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Thread: Video Tutorials Collection

  1. #6781
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    Complete Oracle Javafx Bootcamp | Build Real Javafx Projects



    Complete Oracle Javafx Bootcamp | Build Real Javafx Projects
    Last updated 8/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 6.56 GB | Duration: 12h 58m

    Become a better Java developer. Build real Java projects using JavaFX technology. Build up your Java skill with JavaFX


    What you'll learn
    Skills that will allow you to apply for jobs and become a better JavaFX developer
    You will setup JavaFX plugin
    You will use Lambda expression in JavaFX
    You will set up and use Scene Builder with Eclipse IDE
    You will Style JavaFX projects with CSS and how to use the CSS Documentation
    You will work with ComboBox in JavaFX
    You will create ListView in JavaFX
    You will create TreeView in JavaFX
    You will learn all about File Chooser and how to work with File Chooser in JavaFX
    You will master how to use JavaFX properties
    You will learn how to create ProgressBar and ProgressIndicator in JavaFX
    You will learn how to create Slider with TextField in JavaFX
    You will learn how to create MenuBar, MenuItems and so on
    You will learn how to use CheckBoxes in JavaFX
    You will learn how to create RadioButton in JavaFX
    You will learn how to create a TableView
    You will learn how to use DatePicker
    You will learn all about WebView
    You will learn how to build Charts such as PieChart and LineChart in JavaFX

    Requirements
    This course requires the knowledge of basic Java programming
    You must have a good computer system. A computer (Windows/Mac/Linux)
    You must have active internet connection to download necessary tools to get started with Java programming Your computer system must have 2GB RAM and above to run java programs smootly

    Description
    Complete Oracle JavaFX Bootcamp! Build Real Projects in 2021 starts from the very beginning by teaching you Javafx basics and programming fundamentals, and then going into advanced topics and different career fields in JavaFX so you can get real life practice and be ready for the real world. You will learn the following in this course: You will learn how to setup JavaFX pluginYou will learn how to use Lambda expression in JavaFXYou will learn how to set up and use Scene Builder with Eclipse IDEYou will learn how to Style JavaFX projects with CSS and how to use the CSS DocumentationYou will learn how to work with ComboBox in JavaFXYou will learn how to create ListView in JavaFXYou will learn how to create TreeView in JavaFXYou will learn all about File Chooser and how to work with File Chooser in JavaFXYou will master how to use JavaFX propertiesYou will learn how to create ProgressBar and ProgressIndicator in JavaFXYou will learn how to create Slider with TextField in JavaFXYou will learn how to create MenuBar, MenuItems and so onYou will learn how to use CheckBoxes in JavaFXYou will learn how to create RadioButton in JavaFXYou will learn how to create a TableViewYou will learn how to use DatePickerYou will learn all about WebViewYou will learn how to build Charts such as PieChart and LineChart in JavaFXWhy Must I Take This Course And What Benefit Is It To ME As JavaFX Developer?This is the only course on the internet that will help you to become a certified and successful JavaFX developer with an in-depth knowledge of the entire aspect of JavaFX development and prepare you with the required skills necessary to build you to face job interviews and get employed as a full stack JavaFX developer. Emenwa Global instructors are industry experts with years of practical, real-world experience building software at industry leading companies. They are sharing everything they know to teach thousands of students around the world, just like you, the most in-demand technical and non-technical skills (which are commonly overlooked) in the most efficient way so that you can take control of your life and unlock endless exciting new career opportunities in the world of technology, no matter your background or experience.
    Overview
    Section 1: Getting started with JavaFX programming
    Lecture 1 Introduction to JavaFX programming
    Lecture 2 How to setup JavaFX in eclipse
    Lecture 3 Your First JavaFx Project
    Section 2: Basics of JavaFX programming with Scene Builder
    Lecture 4 How to use Lambda expression in JavaFX
    Lecture 5 Download and Installation of Scene Builder in JavaFX
    Lecture 6 Your first project using Scene Builder in JavaFX
    Lecture 7 How to add MainController class in JavaFX
    Lecture 8 How to work with Label in JavaFX with Scene Builder
    Lecture 9 How to Style with CSS in JavaFX
    Lecture 10 How to use CSS reference Documentation
    Section 3: How to work with ComboBox in JavaFX
    Lecture 11 How to work with ComboBox in JavaFX
    Lecture 12 How to add Action Event in ComboBox
    Lecture 13 How to add more features to ComboBox
    Lecture 14 How to use FXCollections in ComboBoX
    Section 4: How to create a ListView in JavaFX
    Lecture 15 How to create a ListView in JavaFX
    Lecture 16 How to add more items to the ListView
    Lecture 17 How to printout ListView items
    Lecture 18 How to create ListView using FXCollections in JavaFX
    Section 5: How to create a TreeView in JavaFX
    Lecture 19 How to create a TreeView in JavaFX
    Lecture 20 How to add sub-Nodes in TreeView
    Lecture 21 How to add icons in TreeView
    Lecture 22 How to add MouseClick Event in TreeView
    Section 6: How to create a File Chooser
    Lecture 23 How to create a File Chooser
    Lecture 24 How to filter files in File Chooser
    Lecture 25 How to select Multiple files in File Chooser
    Section 7: How to use JavaFX properties
    Lecture 26 How to use JavaFX properties
    Lecture 27 How to create ProgressBar and ProgressIndicator
    Lecture 28 How to create a slider with TextField
    Lecture 29 How to create MenuBar in JavaFX
    Lecture 30 How to use CheckBoxes in JavaFX
    Lecture 31 How to create Radio Button in JavaFX
    Lecture 32 How to create a TableView in JavaFX
    Lecture 33 How to create Date and Time using DatePicker
    Lecture 34 How to use WebView in JavaFX
    Section 8: How to build a Charts in JavaFX
    Lecture 35 How to build a PieChart in JavaFX
    Lecture 36 How to add MouseClick Event to PieChart
    Lecture 37 How to create LineChart in JavaFX
    Lecture 38 How to add Multiple Lines to LineChart
    Lecture 39 How to add MouseClick Event to LineChart
    Lecture 40 How to create a Tooltip in LineChart
    Section 9: How to work with Media Player in JavaFX
    Lecture 41 How to work with Media Player in JavaFX
    Lecture 42 How to add controls to Media Player in JavaFX
    Lecture 43 How to add volume control to Media Player in JavaFX
    Section 10: How to Build a simple Calculator in JavaFX
    Lecture 44 How to Build a simple Calculator in JavaFX
    Lecture 45 How to create a ModelView for Calculator
    Lecture 46 How to create a Contrroller Class for Calculator
    Section 11: Login Page in JavaFX
    Lecture 47 How to create a simple Login Page in JavaFX
    Lecture 48 How to open a Second Form in Login Page
    Lecture 49 How to add Images to Login Page
    Section 12: Database Management System in JavaFX
    Lecture 50 Complete Database SQlite Setup On Desktop
    Lecture 51 How to create SQlite Database in Firefox for JavaFX Database Management
    Lecture 52 How to create Tables in Database
    Lecture 53 How to create classes for Database
    Lecture 54 How to connect to Database using connection class
    Lecture 55 How to connect to Connection Class from Login Model
    Lecture 56 How to successfully get results from your Database connection
    Lecture 57 How to create a Login page for Students Portal
    Lecture 58 How to open Database Table in Students Portal
    Lecture 59 How to auto-close Login Page
    Lecture 60 How to populate Students Data on the Table (Part 1)
    Lecture 61 How to populate Students Data on the Table (Part 2)
    Lecture 62 How to add New Students Data into your Database
    Lecture 63 How to clear TextFields in Database
    Lecture 64 Assignment to improve your Java programming skills
    Section 13: Bonus Lecture
    Lecture 65 Bonus Lecture
    Lecture 66 Congratulations on your journey. Keep Learning...
    Anyone who wants to learn how to code JavaFX,Anyone looking to level up their skills and master a new programming language,Anyone who wants to master javaFX programming

    Code:
    https://anonymz.com/?https://www.udemy.com/course/complete-oracle-javafx-bootcamp-build-real-projects-in-2020/


    Code:
    https://rapidgator.net/file/b4d697795428aead3251ec64f937183d/Complete_Oracle_JavaFX_Bootcamp_Build_Real_JavaFX_Projects.part1.rar
    https://rapidgator.net/file/ac1220ce6b50c2c2fa73abc064dc9166/Complete_Oracle_JavaFX_Bootcamp_Build_Real_JavaFX_Projects.part2.rar
    Code:
    https://k2s.cc/file/4b52dd00b0e37/Complete_Oracle_JavaFX_Bootcamp_Build_Real_JavaFX_Projects.part1.rar
    https://k2s.cc/file/f499570f24c15/Complete_Oracle_JavaFX_Bootcamp_Build_Real_JavaFX_Projects.part2.rar
    Code:
    https://nitroflare.com/view/1C01BBFFD046DF4/Complete_Oracle_JavaFX_Bootcamp_Build_Real_JavaFX_Projects.part1.rar
    https://nitroflare.com/view/351A1098E4E00B7/Complete_Oracle_JavaFX_Bootcamp_Build_Real_JavaFX_Projects.part2.rar

  2. #6782
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    Code with Mosh - Complete SQL Mastery



    Code with Mosh - Complete SQL Mastery
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
    Genre: eLearning | Language: English | Duration: 155 Lessons (10h 48m) | Size: 14.5 GB



    Everything You Need to Design and Query Databases in One Course

    Big databases are everywhere these days. Facebook, Netflix, Uber, Airbnb use SQL-driven databases - to name just a few.
    So, to be a successful developer or data scientist you need to know SQL inside-out.
    SQL isn't complicated - or at least it doesn't need to be, so long as you learn it the right way.
    Problem is - too many other courses out there jump around, skipping important concepts or simply teaching things badly.
    That's why this course goes further than most. You'll get in-depth knowledge and skills that are built-up sequentially to make sure you don't have any gaps.
    It takes you from whatever level you're at to advanced skills, without delay - using real-life examples and applicable concepts to get you ready for any SQL job or project
    Clear and concise, packed with plenty of exercises, solutions and free of "fluff".
    By the end of this course, you'll be able to.
    Write SQL queries with confidence
    Design and optimize relational databases
    Secure your databases
    What You'l Learn...
    I've put a lot of thought and time into making this course the most complete SQL course available on the market at the moment.
    Every module contains information and activities that are relevant to real-life jobs or the kind of tasks you may get on interview.
    Write complex SQL queries
    Joins (inner, outer, natural, cross)
    Views
    Stored procedures
    Functions
    Events
    Triggers
    Transactions
    Concurrency
    Use indexing for performance
    Design relational databases
    Secure databases
    And much, much more!
    Who is this course for?
    Anyone who wants to learn to design and query relational databases
    Computer science students who want to better understand SQL
    Anyone pursuing a job in back-end development, database administration or data science
    SQL developers who want to brush up on their SQL skills

    Code:
    https://anonymz.com/?https://codewithmosh.com/p/complete-sql-mastery


    Code:
    https://rapidgator.net/file/cf70d325071b057b2db1e0ebe50dd5d3/Complete_SQL_Mastery.part1.rar
    https://rapidgator.net/file/a4404eb277e015f5d5d37d1485cddc9a/Complete_SQL_Mastery.part2.rar
    https://rapidgator.net/file/de51cd3d6353fe4b022c04ef04fc1ff6/Complete_SQL_Mastery.part3.rar
    Code:
    https://k2s.cc/file/cc187a539e1f3/Complete_SQL_Mastery.part1.rar
    https://k2s.cc/file/238b1b5f0cef4/Complete_SQL_Mastery.part2.rar
    https://k2s.cc/file/c20468a47af9f/Complete_SQL_Mastery.part3.rar
    Code:
    https://nitroflare.com/view/CB3511FDF8D2E47/Complete_SQL_Mastery.part1.rar
    https://nitroflare.com/view/BF1C997BA7F68CA/Complete_SQL_Mastery.part2.rar
    https://nitroflare.com/view/98A402DF8096C49/Complete_SQL_Mastery.part3.rar

  3. #6783
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    Develop and Deploy MEAN Stack Project on Azure Cloud



    Develop and Deploy MEAN Stack Project on Azure Cloud
    Published 08/2022
    Genre: eLearning | MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 6.17 GB | Duration: 67 lectures • 12h 31m



    What you'll learn
    You will learn about every component of MEAN stack
    You will learn everything in practical hands-on approach including debugging skills
    You will learn to create RESTful API using NodeJS with Express and MongoDB
    You will build Angular & Bootstrap based application and integrate it with RESTful API's
    You will learn everything about public cloud services
    You will create and use most popular Azure cloud services
    You will learn the industry standard way of building and deploying software using CICD pipelines on Azure DevOps
    You will learn the end to end cycle of software development to deployment to shipping it for production in a controlled automated process

    Requirements
    Basic knowledge of HTML, CSS, JavaScript
    Basics of MEAN stack application development

    Description
    This is a practical hands-on based fullsatck course. It covers all the concepts that one needs to start building end to end application using MEAN stack technology. The course is structured in such a way that you will learn everything by implementing the concepts through project based approach.
    Following are the topics that is covered in this course
    What is mongoDB, how to install mongoDB
    Different concepts of NoSQL
    Hands-on implementation of various query on mongoDB client
    Setting up git bash
    Creating github repositories and setting them up in local
    Installing and setting up the code editor
    Installing nodejs
    Learning everything about nodejs and npm package manager
    Installing various npm packages
    What is ExpressJS
    How to start writting RESTful API's using Express JS
    How to connect your Express API's to MongoDB
    How to create MongoDB schemas with mongoose
    Creating a CRUD operation through handson project
    What is Angular framework
    How to create Angular project
    How to create components in Angular project
    How to create services in Angular project
    Installing and using Bootstrap in Angular application
    Consuming RESTful API's from Angular application
    Dynamic Routing in Angular application
    Submitting form in Angular application
    Form validation in Angular application
    Parsing JSON data in Angular application
    You will learn to use POSTMAN for testing your RESTful API's
    Committing and pushing code to github repository both for frontend and backend project
    You will learn many more concepts and techniques that will help you in building any MEAN stack application but also it will help you in your MEAN stack interview.
    You will get complete source code for frontend and backend project
    Who this course is for
    Anyone who wants to become fullstack developer using MEAN stack
    Anyone who wants to learn the industry way of building and deploying software to production in a controlled automated way.
    Anyone who wants to learn the CICD, DevOps way of working using the most popular cloud service i.e Azure

    Code:
    https://anonymz.com/?https://www.udemy.com/course/develop-and-deploy-mean-stack-project-on-azure-cloud/


    Download from RapidGator
    Code:
    https://rapidgator.net/file/8d617737d3e1eba4086c38914cfb07b9/Develop_and_Deploy_MEAN_Stack_Project_on_Azure_Cloud.part1.rar
    https://rapidgator.net/file/be1653f56726242aa57db4f196a44fbd/Develop_and_Deploy_MEAN_Stack_Project_on_Azure_Cloud.part2.rar
    Download from Keep2Share
    Code:
    https://k2s.cc/file/e46f5c31381c3/Develop_and_Deploy_MEAN_Stack_Project_on_Azure_Cloud.part1.rar
    https://k2s.cc/file/a170a3ff9c947/Develop_and_Deploy_MEAN_Stack_Project_on_Azure_Cloud.part2.rar
    Download from NitroFlare
    Code:
    https://nitroflare.com/view/AE321F8AA57A47E/Develop_and_Deploy_MEAN_Stack_Project_on_Azure_Cloud.part1.rar
    https://nitroflare.com/view/EA6CF1B48D085C8/Develop_and_Deploy_MEAN_Stack_Project_on_Azure_Cloud.part2.rar

  4. #6784
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    Complete Wordpress Theme Developer Course With Bootstrap



    Complete Wordpress Theme Developer Course With Bootstrap
    Last updated 8/2017
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 5.02 GB | Duration: 26h 18m

    Build fully functioning modern WordPress themes including page builders, responsive and the WordPress REST API.



