Complete Introduction to 3D Environment Art
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Complete Introduction to 3D Environment Art
Published 5/2024
Created by FastTrack Tutorials
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 69 Lectures ( 28h 2m ) | Size: 22 GB
This step-by-step tutorial is tailored to teach you the complete process of creating an environment from scratch
What you'll learn:
Learn how to create 3D environment from start to finish
Learn how to create environments using any 3D modeling software
learn how to create modular environments in Unreal Engine 5
Learn the basics of 3D environment & prop art
Requirements:
Perfect for all skill levels
Description:
Complete Introduction to Environment Art | Tutorial CourseThis step-by-step tutorial is tailored to teach you the complete process of creating an environment from scratch, regardless of your prior experience. You will gain a comprehensive understanding of the techniques used in the industry, including modeling, sculpting, creating both procedural and unique textures, level art, lighting and composition, foliage creation, and much more. This course is designed to provide you with a thorough understanding of the tools and techniques used to create professional-grade environments for games and other media. Each lesson is presented in a clear and easy-to-follow manner, ensuring that you will be able to grasp the concepts and apply them to your own projects.EVERY TOOL INCLUDEDWe spend a lot of time and effort to include all major modeling tools such as Blender, 3ds Max, and Maya in this tutorial so that you can choose the tools that you are most comfortable with and use them to follow the tutorial. This allows you to learn the techniques in the software that you are most familiar with, making the learning process more efficient and effective.In addition to the modeling tools, the tutorial will also utilize Unreal Engine 5 to build the final environment. Additional tools that will be used in the course are listed below.25+ HOURS!This tutorial contains over 25+ hours of content You can follow along with every single step.We'll start by planning our environment and setting up our project folders. Next, we'll introduce you to the modeling software you prefer and Unreal Engine 5, which we'll use to create a blockout of our environment. From there, we'll show you how to turn the blockout into final models using various techniques like modular asset creation, high to low poly asset creation, and sculpted asset creation.We'll also cover how to do the UV unwrapping and baking of our models.After that, we will go over how to create procedural materials in Substance Designer, as well as create unique textures in Substance Painter. Finally, we'll put the entire environment together in Unreal Engine 5, covering topics like setting up assets, creating materials and decals, lighting, level art and composition, and creating ivy foliage in Speedtree.We will finish the course off with some final polish and create our portfolio screenshots and videos.SKILL LEVELThis course has been created for complete beginners to every software mentioned and environment art in general. While it is helpful if you already have some knowledge of the software mentioned, it is not a requirement.TOOLS USEDBlender, 3DS Max, MayaUnreal Engine 5Substance 3D DesignerSubstance 3D PainterMarmoset Toolbag 4ZbrushSpeedtreePhotoshopYOUR INSTRUCTOREmiel Sleegers is a Lead Environment artist and the owner of FastTrackStudio. He s worked on games like The Division 2 + DLC at Ubisoft, Forza Horizon 3 at Playground Games, and as a Freelancer on multiple projects as an Environment and Material Artist.
Who this course is for:
This course is aimed at beginner artists
Code:
https://anonymz.com/?https://www.udemy.com/course/complete-introduction-to-3d-environment-art/
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CBTNuggets - Cisco Certified Support Technician (CCST) Cybersecurity
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CBTNuggets - Cisco Certified Support Technician (CCST) Cybersecurity
Released 2/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 156 Lessons ( 20h 48m ) | Size: 31.6 GB
This entry-level Cisco Certified Support Technician (CCST) Cybersecurity training prepares entry-level cybersecurity professionals to operate, maintain, troubleshoot, and configure the Cisco devices and software that keep devices and networks secure.
The CCST series of certifications from Cisco was specially designed to serve two purposes. First, it introduces people who are brand new to IT to the subject matter and job expectations they can expect from the career field. Second, it familiarizes newcomers to the world of IT certifications and what's necessary to advance your IT career.
Earning the CCST Cybersecurity puts your feet under you and prepares you for a career troubleshooting and monitoring devices and networks. This course makes sure you understand the concepts and vocabulary you'll hear and need to use on your first day on the job.
For anyone who leads a technology team, this Cisco training can be used to onboard new entry-level cybersecurity professionals, curated into individual or team training plans, or as a Cisco reference resource.
