Create a Realistic 3D Sailing Ship: Modeling, Texturing, and Rendering
What you'll learn
Master Basic to Advanced Modeling Techniques: Learn to model a detailed sailing ship using 3Ds Max, Marvelous Designer, and TyFlow for realistic simulations.
Efficient UV Mapping and Texturing: Master UV mapping in Rizom Lab and texturing in Substance Painter for creating high-quality textures and materials.
Create Realistic Materials: Develop skills in creating and applying realistic materials using Substance Painter and integrating them into 3Ds Max.
Professional Rendering: Gain proficiency in setting up lighting and rendering scenes using both Vray and Corona, achieving high-quality final renders.
Requirements
Basic knowledge of 3Ds Max, Marvelous Designer, Substance Painter, Rizom Lab, and Vray/Corona
Familiarity with navigating these software tools.
[Only registered and activated users can see links. ]
[Only registered and activated users can see links. ] [Only registered and activated users can see links. ]
[Only registered and activated users can see links. ] [Only registered and activated users can see links. ]