    What you'll learn
    How to sell your themes to other webmasters
    Develop a complete theme from scratch using concepts presented in this course
    Know how to set up the exact development environment perfect for theme development.
    Learn how to identify their theme to the WordPress system
    Build important theme features including the header, footer and sidebar
    Add important information to blog posts including permalinks, author information and publish date
    Develop custom templates which include multi-column templates with sidebars and full page templates
    Create a search form and search results page
    Create dedicated categories & tags page and to recognize the difference between both
    Create a tag cloud
    Add theme support for featured images, HTML5, menus and more
    Create menus and theme locations for those menus
    Distribute custom post types
    Work with the WordPress customizer
    Build customizer sections, controls, panels and settings
    Include page builders with the TGM Activation plugin
    Recognize coding best practices and how to use the Theme Check plugin to inspect a theme before submitting to the WP review team
    Build child themes
    Use version control and know the importance of it
    Create special templates
    Use the WP REST API to quickly display posts without loading the web browser.

    Requirements
    Basics of PHP
    A basic working knowledge of WordPress
    Comfort of working with text editors

    Description
    If you ever wanted to build a complete WordPress theme, this course is perfect for you. Not only do we provide over 20 hours of instruction building themes; we provide advanced topics that will make your theme more popular that also gets approved faster by the WordPress theme review team including
    Set up your ideal development environment including PHP, MySQL, and moreBuild sections, panels, and controls for the WordPress customizerWordPress coding best practicesAutomatically recommend and/or require page builders with your themeUse version control (the basics) to make sure your theme development is a smooth processCreate a theme that follows coding best practice and standardsDevelop a complete theme from a static responsive theme from scratchMake your theme compatible with WooCommerceDisplay posts quickly with the WP REST APIHow to earn revenue from your themes, how much to charge for your themes and which websites are the best marketplaces for your themes.Package page builders and other plugins with your theme from WordPress, Guthub or in a separate directorVersion control of your themes using Git and Github

    COMING in MAY AND JUNE 2017: BOOTSTRAP-THEME-MANIA!...We will build a Bootstrap theme as part of all of the concepts taught in this course!
    You can already see the Static Bootstrap theme in section 22. We are still creating that brand new theme, you can follow along. We upload videos for this new section a little at a time.

    Overview

    Section 1: An Overview of the Entire Course from Start To Finish

    Lecture 1 Introduction: 2 Different Themes: Which one should YOU develop first?

    Section 2: Setting Up Our Development Environment

    Lecture 2 Tools

    Lecture 3 Downloading and Installing WordPress Onto Our Local Server

    Lecture 4 Setting up our PHP Environment

    Lecture 5 Creating a blank MySQL database

    Lecture 6 Getting Dummy Content To Shape Our Theme

    Lecture 7 Project: Create 3 posts and pages with Dummy Content

    Lecture 8 One Additional Plugin for Dummy Content

    Section 3: Identifying Our Theme To WordPress

    Lecture 9 Creating a Name and Description

    Lecture 10 Creating Our Theme Folder

    Lecture 11 Creating our First Theme File

    Lecture 12 Creating Our Theme's Screenshot

    Lecture 13 Review of the Category Hierarchy Structure

    Section 4: Building Our Theme Including a Zip File Of Our Completed Theme

    Lecture 14 Starting our WordPress theme with Simple HTML5 and Starting Index.html File

    Lecture 15 Introducing Bloginfo()

    Lecture 16 Creating Our Header

    Lecture 17 Creating Our Footer

    Lecture 18 Creating Our Sidebar

    Lecture 19 Creating Custom Template Tags

    Lecture 20 Review of the Sections That Help Build Our Theme

    Section 5: Displaying Post and Pages

    Lecture 21 Displaying Posts

    Lecture 22 Displaying Pages

    Lecture 23 Two Options On Creating A Custom Post Type For The Next Video

    Lecture 24 Adding Permalinks and Publish Dates

    Lecture 25 Display Random Posts

    Lecture 26 Review Plus Ordering Posts in Ascending and Descending Order

    Section 6: Building Our Theme's Inner Pages

    Lecture 27 Developing Our Posts Template (Part 1 of 3)

    Lecture 28 Developing Our Posts Template (Part 2 of 3)

    Lecture 29 Alternative Way Of Displaying Post Content

    Lecture 30 Developing Our Posts Template (Part 3 of 3)

    Lecture 31 Developing Our Default Page Template

    Lecture 32 Developing Variant Page Templates

    Lecture 33 Developing Our Comments Template

    Lecture 34 Review

    Section 7: Search Forms and Search Results

    Lecture 35 Displaying WordPress' Default Search Form

    Lecture 36 Customizing Our Search Form

    Lecture 37 Starting Our Search Results Template

    Lecture 38 Adding Our Search Results Loop

    Lecture 39 Add Featured Images To Search Results

    Lecture 40 Adding Authors To Search Results

    Section 8: Category and Tag Pages

    Lecture 41 Developing Our Initial Category Template

    Lecture 42 Review of the Category Hierarchy Structure

    Lecture 43 Adding The Conditional Category Tag

    Lecture 44 Developing Our Initial Tag Template

    Lecture 45 Creating a Tag Cloud

    Section 9: Adding Theme Support

    Lecture 46 What Is Theme Support

    Lecture 47 Overview of add_theme_support()

    Lecture 48 Adding HTML 5 Markup Support

    Lecture 49 Theme Support Only For The Admin

    Section 10: Menus and Theme Locations

    Lecture 50 What Are Theme Locations?

    Lecture 51 Creating Our First Theme Location

    Lecture 52 Displaying Our Menu

    Lecture 53 Adding Our Other Menus

    Lecture 54 Menu Placeholders

    Lecture 55 Submenus and Menu Depth

    Section 11: Custom Post Types

    Lecture 56 Creating A Post Type

    Lecture 57 Adding Taxonomies

    Lecture 58 Adding Custom Field Support

    Lecture 59 Supporting Featured Images

    Lecture 60 Displaying Custom Post Types

    Section 12: Theme Customizer

    Lecture 61 Introducing the Theme Customizer

    Lecture 62 Customizer Sections & Controls

    Lecture 63 Displaying Customizer Data (Part 1)

    Lecture 64 Displaying Customizer Data (Part 2)

    Lecture 65 Colors From 3 Different Controls

    Lecture 66 Project: Restaurant Menu

    Lecture 67 Project: Restaurant Google Map

    Lecture 68 Project: Restaurant Hours of Operations (Part 1)

    Lecture 69 Project: Restaurant Hours of Operations (Part 2)

    Lecture 70 Panels

    Lecture 71 Active Callback (Part 1)

    Lecture 72 Active Callback (Part 2)

    Lecture 73 Image Uploads

    Lecture 74 Conclusion & Project

    Section 13: Page Builders

    Lecture 75 Intro to Page Builders

    Lecture 76 TGM Plugin Activation

    Lecture 77 Adding Our Plugins

    Lecture 78 Project: Find Page Builders

    Lecture 79 Pre-packaging Page Builders

    Section 14: Coding Best Practices

    Lecture 80 WordPress Coding Standards

    Lecture 81 Project: Best Practices

    Lecture 82 Theme Check

    Section 15: Child Themes

    Lecture 83 Starting Our Child

    Lecture 84 Giving Birth To Our Child Theme and Modifying It

    Lecture 85 Project: Fun With The Child

    Lecture 86 Conclusion

    Section 16: Version Control

    Lecture 87 Git

    Lecture 88 Version Control Plugins

    Lecture 89 Conclusion

    Section 17: Special Templates

    Lecture 90 Woocommerce Template

    Lecture 91 Front Page Template

    Lecture 92 Front Page and Customizer

    Lecture 93 Front Page Template Tags

    Lecture 94 Page ID Templates

    Lecture 95 Conditional Template Tags

    Lecture 96 Conclusion

    Section 18: Building a Theme From Static HTML

    Lecture 97 Start Our Theme

    Lecture 98 Adding Our Header and Footer

    Lecture 99 Customizing the Blurb

    Lecture 100 Looping in our Posts and a Coding Project Part 1

    Lecture 101 Looping in our Posts and a Coding Project Part 2

    Lecture 102 Single Blog Post Template

    Lecture 103 Single Blog Post Template (Part 2)

    Lecture 104 Subsequent Post Links

    Lecture 105 Page Template (Part 1)

    Lecture 106 Page Template (Part 2)

    Lecture 107 Categories and Tags

    Lecture 108 Adding Our Sidebar

    Lecture 109 Hard Code Cleanup: Footer Sidebars

    Lecture 110 Hard Code Cleanup: Logo

    Lecture 111 Hard Code Cleanup: Rest of Theme

    Lecture 112 Creating Our Child Theme

    Lecture 113 Hard Code Cleanup: Learn More Button

    Lecture 114 Hard Code Cleanup: Social Media Icons

    Lecture 115 Adding Inner Page Sidebar

    Lecture 116 Project: Find a New Static Theme

    Lecture 117 Adding Our Header Background

    Section 19: Answers to Popular Theme Development Questions

    Lecture 118 Should my theme include a "Theme Options" section or the "Customizer"?

    Lecture 119 How many sidebars can my theme include?

    Lecture 120 How much CSS should my child theme's style.css include?

    Lecture 121 Do I really have to use version control for my themes?

    Lecture 122 What effect does theme support have on my theme's popularity?

    Section 20: Displaying Posts Using the WordPress Rest API (WP REST API)

    Lecture 123 Quick Intro to the WP REST API and how to get it up on your WordPress website.

    Lecture 124 Testing That Your WordPress site Supports The API

    Lecture 125 Writing Our Javascript Code to Display Our Posts

    Lecture 126 Writing HTML and Minimal PHP to Change Our Posts Without Additional Page Loading

    Lecture 127 Using Postman to Test URLS in WP REST API

    Lecture 128 Project: Create a Search Engine Using the WordPress REST API

    Section 21: How to Make Money With Your WordPress Themes

    Lecture 129 Introduction to Making Money With WordPress Themes: Strategies for Charging

    Lecture 130 Where to Sell Your Themes Online

    Lecture 131 How much to charge

    Lecture 132 NPM - Node Package Manager Website Perhaps? Just a simple untested suggestion...

    Section 22: Develop a Wordpress Theme From a Static Bootstrap Theme

    Lecture 133 Downloading our Static Bootstrap Theme

    Lecture 134 Examining Your Static Bootstrap Files

    Lecture 135 Creating the prep files to identify your theme to WordPress.

    Lecture 136 Adding BlogInfo to make our theme come alive

    Lecture 137 Adding the WordPress site title to your theme

    Lecture 138 Adding our header to the theme

    Lecture 139 Adding our footer file to the theme

    Lecture 140 Adding our first section with the Theme Customization API

    Lecture 141 Exercise: Adding the second Home Page section with the Theme Customizer API

    Lecture 142 Double Checking Your Work From The Previous Exercise

    Lecture 143 Adding the Green Boxes in our Bootstrap Theme to the Customizer

    Lecture 144 Exercise Review: Adding the other 3 green boxes and a Learn More button

    Lecture 145 Organizing your sections into Panels

    Lecture 146 Changing the logo using the Customizer

    Lecture 147 PROJECT: Making the Static Banners and their Headings Dynamic In the Customizer

    Lecture 148 Adding the Black Bar for Admin Users

    Lecture 149 Adding the Icons Above Our Green Boxes

    Lecture 150 Adding our Logo Bar With the Logos Custom Post Type

    Lecture 151 Adding the Logo Bar Title In The Customizer

    Lecture 152 Converting our Static Inner Pages from HTML to WordPress templates in PHP

    Lecture 153 Checking the Results of Our Exercise Where We Converted the Other 3 Static Pages

    Lecture 154 Creating Our Default Page Template

    Lecture 155 Adding our Header Menu and Relocating our Menu Code

    Lecture 156 Cleaning Up Our Default Template with the page.php file.

    Lecture 157 Cleaning up our About Us Template

    Lecture 158 Fill in the Missing Code for the Four Remaining Templates

    Lecture 159 Coding the Page Title and Content for the Remaining Inner Pages

    Lecture 160 Adding Custom Fields to Our Pricing Table Page Template

    Lecture 161 Creating a Custom Field Out Of the Pricing Button

    Lecture 162 Starting Our First Two Footer Sidebars

    Lecture 163 Finishing Our Last Two Footer Sidebars

    Lecture 164 Adding a Customizer Section for the Footer Copyright Line

    Lecture 165 Demonstrating Our Footer Line With the Customizer

    Lecture 166 Adding Alt Tags To The Logo Bar

    Lecture 167 Removing The Rest Of The Hard-Coding Our Inner Page Templates and Finishing Them

    Lecture 168 Our Theme is Complete! One more small change is required.

    This course is perfect for PHP developers interested in developing WordPress plugins

    Homepage
    Code:
    https://anonymz.com/?https://www.udemy.com/course/the-complete-wordpress-theme-developer-course/


    Code:
    https://k2s.cc/file/6cbc66d9ad986/Complete_WordPress_Theme_Developer_Course_With_Bootstrap.part1.rar
    https://k2s.cc/file/3078cd97daa28/Complete_WordPress_Theme_Developer_Course_With_Bootstrap.part2.rar
    Code:
    https://nitroflare.com/view/78A52C8DF8A09F2/Complete_WordPress_Theme_Developer_Course_With_Bootstrap.part1.rar
    https://nitroflare.com/view/591542539D8122D/Complete_WordPress_Theme_Developer_Course_With_Bootstrap.part2.rar
    Code:
    https://rapidgator.net/file/36d87d850208fa12dc05d58df2da8288/Complete_WordPress_Theme_Developer_Course_With_Bootstrap.part1.rar.html
    https://rapidgator.net/file/c258ce85bd3a76885723a0948a853e0b/Complete_WordPress_Theme_Developer_Course_With_Bootstrap.part2.rar.html

  5. #6785
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    Join Date
    May 2019
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    Complete Unity? and Android Development: Build Games & Apps



    Complete Unity? and Android Development: Build Games & Apps
    Last Updated 04/2019
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
    Genre: eLearning | Language: English + srt | Duration: 401 lectures (40h 17m) | Size: 7.75 GB

    Learn to code & build beginner Android apps! And make a Legend of Zenda game in Unity?. Make unique game art in Blender



    What you'll learn
    Build a 3D "Legend of Zenda" game in Unity Technologies from scratch.
    Navigate the Unity? and Blender interfaces
    Build 3D models for the game in Blender.
    Integrate the art from Blender into Unity?.
    Build video game levels and scenes.
    Code in Java and C#.
    Build Android apps.


    Requirements
    To follow along with the Unity? part, you will need the following programs: Blender (for 3D modeling and texturing), Photoshop or a free program like Gimp (for 2D art and some texturing), and Unity? (for game set-up and coding).
    The C# coding section might be overwhelming for someone who has never coded before. Some coding experience is recommended.
    Some Blender experience for model creation. If you're a beginner, download the models and import into Unity.
    Unity? and Blender are free to download. Please download and install Unity? and Blender before purchasing this course.
    This course was recorded on a Mac computer, but you can use Unity? and Blender on a PC.
    For the Android part, please have a working computer onto which you can install Android Studio 2.2.
    Java coding skills are helpful but not required.
    Eclipse.


    Description
    "Incredibly essential for a beginner such as myself. I have attempted to figure out Unity on my own and was completely lost even with the system's free tutorials. This is giving me exactly what I need to know in a step-by-step explanation"

    "It's really good so far, they are not making me paste lots of code like other tutorials which means I can learn." - Eivis T.

    "Very detailed explanation." - Gonzalo C.

    -------------------------------------------------------------------------------------------------------------------------------

    This beginner's course has 2 parts! In Part 1, you build a 3D Legend of Zenda game in Unity? and Blender. In Part 2, you learn Android app development by making apps from scratch.

    This course is unique because we make both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and modeling a 3D game.

    First you design the game "The Legend of Zenda" and its functionality in Unity?. You learn how to code in C# and build video game levels.

    Don't worry if you've never coded before. We start simple and add more to the game as the course goes on.

    Included in this course is material for beginners to get comfortable with the interfaces. Please note that we reuse this material in similar courses because it is introductory material. You can find some material in this course in the following related courses

    Unreal Engine 4 & Android Development: Make 6 Games, 12 Apps

    The ultimate Android course for complete beginners

    Universal App Development: Code and Make Apps in C# and Java

    Complete Unity and Android Development: Build Games and Apps

    Create 19 Low Poly Models & Your First 3D RPG In Unity? C#

    Complete Unity and Android Development: Build Games and Apps

    C# Masterclass: Make RPG & Mobile Games in Unity & Blender

    Build "The Legend Of Zenda" Game in Unity and Blender

    Make a 3D Unity Action Game & Low Poly Buildings in Blender

    Professional Game Development: 3D Modeling and Unity C#

    28 Low Poly Models and a Unity? Game - Complete 3D Developer

    Why Unity??

