymz.com/?https://www.udemy.com/course/spring-hibernate-tutorial/


    Code:
    https://nitroflare.com/view/E0C6E28C5685EBE/Spring_%26_Hibernate_for_Beginners_(includes_Spring_Boot).part1.rar
    https://nitroflare.com/view/654F3AF0643E9A3/Spring_%26_Hibernate_for_Beginners_(includes_Spring_Boot).part2.rar
    https://nitroflare.com/view/17289204D35331E/Spring_%26_Hibernate_for_Beginners_(includes_Spring_Boot).part3.rar
    https://nitroflare.com/view/32343F93A0CFA2C/Spring_%26_Hibernate_for_Beginners_(includes_Spring_Boot).part4.rar
    https://nitroflare.com/view/460F638C7CFB0DD/Spring_%26_Hibernate_for_Beginners_(includes_Spring_Boot).part5.rar
    Code:
    https://k2s.cc/file/c9644bef7ca30/Spring___Hibernate_for_Beginners_(includes_Spring_Boot).part1.rar
    https://k2s.cc/file/bf6942493c04e/Spring___Hibernate_for_Beginners_(includes_Spring_Boot).part2.rar
    https://k2s.cc/file/086fbffd65b5d/Spring___Hibernate_for_Beginners_(includes_Spring_Boot).part3.rar
    https://k2s.cc/file/f6a778b20d342/Spring___Hibernate_for_Beginners_(includes_Spring_Boot).part4.rar
    https://k2s.cc/file/d38cbd227a11b/Spring___Hibernate_for_Beginners_(includes_Spring_Boot).part5.rar
    Code:
    https://rapidgator.net/file/71ac8b88a445f07ec9281d1128ee98f7/Spring_&_Hibernate_for_Beginners_(includes_Spring_Boot).part1.rar.html
    https://rapidgator.net/file/8e232f3ecb8e7e2e64a692ec79698171/Spring_&_Hibernate_for_Beginners_(includes_Spring_Boot).part2.rar.html
    https://rapidgator.net/file/372055c429a9e6cd8d210f0db61690e2/Spring_&_Hibernate_for_Beginners_(includes_Spring_Boot).part3.rar.html
    https://rapidgator.net/file/bee39b4dde20f5aa86ee810b8a5e5d41/Spring_&_Hibernate_for_Beginners_(includes_Spring_Boot).part4.rar.html
    https://rapidgator.net/file/8547b96708f689640cd23c45ab2d681d/Spring_&_Hibernate_for_Beginners_(includes_Spring_Boot).part5.rar.html

  6. #6
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    Join Date
    May 2019
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    CSS Layouts Masterclass: Build Responsive-Adaptive Websites



    CSS Layouts Masterclass: Build Responsive-Adaptive Websites
    Published 08/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
    Genre: eLearning | Language: English + srt | Duration: 239 lectures (49h 26m) | Size: 26.3 GB

    Learn & Master Responsive, Adaptive & Mobile-First Layouts to Build Real-World Websites with Flexbox, Grid & Sass

    What you'll learn
    The go-to resource for everyone who want to learn the best practices of creating real-world layouts and websites with the most up-to-date techniques
    A real-world problem-based learning approach to learning CSS Flexbox and CSS Grid to create responsive and adaptive websites
    How to utilize problem-based learning to stimulate and enhance your problem-solving skills
    Learn the best practices of creating modern and sophisticated responsive and adaptive layouts
    How to come up with a real-world project workflow or developer setup for creating amazing responsive and adaptive websites
    How to utilize cutting-edge Sass to create scalable and maintainable websites
    You will become a master of creating Layouts with CSS Flexbox and CSS Grid
    You will create 2 desktop-first responsive websites
    You will create 1 mobile-first adaptive website
    Crucial HTML and CSS Concepts that lay the foundation of web development
    Taking your HTML and CSS skills to the next level
    How to create any kind of layout with CSS Flexbox and CSS Grid
    How to draft layouts with CSS Flexbox and CSS Grid
    Learning how to draw layouts with CSS Flexbox and CSS Grid
    You will create 20 layouts with CSS Flexbox and CSS Grid
    You will solve 20 layouts with CSS Flexbox and CSS Grid exercises
    How to optimize websites to load faster
    How deploy websites to the internet for free

    Requirements
    No prior knowledge of HTML and CSS is required
    I start from the very beginning and cover everything you will ever need to master creating real-world responsive and adaptive desktop-first and mobile-first websites
    Just have a computer and leave the rest to me :)

    Description
    Welcome to the CSS Layouts Masterclass

    I am really excited to present to you this comprehensive and real-world oriented masterclass. This masterclass is a product of years of research and experience that will teach you all the ins and outs, all the secrets and tips of becoming a true HTML and CSS master. You will also learn how to create a modern developer workflow using Sass, a CSS pre-processor.

    Prominent Masterclass Features

    10 Layouts for CSS Flexbox

    10 Layouts for CSS Grid

    10 Exercises for CSS Flexbox

    10 Exercises for CSS Grid

    2 Complete Real-World Responsive Websites

    1 Complete Real-World Adaptive Website

    Modern Sass Workflow

    Masterclass Description

    I start this masterclass off with the essentials of HTML and CSS. Rather than a boring and theoretical approach, I will teach you all the essentials of HTML and CSS by creating our very first portfolio website. There are also exercises at the end of the HTML essentials and CSS essentials sections to reinforce the concepts and get you involved as well.

    Afterwards, you will learn to create 20 layouts with CSS Flexbox and CSS Grid in a problem-based and practical manner. Not only that, you will also have 20 exercises to solve using Flexbox and Grid.

    Flexbox and Grid are technologies that help us create stunning websites. In this masterclass, you will learn Flexbox and Grid by solving and coding layouts. I do not follow a boring approach of just going over the Flexbox and Grid without any practical aspect to them. Instead, I am going to teach you every layout in two ways.

    *-*-*-*-*-*-* White-boarding Layouts with Flexbox and Grid

    Firstly, you will watch me come up with the ideation of the layout in a white-boarding lecture where it is just me and a whiteboard, no computer and no vs code. I will teach you how to come up with the HTML structure for your layouts and how to differentiate among the elements to come up with strategic elements that play vital roles in the context of either Flexbox or Grid. Then, I will write the CSS code on the whiteboard and teach you how to solve that specific layout using either Flexbox or Grid.

    *-*-*-*-*-*-* Coding Layouts with Flexbox and Grid

    After the white-boarding lecture is done, I am going to jump into vs code and teach you all the HTML and CSS code for that layout as well. As a result, you will learn the thought process of coming up with layouts' ideas in the white-boarding lectures and you will learn how to code them in the coding lectures.