CCST Cybersecurity: What You Need to Know
For any entry-level cybersecurity professional looking to improve their proficiency with cybersecurity, this Cisco course covers topics such as
Essential security principles like threats, exploits, and vulnerabilities
Fundamentals of network operations
Endpoint system security concepts related to OS and software
Vulnerability assessment and risk management basics
Responsibilities and expectations around incident handling
Who Should Take CCST Cybersecurity Training?
This CCST training was designed for entry-level cybersecurity professionals. This entry-level cybersecurity concepts and topics skills course is valuable for new IT professionals with at least a year of experience with cybersecurity and experienced entry-level cybersecurity professionals looking to validate their Cisco skills.
New or aspiring entry-level cybersecurity professionals. If you've never held a job in the IT world, or you're very early in your IT career, the CCST certifications will ensure you understand everything about the job, from the technology to the terminology and even to the job responsibilities and expectations. Set yourself up for success with this course that will prepare you for one of your first industry credentials.
Experienced entry-level cybersecurity professionals. If you've got a few years of experience in cybersecurity already, this course and the CCST Cybersecurity will probably be easy, but it's still worth it to take. If you've never taken the time to learn the official, by-the-book terminology and technological concepts that Cisco expects of its entry-level technicians, it's worth setting the foundation early with this course and earning a cert that will solidify your career.
Code:
https://anonymz.com/?https://www.cbtnuggets.com/it-training/cisco/ccst-cybersecurity
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CompTIA Network+ (N10-009)
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CompTIA Network+ (N10-009)
Published 6/2024
Created by Stone River eLearning , ITPROTV
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 117 Lectures ( 33h 54m ) | Size: 32.7 GB
Certificate Exam Preparatory Course
What you'll learn:
Gain a solid understanding of fundamental networking concepts and principles.
Acquire practical skills in configuring and troubleshooting networks.
Develop proficiency in implementing network security measures to protect against threats.
Prepare for industry certifications related to networking and network security.
Requirements:
Basic familiarity with computers and operating systems is recommended.
No prior networking experience is required, but a willingness to learn and engage with technical concepts is essential.
Description:
Explore the essential concepts of networking in this comprehensive course. Gain a deep understanding of networking protocols, architectures, and topologies, including the OSI model and TCP/IP stack. Learn practical skills to implement and troubleshoot networks effectively, covering LANs, WANs, DHCP, and DNS configurations.The course emphasizes operational strategies for maintaining robust network performance and reliability. You'll develop proficiency in diagnosing and resolving common network issues using industry-standard troubleshooting techniques and tools.In addition to networking fundamentals, the course delves into critical aspects of network security. Understand the importance of securing network infrastructure against threats such as malware, phishing, and unauthorized access. Learn to implement security measures like firewalls, VPNs, and intrusion detection systems to safeguard data and resources.Ideal for IT professionals, network administrators, and aspiring cybersecurity specialists, this course equips you with practical skills and knowledge essential for managing and securing modern networks. Prepare to excel in your career and enhance your understanding of network operations and security best practices.To gain a solid understanding of fundamental networking concepts and principles. Acquire practical skills in configuring and troubleshooting networks.Basic familiarity with computers and operating systems is recommended. No prior networking experience is required, but a willingness to learn and engage with technical concepts is essential.
Who this course is for:
This course is ideal for IT professionals, network administrators, system engineers, and anyone interested in expanding their knowledge of networking and network security. It is suitable for beginners looking to establish a strong foundation in networking as well as experienced professionals aiming to enhance their skills and prepare for advanced certifications.
Homepage
Code:
https://anonymz.com/?https://www.udemy.com/course/comptia-network-n10-009/
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Code:
https://nitroflare.com/view/D0752B14A06DB54/CompTIA_Network__(N10-009).part1.rar
https://nitroflare.com/view/7B6529E82E364A7/CompTIA_Network__(N10-009).part2.rar
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Code:
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Unreal Engine Complete Automotive Masterclass
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Unreal Engine Complete Automotive Masterclass
Post Processed | Duration: 13:34 h | Video: H264 2560x1440 | Audio: AAC 48 kHz 2ch | 25,8 GB | Language: English
Learn how to prepare cars, lighting, and animation with the provided rigging solution. Explore how to prepare Unreal Engine renders and pass them to Compositor in the Nuke learning post-production pipeline.
Welcome to the UNREAL ENGINE AUTOMOTIVE MASTERCLASS thought by Post Processed, an Unreal Engine Generalist and Product Design Development Specialist.