    Unity? is one of the most popular platforms in game development. You can use Unity? to build 2D and 3D games. Unity? is cross-platform, which means it is easy to use with other platforms.

    Then you create the 3D models for the game in Blender. You build all the art assets for the game, including the characters, weapons, cannon, dungeon, and temple. You learn how to integrate your art from Blender into Unity?.

    Why Blender?

    Blender, like Unity?, is a popular production suite that is free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course.

    Have you ever wanted to learn how to make Android apps? Chances are you have tried but haven't got anywhere. Sometimes the tutorials are either too basic or too complex. What you need is a pre-planned curriculum that shows you how to build apps.

    Look no further because this course is the Number 1 course that will show you how to build apps for Android. Reach a ton of people with your amazing idea today.

    Enroll today!

    Who this course is for
    Anyone who wants to learn Unity? or Blender.
    Anyone who wants to learn game development.
    The Unity portion assumes you know a little about Unity? and Blender
    Complete beginners who want to learn to code for Android app development

    Homepage
    Code:
    https://anonymz.com/?https://www.udemy.com/course/complete-unity-and-android-development-build-games-and-apps/


    Code:
    https://nitroflare.com/view/374FBCBB2815912/Complete_Unity%C2%AE_and_Android_Development_Build_Games_%26_Apps.part1.rar
    https://nitroflare.com/view/F3B9119DAF8F169/Complete_Unity%C2%AE_and_Android_Development_Build_Games_%26_Apps.part2.rar
    Code:
    https://k2s.cc/file/2538984d81fc2/Complete_Unity%E2%95%9D_and_Android_Development_Build_Games___Apps.part1.rar
    https://k2s.cc/file/fb5a763f7da5a/Complete_Unity%E2%95%9D_and_Android_Development_Build_Games___Apps.part2.rar
    Code:
    https://rapidgator.net/file/4508e27aca177730ab45800cb22af401/Complete_Unity?_and_Android_Development_Build_Games_&_Apps.part1.rar.html
    https://rapidgator.net/file/0f55d47bfa328dc02a92ff04f57a5a25/Complete_Unity?_and_Android_Development_Build_Games_&_Apps.part2.rar.html

  6. #6786
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    Learn Unity'S Entity Component System To Optimise Your Games



    Learn Unity'S Entity Component System To Optimise Your Games
    Last updated 5/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 8.83 GB | Duration: 13h 9m

    Update your Unity programming skills to take advantage of the new Data Orientated Technology Stack and Burst Compiler



    What you'll learn
    Take existing Unity projects created without the use of DOTs and convert them to employ parallel processing and the entity component system.
    The advantages and disadvantages of using DOTs.

    Requirements
    Students should have a strong working understanding of the Unity game engine.
    Students should be proficient in C#

    Description
    Unity's new Data-Oriented Technology Stack (DOTS) and Entity Component System (ECS) programming paradigm have been developed to optimize game development and open up new ways of accessing memory and parallel processing for developing high-performance C# code that takes advantage of contemporary multicore computers. Through the use of the Burst Compiler, your game programs become native code, able to run faster on multiple threads thus pushing the boundaries of the size of your virtual environments and the simultaneous processing of tens of thousands of game objects.In this course, Penny demystifies Unity's new DOTS architecture and introduces intermediate Unity users to ECS by upgrading classic Unity projects and developing a multitude of examples of the use of DOTS concentrating on the most popular game mechanics. Using her internationally acclaimed teaching style and knowledge from over 25 years working with games, graphics and having written two award-winning books on games AI, Penny will take you from familiar object-oriented programming and upgrade your skill to the more memory efficient and optimized entity component architecture. Throughout, you will follow along with hands-on workshops designed to take you through every step of becoming familiar with ECS. You will build on numerous scenarios that examine the basics of ECS programming through the new DOTS-specific math and physics libraries.While DOTS is still in preview, this course aims to assist you in understanding how it works and how games are constructed with it. The knowledge you obtain will further your ability to decipher future released Unity ECS tech demos and handle API updates.This course requires Unity 2019.3.0f6. and the Hybrid Renderer Package 0.3.3.Learn how to program and work with:Entities and ComponentsThe C# Job SystemsCollision SystemsTrigger SystemsUser Input to Control EntitiesInterfacing with classic Unity and game objects to entity-based systems.Contents and OverviewThe course begins with a section that compares the old way of working with game objects in Unity, through to the creation of a complete ECS system using the exact same scenario in each instance to give you time to compare the programming methods and optimizations gained through implementing DOTS.Following this, you will dive deeper into the creation and debugging of entities while learning how to tag, identify and add data to them with custom components. You will also learn how to find entities once they are injected into the game environment and to access and manipulate them at runtime.After you've become comfortable with the nature of entities, you will discover how the new math library can be used to replicate many of the functions you've become familiar with in the Unity Mathf API. The content will cover transformation, rotations, slerps, pivoting, following waypoints and pursuing and fleeing from targets. A space-based scenario will be created with several planets and thousands of spacecraft programmed to attack, by generating even more thousands of bullets and finally explosions.Next, you'll build a blocky Minecraft inspired landscape from cubes that can be infinitely generated in any direction by implementing Perlin Noise and examining how parallel processing (achieved through the C# Jobs system) dramatically speeds up processing that has in the past been limited to the main thread.On completion of this exercise, a thorough examination of the new DOTS physics capabilities will take place. All the classic Unity elements you've become used to will be replicated via the new physics API and ECS job systems. You will learn about collisions, triggers, camera tracking, bullet physics and the basics of recreating Newtonian physics for moving dynamic and kinematic entities.The course ends with a challenge and project to recreate a third person shooter in which a single player takes on a swarm of zombies.At the completion of this course, you will be familiar with DOTS and the ECS and be able to further your skills by interpreting and making sense of the Unity tech demos as they are released, presenting updated API and introducing more and more functionality into DOTS.What students are saying about Penny's courses:Excellent course!! I am already in game development industry and there is one quote here that "Whenever you are not able to solve complex problem, its the right time to get back to the BASICS"She is the best teacher ever in this platformMost instructors are very smart people. Some are good at teaching and some are not. Penny is great at describing complex concepts without going down a dark cerebral rabbit hole that so many instructors feel obligated to do. It's like they need to demonstrate their knowledge by explaining every tiny aspect. Penny does not go there. She explains things clearly but does not overwhelm the student with more than they need to know.

    Overview

    Section 1: Introduction

    Lecture 1 Welcome

    Lecture 2 What Version of Unity Should I Use?

    Lecture 3 What Version of Unity Should I Use 2.0.

    Lecture 4 Information Relevant to this Course

    Lecture 5 Join the H3D Student Community

    Lecture 6 Contacting H3D

    Lecture 7 FAQs

    Section 2: DOTS in a Nutshell

    Lecture 8 Understanding DOTS

    Lecture 9 Comparing the Old & the New Part 1

    Lecture 10 Comparing the Old & the New Part 2

    Lecture 11 Comparing the Old & the New Part 3

    Lecture 12 Comparing the Old & the New Part 4

    Lecture 13 Comparing the Old & the New Part 5

    Lecture 14 Your First ECS Challenge

    Lecture 15 Parallel Computing

    Lecture 16 Structures, Classes and Blittable Types

    Section 3: Working with Entities

    Lecture 17 Creating and Debugging Entities

    Lecture 18 Accessing and Modifying Entity Data

    Lecture 19 Adding IComponentData Challenge

    Lecture 20 Performing Entity Queries

    Lecture 21 Entity Query Interface Challenge

    Lecture 22 Adding an Entity from Monobehaviour at Runtime

    Lecture 23 Constructing an Entity from Scratch

    Lecture 24 Constructing Sheep Entities from a Mesh Challenge

    Section 4: Transformation Mathematics in DOTS

    Lecture 25 Performing Translations

    Lecture 26 Performing Rotations

    Lecture 27 Performing a Slerp to Face a Target

    Lecture 28 Rotating Around a Pivot Point

    Lecture 29 Pivoting Challenge

    Section 5: Working with Custom Components

    Lecture 30 Getting Player Transformations into Entities

    Lecture 31 Adding and Setting Data Values in a Custom Components

    Lecture 32 Updating Custom Component Values

    Lecture 33 Waypoint Follow Challenge

    Section 6: Project: Space Wars Simulation

    Lecture 34 Finding Closest Planet

    Lecture 35 Attacking and Retreat Movement

    Lecture 36 Spawning an Entity from an Entity Part 1

    Lecture 37 Spawning an Entity from an Entity Part 2

    Lecture 38 Spawning Entities from Another Location Part 1

    Lecture 39 Spawning Entities from Another Location Part 2

    Lecture 40 Restricting the Lifetime of an Entity

    Lecture 41 Restricting the Lifetime of an Entity Update

    Lecture 42 Implementing Line of Sight in an Entity

    Lecture 43 Faking Collisions

    Lecture 44 Instantiating Explosions

    Lecture 45 A System for Scaling Particles

    Section 7: Project: Infinite Cube World

    Lecture 46 Creating a Landscape with Cubes

    Lecture 47 Using Perlin Noise for Height

    Lecture 48 Enhanced Perlin Heights

    Lecture 49 Changing Materials on an Entity

    Lecture 50 Identifying Bottlenecks and Solutions to FPS Drop

    Lecture 51 Scrolling the Landscape with the Player

    Section 8: DOTS Physics

    Lecture 52 The Physics Components

    Lecture 53 An ECS Physics-Based Character Controller

    Lecture 54 Spawning Multiple Physics Entities

    Lecture 55 Shooting Physics Bullets Challenge

    Lecture 56 Moving a Bullet with Physics

    Lecture 57 Upgrading a Package

    Lecture 58 Detecting Collisions

    Lecture 59 Using Custom Values in a Collision Event

    Lecture 60 Destroying an Entity on Collision

    Lecture 61 Entity Tracking with the Camera

    Lecture 62 Detecting Physics Triggers

    Lecture 63 Converting to a Dynamic Character

    Lecture 64 Using Custom Values in a Trigger Event

    Section 9: Raycasting

    Lecture 65 Starting with a Tower Defence Setup

    Lecture 66 Performing a Raycast Hit Part 1

    Lecture 67 Performing a Raycast Hit Part 2

    Lecture 68 Destroying an Entity Hit by a Raycast

    Lecture 69 Performing Raycast Distance Hits P1

    Lecture 70 Performing Raycast Distance Hits P2

    Lecture 71 Locating and Following The Closest Physics Entity

    Lecture 72 Destroying Tracked Physics Entity

    Lecture 73 Destroying Zombie Challenge P1

    Lecture 74 Destroying Zombie Challenge P2

    Section 10: Final Words

    Lecture 75 Some Final Words from Penny

    Lecture 76 Where to now?

    Professionals and students who are comfortable using Unity but would like to upgrade their skills to implement the new Unity DOTS system.

    Homepage
    Code:
    https://anonymz.com/?https://www.udemy.com/course/unitydots/


    Code:
    https://k2s.cc/file/d5a0ba5e78f78/Learn_Unitys_Entity_Component_System_to_Optimise_Your_Games.part1.rar
    https://k2s.cc/file/04ad79bf38aa0/Learn_Unitys_Entity_Component_System_to_Optimise_Your_Games.part2.rar
    https://k2s.cc/file/21ed930bb8e42/Learn_Unitys_Entity_Component_System_to_Optimise_Your_Games.part3.rar
    Code:
    https://nitroflare.com/view/8E0F2989AD53DC5/Learn_Unitys_Entity_Component_System_to_Optimise_Your_Games.part1.rar
    https://nitroflare.com/view/675202FD4C0D058/Learn_Unitys_Entity_Component_System_to_Optimise_Your_Games.part2.rar
    https://nitroflare.com/view/284B49C773CE6F2/Learn_Unitys_Entity_Component_System_to_Optimise_Your_Games.part3.rar
    Code:
    https://rapidgator.net/file/8463cd129a69805580b00034c8caad0e/Learn_Unitys_Entity_Component_System_to_Optimise_Your_Games.part1.rar.html
    https://rapidgator.net/file/2fee03b9737c788a12ed0d4c72eed18f/Learn_Unitys_Entity_Component_System_to_Optimise_Your_Games.part2.rar.html
    https://rapidgator.net/file/b4e5a2ec2cd25e43eee2c9a021e1cc7c/Learn_Unitys_Entity_Component_System_to_Optimise_Your_Games.part3.rar.html

  7. #6787
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    React 2021 Par La Pratique, De A ? Z (?volution Progressive)



    React 2021 Par La Pratique, De A ? Z (?volution Progressive)
    Last updated 2/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: French | Size: 6.68 GB | Duration: 13h 26m

    Apprenez les bases de React et ses modules importants dont React-Router V5/Axios/React-Bootstrap en cr?ant 4 applis



    What you'll learn
    D?velopper des applications avec la librairie React
    Communiquer avec des serveurs et API REST (axios)
    Mettre en place de mani?re basique un serveur Firebase et une database
    Cr?er des sites internet "Single page" avec le module React-Router
    Mettre en ligne ses applications et sites internet d?velopp?s avec React sur un serveur Apache
    Utiliser Bootstrap avec et sans React-Bootstrap

    Requirements
    Avoir de bonnes connaissances en Javascript (+ conna?tre bootstrap, HTML, CSS)

    Description
    Le cours utilise la version 5 de REACT ROUTER. La V6 est disponible depuis fin 2021. Pour suivre cette formation, je vous inviterai ? utiliser la m?me version que moi et ? regarder la documentation relative aux mises ? jours de la V6.Nouveau 2021 : Ajout de 2 modules sur les Hooks (1,5h) : - Introduction aux Hooks- 5?me mini-projet utilisant les hooksREACT 2020 par la pratique, de A ? Z (?volution progressive) :Avec ce cours, vous apprendrez les bases de la librairie JavaScript REACT au travers de 4 applications diff?rentes.C'est l'un des "cours de fin de parcours" que je propose dans le cursus JavaScript H2PROG ; il en contient 10 autres permettant d'apprendre ce langage de programmation, les bases de donn?es (MongoDB / SQL), l'architecture MVC, la programmation Serveur, la programmation Front-End ....Un niveau Interm?diaire :M?me si j'explique tout ce qui est r?alis?, il vous faudra disposer de bonnes bases en programmation JavaScript pour suivre ce cours dans de bonne conditions ! Je ne recommande pas ? un d?butant en programmation de d?marrer son apprentissage par l'utilisation d'un Framework ou d'une librairie (en particulier REACT).La progression normale d'un apprenti d?veloppeur est la suivante : Algorithmique -> langage de programmation -> framework / librairieLe niveau est cependant "D?butant" en ce qui concerne la librairie REACT.Le cours...... permettra d'apprendre les bases de la librairie et toutes les notions fondamentales pour l'utiliser dans de bonnes conditions. Vous aurez des diapositives de synth?se t?l?chargeables que vous pourrez imprimer et utiliser au besoin dans la poursuite de votre apprentissage.La premi?re application...... contiendra toutes les bases de la librairie et sera un "gros" exercice du cours. Nous rajouterons en plus deux notions fondamentales li?es aux sites et applications web avec : la cr?ation de formulaires avec React, l'utilisation des modules Formik et Yup pour valider les formulairesNous cr?erons une application permettant de g?rer des livres (CRUD front-End).La deuxi?me application...... permettra de mettre en pratique tous vos acquis et rajoutera la possibilit? d'?changer avec un "serveur" tels que Firebase. Nous cr?erons sur ce dernier une base de donn?es qui contiendra plusieurs informations que nous pourrons r?cup?rer dans notre application gr?ce ? Axios. Nous verrons ?galement comment envoyer des informations au serveur. Nous programmerons une application permettant de cr?er des personnages (type RPG).La troisi?me application...... permettra encore plus de pratique sur les fondamentaux, l'utilisation des comp?tences apprises dans la deuxi?me application, en particulier sur le module Axios. Nous communiquerons avec une API REST (REST Countries) pour r?cup?rer des donn?es et les traiter en Front avec React. Nous en profiterons pour apprendre comment cr?er un site web complet via l'utilisation de React RouterNous cr?erons un site permettant d'afficher tous les pays du monde (drapeau, nom, capitale ....), depuis une l'API REST Countries.La quatri?me application...... permettra de consolider les acquis des 3 premi?res et de cr?er un site web suppl?mentaire avec 3 pages (la page d'accueil, l'application, la page de contact). Cette application fournira l'occasion d'installer le module React-Bootstrap et de voir comment il s'utilise en combinaison avec React-Router. Nous ajouterons une application permettant de lister tous les ?tablissements publics Fran?ais, en utilisant une API REST du gouvernement.Nous verrons enfin comment mettre en ligne ce site internet sur un serveur Apache!L'objectif...Avec plus de 10 heures d'enregistrements, vous disposerez du n?cessaire pour d?velopper sereinement des applications et sites internet Front-end avec la librairie REACT. A l'issue de cette formation vous pourrez rajouter cette nouvelle comp?tence sur votre CV.Les applications sont disponibles en ligne et sont testables !Merci et ? tr?s vite !Matthieu de H2PROG.