    Now that you have learned your way around Flexbox and Grid, we will code the UI of the portfolio website I taught you in the essentials sections of HTML and CSS. I will also teach you all the secrets and shortcuts to making a website look incredibly awesome and accessible on all kind of devices, big and small.

    *-*-*-*-*-*-* Exercises for Flexbox and Grid

    There is still something missing, and that is giving you more time to practice and hone your Flexbox and Grid layout creating skills.

    You will have 20 unique and mainly e-commerce layouts to exercise for Flexbox and Grid.

    Throughout the exercises' sections, you will have a real-world opportunity to take your Flexbox and Grid to the next level. To make the challenges worth your while, I have included screenshots of all the exercises for Flexbox and Grid and there is no need for you to play any videos. Just download the resource files and work your way through the exercises. There is also one video solution for every exercise layout for you to refer to in case you get stuck.

    At this point in the masterclass, you might think that you are done, you learned to create layouts with Flexbox and Grid and you know how to create a responsive website and you have also had a ton of practice and exercises.

    *-*-*-*-*-*-* More Projects

    But, to take your skills to the absolute MONSTER level, I have two more projects in mind. Our focus will not be on learning Flexbox and Grid anymore as you have already mastered these technologies, rather on more real-world oriented skill sets.

    I will teach the thought process of a responsive website and an adaptive website. Yes, you read that right, an adaptive website. Chances are this is the first time you read about an adaptive website, because there is very limited content about it online.

    *-*-*-*-*-*-* Modern Developer Workflow

    Throughout the second and the third projects, you will learn how to initiate a modern developer workflow and when it comes to project maintainability and scalability. I will teach you project organization, custom properties and variables, functions, utility classes and prepossessing your CSS with Sass.

    *-*-*-*-*-*-* Second Project

    The second project of this masterclass is to create the UI of a multi-page, real-world and a truly fully-fledged website that is just one step away from becoming a Full-Stack App. This project is called EventGrids and is a responsive, desktop-first project in which the creation and design process of the website start off from a large screen and, consequently the screen size shrinks down. It is the largest website of the masterclass in which you will not only learn a lot of new techniques, but also take your responsive skills to the absolute MONSTER level.

    *-*-*-*-*-*-* Third Project

    The third project of this masterclass is an adaptive website called ZeaL. It is a single page, mobile-first adaptive website. Throughout this project, I will teach you how to design a website starting from a small screen. This approach is called a mobile-first design approach and is sought out by companies as well. The reason that this skill is high in demand is because, the process of making a website look readable and accessible on all devices becomes easier and more strategic when started from a mobile screen size. Since most of the users visit websites on their smart phones, the demand for this skill has already skyrocketed.

    *-*-*-*-*-*-* Third Project Features

    The ZeaL project is not done yet when it comes to teaching you cutting-edge skills. By designing and coding this project, you will also learn the adaptive design as well. Adaptive design is often confused or mixed with responsive design. But, these two techniques could not be more different.

    *-*-*-*-*-*-* Responsive Design

    In a responsive design, the unit values are dynamic. They are constantly changing as the viewport units are shrinking or expanding. That makes the initiation of responsive design extremely difficult.

    *-*-*-*-*-*-* Adaptive Design

    Adaptive design on the other hand, does not contain any dynamic unit values. It is all about static unit values. The advantage of static units over dynamic units is that static units do not change in regard to viewport dimensions.

    This is a very broad topic to which I have dedicated 3 projects. By completing these projects, you will not only understand the differences between responsive and adaptive designs, but also master the design process for any kind of layout and website.

    I am sure you will learn a ton of new and real-world skills that will turn into the next generation of web developers.

    So, come with me and let me teach you all the cool stuff HTML and CSS can do.

    Can't wait to see you in the masterclass

    Who this course is for
    Everyone who want to become a true master of creating responsive and adaptive websites
    Beginners who want to get started with HTML and CSS as fast as possible and gain a real-world production ready blueprint on how to create responsive and adaptive websites
    Intermediate HTML and CSS developers who want to create stunning modern layouts with You will create 20 layouts with CSS Flexbox and CSS Grid
    Advanced HTML and CSS developers who want to take their skills to the next level and create responsive and adaptive websites
    Everyone wanting to learn CSS Flexbox and CSS Grid in a real-world context
    Everyone wanting to enhance their problem-solving skills
    Everyone wanting to learn all the best practices of creating modern production ready websites and layouts

    Homepage
    Code:
    https://anonymz.com/?https://www.udemy.com/course/css-layouts-masterclass/


    Code:
    https://k2s.cc/file/d34f44283284f/CSS_Layouts_Masterclass_Build_Responsive-Adaptive_Websites.part1.rar
    https://k2s.cc/file/4ec8d1c92bb55/CSS_Layouts_Masterclass_Build_Responsive-Adaptive_Websites.part2.rar
    https://k2s.cc/file/b33a89da885d7/CSS_Layouts_Masterclass_Build_Responsive-Adaptive_Websites.part3.rar
    https://k2s.cc/file/1aa39b0814ce0/CSS_Layouts_Masterclass_Build_Responsive-Adaptive_Websites.part4.rar
    https://k2s.cc/file/1a5c2bf23ed4a/CSS_Layouts_Masterclass_Build_Responsive-Adaptive_Websites.part5.rar
    https://k2s.cc/file/f154a5c86847a/CSS_Layouts_Masterclass_Build_Responsive-Adaptive_Websites.part6.rar
    Code:
    https://nitroflare.com/view/9DD422EFE8A54E4/CSS_Layouts_Masterclass_Build_Responsive-Adaptive_Websites.part1.rar
    https://nitroflare.com/view/8B67CC27C064657/CSS_Layouts_Masterclass_Build_Responsive-Adaptive_Websites.part2.rar
    https://nitroflare.com/view/FF2DBD6499891F5/CSS_Layouts_Masterclass_Build_Responsive-Adaptive_Websites.part3.rar
    https://nitroflare.com/view/3DA1124CDCBF9A6/CSS_Layouts_Masterclass_Build_Responsive-Adaptive_Websites.part4.rar
    https://nitroflare.com/view/309B180D04A14E9/CSS_Layouts_Masterclass_Build_Responsive-Adaptive_Websites.part5.rar
    https://nitroflare.com/view/8B3DDAF7239C610/CSS_Layouts_Masterclass_Build_Responsive-Adaptive_Websites.part6.rar
    Code:
    https://rapidgator.net/file/780afc0c7a6daf1fac6cfe7dba65f669/CSS_Layouts_Masterclass_Build_Responsive-Adaptive_Websites.part1.rar.html
    https://rapidgator.net/file/945edc12afb3b67ca06eb70112d70b14/CSS_Layouts_Masterclass_Build_Responsive-Adaptive_Websites.part2.rar.html
    https://rapidgator.net/file/129ffdf6681b793986f6f8481f2f6fd4/CSS_Layouts_Masterclass_Build_Responsive-Adaptive_Websites.part3.rar.html
    https://rapidgator.net/file/4c8fb785a9767b66defe61e728d30322/CSS_Layouts_Masterclass_Build_Responsive-Adaptive_Websites.part4.rar.html
    https://rapidgator.net/file/ede27779da10db3e60a09bce6965acbc/CSS_Layouts_Masterclass_Build_Responsive-Adaptive_Websites.part5.rar.html
    https://rapidgator.net/file/621565daece476a9ad947cc5ac4c2559/CSS_Layouts_Masterclass_Build_Responsive-Adaptive_Websites.part6.rar.html