Join our Unreal Engine Automotive Masterclass led by Post Processed, a seasoned professional with over a decade of experience as a Director of Photography (DoP) and DI Colorist. With a track record of contributing to iconic automotive brand commercials such as Aston Martin, BMW, Nissan, and more, Post Processed brings unparalleled expertise to the table.
In this masterclass, you'll delve into the intricacies of rigging any model, from downloaded assets to fully animated cinematics. Discover how to prepare cars, fine-tune lighting, and craft captivating animations using our provided rigging solution. Moreover, gain insights into rendering techniques in Unreal Engine and seamlessly integrate them into the Nuke post-production pipeline for an impeccable final product.
Homepage
Code:
https://anonymz.com/?https://www.doublejumpacademy.com/workshops/unreal-engine-complete-automotive-masterclass
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Code:
https://nitroflare.com/view/F8AFDD264C9CE2A/DoubleJump_Academy_-_Unreal_Engine_Complete_Automotive_Masterclass_(2024).part1.rar
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Code:
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50Days of DSA JavaScript Data Structures Algorithms LEETCODE
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50Days of DSA JavaScript Data Structures Algorithms LEETCODE
Published 5/2024
Created by Jackson Kailath
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 597 Lectures ( 58h 14m ) | Size: 24 GB
Data Structures Algorithms, DSA ,BigO Analysis for every Question, Coding Interview,DP,Backtracking,Data Structures
What you'll learn:
Dynamic Programming, Backtracking Techniques
Javascript Coding Interview Problems and Solutions
Common Data Structures such as Arrays, Hash Table,Linked List,Binary trees,Graphs etc.
Time and Space Complexity of Algorithms, Detailed Discussion of Logic to solve questions
Real Coding Interview Questions from Google, Meta,Amazon,Netflix ,Microsoft etc.
Boost your Problem solving skills
Requirements:
Basic knowledge of Javascript ( things like write a loop, function etc)
No experience with Data Structures or Algorithms required
Description:
About the Course:Welcome to the Data Structures and Algorithms Coding Interview Bootcamp with Javascript!The primary goal of this course is to prepare you for coding interviews at top tech companies. By tackling one problem at a time and understanding its solution, you'll accumulate a variety of tools and techniques for conquering any coding interview.Daily Data Structures and Algorithms Coding Challenges:The course is structured around daily coding challenges. Consistent practice will equip you with the skills required to ace coding interviews. For the next 50 days commit to yourself to practice atleast 2 coding interview questions everyday. You don't need any setup for this as the daily coding problem challenges can be solved in the coding environment provided by Udemy. The course will automatically track your progress and you just need to spend your time making actual progress everyday.Topics Covered:We start from the basics with Big O analysis, then move on to very important algorithmic techniques such as Recursion, Backtracking and Dynamic Programming Patters. After this we move to cover common data structures, and discuss real problems asked in interviews at tech giants such as Google, Meta, Amazon, Netflix, Apple, and Microsoft.For each question, we will:Discuss the optimal approachExplain time and space complexityCode the solution in Javascript (you can follow along in your preferred language)Additional Resources :The course includes downloadable resources, motivational trackers, and cheat sheets.Course Outline:Day 1: Arrays, Big O, Sorted Squared Array, Monotonic ArrayDay 2:Recursion,k-th symbol in Grammar,Josephus problemDay 3:Recursion, Tower of Hanoi, Power SumDay 4:Backtracking, Permutations, Permutations 2Day 5:Backtracking, Subsets, Subsets 2Day 6:Backtracking, Combinations, Combinations Sum 1Day 7:Backtracking,Combinations Sum 2,Combinations Sum 3Day 8:Backtracking,Sudoku Solver, NQueensDay 9:Dynamic Programming, Fibonacci, Climbing StairsDay 10:Dynamic Programming, Min Cost Climbing Stairs, TribonacciDay 11:Dynamic Programming, 01 Knapsack, Unbounded KnapsackDay 12:Dynamic Programming, Target Sum, Partition Equal Subset SumDay 13:Dynamic Programming, LCS, Edit DistanceDay 14:Dynamic Programming, LIS, Max Length of