    Overview

    Section 1: Introduction

    Lecture 1 Introduction

    Lecture 2 Qui suis-je ?

    Lecture 3 Conseils pour suivre la formation

    Lecture 4 Le parcours de formation

    Lecture 5 Installations

    Lecture 6 Installation de Visual Studio Code

    Lecture 7 Installation de Node.JS

    Lecture 8 Qu'est ce que REACT ?

    Lecture 9 PDF

    Section 2: Initialisation

    Lecture 10 Avant de d?marrer

    Lecture 11 Cr?ation de la premi?re application

    Lecture 12 Le JSX

    Section 3: Les composants

    Lecture 13 Composants simples

    Lecture 14 Des composants plus "complexes"

    Lecture 15 Des composants dans des composants

    Lecture 16 Passage d'informations ? un composant

    Lecture 17 Classes

    Lecture 18 Synth?se

    Section 4: Le states

    Lecture 19 Le principe

    Lecture 20 Cycle de vie

    Lecture 21 L'horloge & setState

    Lecture 22 setState

    Lecture 23 Synth?se

    Section 5: Structuration (Dossier, CSS ...)

    Lecture 24 Restructuration du dossier SRC

    Lecture 25 Le CSS dans REACT

    Lecture 26 Tests et ternaires

    Lecture 27 Synth?se

    Section 6: Les ?v?nements

    Lecture 28 Le clic sur un bouton

    Lecture 29 Ev?nements et states

    Lecture 30 Modifier une personne

    Lecture 31 Synth?se

    Section 7: Propri?t? "children"

    Lecture 32 L'utilisation de la propri?t? "children"

    Lecture 33 Synth?se

    Section 8: Les listes

    Lecture 34 Listes et fonction map

    Lecture 35 La propri?t? "key"

    Lecture 36 Synth?se

    Section 9: Projet 1 : Les livres et un CRUD Front-End

    Lecture 37 Pr?sentation du projet et choix des composants

    Lecture 38 Cr?ation du projet

    Lecture 39 Ajout de bootstrap

    Lecture 40 Composant "Titre"

    Lecture 41 Cr?er un Snippet

    Lecture 42 Changer la police

    Lecture 43 Composant Bouton

    Lecture 44 Composant Livres

    Lecture 45 Liste de livres

    Lecture 46 Composant Livre

    Lecture 47 Supprimer un livre

    Lecture 48 Bouton d'ajout d'un livre

    Lecture 49 Composant formulaire d'ajout

    Section 10: Les formulaires dans REACT

    Lecture 50 Cr?ation du formulaire d'ajout

    Lecture 51 Soumission du formulaire

    Lecture 52 Ajout du livre dans les states

    Lecture 53 Fermer le formulaire

    Lecture 54 La modification d'un livre

    Lecture 55 Composant Alert

    Lecture 56 Synth?se

    Section 11: La validation des formulaires

    Lecture 57 Le formulaire d'ajout d'un livre avec Formik

    Lecture 58 La validation des saisies avec Formik

    Lecture 59 La validation des saisies avec YUP

    Section 12: Projet 2 : Cr?ateur de personnages (Ajout de firebase)

    Lecture 60 Pr?sentation du projet

    Lecture 61 Pr?paration du projet

    Lecture 62 Composants bouton et titre

    Lecture 63 Composant CreateurPersonnage

    Lecture 64 Composant ImagePerso

    Lecture 65 Les fl?ches

    Lecture 66 Changer d'image

    Lecture 67 Points de caract?ristiques

    Lecture 68 Les boutons li?s aux caract?ristiques

    Lecture 69 La mise ? jours des points de caract?ristiques dans les states

    Lecture 70 Affichage des armes

    Lecture 71 S?lectionner une arme

    Lecture 72 Bouton "cr?er" et "r?initialiser"

    Section 13: Firebase & Database & Axios

    Lecture 73 Cr?ation de la DB

    Lecture 74 Axios & Firebase

    Lecture 75 Enregistrer les personnages

    Lecture 76 Lister les personnages cr??s

    Lecture 77 Rafra?chissement des donn?es

    Section 14: Projet 3 : API REST & Axios

    Lecture 78 Pr?sentation du projet

    Lecture 79 Cr?ation du projet

    Lecture 80 Utilisation de l'API REST

    Lecture 81 Filtrer sur les pays

    Lecture 82 La pagination

    Section 15: Routage

    Lecture 83 Attention : Comptabilit? V5 - V6

    Lecture 84 Les bases du routage

    Lecture 85 NavBar

    Lecture 86 Afficher un pays (?tape1)

    Lecture 87 Afficher un pays (?tape 2)

    Lecture 88 Erreur 404

    Lecture 89 Param?trage des NavLinks

    Lecture 90 Mise en ligne

    Lecture 91 Synth?se sur le routage

    Section 16: Projet 4

    Lecture 92 Pr?sentation du projet

    Lecture 93 Structure du site

    Lecture 94 React router

    Lecture 95 NavBar avec React-Bootstrap et React-Router

    Lecture 96 La page d'accueil

    Lecture 97 Erreur 404

    Lecture 98 Page contact et formulaire

    Lecture 99 Validation du formulaire avec Formik et Yup

    Lecture 100 Page localisation (?tape 1)

    Lecture 101 Page localisation (?tape 2)

    Section 17: Introduction aux Hooks

    Lecture 102 Les hooks

    Lecture 103 useState

    Lecture 104 useState et les objets

    Lecture 105 useEffect

    Lecture 106 Hook personnalis?

    Section 18: Projet 5 : Utilisation des connaissances sur les hooks

    Lecture 107 Pr?sentation du projet

    Lecture 108 Les bases du projet

    Lecture 109 Lister les formations

    Lecture 110 Hook personnalis? : useLoadData

    Lecture 111 Filtrer par cat?gorie

    Section 19: Bonus - Mes autres cours

    Lecture 112 Continuer son apprentissage

    D?veloppeur web,Etudiant en d?veloppement,Reconversion professionnelle

    Homepage
    Code:
    https://anonymz.com/?https://www.udemy.com/course/react-2020-par-la-pratique-de-a-a-z-evolution-progressive/


    Code:
    https://nitroflare.com/view/AFF1DBC539F0A60/REACT_2021_par_la_pratique_de_A_a_Z_%C3%A9volution_progressive.part1.rar
    https://nitroflare.com/view/C6950AFA1352978/REACT_2021_par_la_pratique_de_A_a_Z_%C3%A9volution_progressive.part2.rar
    Code:
    https://k2s.cc/file/8b20132d0b3ca/REACT_2021_par_la_pratique_de_A_a_Z_%D1%86%E2%95%98volution_progressive.part1.rar
    https://k2s.cc/file/52cdcd01bef5b/REACT_2021_par_la_pratique_de_A_a_Z_%D1%86%E2%95%98volution_progressive.part2.rar
    Code:
    https://rapidgator.net/file/4fa06dd8ec0c222fda12c5af7961a7ed/REACT_2021_par_la_pratique_de_A_a_Z_?volution_progressive.part1.rar.html
    https://rapidgator.net/file/27ed2e68252a31ca409cde04c2a8e277/REACT_2021_par_la_pratique_de_A_a_Z_?volution_progressive.part2.rar.html

  8. #6788
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    Lerne Flutter & Dart Und Erstelle Native Ios & Android Apps



    Lerne Flutter & Dart Und Erstelle Native Ios & Android Apps
    Zuletzt aktualisiert am 2/2020
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: Deutsch | Size: 17.89 GB | Duration: 37h 29m

    Eine vollst?ndige Anleitung zum Flutter SDK & Flutter Framework zum Erstellen nativer iOS- und Android-Anwendungen



    What you'll learn
    Erstelle ansprechende native mobile Anwendungen f?r Android und iOS.
    Nutzen Funktionen wie Google Maps, die Ger?tekamera, Authentifizierung und vieles mehr!
    Lerne alle Grundlagen und erweiterten Funktionen, die Du in keinem anderen Kurs finden wirst.

    Requirements
    Anf?nger und erfahrene Entwickler, die daran interessiert sind, in die Entwicklung mobiler Anwendungen mit einer Sprache f?r beide Plattformen einzusteigen.
    Erfahrene iOS- oder Android-Entwickler, die plattform?bergreifende (iOS + Android) Anwendungen mit einer einzigen Programmiersprache erstellen m?chten.

    Description
    Nimm am umfangreichsten und meistverkauften Flutter-Kurs teil und lerne, wie man erstaunliche iOS- und Android-Anwendungen erstellt!Du musst nicht Android/ Java und iOS/ Swift lernen, um echte native mobile Anwendungen zu erstellen!Flutter - ein von Google entwickeltes Framework - erm?glicht es Dir, im Handumdrehen eine Sprache zu lernen (Dart) und sch?ne native mobile Apps zu erstellen. Flutter ist ein SDK, das das Werkzeug zur Verf?gung stellt, um Dart Code in nativen Code zu kompilieren, und es bietet Dir auch einen reichen Satz von vorgefertigten und vorgefertigten Oberfl?chenelementen (so genannte Widgets), mit denen Du Deine Benutzeroberfl?chen zusammenstellen kannst.Flutter ist extrem im Trend und wird f?r gro?e Google-Apps wie ihre Adwords-App verwendet - sie ist jetzt als "ready for production" markiert, daher ist es jetzt an der Zeit, einzusteigen und es zu lernen!Dieser Kurs vermittelt Flutter & Dart von Grund auf, KEINE Vorkenntnisse ?ber eine der beiden sind erforderlich! Und Du brauchst sicherlich keine Android- oder iOS-Entwicklungserfahrung, da die ganze Idee hinter Flutter darin besteht, nur eine Sprache zu lernen.Du wirst Flutter nicht nur in der Theorie lernen, sondern wir werden w?hrend dieses Kurses mehrere, realistische Apps erstellen. Diese Apps werden sowohl alle wichtigen Grundlagen als auch erweiterte Funktionen wie Google Maps, die Ger?tekamera, das Hinzuf?gen von Animationen und mehr enthalten!Mit Flutter kannst Du Code nur einmal schreiben und Deine Apps sowohl im Apple AppStore als auch im Google Play ver?ffentlichen.Verwende Googles Material Design, um sch?ne, aber vollst?ndig anpassbare Apps im Handumdrehen und mit fast null Aufwand zu erstellen. Du kannst die reichhaltige Widgetsuite Flutter bietet, um g?ngige Oberfl?chenelemente wie Buttons, Switches, Formulare, Symbolleisten, Listen und mehr hinzuzuf?gen - oder Du erstellst einfach Deine eigenen Widgets - Flutter macht das auch kinderleicht.Hier ist, was im Kurs enthalten ist:Detaillierte Installationsanweisungen f?r MacOS und WindowsEine gr?ndliche Einf?hrung in Flutter, Dart und das Konzept der Widgets.Eine ?bersicht ?ber die integrierten Widgets und wie Du Deine eigenen Widgets hinzuf?gen kannst.Debugging-Tipps & TricksSeitennavigation mit Registerkarten, seitlichen Schubladen und stapelbasierter NavigationZustandsverwaltungsl?sungenHandhabung und Validierung von BenutzereingabenVerbindung Deiner Flutter-App mit Backend-Servern durch Senden von Http-AnfragenBenutzerauthentifizierungHinzuf?gen von Google MapsVerwendung von nativen Ger?tefunktionen wie der KameraHinzuf?gen von sch?nen Animationen und Seiten?berg?ngenSo ver?ffentlichest Du Deine App in den App StoresUnd vieles mehr!

    Overview

    Section 1: Einleitung

    Lecture 1 Einleitung

    Lecture 2 Was ist Flutter?

    Lecture 3 Die Flutter Architektur verstehen

    Lecture 4 Wie Flutter & Dart Code zu nativen Apps kompiliert

    Lecture 5 Flutter macOS Setup

    Lecture 6 macOS Entwicklungsumgebung

    Lecture 7 Flutter Windows Setup

    Lecture 8 Windows Entwicklungsumgebung

    Lecture 9 Flutter & Material Design

    Lecture 10 Kurs?bersicht

    Lecture 11 Wie du das meiste aus dem Kurs holst

    Lecture 12 N?tzliche Ressourcen und Links

    Section 2: Flutter Grundlagen[QUIZ APP]

    Lecture 13 Kapiteleinf?hrung

    Lecture 14 Ein neues Projekt erstellen

    Lecture 15 Eine ?bersicht der generierten Dateien und Ordner

    Lecture 16 Mehr ?ber Git (Versionskontrolle)

    Lecture 17 Analyse der Default App

    Lecture 18 Dart Grundlagen Teil 1

    Lecture 19 Dart Grundlagen Teil 2

    Lecture 20 Dart Grundlagen - Zusammenfassung

    Lecture 21 Eine App von Grund auf Entwickeln

    Lecture 22 Hinweis Virtualisierung Einstellungen

    Lecture 23 Eine App im Emulator testen

    Lecture 24 Klassen Konstruktoren und Named Arguements

    Lecture 25 Erste Zusammenfassung und weitere Syntax

    Lecture 26 Einen Widget Tree entwickeln

    Lecture 27 Sichtbare (Input/Output) & unsichtbare (Layout/Control) Widgets

    Lecture 28 Layout Widgets hinzuf?gen

    Lecture 29 Funktionen mit Buttons verbinden

    Lecture 30 Anonyme Funktionen

    Lecture 31 Widget Data aktualisieren (bzw. StatelessWidget falsch verwenden)

    Lecture 32[DART DEEP DIVE] Listen verstehen

    Lecture 33 Richtiges Aktualisieren mit Stateful Widgets

    Lecture 34 Ein kurzer Blick unter die Haube

    Lecture 35 Private Properties verwenden

    Lecture 36 Erstellen eines neuen, benutzerdefinierten Widgets

    Lecture 37 Erste Styling- und Layout-Schritte

    Lecture 38 Enum & mehrere Konstruktoren

    Lecture 39 Offizielle Dokumente & Der Widget-Katalog

    Lecture 40 Callback-Funktionen ?bergeben

    Lecture 41 Einf?hrung von Maps

    Lecture 42 Zuordnung von Listen zu Widgets

    Lecture 43 final vs const

    Lecture 44 Einf?hrung von "if"-Statements

    Lecture 45[DART DEEP DIVE] Mehr zu "if"-Anweisungen

    Lecture 46[DART DEEP DIVE] Der "null" Wert

    Lecture 47 Widgets bedingt ausgeben

    Lecture 48 Aufteilen der App in Widgets

    Lecture 49 Berechnen einer Gesamtpunktzahl

    Lecture 50 Getters & "else-if"

    Lecture 51 Quiz zur?cksetzen

    Lecture 52 Zusammenfassung

    Lecture 53 Kapitel Ressourcen

    Section 3: Apps auf unterschiedlichen Ger?ten Testen und Debuggen

    Lecture 54 Kapitel Einf?hrung

    Lecture 55 Ausf?hren der App auf einem echten Android-Ger?t

    Lecture 56 Ausf?hren der App auf einem iOS-Emulator

    Lecture 57 Ausf?hren der App auf einem echten iOS-Ger?t

    Lecture 58 Arbeiten mit den Emulatoren / Verwendung der Emulatoren

    Lecture 59 Fehlermeldungen verstehen & Fehler beheben

    Lecture 60 Verwendung des Debuggers

    Lecture 61 Erste Schritte mit den Dart DevTools

    Lecture 62 Verst?ndnis des Repaint Rainbow

    Lecture 63 Zusammenfassung der Dart DevTools

    Lecture 64 N?tzliche Ressourcen & Links

    Section 4: Widgets, Styling, Logik hinzuf?gen -[PERS?NLICHE AUSGABEN APP]

    Lecture 65 Kapitel Einf?hrung

    Lecture 66 Ein ?berblick ?ber die Core Flutter Widgets

    Lecture 67 Planen der App

    Lecture 68 Kombinieren von Widgets

    Lecture 69 Verstehen der Spaltenausrichtung

    Lecture 70 Kein Widget: Hinzuf?gen eines Transaktionsmodells & Transaktionsdaten

    Lecture 71 Mapping von Daten in Widgets

    Lecture 72 Erstellen eines benutzerdefinierten Listenelements

    Lecture 73 Styling eines Containers

    Lecture 74 Text stylen

    Lecture 75 Mehr styling

    Lecture 76 Container vs Spalten vs Zeilen

    Lecture 77 Verwendung der String-Interpolation

    Lecture 78 Installation von externen Paketen & Formatierung von Daten

    Lecture 79 DateFormat Patterns

    Lecture 80 Hinzuf?gen von Texteingabe-Widgets (TextField)

    Lecture 81 Abrufen von Benutzereingaben

    Lecture 82 Aufteilen der App in Widgets

    Lecture 83 Widgets verbinden & Daten / Status verwalten

    Lecture 84 Benutzertransaktionen zur Liste hinzuf?gen

    Lecture 85 Die Liste scrollbar machen!