  7. #7
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    Join Date
    May 2019
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    JavaFX Master Class: Create A Banking Application - 2022



    JavaFX Master Class: Create A Banking Application - 2022
    Last Updated 10/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
    Genre: eLearning | Language: English + srt | Duration: 116 lectures (24h 56m) | Size: 11 GB

    Put Those Java Skills To Use By Learning How To Develop Rich Client Apps In JavaFX. Regularly Updated Course



    What you'll learn
    Understand and apply JavaFX fundamentals
    Best practices and software architecture
    How to add data persistence using a database
    How to manage large applications and design for future expansion.


    Requirements
    Intermidiate Knowledge In Java
    Experience with an IDE of choice.
    Basic knowledge of HTML and CSS (Not necessary, but desired)


    Description
    You've arrived at the most comprehensive and latest JavaFX course. This course is designed to help you gain a concrete understanding of JavaFX and scale your Java knowledge. We focus on good design and industry best practices in software architecture. We regularly update this course with new material and projects. We believe that only a student who understands the why of fundamentals can become a good developer so If you desire to learn JavaFX the right way and how to apply it in a real-world application beyond the basics, then we believe this is the course for you.

    A few things you will learn in this course

    - JavaFX architecture and execution cycle.

    - How to use a project management tool to manage your application's lifecycle.

    - Different ways to design JavaFX applications.

    - How to customize and style controls and layouts.

    - Best design patterns and data structures frequently used in JavaFX.

    - How to create data persistence with databases.

    Why would you learn JavaFX?

    The truth is there probably are more reasons to learn JavaFX than one can count, but the one I usually give is simply because one is curious. JavaFX has come a long way and as such has seen a multitude of applications even on mobile and will continue to be widely used even in the face of a growing shift to internet-based applications. However, with all that being said perhaps the biggest impact it can have on new students is to broaden their knowledge of Java and programming at large while also serving as an important addition to one's resume and portfolio.

    Who this course is for
    A simple HelloWorld app isn't going to impress any potential employers let alone be good enough to appear on your portfolio.
    What is required is a deep understanding of the basics and most importantly how to apply them.
    Unlike many other sciences, programming isn't reducible. Certain concepts only exist at a higher level beyond the simple basics.
    This course aims to bridge that gap between basics and high level application.

    Homepage
    Code:
    https://anonymz.com/?https://www.udemy.com/course/javafx-master-class-create-a-banking-application-2022


    Code:
    https://k2s.cc/file/49f565172da4b/JavaFX_Master_Class_Create_A_Banking_Application_-_2022.part1.rar
    https://k2s.cc/file/1371b0c60c532/JavaFX_Master_Class_Create_A_Banking_Application_-_2022.part2.rar
    https://k2s.cc/file/aa287600bda79/JavaFX_Master_Class_Create_A_Banking_Application_-_2022.part3.rar
    Code:
    https://nitroflare.com/view/934291A2526D777/JavaFX_Master_Class_Create_A_Banking_Application_-_2022.part1.rar
    https://nitroflare.com/view/7AE149A5A728881/JavaFX_Master_Class_Create_A_Banking_Application_-_2022.part2.rar
    https://nitroflare.com/view/45FA03DBB03C0E0/JavaFX_Master_Class_Create_A_Banking_Application_-_2022.part3.rar
    Code:
    https://rapidgator.net/file/7f3ee773186d57239759b1dc49398048/JavaFX_Master_Class_Create_A_Banking_Application_-_2022.part1.rar.html
    https://rapidgator.net/file/f514158072394ffc8d9f05f49c256b25/JavaFX_Master_Class_Create_A_Banking_Application_-_2022.part2.rar.html
    https://rapidgator.net/file/551de9c906d92b68cbfc730a99f65124/JavaFX_Master_Class_Create_A_Banking_Application_-_2022.part3.rar.html

  8. #8
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    May 2019
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    The Beginner'S Guide To Artificial Intelligence (Unity 2022)



    The Beginner'S Guide To Artificial Intelligence (Unity 2022)
    Last updated 8/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 20.48 GB | Duration: 30h 11m

    A practical guide to programming non-player characters for games in the Unity Game Engine with C#



    What you'll learn
    Design and program NPCs with C# in Unity
    Explain how AI is applied in computer games
    Implement AI-related Unity Asset plugins into existing projects
    Work with a variety of AI techniques for developing navigation and decision making abilities in NPCs

    Requirements
    You should be familiar with C# and the Unity Game Development Engine.