Pair Chain, Russian Doll EnvelopesDay 15:Dynamic Programming, Palindromic Substrings, Longest Palindromic Substring, Longest Palindromic SubsequenceDay 16:Dynamic Programming, Palindrome Partitioning, Palindrome Partitioning 2Day 17:Dynamic Programming, Word Break, Matrix Chain MultiplicationDay 18:Dynamic Programming, Kadane's algorithm - Max Subarray, Maximum Product SubarrayDay 19:Greedy Algorithms - Fractional Knpasack, Non overlapping IntervalsDay 20:Greedy Algorithms - Jump Game 1, Minimum # of arrows to burst baloonsDay 21:Greedy Algorithms - Two City Scheduling, Boats to Save peopleDay 22:Greedy Algorithms - Task Scheduler, Largest NumberDay 23:Greedy Algorithms - Gas Stations, Jump Game 2Day 24: Arrays, Rotate Array, Container with Most WaterDay 25: Hash Tables, Two Sum, Isomorphic StringsDay 26: Strings, Non-Repeating Character, PalindromeDay 27: Strings, Longest Unique Substring, Group AnagramsDay 28: Searching, Binary Search, Search in Rotated Sorted ArrayDay 29: Searching, Find First and Last Position, Search in 2D ArrayDay 30: Sorting, Bubble Sort, Insertion SortDay 31: Sorting, Selection Sort, Merge SortDay 32: Sorting, Quick Sort, Radix SortDay 33: Singly Linked Lists, Construct SLL, Delete DuplicatesDay 34: Singly Linked Lists, Reverse SLL, Cycle DetectionDay 35: Singly Linked Lists, Find Duplicate, Add 2 NumbersDay 36: Doubly Linked Lists, DLL Remove Insert, DLL Remove AllDay 37: Stacks, Construct Stack, Reverse Polish NotationDay 38: Queues, Construct Queue, Implement Queue with StackDay 39: Binary Trees, Construct BST, Traversal TechniquesDay 40:Pre order and In order Traversal of Binary Tree - IterativeDay 41:Post Order Traversal Iterative, Path Sum 2Day 42:Construct Binary Tree from Pre and In order Traversal ^In and Post order TraversalDay 43: Binary Trees, Level Order Traversal, Left/Right ViewDay 44:Level order Trav 2, ZigZag TraversalDay 45:Vertical order Traversal, Sum root to leaf numbersDay 46: Binary Trees, Invert Tree, Diameter of TreeDay 47: Binary Trees, Convert Sorted Array to BST, Validate BSTDay 48:Lowest common Ancestor of BST, Unique BST2Day 49:Lowest common Ancestor of Binary Tree, Unique BST1Day 50:Serialize and Deserialize Binary Tree, N-ary Tree Level Order TraversalDay 51: Heaps, Max Heap, Min Priority QueueDay 52: Graphs, BFS, DFSDay 53: Graphs, Number of Connected Components, Topological SortDay 54:Number of Provinces, Find if path exists in GraphDay 55:Number of Islands, Numbers with same consecutive differencesMy confidence in your satisfaction with this course is so high that we offer a complete money-back guarantee for 30 days! Thus, it's a totally risk-free opportunity. Register today, facing ZERO risk and standing to gain EVERYTHING.So what are you waiting for? Join the best Javascript Data Structures & Algorithms Bootcamp on Udemy.I'm eager to see you in the course.Let's kick things off! :-) Jackson
Who this course is for:
People looking to get into top Tech companies in Software Engineering roles
Folks looking to ace the DSA part in Data Science Interview
Self taught programmers looking for their first job
Experienced developers wanting to get into MAANG companies ( top tech firms)
Code:
https://anonymz.com/?https://www.udemy.com/course/javascript-data-structures-algorithms/
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Code:
https://rapidgator.net/file/7b8e76c9431211d8bad5ecc2c25d0c2b/50Days_of_DSA_JavaScript_Data_Structures_Algorithms_LEETCODE.part1.rar
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Use Blender and Substance Painter to create This classic car
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Use Blender and Substance Painter to create This classic car
Published 6/2024
Created by Edward Harding
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 148 Lectures ( 35h 37m ) | Size: 30.8 GB
Develope 3D Modeling Skills using Blender and Substance Painter to create this amazing 3D Animation and 3D Rendering
What you'll learn:
Learn to model in Blender from basic shapes to complex parts and learn how to use modifiers.
Learn the basics off Blenders amazing sculpture mode as we make soft surfaces such as seats
Learn to U,V Map in Blender.
Learn to Create amazing Textures using Substance Painter and export back to Blender.
Learn how to create realistic procedural textures such as mud and water in Blender.
learn how to create realistic environments and populate your scene with tree's Grass and Boulders.