    Lecture 86 Arbeiten mit ListViews

    Lecture 87 Input etwas anpassen

    Lecture 88 Hinzuf?gen von AppBar-Buttons und Floating Action-Buttons

    Lecture 89 Zeigen eines Model Bottom Sheets

    Lecture 90 Verbesserung und Styling des Modal Bottom Sheets

    Lecture 91 Konfigurieren und Verwenden von Designs/Themes

    Lecture 92 Custom Fonts & arbeiten mit Text Themes

    Lecture 93 Hinzuf?gen von Bildern zur App

    Lecture 94 Planung des Chart Widgets

    Lecture 95 Durchlaufen von Listen

    Lecture 96 Mehr ?ber "for" Loops

    Lecture 97 Ableitung der letzten Transaktionen

    Lecture 98 Erstellen von Balken f?r unser Chart

    Lecture 99 F?llen des Charts mit Werten

    Lecture 100 Fertigstellung der Chart Bars

    Lecture 101 Flexibel & Erweitert: Deep Dive

    Lecture 102 Hinzuf?gen eines ListTile Widgets

    Lecture 103 Verbesserung des Overall Charts

    Lecture 104 Widgets & Konfigurieren von Widgets - Zusammenfassung / ?bersicht

    Lecture 105 Erste Schritte mit der Datumsauswahl

    Lecture 106 Anzeigen eines DatePicker

    Lecture 107 Transaktionen mit einem Datum hinzuf?gen

    Lecture 108 Transaktionen l?schen & IconButtons verwenden

    Lecture 109 Der App den letzten Schliff geben

    Lecture 110 Zusammenfassung

    Lecture 111 N?tzliche Ressourcen & Links

    Section 5: Responsive und Adaptive Benutzeroberfl?chen und Apps

    Lecture 112 Modul Einf?hrung

    Lecture 113 Was bedeutet "Responsive" und "Adaptive"?

    Lecture 114 Beispiele: Wo wir die App verbessern k?nnen!

    Lecture 115 Gr??en dynamisch berechnen

    Lecture 116 Arbeiten mit dem "textScaleFactor".

    Lecture 117 Verwendung des LayoutBuilder Widgets

    Lecture 118 Steuern der Ger?teausrichtung

    Lecture 119 Darstellung alternativer Landscape Content - 1

    Lecture 120 Fertigstellen des Landscape Mode

    Lecture 121 Anzeigen verschiedener Inhalte basierend auf der Ger?teausrichtung

    Lecture 122 Respektieren der Softkey-Insets

    Lecture 123 Verwendung der Ger?tegr??e unter Bedingungen

    Lecture 124 Verwalten des MediaQuery-Objekts

    Lecture 125 ?berpr?fen der Ger?teplattform

    Lecture 126 Cupertino (iOS) Widgets verwenden

    Lecture 127 Verwendung der SafeArea

    Lecture 128 Mehr Cupertino Styles

    Lecture 129 Verwendung von Cupertino-Buttons

    Lecture 130 Erstellen von benutzerdefinierten adaptiven Widgets

    Lecture 131 Zusammenfassung

    Lecture 132 N?tzliche Ressourcen & Links

    Section 6: Widget & Flutter Internals - Deep Dive

    Lecture 133 Modul Einf?hrung

    Lecture 134 Das vorliegende Problem

    Lecture 135 Widget Tree & Element Tree - Was, Warum und Wie?

    Lecture 136 Wie Flutter den Bildschirm wiederherstellt und neu anzeigt

    Lecture 137 Wie Flutter build() ausf?hrt

    Lecture 138 Verwendung von "const" Widgets & Konstruktoren

    Lecture 139 Schreiben von gutem Code

    Lecture 140 Extrahieren von Widgets

    Lecture 141 Verwendung von Builder-Methoden

    Lecture 142 Den Lebenszyklus eines Widgets verstehen

    Lecture 143 Aufrufen von super.initState() etc.

    Lecture 144 Verst?ndnis des App-Lebenszyklus

    Lecture 145 Kontext verstehen

    Lecture 146 Ein Problem mit Listen & Stateful Widgets

    Lecture 147 Verst?ndnis der Problemursache

    Lecture 148 Tasten Verwenden

    Lecture 149 Zusammenfassung

    Lecture 150 N?tzliche Ressourcen & Links

    Section 7: Navigation & mehrere Bildschirme (MEALS APP)

    Lecture 151 Einf?hrung

    Lecture 152 App planen

    Lecture 153 Beginnend mit der App - Hinzuf?gen von Basisdaten

    Lecture 154 Erstellen eines Grid & Arbeiten mit linearen Gradienten

    Lecture 155 Registrieren eines Bildschirms als Hauptbildschirm

    Lecture 156 Styling & Theming

    Lecture 157 Navigieren zu einer neuen Seite

    Lecture 158 Daten?bergabe ?ber den Konstruktor

    Lecture 159 Named Routes verwenden & Daten mit Named Routes ?bergeben

    Lecture 160 Tiefer in Named Routes eintauchen

    Lecture 161 Hinzuf?gen eines Essens-Modells & Daten

    Lecture 162 Auswahl der Mahlzeiten f?r eine ausgew?hlte Kategorie

    Lecture 163 Rezeptpositionen anzeigen & Netzwerkbilder verwenden

    Lecture 164 Fertigstellung des Elements der Speiseliste

    Lecture 165 Navigieren zur Detailseite der Mahlzeit

    Lecture 166 onGenerateRoute & onUnknownRoute

    Lecture 167 Fertigstellung der Detailseite der Mahlzeit

    Lecture 168 Hinzuf?gen einer TabBar zur Appbar

    Lecture 169 Hinzuf?gen einer unteren TabBar

    Lecture 170 Hinzuf?gen einer benutzerdefinierten Drawer

    Lecture 171 Links zum Drawer hinzuf?gen

    Lecture 172 Seiten ersetzen (statt schieben)

    Lecture 173 Poppen von Seiten & Zur?ckgeben von Daten

    Lecture 174 Hinzuf?gen von Filter Switches

    Lecture 175 Hinzuf?gen von Filter Logic

    Lecture 176 Hinzuf?gen eines "Mark as Favorite" Feature

    Lecture 177 Ein Problem

    Lecture 178 Zusammenfassung

    Lecture 179 N?tzliche Ressourcen & Links

    Section 8: State Management[SHOP APP]

    Lecture 180 Kapitel Einf?hrung

    Lecture 181 App planen

    Lecture 182 Daten Model definieren

    Lecture 183 Arbeiten an den "Produkt" Grid- und Item-Widgets

    Lecture 184 Styling & Theming der App

    Lecture 185 Hinzuf?gen der Navigation zur App

    Lecture 186 Warum StateManagement? Und was ist "State" und "StateManagement"?

    Lecture 187 Verst?ndnis des "Provider"-Pakets & -Ansatzes

    Lecture 188 Arbeiten mit Providers & Listeners

    Lecture 189[DART DEEP DIVE] Vererbung ("extends") vs Mixins ("with")

    Lecture 190 Bereitstellung von non-Objekts

    Lecture 191 "H?ren" an verschiedenen Orten & Wegen

    Lecture 192 Verwendung verschachtelter Modelle & Provider

    Lecture 193 Erkundung alternativer Provider-Syntaxen

    Lecture 194 Verwendung von "Consumer" anstatt "Provider.of"

    Lecture 195 Local State vs App-wide State

    Lecture 196 Hinzuf?gen der Shopping Cart Data

    Lecture 197 Arbeiten mit mehreren Providers

    Lecture 198 Anschluss des Cart Providers

    Lecture 199 Arbeiten am Shopping Cart & Anzeigen einer Summe

    Lecture 200 Anzeigen einer Liste von Cart Items

    Lecture 201 Warenkorb-Elemente l?schbar machen

    Lecture 202 Hinzuf?gen von Produktdetaildaten

    Lecture 203 Bereitstellen eines Auftragsobjekts

    Lecture 204 Hinzuf?gen von Bestellungen

    Lecture 205 Hinzuf?gen eines Bestell Screens

    Lecture 206 Verwenden eines Side Drawers

    Lecture 207 Bestellungen erweiterbar machen & Stateful Widgets vs. Provider

    Lecture 208 Zusammenfassung

    Lecture 209 N?tzliche Ressourcen & Links

    Section 9: Mit Benutzereingaben und Forms arbeiten[SHOP APP]

    Lecture 210 Einf?hrung

    Lecture 211 Snackbars & Widerrufen der "In den Warenkorb" Aktionen

    Lecture 212 Alert Dialog anzeigen

    Lecture 213 Eine "Produkte verwalten" Seite hinzuf?gen

    Lecture 214 "Produkte bearbeiten" Screen und ein Problem

    Lecture 215 Verwendung von Formularen & Arbeiten mit Formulareingaben

    Lecture 216 ListView oder Column

    Lecture 217 Verwaltung des Fokus der Formulareingabe

    Lecture 218 Mehrzeilige Eingaben & Objekte l?schen

    Lecture 219 Image Input & Image Preview

    Lecture 220 Formulare ?bermitteln

    Lecture 221 Benutzereingabe ?berpr?fen

    Lecture 222 Hinzuf?gen der Validierung zu allen Eingaben

    Lecture 223[OPTIONAL] arbeiten mit Regular Expressions

    Lecture 224 Neue Produkte speichern

    Lecture 225 Produkte und Zeit aktualisieren

    Lecture 226 Benutzern das L?schen von Produkten erm?glichen

    Lecture 227 Zusammenfassung

    Lecture 228 N?tzliche Ressourcen & Links

    Section 10: HTTP Request senden[SHOP APP]

    Lecture 229 Modul Einf?hrung

    Lecture 230 On Device vs Web Storage

    Lecture 231 Wie man Flutter zu einer Datenbank verbindet

    Lecture 232 Unser Backend vorbereiten

    Lecture 233 Wie man einen HTTP Request sendet

    Lecture 234 Einen POST Request senden

    Lecture 235 Mit Futures in Dart arbeiten

    Lecture 236[DART DEEP DIVE] Futures & Async Code

    Lecture 237 Anzeigen eines Ladeindikators

    Lecture 238 Fehlerbehandlung mit Leichtigkeit

    Lecture 239 Arbeiten mit "async" & "await"

    Lecture 240 Abrufen von Data, initState & "of(context)"

    Lecture 241 Wie man abgerufene Daten transformiert

    Lecture 242 Implementieren von Pull-to-Refresh

    Lecture 243 Aktualisierung von Daten ?ber PATCH-Requests

    Lecture 244 Optimistische Aktualisierung nutzen

    Lecture 245 Erstellen von benutzerdefinierten Ausnahmen und mehr Fehlerbehandlung

    Lecture 246 Eine Herausforderung f?r Sie!

    Lecture 247 Den Status "Favorit" optimistisch aktualisieren

    Lecture 248 Speichern von Auftr?gen im Web

    Lecture 249 Bestellungen einholen & ein Problem beheben

    Lecture 250 Verwendung des "FutureBuilder" Widgets & Verbesserung des Codes

    Lecture 251 Zusammenfassung

    Lecture 252 N?tzliche Ressourcen & Links

    Section 11: Benutzerauthentifizierung implementieren[SHOP APP]

    Lecture 253 Kapitel Einf?hrung

    Lecture 254 Wie Authentifizierung funktioniert

    Lecture 255 Backend vorbereiten

    Lecture 256 Hinzuf?gen des Auth Screen

    Lecture 257 Hinzuf?gen der Benutzerregistrierung

    Lecture 258 Dem Benutzer das Einloggen erm?glichen

    Lecture 259 Authentifizierungsprobleme l?sen

    Lecture 260 Verwaltung des Auth Token lokal (in der App)

    Lecture 261 Verwendung des "ProxyProviders" und Anh?ngen des Token an ausgehende Http-Reques

    Lecture 262 Probleme bei Provider Packages verhindern

    Lecture 263 Hinzuf?gen des Token zu allen Requests

    Lecture 264 Verbinden des Status "Favorit" mit Benutzern

    Lecture 265 Produkte an Benutzer anh?ngen & Nach Ersteller filtern

    Lecture 266 Bestellungen an Benutzer anh?ngen

    Lecture 267 Hinzuf?gen einer Abmeldefunktionalit?t

    Lecture 268 Benutzer automatisch abmelden (nach einiger Zeit)

    Lecture 269 Benutzer automatisch anmelden

    Lecture 270 Zusammenfassung

    Lecture 271 N?tzliche Ressourcen & Links

    Section 12: Animationen Hinzuf?gen[SHOP APP]

    Lecture 272 Einf?hrung

    Lecture 273 Animationen von Grund auf (vollst?ndig manuell gesteuert)

    Lecture 274 Verwendung des "AnimatedBuilder"-Widgets

    Lecture 275 Arbeiten mit dem "AnimatedContainer".

    Lecture 276 Mehr eingebaute Animations- und ?bergangs-Widgets

    Lecture 277 Einblenden geladener Bilder (und Anzeigen eines Platzhalters)

    Lecture 278 Hinzuf?gen eines "Hero"-?bergangs

    Lecture 279 Arbeiten mit Slivers

    Lecture 280 ?ben: Animieren von Auftragsboxen

    Lecture 281 Zusammenfassung

    Lecture 282 N?tzliche Ressourcen & Links

    Section 13: Verwendung nativer Ger?tefunktionen (Kamera, Karten,...)[GREAT PLACES APP]

    Lecture 283 Kapitel Einf?hrung

    Lecture 284 Planen der App

    Lecture 285 PlaceList & Place Provider Einrichtung

    Lecture 286 Hinzuf?gen des Bildschirms "Add Place" & einer Bildeingabe

    Lecture 287 Verwendung von Image Picker & der Ger?tekamera

    Lecture 288 Speichern des Bildes auf dem Dateisystem (auf dem Ger?t)

    Lecture 289 Verwaltung von Daten und Bildern ?ber das Provider Package

    Lecture 290 Testen auf realen Ger?ten

    Lecture 291 Vorbereiten von SQLite

    Lecture 292 Speichern und Abrufen von Daten mit SQLite

    Lecture 293 Hinzuf?gen einer Location-Input & des "location"-Pakets

    Lecture 294 Abrufen der Benutzerkoordinaten

    Lecture 295 Anzeigen eines Schnappschusses f?r eine statische Karte

    Lecture 296 Darstellung einer dynamischen Karte (?ber Google Maps)

    Lecture 297 Erm?glicht es Benutzern, einen Standort auf der Karte auszuw?hlen.