    Description
    Do your non-player characters (NPCs) lack drive and ambition? Are they slow, stupid and constantly banging their heads against the wall? Then this course is for you. Join Penny as she explains, demonstrates and assists you in creating your very own NPCs in Unity with C#. All you need is a sound knowledge of Unity, C# and the ability to add two numbers together.This course uses Unity Version 2021.3 LTSIn this course, Penny reveals the most popular AI techniques used for creating believable character behaviour in games using her internationally acclaimed teaching style and knowledge from over 30 years working with games, graphics and having written two award winning books on games AI. Throughout, you will follow along with hands-on workshops designed to teach you about the fundamental AI techniques used in today's games. You'll join in as NPCs are programmed to chase, patrol, shoot, race, crowd and much more.Learn how to program and work with:vectorswaypointsnavmeshesthe A* algorithmcrowdsflocksanimated charactersvehiclesand industry standard techniques such as goal-oriented action learning and behaviour trees.Contents and OverviewThe course begins with a detailed examination of vector mathematics that sits at the very heart of programming the movement of NPCs. Following this, systems of waypoints will be used to move characters around in an environment before examining the Unity waypoint system for car racing with AI controlled cars. This leads into an investigation of graph theory and the A* algorithm before we apply these principles to developing navmeshes and developing NPCs who can find their way around a game environment. Before an aquarium is programmed complete with autonomous schooling fish, crowds of people will be examined from the recreation of sidewalk traffic, to groups of people fleeing from danger. Having examined the differing ways to move NPCs around in a game environment, their thinking abilities will be discussed with full explanations and more hands-on workshops using finite state machines and behaviour trees.The follow-along workshops included in the course come with starter Unity asset files and projects complete with solutions. Throughout, there are also quizzes and challenge exercises to reinforce your learning and guide you to express your newfound knowledge.At the completion of this course you will have gained a broad understanding of what AI is in games, how it works and how you can use it in your own projects. It will equip you with a toolset to examine any of the techniques presented in more depth to take your game environments to the next level.What students are saying about this course:This has been my favourite Udemy-Unity course so far. It took me from literally 0% knowledge of how game AI is achieved, and took me to a whole new level. Waypoints, pathfinding, state machines, etc etc etc are all covered in-depth and will reveal the magic (spoiler alert: it isn't magic) behind making your computer characters seem like they really have a mind of their own.Oh My God. I love her way of teaching things. I haven't finished this course yet. But all i can say is that it is another brilliant course from her. Artificial intelligence by itself is a tricky thing to do. And before starting this course i never thought that i will understand anything in it. But i was wrong. With her style of teaching, you will learn how to move your characters in an "intelligent" way. This course is perfectly sliced and the pace is wonderful.

    Overview

    Section 1: Introduction

    Lecture 1 Welcome to the Course

    Lecture 2 Introduction to Artificial Intelligence

    Lecture 3 Join the H3D Student Community

    Lecture 4 FAQs

    Lecture 5 Not So Scary Vector Mathematics

    Lecture 6 Vector Mathematics Basics Cheat Sheet

    Section 2: The Mathematics of AI

    Lecture 7 The Cartesian plane

    Lecture 8 Vectors Part 1

    Lecture 9 Vectors Part 2

    Lecture 10 Vectors Part 3

    Lecture 11 Calculating Distance Part 1

    Lecture 12 Calculating Distance Part 2

    Lecture 13 Calculating the Dot Product

    Lecture 14 Calculating the Angle Between Vectors

    Lecture 15 Calculating the Cross Project

    Lecture 16 A Simple Autopilot Project

    Lecture 17 A Simple AI Pet Challenge Project

    Section 3: The Physics of AI

    Lecture 18 Time

    Lecture 19 Normalising Movement with Time

    Lecture 20 Velocity

    Lecture 21 Predicting Future Locations of Game Objects Part 1

    Lecture 22 Predicting Future Locations of Game Objects Part 2

    Lecture 23 Acceleration Part 1

    Lecture 24 Acceleration Part 2

    Lecture 25 Acceleration Part 3

    Lecture 26 Trajectories Part 1

    Lecture 27 Trajectories Part 2

    Lecture 28 Trajectories Part 3

    Section 4: The A* Algorithm

    Lecture 29 The A* Pathfinding Algorithm Part 1

    Lecture 30 The A* Pathfinding Algorithm Part 2

    Lecture 31 The A* Pathfinding Algorithm Part 3

    Lecture 32 The A* Pathfinding Algorithm Part 4

    Lecture 33 The A* Pathfinding Algorithm Part 5

    Lecture 34 The A* Pathfinding Algorithm Part 6

    Section 5: Waypoints and Graphs

    Lecture 35 Waypoints

    Lecture 36 Slerping to the Direction of Travel

    Lecture 37 Following a Circuit

    Lecture 38 Following a Tracker

    Lecture 39 Using A* with Waypoints Part 1

    Lecture 40 A Simple Graph API Part 1

    Lecture 41 A Simple Graph API Part 2

    Lecture 42 A Simple Graph API Part 3

    Lecture 43 Using A* with Waypoints Part 2

    Lecture 44 Traversing a Path

    Lecture 45 Giving Commands to Pathfind

    Section 6: Vehicles

    Lecture 46 Setting up Wheel Physics

    Lecture 47 Forces on Wheels

    Lecture 48 Constructing a Simple Car

    Lecture 49 Turning the Steering Wheel

    Lecture 50 Creating A Circuit with Waypoints

    Lecture 51 Automatically Driving a Circuit Part 1

    Lecture 52 Braking

    Lecture 53 Driving Forces

    Lecture 54 Improved Driving Tactics

    Lecture 55 Adding a Progress Tracker

    Lecture 56 Adding Antiroll Stabilising

    Lecture 57 Reconfiguring for Car Setting Testing

    Lecture 58 Avoiding Other Drivers

    Lecture 59 Improving Avoidance and Reversing

    Section 7: Navigation Meshes

    Lecture 60 Navigation Mesh Introduction

    Lecture 61 From Waypoints to Navigation Meshes

    Lecture 62 NavMesh Agents Part 1

    Lecture 63 NavMesh Agents Part 2

    Lecture 64 NavMesh Agents Part 3

    Lecture 65 Following a Player on a NavMesh

    Section 8: Finite State Machines

    Lecture 66 Finite State Machines

    Lecture 67 Creating a State Class

    Lecture 68 Patrolling

    Lecture 69 Building the AI Class

    Lecture 70 Chasing the Player Part 1

    Lecture 71 Chasing the Player Part 2

    Lecture 72 FSM Challenge

    Section 9: Autonomously Moving Agents

    Lecture 73 Seek and Flee

    Lecture 74 Pursuit

    Lecture 75 Evade

    Lecture 76 Wander

    Lecture 77 Hide Part 1

    Lecture 78 Hide Part 2

    Lecture 79 Hide Part 3

    Lecture 80 Complex Behaviours

    Lecture 81 Behaviour Challenge

    Section 10: Crowd Simulation

    Lecture 82 Moving As One

    Lecture 83 Creating a City Crowd Part 1

    Lecture 84 Creating a City Crowd Part 2

    Lecture 85 Fleeing Part 1

    Lecture 86 Fleeing Part 2

    Lecture 87 Flocking Part 1

    Lecture 88 Flocking Part 2

    Lecture 89 Flocking Part 3

    Lecture 90 Flocking Part 4

    Lecture 91 Crowd Challenge Project

    Lecture 92 Flock Challenge Project

    Section 11: Goal Driven Behaviour

    Lecture 93 An Introduction to GOAP

    Lecture 94 Setting up a GOAP Environment

    Lecture 95 Preplanning the agent's actions

    Lecture 96 The World States

    Lecture 97 Actions

    Lecture 98 Agents

    Lecture 99 The GOAP Planner Part 1

    Lecture 100 The GOAP Planner Part 2

    Lecture 101 Executing a Simple Plan

    Lecture 102 Creating a Multistep Plan

    Lecture 103 Spawning Patients

    Lecture 104 Plans that Require Multiple Agents

    Lecture 105 Matching Agents with Agents

    Lecture 106 Adding More Resources to the World

    Lecture 107 Implementing the Inventory System

    Lecture 108 Moving the Nurse

    Lecture 109 Adding a Goal Challenge

    Section 12: Behaviour Trees

    Lecture 110 Introducing Behaviour Trees

    Lecture 111 Nodes

    Lecture 112 Tree Printing

    Lecture 113 Leaf and Action Nodes

    Lecture 114 NavMesh Movement

    Lecture 115 Sequences

    Lecture 116 Selectors

    Lecture 117 Extended Action Methods

    Lecture 118 Conditions

    Section 13: Final Words

    Lecture 119 Some Final Words from Penny

    Lecture 120 Where to now?