Learn how to render your scene in Blenders cycles render engine.
Learn how to animate a scene in Blender.
Learn how to use Blenders Video sequence Editor.
Requirements:
You will need Blender 4.0 for this course and Substance painter.
Description:
Hello my names Eddie and I would like to welcome you to my Blender course in which we will learn to 3D model this amazing classic 1947 series 1 Landrover. On this course we will start at a slow pace getting to know our way around Blender with a few lectures simply learning the basic functions and how to navigate in Blender and the basics of 3d modeling . I do believe that the best way to learn is by doing so we will soon dive into modeling in Blender, starting by positioning and scaling reference images Followed by 3D modeling our chassis. As we build our car we will pick up essential skills such as subdivision surface modeling and using sculpture mode.When we have finished modeling our Landrover we will learn to UV map our surfaces and then export into Substance Painter where we will learn to create amazing super realistic 3D texturing. This is a 77 year old 4x4 on a muddy track so I don't want it to look brand new so I will show you how to use masks in substance painter to create that well used and well loved look.When we have finished in Substance Painter we will export back Into Blender where will create our muddy track using procedural textures. I will introduce you to a Addon within Blender called Blenderkit which will give you access to thousands off free assets and 3D textures which you can import into your scene with simply a click of a mouse. Together we will create our super realistic environment learning how to populate our scene using grasses, trees and rocks using blenders own particle physics tool . when we are all done and you have finished Landrover and 3D environment I will show you how to light your scene and position your camera to make great 3D renderings and finish off by make our awesome looking 3D animationsfinally I will show you how to use Blenders own video editing tools to edit your animation and add music.At the end of this course you will have all the skills you need to go ahead and create your own amazing looking projects in blender and at the same time make amazing 3D textures using Substance painter to take your 3D Models to the next level.Thanks for reading this and I will hopefully see you in lecture 1.
Who this course is for:
This Course is for beginners and intermediate
Code:
https://anonymz.com/?https://www.udemy.com/course/use-blender-and-substance-painter-to-create-this-classic-car/
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End Game: The Ultimate Accelerated Learning System
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End Game: The Ultimate Accelerated Learning System
Last updated 12/2019
Duration: 34h 54m | Video: .MP4, 1920x1080 30 fps | Audio: AAC, 48 kHz, 2ch | Size: 20.4 GB
Genre: eLearning | Language: English
A System For Skill Investing, Research, Speed Reading, Note Taking (and Organizing), Memory, Deliberate Practice & more
What you'll learn
Build a truly complete learning system that starts with deciding which skills to invest in, how to research, and goes through the best strategies for reading (and consuming audio and video content effectively), note taking and final deliverables, whether those are memorizing, creating visual knowledge maps, storing notes effectively for later retrieval, creating an action plan, a checklist, or creating a deliberate practice plan.
Learn how to organize your information once and for all. You get a complete system for organizing all your learning projects, and don't worry, it scales to 1,000s of separate projects without breaking a sweat
Learn the next generation of accelerated learning strategies. 90% of what most accelerated learners think they know about speed reading and memory is wrong...and I'll prove it to you inside.
Stop thinking tactically. Stop thinking strategically. Start thinking Systematically...that's what this course is all about. Without a system you will never be able to maximize your learning potential.
Requirements
Have an interest in becoming more productive with your learning
Be willing to throw away a lot of the false information taught in older accelerated learning methodologies (if you can call them that)
Be ready to implement a new system into your life, both on your computer and for your physical files and bookshelf
Description
Note from Timothy
I added a 9th course to this bundle in 2019.04 on test taking, it was formerly a separate course called "Ace Your Finals" but it really applies to any kind of test or quiz taking...I just happened to release it during finals season a few years ago. It also reflects the big idea of this course which is that different learning projects have different outcomes, sometimes you want to memorize for a test and then it's ok to forget most of it, other times you want long term retention, or you want to build a specific skill like playing an instrument or composing music or writing a program. Each learning project should be done differently based on what outcomes you are looking for. Each of the courses/sections in this mega course that come after note taking should be seen in this frame, of a certain TYPE of end game or outcome or deliverable that the learning project is designed to fulfill.
-Timothy (2019.06.09)
The Most Successful Accelerated Learning Course Series of All Time
--
Now All in One Course
8 Courses, covering all 7 stages of the learning process, now combined into one Massive Course.
27+ Hours of high quality, 720p and 1080p video.