    Lecture 298 Speichern des Standorts in SQLite

    Lecture 299 Hinzuf?gen von"Place Detail"-Bildschirm & ?ffnen der Karte im "readonly"-Mode

    Lecture 300 Zusammenfassung

    Lecture 301 N?tzliche Ressourcen & Links

    Section 14: Ausf?hren von Native Swift, ObjectiveC, Java oder Kotlin Code

    Lecture 302 Einf?hrung

    Lecture 303 Verwenden des richtigen Project Setups

    Lecture 304 Senden eines Methodenaufrufs von Flutter aus

    Lecture 305 Ausf?hren von Android-Code

    Lecture 306 Ausf?hren von iOS-Code

    Lecture 307 Zusammenfassung

    Lecture 308 N?tzliche Ressourcen & Links

    Section 15: App im App Store ver?ffentlichen

    Lecture 309 Einf?hrung

    Lecture 310 App Einstellungen vorberieten

    Lecture 311 Third Party Services vorbereiten

    Lecture 312 Icon uns Splash Screen vorbereiten

    Lecture 313 Android App ver?ffentlichen

    Lecture 314 iOS App Ver?ffentlichen

    Lecture 315 N?tzliche Ressourcen & Links

    Section 16: Zusammenfassung und n?chste Schritte

    Lecture 316 Du hast es geschafft!

    Lecture 317 Deine n?chsten Schritte um ein toller Entwickler zu werden

    Lecture 318 Wie man erfolgreiche Apps plant und entwickelt

    Grundlegende Programmiersprachenkenntnisse werden sehr helfen, sind aber nicht erforderlich.,Du brauchst NICHTs ?ber Flutter oder Dart zu wissen,Du musst weder iOS (Swift/ObjectiveC) noch Android (Java) kennen.

    Homepage
    Code:
    https://anonymz.com/?https://www.udemy.com/course/learne-flutter-dart-und-erstelle-native-ios-android-apps/


    Code:
    https://nitroflare.com/view/2B1BCBB48B590F1/Lerne_Flutter_%26_Dart_und_erstelle_native_iOS_%26_Android_Apps.part1.rar
    https://nitroflare.com/view/60CA820BF9AA2BF/Lerne_Flutter_%26_Dart_und_erstelle_native_iOS_%26_Android_Apps.part2.rar
    https://nitroflare.com/view/A200B95C149769A/Lerne_Flutter_%26_Dart_und_erstelle_native_iOS_%26_Android_Apps.part3.rar
    https://nitroflare.com/view/9BCC0E1C9AFAADF/Lerne_Flutter_%26_Dart_und_erstelle_native_iOS_%26_Android_Apps.part4.rar
    Code:
    https://k2s.cc/file/5892040bf96f0/Lerne_Flutter___Dart_und_erstelle_native_iOS___Android_Apps.part1.rar
    https://k2s.cc/file/ef188f322562d/Lerne_Flutter___Dart_und_erstelle_native_iOS___Android_Apps.part2.rar
    https://k2s.cc/file/c8baf855568ab/Lerne_Flutter___Dart_und_erstelle_native_iOS___Android_Apps.part3.rar
    https://k2s.cc/file/159412cc16ec1/Lerne_Flutter___Dart_und_erstelle_native_iOS___Android_Apps.part4.rar
    Code:
    https://rapidgator.net/file/ea2708bda4c7858efab2428ded358533/Lerne_Flutter_&_Dart_und_erstelle_native_iOS_&_Android_Apps.part1.rar.html
    https://rapidgator.net/file/21970ec7face15cac063ae592eeae9ab/Lerne_Flutter_&_Dart_und_erstelle_native_iOS_&_Android_Apps.part2.rar.html
    https://rapidgator.net/file/e75aa907684b0c365aa6389ccb5a4e1d/Lerne_Flutter_&_Dart_und_erstelle_native_iOS_&_Android_Apps.part3.rar.html
    https://rapidgator.net/file/b6bac7f13ed447170e7780b91ef95699/Lerne_Flutter_&_Dart_und_erstelle_native_iOS_&_Android_Apps.part4.rar.html

  9. #6789
    Super Moderator
    Join Date
    May 2019
    Posts
    203,327
    Thanks
    1
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    How To Create A Website: An Html Tutorial And Css Tutorial



    How To Create A Website: An Html Tutorial And Css Tutorial
    Last updated 4/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 20.28 GB | Duration: 31h 54m

    Learn How To Make Websites - HTML - CSS - Flexbox - Transitions - Animations - SVGs - The Box Model - CSS Specificity



    What you'll learn
    Build beautiful webpages using today's best practices
    Understand the importance of performance and build performant websites
    Acquire an outstanding foundation in the fundamentals of web programming
    Taught by a professor with 20 years of experience teaching individuals of all abilities
    Achieve mastery in the understanding and application of HTML & CSS
    Apply cutting-edge techniques such as Flexbox and SVGs

    Requirements
    No prerequisite knowledge is required to take this course. This course starts at the very beginning and will teach you everything you need to know to be an outstanding web developer.

    Description
    You can learn to build websites quickly and easily if it is taught correctly.This course will show you how to build websites. It will give you a solid foundation in building websites. By the end of this course, you will have strong skills in creating websites with HTML & CSS. As with any craft, the fundamentals are essential. If you have a strong foundation in the fundamentals, you will be poised to grow and develop professionally as a craftsperson who knows their craft.My name is Todd McLeod and I began creating websites in 1997. I began teaching how to create websites in 2001. I am tenured faculty in California and I have taught individuals of all ability levels how to create websites. After completing this course, you will have mastered the fundamentals of creating websites with HTML & CSS. Here are the highlights of what you will receive in this class:32 hours of on-demand videoExtensive hands-on exercisesSolutions to the hands-on exercisesAccess to all of the code used in the course74 exclusive resources which you can download286 page book on the fundamentals of HTML and CSSLifetime access to everything in this course100% money-back satisfaction guaranteeA certificate of completionHere are the highlights of what you will learn in this course:Learn the art of building websitesUnderstand what it takes to succeedDiscover Google's Teapot, how to change the news, and how to play the Dinosaur video gameGain insight into the history of the Internet and the World Wide WebLearn about the best documentation for building websitesUnderstand how the World Wide Web worksDiscover new ways to use your web browserAcquire the ability to highlight webpagesLearn all about developer toolsGain the ability to use an IDE (integrated development environment)Acquire the ability to use git and github for version controlLearn how to code in HTML and CSSGain a solid foundation in HTML and CSSAcquire the ability to use emmetUnderstand relative and absolute URLsLearn about CSS rule-sets and CSS selectorsLearn how to link CSS documents to HTML documentsLearn all about the layout of webpages including the box-model and flexboxGain the ability to work with older layout modalities such as position and floatMaster the nuances of CSS specificityGain the ability to correctly structure HTML documentsAcquire mastery over media-queriesLearn the "above the fold" design patternMaster using SVG's to optimize your images and make your sites more performantAcquire the ability to work with advanced techniques such as transitions and animationsIf you want to learn how to create websites, the first place to begin is with the fundamentals of HTML & CSS. The first place to begin is with this course. This class is guaranteed to teach you how to build websites. Once enrolled, you will have access to this Excel course for the rest of your life. Described as "fun" and "amazing" and "life changing," Todd McLeod's website course will forever transform your life. Try this course for yourself and see how quickly and easily you too can learn to build websites.

    Overview

    Section 1: Introduction

    Lecture 1 Welcome

    Lecture 2 Course outline

    Lecture 3 Code resources

    Lecture 4 How To Succeed

    Lecture 5 The Art of Building Websites

    Section 2: Getting Started

    Lecture 6 Having Fun #1 - HTTP Status Codes

    Lecture 7 Having Fun #2 - Making The News

    Lecture 8 Having Fun #3 - The Dinosaur Video Game

    Section 3: Understanding The Internet & World Wide Web

    Lecture 9 History of the Internet

    Lecture 10 History of the World Wide Web

    Lecture 11 Who Controls the Internet & WWW?

    Lecture 12 Web Documentation

    Lecture 13 Highlighting Webpages & Chrome Extensions

    Lecture 14 How The Web Works

    Section 4: An Introduction to HTML

    Lecture 15 Your First Webpage

    Lecture 16 Anatomy of an HTML Page

    Lecture 17 HTML Terminology

    Section 5: An Introduction to CSS

    Lecture 18 A Separation of Concerns

    Lecture 19 CSS Rule-sets

    Lecture 20 Linking CSS to HTML

    Lecture 21 Multiple CSS Selectors

    Section 6: Configuring Your Environment

    Lecture 22 Integrated Development Environments

    Lecture 23 WebStorm

    Lecture 24 Atom.io

    Lecture 25 Sublime

    Lecture 26 Dreamweaver

    Section 7: Becoming Skilled with Github

    Lecture 27 Github Overview

    Lecture 28 Git & Github - The Story

    Lecture 29 Setting up git and github on Windows

    Lecture 30 Setting up git and github on Mac

    Lecture 31 Terminal Essentials

    Lecture 32 Creating a "Master" Local Git Repository

    Lecture 33 Creating an "Origin/Master" Remote Github Repository

    Lecture 34 Using Github - Basic Commands

    Lecture 35 Using Github - Deleting A Repo

    Section 8: HTML Essentials

    Lecture 36 Section Overview

    Lecture 37 FIle Naming Conventions

    Lecture 38 Folder Naming Conventions

    Lecture 39 Opening A Project in Webstorm

    Lecture 40 Essential Tags

    Lecture 41 Emmet.io

    Lecture 42 Modifying Webstorm Formatting

    Lecture 43 Tag Attributes

    Lecture 44 Relative URLs

    Lecture 45 Absolute URLs

    Lecture 46 Comments

    Lecture 47 Hands-On Exercises

    Lecture 48 Hands-On Exercises - Solutions

    Section 9: CSS Essentials

    Lecture 49 Section Overview

    Lecture 50 All HTML Tags & Attributes, All CSS Selectors & Properties

    Lecture 51 border Property

    Lecture 52 border-radius Property

    Lecture 53 display Property

    Lecture 54 padding & margin Properties

    Lecture 55 Box Model

    Lecture 56 box-Sizing Property

    Lecture 57 Review

    Lecture 58 Hands-On Exercises

    Lecture 59 Hands-On Exercises - Solutions

    Section 10: CSS Selectors

    Lecture 60 Section Overview

    Lecture 61 CSS Resets

    Lecture 62 CSS Selectors: element, class, id

    Lecture 63 Selectors: attribute

    Lecture 64 Selectors: pseudo-classes

    Lecture 65 Selectors: pseudo-class :focus

    Lecture 66 Selectors: pseudo-class nth child - part I

    Lecture 67 Selectors: pseudo-class nth child - part II

    Lecture 68 Selectors: pseudo-class typography

    Lecture 69 Selectors: nested selectors

    Lecture 70 margin: 0 auto & The Display Property

    Lecture 71 Hands-On Exercise - The Surfer Page

    Lecture 72 Hands-On Exercise - The Surfer Page - Solution

    Lecture 73 Hands-On Exercises

    Lecture 74 Hands-On Exercises - Solutions I

    Lecture 75 Hands-On Exercises - Solutions II

    Lecture 76 Review

    Section 11: CSS Order & Specificity

    Lecture 77 Section Overview

    Lecture 78 The Browser's Application of CSS

    Lecture 79 Challenge & Solution #1

    Lecture 80 Challenge & Solution #2, 3, 4

    Lecture 81 Challenge & Solution #5, 6

    Lecture 82 Hands-On Exercise

    Lecture 83 Hands-On Exercises - Solutions

    Lecture 84 Review

    Section 12: Formatting Text

    Lecture 85 Section Overview

    Lecture 86 font Property

    Lecture 87 font-family Property

    Lecture 88 font-size Property

    Lecture 89 font-weight & font-style Properties

    Lecture 90 font-variant & text-transform Properties

    Lecture 91 line-height Property

    Lecture 92 letter-spacing, word-spacing, & color Properties

    Lecture 93 Google Fonts

    Lecture 94 text-align & text-shadow Properties

    Lecture 95 text-decoration Property &

    Lecture 96 text-indent Property

    Lecture 97 Hands-On Exercises

    Lecture 98 Hands-On Exercises - Solutions

    Lecture 99 Review

    Section 13: Structuring Documents

    Lecture 100 Section Overview

    Lecture 101 Document Structure - Terminology

    Lecture 102 Semantic HTML

    Lecture 103 Hands-On Exercises - Semantic HTML

    Lecture 104 Hands-On Exercises - Semantic HTML - My Solutions

    Lecture 105 Semantic HTML - header, nav, main

    Lecture 106 Semantic HTML - article, section

    Lecture 107 Semantic HTML - aside & footer

    Lecture 108 Semantic HTML - Examples

    Lecture 109 Semantic HTML - headings - h1 - h6

    Lecture 110 Semantic HTML - figure, figcaption

    Lecture 111 Hands-On Exercises

    Lecture 112 Hands-On Exercises - Solutions

    Lecture 113 Hands-On Exercises - Learning HTML Elements - My Solutions

    Lecture 114 Review

    Section 14: Layout Fundamentals - Box Model & Display

    Lecture 115 Section Overview

    Lecture 116 Layout Resources & Review

    Lecture 117 Display Property Review

    Lecture 118 Hands-On Exercise - Page of Divs

    Lecture 119 Hands-On Exercise - Page of Divs - Solution

    Lecture 120 Hands-On Exercise - Horizontal Menu

    Lecture 121 Hands-On Exercise - Horizontal Menu - Solution

    Lecture 122 Taco Shop - Display Property

    Lecture 123 Review

    Section 15: Layout with Flexbox

    Lecture 124 Section Overview

    Lecture 125 Understanding Flexbox - Container & Items

    Lecture 126 Containers & Creating A Flex Container

    Lecture 127 Container Property: flex-wrap

    Lecture 128 Container Property: flex-direction (primary-axis & cross-axis)

    Lecture 129 Container Property: flex-flow

    Lecture 130 Container Property: justify-content

    Lecture 131 Container Property: align-items

    Lecture 132 Container Property: align-content

    Lecture 133 Item Property: align-self

    Lecture 134 Item Property: order

    Lecture 135 Item Property: flex-grow

    Lecture 136 Item Property: flex-shrink

    Lecture 137 Item Property: flex-basis

    Lecture 138 Item Property: flex

    Lecture 139 Hands-On Exercise - Flexbox Froggy

    Lecture 140 Hands-On Exercises

    Lecture 141 Hands-On Exercises - Solutions - 8 Pages

    Lecture 142 Hands-On Exercises - Solutions - 6 Pages

    Lecture 143 Review

    Section 16: Media Queries

    Lecture 144 Section Overview

    Lecture 145 Understanding Media Queries

    Lecture 146 Min-Width & Max-Width

    Lecture 147 Print Media Query

    Lecture 148 Media Type & Expressions

    Lecture 149 Taco Shop & Scaling Font - Examples

    Lecture 150 Responsive Design & Mobile First Design

    Lecture 151 Hands-On Exercises

    Lecture 152 Hands-On Exercises - Solutions

    Lecture 153 Review

    Section 17: Flexbox Design Patterns

    Lecture 154 Section Overview

    Lecture 155 Google's Flexbox Design Pattern #1

    Lecture 156 Google's Flexbox Design Pattern #2

    Lecture 157 Google's Flexbox Design Pattern #3

    Lecture 158 Hands-On Exercises

    Lecture 159 Hands-On Exercises - Solutions

    Lecture 160 Flexbox Example #1 - Responsive Menu

    Lecture 161 Flexbox Example #2 - Above The Fold

    Lecture 162 Flexbox Example #3 - Holy Grail Example

    Lecture 163 Flexbox Example #4 - Holy Grail Redux

    Lecture 164 Hands-On Exercises

    Lecture 165 Review

    Section 18: Layout with Position

    Lecture 166 Section Overview

    Lecture 167 Layout Essentials - A Quick Reference

    Lecture 168 Position Overview

    Lecture 169 Position Fixed

    Lecture 170 Position Relative

    Lecture 171 Position Absolute

    Lecture 172 Taco Shop - Position Property

    Lecture 173 Hands-On Exercises

    Lecture 174 Hands-On Exercises - Solutions

    Lecture 175 Review

    Section 19: Layout with Float

    Lecture 176 Section Overview

    Lecture 177 Float Images & Overflow: Auto

    Lecture 178 Float Layout & Clearing Floats

    Lecture 179 Float Example - Holy Grail

    Lecture 180 Taco Shop - Float Property

    Lecture 181 Hands-On Exercises

    Lecture 182 Hands-On Exercises - Solutions

    Lecture 183 Review

    Section 20: Background

    Lecture 184 Section Overview

    Lecture 185 Background Color

    Lecture 186 background-image, background-repeat, background-size

    Lecture 187 background-position, background-origin

    Lecture 188 background-attachment

    Lecture 189 background

    Lecture 190 Hands-On Exercises

    Lecture 191 Hands-On Exercises - Solutions

    Lecture 192 Review

    Section 21: Refactor Challenge

    Lecture 193 Section Overview

    Lecture 194 Analyzing The Starting Files

    Lecture 195 inline-block Refactor

    Lecture 196 flexbox Refactor

    Section 22: Full-Page Above-The-Fold

    Lecture 197 Section Overview

    Lecture 198 Step #1: HTML Structure

    Lecture 199 Step #1: HTML Structure - Solution

    Lecture 200 Step #2: Layout

    Lecture 201 Step #2: Layout - Solution

    Lecture 202 Step #3: background image

    Lecture 203 Step #3: background image - Solution

    Lecture 204 Step #4: Format Text

    Lecture 205 Step #4: Format Text - Solution

    Lecture 206 Step #5: Style The Button

    Lecture 207 Step #5: Style The Button - Solution

    Lecture 208 Step #6: Mobile

    Lecture 209 Step #6: Mobile - Solution

    Lecture 210 Review

    Section 23: Expanding Your Skillset

    Lecture 211 Section Overview

    Lecture 212 q, blockquote, & cite elements; cite attribute

    Lecture 213 pre, samp, code, kbd, abbr elements

    Lecture 214 HTML Entities

    Lecture 215 Linking Images & Bookmarks

    Lecture 216 box-shadow Property

    Lecture 217 vertical-align property

    Lecture 218 mobile devices - mobile history & font-boosting

    Lecture 219 mobile devices - meta viewport width=device-width

    Lecture 220 mobile devices - meta viewport initial-scale=1

    Lecture 221 meta viewport - picture example

    Lecture 222 Review

    Section 24: Graphics

    Lecture 223 Section Overview

    Lecture 224 Colors

    Lecture 225 Picking Color Combinations - Adobe Color ( Kuler )