    Section 14: Moving

    Lecture 121 This is the previous version of the course.

    Lecture 122 Vectors and Moving in a Straight Line

    Lecture 123 Traveling to a Goal Location

    Lecture 124 Pushing the Character Forward

    Lecture 125 Slerping

    Lecture 126 About Animation and Translation

    Lecture 127 Waypoints

    Lecture 128 Challenge

    Section 15: Cars

    Lecture 129 Unity's Waypoint System

    Lecture 130 Car Racing with Waypoints

    Lecture 131 Customising Car Behaviours

    Lecture 132 Unity's Vehicle System

    Section 16: Waypoints

    Lecture 133 Graph Theory and Pathfinding

    Lecture 134 Pathfinding through Waypoints

    Lecture 135 Pathfinding through Waypoints Part 2

    Lecture 136 Challenge

    Lecture 137 Waypoints in 2D

    Section 17: NavMeshes

    Lecture 138 NavMesh Basics

    Lecture 139 From Waypoints to NavMesh

    Lecture 140 NavMesh Agents Part 1

    Lecture 141 NavMesh Agents Part 2

    Lecture 142 Following a Player on A NavMesh and Setting-Up Off Mesh Links

    Lecture 143 Fixing Mixamo Textures

    Lecture 144 Animating on a NavMesh

    Lecture 145 Syncing Animation Speed with NavMesh Agent Speed

    Lecture 146 Multiple NavMeshes for Different Agent Sizes

    Lecture 147 Challenge

    Section 18: Autonomously Moving Agents

    Lecture 148 Seek and Flee

    Lecture 149 Pursuit

    Lecture 150 Evade

    Lecture 151 Wander

    Lecture 152 Hide Part 1

    Lecture 153 Hide Part 2

    Lecture 154 Complex Behaviours

    Lecture 155 Behaviour Challenge

    Section 19: Moving As One

    Lecture 156 Crowd Simulation

    Lecture 157 Creating a City Crowd Part 1

    Lecture 158 Creating a City Crowd Part 2

    Lecture 159 Fleeing

    Lecture 160 Flocking Part 1

    Lecture 161 Flocking Part 2

    Lecture 162 Flocking Part 3

    Lecture 163 Challenge 1

    Lecture 164 Challenge 2

    Lecture 165 Challenge 3

    Section 20: Let's Start Thinking

    Lecture 166 Line of Sight

    Lecture 167 Finite State Machines Part 1

    Lecture 168 Finite State Machines Part 2

    Lecture 169 Finite State Machines Part 3

    Lecture 170 Converting the FSM to Work on a Navmesh

    Lecture 171 Challenge

    Section 21: Behaviour Trees

    Lecture 172 Introduction to Behaviour Trees

    Lecture 173 Sequence Nodes Part 1

    Lecture 174 Sequence Nodes Part 2

    Lecture 175 Embedding Logic in Behaviour Trees

    Lecture 176 Selector Nodes

    Lecture 177 More Logic for Complex Behaviours

    Lecture 178 Putting Together a Complex Behaviour Tree

    Lecture 179 Challenge

    Section 22: Goal-Orientated Action Planning

    Lecture 180 Introduction to GOAP

    Lecture 181 Getting Started with GOAP in Unity

    Lecture 182 Adding Actions to GOAP

    Lecture 183 Adding Multiple Plans to GOAP

    Lecture 184 Global States and Multiple Agents

    Section 23: End Words

    Lecture 185 Where To Now?

    Anyone interested in learning how to program their own non-player characters (NPCs).,Anyone interested in seeing how artificial intelligence is applied in computer games.

    Homepage
    Code:
    https://anonymz.com/?https://www.udemy.com/course/artificial-intelligence-in-unity/


    Code:
    https://k2s.cc/file/d29ce1897996b/The_Beginners_Guide_to_Artificial_Intelligence_Unity_2022.part1.rar
    https://k2s.cc/file/58a135d5123ad/The_Beginners_Guide_to_Artificial_Intelligence_Unity_2022.part2.rar
    https://k2s.cc/file/1d314f34a4ac3/The_Beginners_Guide_to_Artificial_Intelligence_Unity_2022.part3.rar
    https://k2s.cc/file/dc58904422443/The_Beginners_Guide_to_Artificial_Intelligence_Unity_2022.part4.rar
    https://k2s.cc/file/1391c4100d291/The_Beginners_Guide_to_Artificial_Intelligence_Unity_2022.part5.rar
    Code:
    https://nitroflare.com/view/BE95ED366A10E98/The_Beginners_Guide_to_Artificial_Intelligence_Unity_2022.part1.rar
    https://nitroflare.com/view/246B9B395845F6B/The_Beginners_Guide_to_Artificial_Intelligence_Unity_2022.part2.rar
    https://nitroflare.com/view/A58BA3525C572E7/The_Beginners_Guide_to_Artificial_Intelligence_Unity_2022.part3.rar
    https://nitroflare.com/view/584F1F54BA2856A/The_Beginners_Guide_to_Artificial_Intelligence_Unity_2022.part4.rar
    https://nitroflare.com/view/FAA0857A50C99DF/The_Beginners_Guide_to_Artificial_Intelligence_Unity_2022.part5.rar
    Code:
    https://rapidgator.net/file/f9899405e14d9214f7ad8148f9f60619/The_Beginners_Guide_to_Artificial_Intelligence_Unity_2022.part1.rar.html
    https://rapidgator.net/file/ca271b3ec7363617e9d756a4b52d6d72/The_Beginners_Guide_to_Artificial_Intelligence_Unity_2022.part2.rar.html
    https://rapidgator.net/file/da25a4ed69d8b3e000ad014d83be03d6/The_Beginners_Guide_to_Artificial_Intelligence_Unity_2022.part3.rar.html
    https://rapidgator.net/file/6fa0156c0afc7ccfadb2d27811e120d6/The_Beginners_Guide_to_Artificial_Intelligence_Unity_2022.part4.rar.html
    https://rapidgator.net/file/6876723badf2a08f90fea9f766b3f5f2/The_Beginners_Guide_to_Artificial_Intelligence_Unity_2022.part5.rar.html