The #1 learning
system
in the world.
What does any Grandmaster teach their pupil first?
End Game.
End game means focusing on
results.
And then working your way backwards.
You want to win?
You start with the end in mind.
Then you learn mental frameworks for how to get there.
This is the principle that separates this learning system from everything else on the market.
Sometimes I hear jokes.
HAHA!
If you're teaching accelerated learning, why is your course so long?
It should be, like, an hour long.
I don't bother with these people much anymore.
But when I did, I would tell them this.
You have been lied to.
Learning is not easy.
Learning fast is not easy.
Achieving greatness, in anything, is not easy.
It's not a hack or cheat code you plug in.
It's not a "switch" that you "flip" in your head.
It's not a pill you take or some magic pixie dust you sprinkle on yourself.
It is a discipline.
It is a system that you apply.
You work the system, you get the results.
The first big lie
that most people believe in when they start out is that learning is basically what you did in school.
When done right, it's the furthest thing from it.
Most people learn in school to play an elaborate game of reading, cramming, test taking and forgetting.
The second big
lie comes later.
You are interested in productivity, so you think...how do I get more productive with my learning?
You might hear something about speed reading.
Which is mostly a joke.
Yea, skimming has it's uses, and yea, if you are making egregious mistakes you can clean them up, but it's not a game changer by any means. (You'll learn what really is game changing inside the course in the ironically named "speed reading" section).
Here's the deal with speed reading. It ignores the end game.
The end game is one of three things.
Long term retention of knowledge. (Years, Decades)
Building a skill. (via deliberate practice, the scientifically proven best way to build skills)
An Action Plan. (You don't need to memorize everything...just implement the plan, store your plan in your organized learning project system and then retrieve it later if needed)
What the speed reading gurus fail to mention is that they have no strategy for long term retention.
Great, you read fast.
Great, you say you actually comprehend it.
Now you're telling me you are also memorizing it on the fly? And that the laws of spaced repetition for memorization don't apply to you?
It's not real. It's not a real thing. It's a pipe dream.
You can't get spaced repetitions unless you are taking notes in some way as you are learning.
You will learn how to do that most efficiently inside the course.
Now, onto the second part of big lie number two.
This one is about memory.
The "darling" of the accelerated learning world for the last decade.
It also doesn't stand up to scrutiny.
What you will learn in most accelerated learning courses is that you can develop an infinite, photographic memory if you just learn some mnemonic tricks and build some memory palaces.
Turns out, this doesn't actually work.
And, on a side tangent, don't pay attention to the memorizing decks of cards or digits of pie strategies, they turn out to only apply to a tiny minority of memorization situations, those where you have a small set of the same things that you are memorizing over and over again, like 52 cards or 10 digits. They don't work nearly as well for arbitrary info.
Here's why they don't work.
Even if you use these memory palaces and mnemonics, you are still not even half way home.
Why?
Because if your goal is years or decades long retention, you still need to do spaced repetitions.
Mnemonics just make it so you have to do spaced repetitions slightly less often.
What that means is that you still have to do all those spaced repetition.
It sucks, but it's really the only way to keep stuff reliably in that extremely valuable and limited real estate between your ears.
In other words, the rent is not cheap when it comes to your brain.
You have to pay top dollar in terms of time and energy to retain information long term, or it will get evicted.
And this is where other learning systems fall apart.
They have no system for helping you to get those spaced repetitions months and years after the fact.
That book you just read?
Where are your notes?
How are you going to get your 5th spaced repetition on it one and a half years from now?
How many piles of papers will you have to page through to find it?
How many hundreds of search results will you have to pore over in Google Desktop or Dropbox or Google Drive or Evernote or OneNote until you find them?
Now multiply that by the hundreds of books and courses and other stuff you will be learning from over the next few years, not to mention decades.
It's a joke.
But it's not funny if you are serious about your learning.
You get to a point where you eventually realize you need a system for this stuff to even begin to work.
You realize you need a learning project organization system that will allow you to easily retrieve your notes months and years later so you can get your spaced repetitions.
You need a sane way of scheduling those repetitions so you aren't spending all of your time figuring out what you are supposed to do next.
If you are ready to truly become an elite level accelerated learner, this is the only course that will take you there.
If you think you are ready, I look forward to seeing you on the inside.