    Lecture 226 Image Types - Raster/Bitmap & Vector

    Lecture 227 Font Awesome

    Lecture 228 Font Awesome - Performance

    Lecture 229 Font Awesome - Instructions on Use Review

    Lecture 230 Font Awesome to SVG - Adobe Illustrator

    Lecture 231 Understanding SVG - Basic SVG Shapes

    Lecture 232 SVG Terminology

    Lecture 233 SVG Path Element

    Lecture 234 SVG Path - More Examples

    Lecture 235 SVG Stroke & Fill

    Lecture 236 SVG - Notes & Resources

    Lecture 237 SVG - Viewbox

    Lecture 238 Styling SVGs with CSS

    Lecture 239 SVG - Symbol & Use Elements

    Lecture 240 Symbol, Use, & CSS

    Lecture 241 Symbol with Multiple Paths

    Lecture 242 Leave Room For Strokes

    Lecture 243 Stroke %

    Lecture 244 symbol & use vs img

    Lecture 245 Review

    Section 25: Full-Page Background

    Lecture 246 Section Overview

    Lecture 247 Fixed Header

    Lecture 248 Fixed Header - Solution

    Lecture 249 Header Containers

    Lecture 250 Header Containers - Solution

    Lecture 251 Make SVG'S

    Lecture 252 Make SVG'S - Solution

    Lecture 253 Insert SVGs

    Lecture 254 Insert SVGs - Solution

    Lecture 255 Style SVGs - Solution

    Lecture 256 Dev Tools Styling & Company Naming - Solution

    Lecture 257 Adding Links & Style - Solution

    Lecture 258 Responsive, Mobile-First

    Lecture 259 Responsive, Mobile-First - Solution

    Lecture 260 Mobile Menu

    Lecture 261 Mobile Menu - Solution

    Lecture 262 Review

    Section 26: Favicon

    Lecture 263 Section Overview

    Lecture 264 Create An Image

    Lecture 265 Generate Favicon

    Lecture 266 Generate Favicon - Subfolder

    Lecture 267 Generate Favicon - Clears Cache

    Lecture 268 Generate Favicon - Compression

    Lecture 269 Favicon Essentials

    Lecture 270 Full Page Background - Favicon

    Lecture 271 Review

    Section 27: Flexbox Practicum - Part 1

    Lecture 272 Section Overview

    Lecture 273 Counter

    Lecture 274 Counter - Solution

    Lecture 275 Tab Menu

    Lecture 276 Tab Menu - Solution

    Lecture 277 Header Menu

    Lecture 278 Header Menu - Solution

    Lecture 279 Review

    Section 28: Transitions & Animations

    Lecture 280 Section Overview

    Lecture 281 Transitions

    Lecture 282 Transition Examples

    Lecture 283 Animations

    Lecture 284 Animation Examples & Hands-On Exercise

    Lecture 285 Hands-On Exercise Solution & Another Hands-On Exercise

    Lecture 286 Hands-On Exercise Solution

    Lecture 287 Transform & Animations

    Section 29: Flexbox Practicum - Part 2

    Lecture 288 Section Overview

    Lecture 289 Footer Saving - Solution

    Lecture 290 Sidebar Menu - Solution

    Lecture 291 Welcome Page - Solution

    Lecture 292 Dial Icon - Solution

    Lecture 293 Feature List - Solution

    Lecture 294 Card - Solution

    Lecture 295 Card Group - Solution

    Section 30: You Are A Hero

    Lecture 296 Section Overview

    Lecture 297 Above-The-Fold Flexbox Practice

    Lecture 298 Side-Bar Fly-Out

    Lecture 299 Linear-Gradient

    Lecture 300 Audio & video

    Lecture 301 Markdown

    Lecture 302 Vendor Prefixes, AutoPrefixer, Task-Runners Gulp & Grunt

    Lecture 303 Publishing Your Site - An Overview

    Lecture 304 Publishing Your Site - Buying A Domain

    Lecture 305 Publishing Your Site - Google Cloud

    Lecture 306 Publishing Your Site - Google Cloud II

    Lecture 307 Review

    Section 31: Forms

    Lecture 308 Section Overview

    Lecture 309 The Form Element

    Lecture 310 The Input Element

    Lecture 311 The Label Element

    Lecture 312 The Input Element - Types

    Lecture 313 textarea, select, option, optgroup

    Lecture 314 fieldset & legend

    Lecture 315 Form Examples, progress, meter

    Lecture 316 Review

    Section 32: Now Go Build It

    Lecture 317 Overview of Three Projects

    Lecture 318 Game Plan - Contractor Website

    Lecture 319 Starting Files - Contractor Website

    Lecture 320 Game Plan - Travel Website

    Lecture 321 Starting Files - Travel Website

    Section 33: Farewell & Next Steps

    Lecture 322 Congratulations!

    Lecture 323 Bonus lecture

    This is a first semester university level course.,This course is ideal for beginners wanting to learn how to build websites.,This course is perfect for experienced developers wanting a thorough introduction to current best-practices.,This course is perfect for experienced developers wanting to fill in gaps in their knowledge.

    Homepage
    Code:
    https://anonymz.com/?https://www.udemy.com/course/html-tutorial/


    Code:
    https://k2s.cc/file/68ba9cb76877e/How_to_Create_A_Website_An_HTML_Tutorial_and_CSS_Tutorial.part1.rar
    https://k2s.cc/file/446a1537abd89/How_to_Create_A_Website_An_HTML_Tutorial_and_CSS_Tutorial.part2.rar
    https://k2s.cc/file/5f48921995fdd/How_to_Create_A_Website_An_HTML_Tutorial_and_CSS_Tutorial.part3.rar
    https://k2s.cc/file/21e12f6f94548/How_to_Create_A_Website_An_HTML_Tutorial_and_CSS_Tutorial.part4.rar
    https://k2s.cc/file/1c07b2d028506/How_to_Create_A_Website_An_HTML_Tutorial_and_CSS_Tutorial.part5.rar
    Code:
    https://nitroflare.com/view/57DE0592689B287/How_to_Create_A_Website_An_HTML_Tutorial_and_CSS_Tutorial.part1.rar
    https://nitroflare.com/view/D1F0483C1EF925C/How_to_Create_A_Website_An_HTML_Tutorial_and_CSS_Tutorial.part2.rar
    https://nitroflare.com/view/4897E5E07EABD44/How_to_Create_A_Website_An_HTML_Tutorial_and_CSS_Tutorial.part3.rar
    https://nitroflare.com/view/9B65F26850E890E/How_to_Create_A_Website_An_HTML_Tutorial_and_CSS_Tutorial.part4.rar
    https://nitroflare.com/view/9EAA4E942676A2C/How_to_Create_A_Website_An_HTML_Tutorial_and_CSS_Tutorial.part5.rar
    Code:
    https://rapidgator.net/file/8c83dd53e3ec7fbd2ea61adf0b375e3d/How_to_Create_A_Website_An_HTML_Tutorial_and_CSS_Tutorial.part1.rar.html
    https://rapidgator.net/file/cad67a1b47a84dd8f214f8a37e8f2b3f/How_to_Create_A_Website_An_HTML_Tutorial_and_CSS_Tutorial.part2.rar.html
    https://rapidgator.net/file/51e53735e9d74dcea3b80e42f0ddc46a/How_to_Create_A_Website_An_HTML_Tutorial_and_CSS_Tutorial.part3.rar.html
    https://rapidgator.net/file/5ead7da34809abad831555f7c7f4548d/How_to_Create_A_Website_An_HTML_Tutorial_and_CSS_Tutorial.part4.rar.html
    https://rapidgator.net/file/43ae7997142d662acc326f0e49ad57ac/How_to_Create_A_Website_An_HTML_Tutorial_and_CSS_Tutorial.part5.rar.html

  10. #6790
    Super Moderator
    Join Date
    May 2019
    Posts
    203,327
    Thanks
    1
    Thanked 39 Times in 38 Posts

    Erstelle Android Apps, Die Geliebt Werden!



    Erstelle Android Apps, Die Geliebt Werden!
    Zuletzt aktualisiert am 12/2018
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: Deutsch | Size: 19.49 GB | Duration: 31h 25m

    Lerne Android Apps zu entwickeln, in dem Du echte Apps wie Uber und Instagram Klons erstellst. zZgl Android Wear



    What you'll learn
    Du wirst in der Lage sein jede Idee die Du hast in einer App umzusetzen
    Apps in den Google Play Store hochladen um Geld mit Google Pay und Google Ads zu verdienen
    Ein professioneller App Entwickler, um z.B. als Freelancer zu arbeiten
    Du kannst Dich dann f?r Junior Softwareprogrammierer Rollen bewerben.

    Requirements
    Ein Windows PC, Linux oder Mac wird ben?tigt
    Keinerlei Programmierkenntnisse n?tig - Ich bringe Dir alles was Du wissen musst bei.

    Description
    Vom Anf?nger zum App Entwickler - in sechs Wochen!

    Bist Du Bereit f?r Google's Android M (6)?

    Es spielt hierbei keine Rolle ob Du ein blutiger Anf?nger bist, oder bereits programmieren kannst. JETZT ist die Zeit um auf den Android M Zug aufzuspringen und sich das Goldene Ticket in Appentwickler Himmel zu ergattern (bevor es die Tickets vergriffen sind)!

    Android M ist eine MEGA Chance. Ob Du nun Dein Einkommen, Deine Karriere verbessern willst, oder wer wei?... vielleicht sogar der n?chste Mark Zuckerberg werden willst!

    Werde Teil einer App Entwickler Community und arbeite an der Google's bester und benutzerfreundlichsten Plattform ?berhaupt.

    Ja, in sechs Wochen k?nntest Du einer der ersten sein die Android M App Entwickler Spezialist ist. Einer der tolle Apps wie Uber, Instagram usw. entwickelt, w?hrend er Programmieren lernt. Das macht extrem Spa? und erm?glicht Dir Dein Wissen direkt dauerhaft zu speichern.

    Warum warten, bis die anderen Deine Ideen umsetzen und Du nichts davon hast?

    Ich garantiere Dir (oder Du kriegst Dein Geld zur?ck), KEIN anderer Kurs wird Dir dieses Selbstvertrauen, Wissen und diese Tiefe liefern.

    Interessiert? Ok, hier ist eine kleiner ?berblick was du erh?ltst.

    Du lernst die richtigen Techniken und Herangehensweisen f?r die Entwicklung kennen. Verwendest dazu Java und Android Studio. Ich lehre Dich wie Du echte und vermarktbare Apps wie Uber und Snapchat Klons erstellst.

    Genau wie in meinem Kompletten Webentwickler Kurs, welcher bereits ?ber 10000 Studenten beigebracht hat wie man Programmiert, ist dieser Kurs Projektbasiert. Also nicht dauernd nur Theorie, sondern jede Menge Praxis. Das hei?t Du lernst hier auf dem effektivsten und spa?igsten Wege.

    ? Du beginnst mit dem Download von Android Studio und der Umsetzung eines simplen W?hrungsrechners.

    ? Dann erstellst Du eine Gehirntraining App und eine Lieblingsorte App, bevor wir uns an die Klone von Uber und Instagram machen. Dabei werden wir dann Parse verwenden.

    ? Du kriegst einen kompletten Guide wie Du Deine Apps dann auf den Google Play store laden kannst und mit Google Ads Umsatz generieren kannst.

    ? Zu guter letzt werden wir sogar Android Wear behandeln. Die Zukunft von Wearables!

    Wie unterscheidet sich der Kurs von anderen?

    ? Er ist vom erfolgreichen Dozenten mit ?ber 16000 Studenten und ?ber 300 f?nf Sterne Bewertungen.

    ? Du kriegst Support von Denis in den Kursforen

    ? Du kriegst Zugriff auf Projekt basiertes Lernen, d.h. erstellen von echten Apps und keine langweilige und trockene Theorie.

    Warum solltest Du ?berhaupt die Android App Entwicklung lernen?

    ? Android ist mit Abstand die gr??te Mobile Plattform mit ?ber 80% Marktanteil und ?ber 1mrd. Ger?ten die allein 2015 verkauft wurden.

    ? Nicht nur das, Du kannst Android auf Windows, Mac und Linux entwickeln.

    ? Werbungbasierter Umsatz ist auf Android verbreiteter und einfacher zu nutzen als auf iOS

    F?r wen ist der Kurs?

    ? F?r jeden der programmieren lernen m?chte. Java ist eine super Programmiersprache um mit dem Programmieren zu beginnen.

    ? Alle die App Entwickler werden wollen. Das ist ein kompletter Kurs. Er wird dir alles beibringen was Du dazu wissen musst.

    ? Alle die wissen wollen wie Computer funktionieren. Programmieren ist mehr als nur die Erstellung von Apps. Es ist zu verstehen wie ein Computer funktioniert. Das kann dir auch in anderen Bereichen helfen.

    Der Komplette Android M App Entwickler zielt darauf seinen Teilnehmern die Erstellung darin vor allen anderen beizubringen.

    Warum ist der Kurs das Richtige f?r Dich?

    Wenn Du nach einem Karrierewechsel suchst, oder etwas Geld nebenbei machen willst, oder vielleicht sogar einfach nur etwas neues kreieren willst. Der komplette Android M Entwickler Kurs ist daf?r da, dich in nur sechs Wochen (oder mit Deiner eigenen Geschwindigkeit) zum App Entwickler zu machen.

    ? Extrem preziese und einfach zu verstehende Taktiken

    ? Wichtige Tipps und Tricks die Du direkt anwenden kannst

    ? Logisches Lernen mit Deiner eigenen Geschwindigkeit.

    ? Einfach verst?ndliche und Kristallklare Definitionen.

    ? Vorsichtig zusammengestellte, getestete Lernstrategien.

    Wer bin ich?

    Ich bin Denis und Ersteller der Erfolgreichsten Videokurse auf Udemy. F?r einige meiner Kurse habe ich mit Rob Percival zusammengearbeitet. Er ist der Ersteller der erfolgreichsten Programmierkurse ?berhaupt. Du kannst also nur das Beste erwarten. Ich freue mich diesen Android Kurs zu meiner Liste toller Kurse hinzuf?gen zu k?nnen.