  9. #9
    Super Moderator
    Join Date
    May 2019
    Posts
    203,151
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    Unity C# Scripting : Complete C# For Unity Game Development



    Unity C# Scripting : Complete C# For Unity Game Development
    Last updated 6/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 8.58 GB | Duration: 25h 33m

    Learn C# Scripting for Unity Game Development from Basics, Create your own 3D & 2D Games With Unity & C#. (2022 Updated)



    What you'll learn
    Get A Solid Understanding of C# & Basic Programming Concepts
    Learn Unity's API from Absolute Basics
    Learn Object Oriented Programming Concepts
    Learn C# Scripting With Practical Examples in Unity
    Use C# Skills for Building Mobile / Android Games
    Implement Basic AI Features in Unity
    Learn Version Controlling with Github , Bitbucket & SourceTree
    Build Real 2D & 3D Example Games With C# & Unity

    Requirements
    No previous programming experience is required
    Basic familiarity with computers is enough

    Description
    This Course will Teach You everything that you need to get started with C# scripting in Unity. You will learn step by step from scratch every feature of the C# language as well as how to implement it in Unity's API for building Games. All The Content works fine in Unity 2021 .List of Things You Will Learn

    Learn C# Language from absolute basicsMaster basic Programming conceptsLearn Unity's APILearn Object Oriented Programming ConceptsCreate Ready To Use C# ScriptsApply Your C# Skills for Building Android / Mobile GamesImplement Basic AI Features With C#Learn Version Controlling With Github, Bitbucket, Source TreeI have taught C# Scripting to thousands of people on my Youtube Channel: Charger Games. I love teaching complex concepts in a simple way, so even if you have no previous coding experience, no need to worry, I'm gonna teach you everything step by step in the perfect order.Learn the basic concepts, tools, and functions that you will need to build fully functional Games with C# and the Unity game engine.Build a strong foundation in C# Scripting and Unity Game Development with this course.Get Started With C# programmingLearn fundamentals of Unity APILearn Object Oriented Programming ConceptsCreate Reusable C# scriptsLearn Intermediate C# Concepts in UnityTake Your C# Skills to the next levelA Powerful Skill at Your Fingertips Learning the fundamentals of C# Scripting in Unity puts a powerful and very useful tool at your fingertips. Unity is free, easy to learn, has excellent documentation, and is the game engine used for building games.Jobs in unity game development are plentiful, and being able to learn C# Scripting along with Unity game development will give you a strong background to more easily build awesome games.Content and Overview Suitable for beginning programmers, through this course of 100+ lectures and 20+ hours of content, you'll learn all of the Unity C# Scripting fundamentals and establish a strong understanding of the concept behind C# programming. Each chapter closes with quizes, putting your new learned skills into practical use immediately.Starting with the installation of the Unity , Visual Studio , this course will take you through various C# language features and how to use them. By creating example C# Scripts, you'll a establish a strong understanding of unity game development.With these basics mastered, the course will take you through building different example games with unity to learn more about the process of creating mobile android games with unity.Students completing the course will have the knowledge to create fully functional Games with C# or use their C# skills to Build any other useful thing that they want.Complete with working files, you'll be able to work alongside the author as you work through each concept, and will receive a verifiable certificate of completion upon finishing the course.

    Overview

    Section 1: Introduction To Unity C# Scripting ( Updated 2022 )