-Timothy
Who this course is for
Professionals who want to build new skills quickly and retain deep information
Students who want to get better grades, waste less time and enjoy their learning more
Entrepreneurs who need get up to speed quickly in many new skills at the same time so they can move their business forward
Athletes, amateurs and hobbyists who take their side projects seriously and want to up their game
Homepage
Code:
https://www.udemy.com/course/the-ultimate-accelerated-learning-system/
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Mastering Human Anatomy For 3D Artists
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Mastering Human Anatomy For 3D Artists
Published 5/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 31.73 GB | Duration: 32h 10m
Mastering Human Anatomy for 3D Artists: Sculpt, Retopologize, Texture, Animate
What you'll learn
Gain a deep understanding of human anatomy from an artistic perspective.
Develop the ability to create anatomically accurate 3D models.
Become proficient in using Maya, ZBrush, and other industry-standard tools.
Integrate 2D and 3D techniques to enhance the overall modeling process.
Create high-quality 3D models suitable for professional portfolios.
Prepare for job opportunities in the 3D art and animation industry.
Understand how to import and position reference images in Maya.
Learn to align and scale image planes for accurate modeling reference.
Master basic polygon modeling tools and techniques in Maya.
Block out the major forms of the human body using box modeling.
Refine shapes to match reference images, ensuring correct proportions and structure.
Develop a proportionally accurate sculpting base mesh.
Study the structures of human bones and identify key landmarks.
Analyze where muscles originate and insert on the bones.
Learn to draw muscles on top of the skeletal structure in 2D.
Break down the human body into sections for detailed study.
Import the base mesh from Maya into ZBrush.
Understand the workflow between Maya and ZBrush.
Sculpt muscles onto the base mesh, considering their 3-dimensional form.
Use ZBrush layers to keep the sculpt organized.
Conclude with adding superficial veins and converting muscle details into skin.
Understand the purpose and process of retopology.
Learn the importance of clean topology for animation.
Utilize the Make Live tool and Quad Draw for retopologizing the character.
Create edge loops around joints and ensure uniform polygon distribution.
Build necessary topological structures to make the model animatable.
Ensure the retopologized mesh retains detail while being optimized for animation.
Learn to layout UVs for the human figure efficiently.
Understand the importance of UV mapping for texture application.
Project high-resolution sculpt detail onto a low-poly mesh.
Generate normal and displacement maps from the sculpted detail.
Apply normal and displacement maps to the low-poly mesh using UVs.
Use layers to create different kinds of characters and body types.
Experiment with character variations without altering the original mesh.
Explore various resources for continuing anatomy studies.
Practice regularly and seek feedback to improve artistic skills.
Understand that mastering anatomy is a lifelong journey.
Requirements
Open to All Skill Levels: This course is designed to accommodate beginners as well as more advanced learners. No prior experience with 3D modeling or anatomy is required.
Fundamental Computer Skills: Basic familiarity with operating a computer, managing files, and navigating software interfaces.
Introductory Knowledge of 3D Modeling: While not mandatory, having some basic understanding of 3D modeling concepts will be beneficial. Familiarity with any 3D software, such as Maya, Blender, or similar tools, can help you get started more quickly.
Required Software: Autodesk Maya: We'll be using Maya for box modeling the human form. You can download a student version from the Autodesk website if you don't already have it. ZBrush: Essential for sculpting detailed anatomy. A trial version is available for download from the Pixologic website. Image Editing Software: Software like Photoshop for preparing reference images can be helpful.
Hardware Requirements: A computer capable of running Autodesk Maya and ZBrush smoothly. Check the system requirements on the respective websites to ensure compatibility.
Reference Images: Access to anatomical reference images. You will be provided with some, but having additional sources can be helpful for practice and deeper understanding.
Drawing Supplies: Basic drawing supplies (pencils, paper) for the ecorche drawing section if you prefer practicing on paper before moving to digital.
Willingness to Learn: An open mind and a willingness to learn and practice new skills are crucial. Patience and persistence will help you master complex anatomical details.