    Ich habe einen Bachelor im Ingenieurswesen und liebe Programmieren und Kurse erstellen.

    Die letzten Monate habe ich mich intensiv mit Android M besch?ftigt um diesen Kurs zum besten Android Kurs in Deutschland zu machen.

    Mein Ziel ist es, jedem der Interesse am Programmieren hat vom Anf?nger zum Profi in kurzer Zeit zu machen. Dazu habe ich eine Webseite erstellt, auf der meine Teilnehmer zus?tzlich zu den Videos auch Artikel zu den Themen erhalten.

    Warum bin ich so ?berzeugt von meinen Kursen? Weil ich durchweg positives Feedback von meinen Teilnehmern erhalte und st?ndige daran arbeite, meine Kurse und meine Pr?sentationsf?higkeiten zu verbessern.

    Hier ein Beispiel eines Feedbacks meines Java Kurses:"Gute Geschwindigkeit und sehr verst?ndlich erkl?rt. Ich habe schon viele Java Video Tutorials gesehen, aber dies ist bisher das Beste! Dem Zuschauer wird alles recht simpel erkl?rt und man kann dem ganzen sehr gut folgen! Hier hat sich die Investition mal ausgezahlt"

    Overview

    Section 1: Was beinhaltet dieser Kurs?

    Lecture 1 Was beinhaltet dieser Kurs?

    Lecture 2 WICHTIG - Wie du das meiste aus dem Kurs holst

    Lecture 3 FAQ - H?ufig gestellte Fragen

    Lecture 4 Gute Fragen stellen & Deinen Code Debuggen

    Section 2: Einf?hrung in Android Studio

    Lecture 5 Einf?hrung

    Lecture 6 WICHTIG: Android Studio Versionen

    Lecture 7 Android Studio auf Windows installieren

    Lecture 8 Wichtiger Hinweis!

    Lecture 9 Android Studio ?bersicht

    Lecture 10 ?ffnen eines Beispiel Projekts

    Lecture 11 ?ffnen eines Beispiel Projects (Android Studio Dateien)

    Lecture 12 Ich habe einen AMD Prozesser. Der Emulator lahmt, was nun?

    Lecture 13 Text Formattieren

    Lecture 14 Text Formattieren (Android Studio Dateien)

    Lecture 15 Buttons

    Lecture 16 Buttons (Android Studio Dateien)

    Lecture 17 TextFields

    Lecture 18 TextFields (Android Studio Dateien)

    Lecture 19 Nachrichten anzeigen lassen

    Lecture 20 Nachrichten anzeigen lassen (Android Studio Dateien)

    Lecture 21 Bilder

    Lecture 22 Bilder (Android Studio Dateien)

    Lecture 23 W?hrungsrechner

    Lecture 24 W?hrungsrechner (Android Studio Dateien)

    Section 3: Einf?hrung in Java

    Lecture 25 Einf?hrung

    Lecture 26 Hello World in Java

    Lecture 27 Hello World in Java (Java Dateien)

    Lecture 28 Variablen

    Lecture 29 Variablen (Java Dateien)

    Lecture 30 Arrays und Maps

    Lecture 31 Arrays und Maps (Java Dateien)

    Lecture 32 If Statements

    Lecture 33 If Statements Java Dateien

    Lecture 34 H?her oder niedriger

    Lecture 35 H?her oder niedriger (Android Studio Dateien)

    Lecture 36 Schleifen (Loops)

    Lecture 37 Schleifen (Loops) - (Java Dateien

    Lecture 38 Klassen und Objekte

    Lecture 39 Klassen und Objekte (Java Dateien)

    Lecture 40 App Nummer Formen

    Lecture 41 App Nummer Formen (Android Studio Dateien)

    Section 4: Medien: Bilder, Videos und Sound

    Lecture 42 Einf?hrung

    Lecture 43 Layout

    Lecture 44 Layout (Android Studio Dateien)

    Lecture 45 Verblassungsanimationen

    Lecture 46 Verblassungs Animationen (Android Studio Dateien)

    Lecture 47 Andere Animationen

    Lecture 48 Andere Animationen (Android Studio Dateien)

    Lecture 49 Spiel Tic Tac Toe

    Lecture 50 Spiel Tic Tac Toe (Android Studio Dateien)

    Lecture 51 Video

    Lecture 52 Video (Android Studio Dateien)

    Lecture 53 Audio kontrollieren

    Lecture 54 Audio kontrollieren (Android Studio Dateien)

    Lecture 55 Audio und Lautst?rkeregler

    Lecture 56 Audio und Lautst?rkeregler (Android Studio Dateien)

    Lecture 57 Grid Layouts

    Lecture 58 Grid Layout (Android Studio Dateien)

    Lecture 59 App Simple S?tze

    Lecture 60 App Simple S?tze (Android Studio Dateien)

    Section 5: Android Features - Fortgeschritten

    Lecture 61 Einf?hrung

    Lecture 62 List Views

    Lecture 63 List Views (Android Studio Dateien)

    Lecture 64 Timer in Android

    Lecture 65 Timer in Android (Android Studio Dateien)

    Lecture 66 App: Eieruhr

    Lecture 67 App Eieruhr (Android Studio Dateien)

    Lecture 68 Zeigen und verstecken von UI Elementen

    Lecture 69 Zeigen und verstecken von UI Elementen (Android Studio Dateien)

    Lecture 70 App: Gehirntrainer

    Lecture 71 App: Gehirntrainer (Android Studio Dateien)

    Lecture 72 Try und Catch

    Lecture 73 Try und Catch (Android Studio Dateien)

    Lecture 74 Downloaden von Web Inhalten

    Lecture 75 Downloaden von Webinhalten (Android Studio Dateien)

    Lecture 76 Downloaden von Bildern

    Lecture 77 Downloaden von Bildern (Android Studio Dateien)

    Lecture 78 Fortgeschrittene String Manipulation

    Lecture 79 App: Errate den VIP

    Lecture 80 App: Errate den VIP (Android Studio Dateien)

    Lecture 81 JSON Data verarbeiten

    Lecture 82 JSON Data verarbeiten (Android Studio Dateien)

    Lecture 83 App: Wie ist das Wetter

    Lecture 84 App: Wie ist das Wetter (Android Studio Dateien)

    Section 6: Maps und Standort

    Lecture 85 Einf?hrung

    Lecture 86 Maps in Deinen Apps verwenden

    Lecture 87 Maps in deinen Apps Verwenden (Android Studio Dateien)

    Lecture 88 Maps anpassen

    Lecture 89 Maps anpassen (Android Studio Dateien)

    Lecture 90 Benutzerstandort ziehen

    Lecture 91 Benutzerstandort ziehen (Android Studio Dateien)

    Lecture 92 Standort auf der Karte anzeigen

    Lecture 93 Standort auf der Karte anzeigen (Android Studio Dateien)

    Lecture 94 Informationen ?ber Standorte erhalten

    Lecture 95 Informationen ?ber Standorte erhalten (Android Studio Dateien)

    Lecture 96 App: Wandereruhr

    Lecture 97 App: Wandereruhr (Android Studio Dateien)

    Lecture 98 Eine neue Activity hinzuf?gen

    Lecture 99 Eine neue Activity hinzuf?gen (Android Studio Dateien)

    Lecture 100 App: Lieblingsorte

    Lecture 101 App: Lieblingsorte (Android Studio Dateien)

    Section 7: Permanente Datenspeicherung

    Lecture 102 Einf?hrung

    Lecture 103 Daten permanent speichern

    Lecture 104 Daten permanent speichern (Android Studio Dateien)

    Lecture 105 Action Bar anpassen

    Lecture 106 Action Bar anpassen (Android Studio Dateien)

    Lecture 107 Alert Dialoge verwenden

    Lecture 108 Alert Dialoge verwenden (Android Studio Dateien)

    Lecture 109 App: Notizen

    Lecture 110 App: Notizen (Android Studio Dateien)

    Lecture 111 SQLite Datenbanken

    Lecture 112 SQLite Datenbanken (Android Studio Dateien)

    Lecture 113 SQLite erweitert

    Lecture 114 Webviews

    Lecture 115 Webviews (Android Studio Dateien)

    Section 8: Instagram Klon

    Lecture 116 Instagram Intro

    Lecture 117 Parse aufsetzen

    Lecture 118 Parse Browser einstellen

    Lecture 119 Einf?hrung in Parse

    Lecture 120 Einf?hrung in Parse (Android Studio Dateien)

    Lecture 121 Fortgeschrittene Queries

    Lecture 122 Fortgeschrittene Queries (Android Studio Dateien)

    Lecture 123 Parse Benutzer

    Lecture 124 Parse Benutzer (Android Studio Dateien)

    Lecture 125 Login & Signup

    Lecture 126 Login & Signup (Android Studio Dateien)

    Lecture 127 Fortgeschrittenes Keyboard Management

    Lecture 128 Fortgeschrittenes Keyboard Management (Android Studio Dateien)

    Lecture 129 Benutzerliste anzeigen

    Lecture 130 Benutzerliste anzeigen (Android Studio Dateien)

    Lecture 131 Bilder von der Kamera importieren

    Lecture 132 Bilder von der Kamera importieren (Android Studio Dateien)

    Lecture 133 Benutzerfeeds anzeigen

    Lecture 134 Benutzerfeeds anzeigen (Android Studio Dateien)

    Section 9: Uber Klon

    Lecture 135 Einf?hrung

    Lecture 136 Einf?hrung Uber

    Lecture 137 Einf?hrung Uber (Android Studio Dateien)

    Lecture 138 Uber Login Seite

    Lecture 139 Uber Login Seite (Android Studio Dateien)

    Lecture 140 Die Rider Activity

    Lecture 141 Die Rider Activity (Android Studio Dateien)

    Lecture 142 Die Driver (Fahrer) Activity

    Lecture 143 Die Driver (Fahrer) Activity (Android Studio Dateien)

    Lecture 144 Den Standort des Fahrers dem Nutzer anzeigen

    Lecture 145 Den Standort des Fahreres dem Nutzer anzeigen (Android Studio Dateien)

    Section 10: Flappy Bird Klon

    Lecture 146 Einf?hrung

    Lecture 147 Einf?hrung in GDX

    Lecture 148 Einf?hrung in GDX (Android Studio Dateien)

    Lecture 149 Mit Sprites arbeiten

    Lecture 150 Mit Sprites arbeiten (Android Studio Dateien)

    Lecture 151 Mit Sprites interagieren

    Lecture 152 Mit Sprites interagieren (Android Studio Dateien)

    Lecture 153 Die Rohre einbauen

    Lecture 154 Die Rohre einbauen (Android Studio Dateien)

    Lecture 155 Kollisionserfassung

    Lecture 156 Kollisionserfassung (Android Studio Dateien)

    Lecture 157 Punkte z?hlen

    Lecture 158 Punkte z?hlen (Android Studio Dateien)

    Lecture 159 Game Over Bildschirm

    Lecture 160 Game Over Bildschirm (Android Studio Dateien)

    Section 11: Die Extras

    Lecture 161 Einf?hrung

    Lecture 162 Mit Bluetooth arbeiten

    Lecture 163 Mit Bluetooth arbeiten (Android Studio Dateien)

    Lecture 164 Version Control verwenden

    Lecture 165 Version Control verwenden (Android Studio Dateien)

    Lecture 166 Werbung mit Admob einbauen

    Lecture 167 Werbung mit Admob einbauen (Android Studio Dateien)

    Lecture 168 Lokale Notifikationen

    Lecture 169 Lokale Notifikationen (Android Studio Dateien)

    Section 12: Android Wear Mini- Kurs

    Lecture 170 Hello Worlds mit Android Wear

    Lecture 171 Hello World mit Android Wear (Android Studio Dateien)

    Lecture 172 Apps f?r verschiedene Watch Faces anpassen

    Lecture 173 Apps f?r verschiedene Watch Faces anpassen (Android Studio Dateien)

    Lecture 174 App: Menschenz?hler

    Lecture 175 App: Menschenz?hler (Android Studio Dateien)

    Lecture 176 Mit Cards arbeiten

    Lecture 177 Mit Cards arbeiten (Android Studio Dateien)

    Lecture 178 Mit Listen Arbeiten

    Lecture 179 Mit Listen Arbeiten (Android Studio Dateien)

    Lecture 180 Stimmeingabe

    Lecture 181 Stimmeingabe (Android Studio Dateien)

    Lecture 182 Mit dem Handy kommunizieren

    Lecture 183 Mit dem Handy kommunizieren (Android Studio Dateien)

    Lecture 184 Notifikationen

    Lecture 185 Notifikationen (Android Studio Dateien)

    Lecture 186 Custom Watch Faces

    Lecture 187 Custom Watch Faces (Android Studio Dateien)

    Section 13: Eine Marketing Webseite erstellen

    Lecture 188 Einf?hrung

    Lecture 189 Wordpress aufsetzen

    Section 14: Twitter Klon

    Lecture 190 Einf?hrung

    Lecture 191 Signup Login

    Lecture 192 Signup Login (Android Studio Dateien)

    Lecture 193 Following und Unfollowing von Nutzern

    Lecture 194 Following und Unfollowing von Nutzern (Android Studio Dateien)

    Lecture 195 Tweets senden

    Lecture 196 Tweets senden (Android Studio Dateien)

    Lecture 197 Deinen Twitter Feed sehen

    Lecture 198 Deinen Twitter Feed sehen (Android Studio Dateien)

    Section 15: Snapchat Klon

    Lecture 199 Einf?hrung

    Lecture 200 Login & Signup

    Lecture 201 Login & Signup (Android Studio Dateien)

    Lecture 202 Die Benutzerliste

    Lecture 203 Die Benutzerliste (Android Studio Dateien)

    Lecture 204 Bilder verschicken

    Lecture 205 Bilde verschicken (Android Studio Dateien)

    Lecture 206 Bilder empfangen

    Lecture 207 Bilder empfangen (Android Studio Dateien)

    Section 16: Bonus

    Lecture 208 Bonus Lektion - andere Kurse von mir stark reduziert

    • Alle die App Entwickler werden wollen. Das ist ein kompletter Kurs. Er wird Dir alles beibringen was Du dazu wissen musst.,F?r jeden der Programmieren lernen m?chte. Java ist eine super Programmiersprache um mit dem Programmieren zu beginnen.,• Alle die wissen wollen wie Computer funktionieren. Programmieren ist mehr als nur die Erstellung von Apps. Es ist zu verstehen wie ein Computer funktioniert. Das kann dir auch in anderen Bereichen helfen.

    Homepage
    Code:
    https://anonymz.com/?https://www.udemy.com/course/der-komplette-android-6-entwickler-kurs/


    Code:
    https://k2s.cc/file/efcf1fb507aaf/Erstelle_Android_Apps_die_geliebt_werden.part1.rar
    https://k2s.cc/file/df023676ccb8e/Erstelle_Android_Apps_die_geliebt_werden.part2.rar
    https://k2s.cc/file/16def0b0bf606/Erstelle_Android_Apps_die_geliebt_werden.part3.rar
    https://k2s.cc/file/61c7b801931d3/Erstelle_Android_Apps_die_geliebt_werden.part4.rar
    Code:
    https://nitroflare.com/view/600F60F0FE1E2C8/Erstelle_Android_Apps_die_geliebt_werden.part1.rar
    https://nitroflare.com/view/8D5152E5AE69F20/Erstelle_Android_Apps_die_geliebt_werden.part2.rar
    https://nitroflare.com/view/D65E98622765E8E/Erstelle_Android_Apps_die_geliebt_werden.part3.rar
    https://nitroflare.com/view/6F27B0386F8EF83/Erstelle_Android_Apps_die_geliebt_werden.part4.rar
    Code:
    https://rapidgator.net/file/089d29593a0ec4fa0452da3e44f5fe7b/Erstelle_Android_Apps_die_geliebt_werden.part1.rar.html
    https://rapidgator.net/file/ed0ff2bff38f943b916dee587675c8c7/Erstelle_Android_Apps_die_geliebt_werden.part2.rar.html
    https://rapidgator.net/file/083e86b8ef8315bc3ddcc17f9d4d22af/Erstelle_Android_Apps_die_geliebt_werden.part3.rar.html
    https://rapidgator.net/file/314302d854e96b42f3907879441cc708/Erstelle_Android_Apps_die_geliebt_werden.part4.rar.html

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