    Lecture 1 Introduction To This C# Scripting Course

    Lecture 2 Installing and Setting Up Unity 2022

    Lecture 3 Join The Community

    Section 2: Getting Started With C# Scripting In Unity

    Lecture 4 Getting Started With C# Scripting In Unity

    Lecture 5 Understanding Structure of a C# Script

    Lecture 6 Event Functions in Unity C#

    Lecture 7 Variables in Unity C#

    Lecture 8 Public Variables in Unity C#

    Lecture 9 The Update Function In Detail

    Lecture 10 Function Basics in C#

    Lecture 11 Functions With Return Type & Parameters in Unity

    Lecture 12 If Else Statements in C#

    Lecture 13 More Conditions and Equality Checking

    Lecture 14 Understanding Boolean Variables

    Lecture 15 Introduction To Arrays in Unity C#

    Lecture 16 More About Arrays in C#

    Lecture 17 Understanding For Loops in C#

    Lecture 18 While Loops in Unity C# Scripting

    Lecture 19 Learning foreach Loops in C#

    Lecture 20 Switch Case Statements in C#

    Section 3: Diving into Core Unity C# Programming

    Lecture 21 Searching & Finding GameObjects in Unity

    Lecture 22 Getting Access To Components using GetComponent Function

    Lecture 23 Moving Rotating & Scaling with Transform Component

    Lecture 24 Instantiating Random Objects in C#

    Lecture 25 Repeatedly Calling Funtions with InvokeRepeating

    Lecture 26 Working With KeyBoard Inputs in Unity

    Lecture 27 Smooth Movement With Input.GetAxis

    Lecture 28 Working With Mouse Input In Unity C#

    Lecture 29 Working With Physics - Creating Player Controller

    Lecture 30 Shooting Bullets Using Physics

    Lecture 31 Checking Collisions in Unity with C#

    Lecture 32 Working With Triggers

    Lecture 33 Understanding LookAt function

    Lecture 34 Loading Scenes / Levels In Unity With C#

    Section 4: Intermediate Unity C# Scripting Concepts

    Lecture 35 Classes & Objects - Object Oriented Programming Concepts

    Lecture 36 Constructors in C# Unity

    Lecture 37 Using System.Serializable To Initialize Objects

    Lecture 38 C# Properties - Everything You Need To Know

    Lecture 39 Enums in C#

    Lecture 40 Inheritance in C# - Part 1

    Lecture 41 Inheritance in c# - Part 2

    Lecture 42 Polymorphism Virtual Functions & Overriding in C#

    Lecture 43 Static Variables Functions & Classes in C#

    Lecture 44 Understanding Method Overloading in C#

    Lecture 45 Using Namespaces in C# & Unity

    Lecture 46 Working With Attributes In Unity

    Lecture 47 Understanding Coroutines in Unity C#

    Section 5: Create a 2D Candy Catch Game - Start to Finish

    Lecture 48 Setting Up Sprites for Game Characters & Backgrounds

    Lecture 49 Setting Up The Candies

    Lecture 50 Creating Player Controller

    Lecture 51 Restricting Player Movement within Boundaries

    Lecture 52 Checking if Monster Eats Candies

    Lecture 53 Removing Candies when Out of Screen

    Lecture 54 Spawning Random Candies

    Lecture 55 Spawning Candy at Random Position

    Lecture 56 Repeatedly Spawning Candies

    Lecture 57 Checking Score

    Lecture 58 Showing Score UI on Screen

    Lecture 59 Creating Lives Counter

    Lecture 60 Showing Available Lives UI

    Lecture 61 Stop Candy Spawning On GameOver

    Lecture 62 Creating GameOver Panel

    Lecture 63 Creating Main Menu

    Lecture 64 Creating GameOver Menu Controller

    Lecture 65 Animating The GameOver Panel

    Section 6: Creating Useful C# Scripts Ready To Use in Your Projects

    Lecture 66 Zooming In And Out In Unity with C#

    Lecture 67 Creating Camera Shake in Unity with C#

    Lecture 68 Rotating Objects With Mouse With C#

    Lecture 69 Detecting Button Clicks and Calling Functions

    Lecture 70 Create 2D Infinite Scrolling Background for Runner Games

    Section 7: Scripting Basic Artificial Intelligence With C# in Unity

    Lecture 71 Getting Started With Navmesh in Unity

    Lecture 72 Chasing While Avoiding Obstacles

    Lecture 73 All About NavMesh Agent in Unity

    Lecture 74 Agent Moving on Ramp and Narrow Places

    Lecture 75 Moving Intelligent Agent Upstairs

    Lecture 76 Intelligent Agent Jumping With Off Mesh Links

    Lecture 77 Creating Off Mesh Links Manually

    Section 8: Scripting For Android & Mobile Devices In Unity

    Lecture 78 Build an Android Game Start to Finish in 40 Minutes

    Lecture 79 Working With Touch Inputs In Unity C#

    Lecture 80 Touch & Destroy Objects With RayCasting in Unity C#

    Lecture 81 Accelerometer Inputs in Unity C#

    Lecture 82 Accelerometer Inputs in Unity C# - Part 2

    Lecture 83 Creating Responsive UI in Unity

    Lecture 84 Touch Swipe Controls In Unity C#

    Lecture 85[Deprecated] Touch Joystick Input Controller In Unity C#

    Lecture 86[Deprecated] Creating Your First Android Game - Complete Process (2018)

    Lecture 87[Deprecated] Getting Started & Setting Up Android Development Environment (2017)

    Section 9: Learn Version Controlling - Manage Your Unity C# Projects Effectively

    Lecture 88 Why Use Version Controlling in Your Projects

    Lecture 89 Cloning and Creating New Repository

    Lecture 90 Practical Version Controlling Example

    Lecture 91 Branching Your Projects

    Lecture 92 Pushing Local Repository to Github & Bitbucket

    Section 10: Build A Complete 3D Game With Unity & C#

    Lecture 93 Setting Up The Game Level

    Lecture 94 Controlling The Ball

    Lecture 95 Moving Ball After First Touch

    Lecture 96 Checking When The Ball Falls Off The Platform

    Lecture 97 Camera Following The Ball Smothly

    Lecture 98 Make Platforms Fall Down After Ball Goes Away

    Lecture 99 Spawning The Platforms

    Lecture 100 Random Platform Spawning Algorithm

    Lecture 101 Fixing Platform Falling

    Lecture 102 Creating Diamonds and Randomly Spawning

    Lecture 103 Destroying Diamonds On Collision

    Lecture 104 Creating Awesome Particle Effects

    Lecture 105 Create UiManager and Text Animations

    Lecture 106 More Main Menu Ui Animations

    Lecture 107 GameOver Menu and Animations

    Lecture 108 Scripting The UiManager

    Lecture 109 ScoreManager Score and HighSchore

    Lecture 110 Creating GameManager and Controlling The Whole Game

    Lecture 111 Final Fixes and Finishing The Game

    Lecture 112 Building and Publishing Our Game

    Section 11: Bonus Section : Special Discount Coupons

    Lecture 113 Download All Scripts and Project Files

    Lecture 114 Bonus : Special Discount Coupons For All Courses

    Anyone who wants to Learn C# Scripting for Unity Game Development,Beginner C# developers willing to work in Unity,Anyone who wants to Build Games using C#,Someone proficient in another language & willing to learn C# in a fun way

    Homepage
    Code:
    https://anonymz.com/?https://www.udemy.com/course/unity-c-sharp-scripting/


    Code:
    https://k2s.cc/file/c46b88465c7fc/Unity_C_Scripting_Complete_C_For_Unity_Game_Development.part1.rar
    https://k2s.cc/file/94655d40eea30/Unity_C_Scripting_Complete_C_For_Unity_Game_Development.part2.rar
    Code:
    https://nitroflare.com/view/79870A3A9BC75F0/Unity_C_Scripting_Complete_C_For_Unity_Game_Development.part1.rar
    https://nitroflare.com/view/4ADF09997548A0A/Unity_C_Scripting_Complete_C_For_Unity_Game_Development.part2.rar
    Code:
    https://rapidgator.net/file/afa1dafc65b4f87aefe2821746b87250/Unity_C_Scripting_Complete_C_For_Unity_Game_Development.part1.rar.html
    https://rapidgator.net/file/3519c812237525210b6412e007e1487c/Unity_C_Scripting_Complete_C_For_Unity_Game_Development.part2.rar.html

  10. #10
    Super Moderator
    Join Date
    May 2019
    Posts
    203,151
    Thanks
    1
    Thanked 39 Times in 38 Posts

    iOS & Swift: Become An App Developer



    iOS & Swift: Become An App Developer
    Last Updated 08/2020
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
    Genre: eLearning | Language: English + srt | Duration: 429 lectures (90h 6m) | Size: 42.4 GB

    Beginner's Guide to Learn iOS, Swift, ARKit, CoreML, App Design, Advanced Programming and Much More



    What you'll learn
    Submit iOS apps to the Apple App Store
    Understand the basic concepts of programming
    Apply for JR iOS developer jobs
    Work fluently with Swift and iOS
    Work as an iOS freelancer
    Master Swift from basics to advanced
    Learn mobile app design with Sketch
    Build ARKit & CoreML apps


    Requirements
    Requires a computer running macOS Sierra or Mojave


    Description
    Welcome to the world's most comprehensive course on iOS development. This course is designed like an in-person coding bootcamp to give you the most amount of content and help with the least amount of cost.

    NO PRIOR CODING EXPERIENCE REQUIRED

    OVER 88 HOURS OF CONTENT

    Here are some of the things you'll be able to do after taking this course

    Submit apps to the app store

    Understand programming & basic algorithms

    Work fluently with Swift & iOS

    Apply to jr iOS development jobs

    Work as an iOS contractor

    Who this course is for

    People who want to build apps

    Those who want to create their own startup

    Those looking to get a full time job as a developer

    Business owners

    Students & teenagers

    People who want to make money building apps

    If you are absolutely new to programming you should start at the beginning of the course and go to the end.

    I've designed this course to take you down a guided learning path. Lectures are not broken out by specific topics. You build apps and then learn a ton of principles within those apps. So don't skip around!

    If you already know Swift then you can skip the Swift section since the changes in Swift between iOS 11 and 12 are minor

    If you've never programmed before, make sure you DO take the Swift lessons. We'll teach you core foundational principles so you can build complex apps.

    Don't forget to join the free live community where you can post questions to coding issues

    Here are a few things you'll learn

    Swift

    Xcode

    Interface Builder

    Firebase & Cloud Firestore

    Build a Slack Clone

    Maps & GPS

    Core Data

    ARKit & Augmented Reality

    CoreML & Machine Learning

    Tables & Data

    APIs, HTTP, and Networking

    App Design

    Storyboards & Segues

    SiriKit

    ReplayKit

    And a lot more...

    NEW ADVANCED TOPICS

    After you master the foundational iOS and Swift principles you will want to start taking the advanced sections.

    The advanced topics are designed to take your skills to the highest level so you can land your first job.

    Some of the advanced topics are

    Mastering protocols & delegates

    Diving deep into Swift extensions

    Swift data structures

    Protocol oriented programming

    Reactive programming in Swift

    Unit Testing

    UI Testing

    And more

    SOME OF OUR REVIEWS

    "Great course so far. Definitely better than codecademy, teamtreehouse and freecodecamp" - Luke

    "When you're a beginner deciding that you want to learn to code, it is by far not easy by any means. I have purchased books from iBooks about Swift and while some were better than others, it just doesn't sink in for me like watching this course. The way Mark explains things and his analogies are easy to understand and his teaching style has me genuinely excited about learning to code." - Jay

    "amazing course and teachers!

    awesome actual stuff here! this course prepares you for real life, and help you to get hired as professional developer. I watched this course and i got development job." - Vladimir

    "I am a 15 year old developer who struggled to find comprehensive tutorials online which I could follow without getting confused because there was prior knowledge I did not know. You start from the ground up making this course useful for anyone including beginners and experienced programmers which has boosted my confidence as I know that i have built some complicated apps which shows me that I am capable of building large projects. Thanks :) " - Roel

    Who this course is for
    People new to programming
    Existing programmers who want to learn iOS
    Anyone who wants to build iOS apps
    Anyone who wants to get a job as an iOS developer
    Students and teenagers
    Business owners and startups

    Homepage
    Code:
    https://anonymz.com/?https://www.udemy.com/course/devslopes-ios12/


    Code:
    https://nitroflare.com/view/BCC08FF3819B15A/iOS_%26_Swift_Become_An_App_Developer.part01.rar
    https://nitroflare.com/view/BF1AB07847EAFDE/iOS_%26_Swift_Become_An_App_Developer.part02.rar
    https://nitroflare.com/view/B4D107B601D117C/iOS_%26_Swift_Become_An_App_Developer.part03.rar
    https://nitroflare.com/view/615A6C91F0168A5/iOS_%26_Swift_Become_An_App_Developer.part04.rar
    https://nitroflare.com/view/F79AF65019A80E0/iOS_%26_Swift_Become_An_App_Developer.part05.rar
    https://nitroflare.com/view/80461F8F6E148F4/iOS_%26_Swift_Become_An_App_Developer.part06.rar
    https://nitroflare.com/view/F2396F2B2629ABF/iOS_%26_Swift_Become_An_App_Developer.part07.rar
    https://nitroflare.com/view/8C4F9A348D5871E/iOS_%26_Swift_Become_An_App_Developer.part08.rar
    https://nitroflare.com/view/F663FE848944F95/iOS_%26_Swift_Become_An_App_Developer.part09.rar
    Code:
    https://k2s.cc/file/967948e2a707a/iOS___Swift_Become_An_App_Developer.part01.rar
    https://k2s.cc/file/f62e88234dfe2/iOS___Swift_Become_An_App_Developer.part02.rar
    https://k2s.cc/file/4701d0bc6f1a8/iOS___Swift_Become_An_App_Developer.part03.rar
    https://k2s.cc/file/3e42b3e763649/iOS___Swift_Become_An_App_Developer.part04.rar
    https://k2s.cc/file/099e6a3094042/iOS___Swift_Become_An_App_Developer.part05.rar
    https://k2s.cc/file/2e2d01fadeabe/iOS___Swift_Become_An_App_Developer.part06.rar
    https://k2s.cc/file/ad94a872bee58/iOS___Swift_Become_An_App_Developer.part07.rar
    https://k2s.cc/file/6ce516453bfbf/iOS___Swift_Become_An_App_Developer.part08.rar
    https://k2s.cc/file/48d45a1810e8b/iOS___Swift_Become_An_App_Developer.part09.rar
    Code:
    https://rapidgator.net/file/77b88c685f825d29ccb51b614ba6cd9f/iOS_&_Swift_Become_An_App_Developer.part01.rar.html
    https://rapidgator.net/file/7586d200abef0e0a3c75f7de17226853/iOS_&_Swift_Become_An_App_Developer.part02.rar.html
    https://rapidgator.net/file/e87da3ffd26be10efd8d1a13c36b53c5/iOS_&_Swift_Become_An_App_Developer.part03.rar.html
    https://rapidgator.net/file/79cc04d8c9ba0f2e912d649961fd7493/iOS_&_Swift_Become_An_App_Developer.part04.rar.html
    https://rapidgator.net/file/51bc3b5eb380b1ac3479767bdb6e898a/iOS_&_Swift_Become_An_App_Developer.part05.rar.html
    https://rapidgator.net/file/750468ef58f3a4b72feb4612ee87ecce/iOS_&_Swift_Become_An_App_Developer.part06.rar.html
    https://rapidgator.net/file/847cec57c50a3d84d89e6d7da17e60e1/iOS_&_Swift_Become_An_App_Developer.part07.rar.html
    https://rapidgator.net/file/5448e3b333e2fafd0981823ba252778a/iOS_&_Swift_Become_An_App_Developer.part08.rar.html
    https://rapidgator.net/file/73555d33b797b0f951795af6cc9a8f22/iOS_&_Swift_Become_An_App_Developer.part09.rar.html

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