Description
In "Mastering Human Anatomy for 3D Artists," you'll explore the fundamentals of human anatomy and its significance in the world of 3D art. Led by industry expert Andre Wahl, this course offers a comprehensive overview of anatomical principles and techniques tailored specifically for aspiring 3D artists. Whether you're a beginner or seasoned professional, this course provides valuable insights and practical knowledge to enhance your skills and understanding of human anatomy in the context of 3D modeling.One of the key concepts covered in this course is the Ecorche approach, an artistic technique that involves depicting the human body without its skin and fat layers, allowing for a detailed examination of the underlying musculature. Through a series of hands-on exercises and demonstrations, you'll learn how to apply the Ecorche method to your 3D modeling process, gaining a deeper understanding of muscle anatomy and structure.Additionally, this course explores the historical significance of anatomical studies in art, drawing inspiration from the practices of master artists who meticulously studied human anatomy to refine their craft. By incorporating traditional methodologies with modern tools like Maya and ZBrush, you'll learn how to create anatomically accurate 3D models that capture the essence of the human form.Throughout the course, you'll have the opportunity to refine your skills in polygon modeling, sculpting, retopology, UV mapping, and texture projecting, all while gaining valuable insights into the principles of human anatomy. Whether you're interested in character design, animation, or medical visualization, "Mastering Human Anatomy for 3D Artists" provides the essential knowledge and techniques to excel in the world of 3D artistry. Join us today and unlock your creative potential with Vertmode!
Overview
Section 1: Introduction
Lecture 1 Course Introduction
Lecture 2 Necessary Software
Lecture 3 Recommended Hardware
Lecture 4 Suggested Reading
Lecture 5 Why Learn Anatomy?
Section 2: Polygon Modeling The Human Form
Lecture 6 Module Overview
Lecture 7 Maya Project Folders
Lecture 8 Image Plane Set Up
Lecture 9 Blocking Out The Human Form
Lecture 10 Refining The Block Out
Lecture 11 Modeling The Feet
Lecture 12 Modeling The Toes
Lecture 13 Duplicating & Welding The Toes
Lecture 14 Mirroring The Geometry
Lecture 15 Modeling The Hand
Lecture 16 Modeling The Thumb
Lecture 17 Modeling The Index Finger
Lecture 18 Modeling The Other Fingers
Lecture 19 Finishing The Hands
Lecture 20 Blocking In The Planes Of The Face
Lecture 21 Blocking In The Features Of The Face
Lecture 22 Modeling In The Eye and Eye Cavity
Lecture 23 Blocking In The Mouth Structure
Lecture 24 Modeling The Nostrils
Lecture 25 Refining The Eyes
Lecture 26 Refining The Mouth
Lecture 27 Refining The Nose
Lecture 28 Modeling The Nasolabial Fold
Lecture 29 Modeling In The Ear
Lecture 30 Final Model Pass & Corrections
Section 3: 2D Ecorche Anatomy Study
Lecture 31 Module Overview
Lecture 32 Anatomy Introduction & Basic Terminology
Lecture 33 Skeleton Major Masses & Proportions
Lecture 34 Skeleton Vertebral Column
Lecture 35 Skeleton Rib Cage Mass, Shoulder Girdle, & Clavicle
Lecture 36 Skeleton Pelvic Mass
Lecture 37 Skeleton Upper Leg & Lower Leg
Lecture 38 Skeleton The Foot
Lecture 39 Skeleton Upper Arm
Lecture 40 Skeleton Lower Arm
Lecture 41 Skeleton The Hand
Lecture 42 Skeleton The Skull
Lecture 43 Introduction to Muscle Systems
Lecture 44 Muscles Head & Neck Muscles
Lecture 45 Muscles Ribcage Mass
Lecture 46 Muscles Muscles of the Pelvic Mass & Torso
Lecture 47 Muscles Muscles of the Pelvic Mass & Leg
Lecture 48 Muscles Muscles of the Upper Leg
Lecture 49 Muscles Knee Insertions & Muscles of the Lower Leg
Lecture 50 Muscles Muscles of the Upper Arm
Lecture 51 Muscles Muscles of the Lower Arm
Lecture 52 Anatomy of the Hand
Lecture 53 Anatomy of the Foot
Lecture 54 Facial Muscles
Section 4: Base Mesh Setup In ZBrush
Lecture 55 Creating a Reference Board
Lecture 56 Setting Up UVs For Polygroups
Lecture 57 Setting Up Our Sculpting Base Mesh In ZBrush
Lecture 58 Setting Up The ZBrush Document, Materials, & Lights
Lecture 59 ZBrush Basics
Lecture 60 ZBrush Layers
Lecture 61 Hiding Polygons In ZBrush
Lecture 62 Masking In ZBrush
Lecture 63 ZBrush Polypaint
Section 5: 3D Ecorche Anatomy Study
Lecture 64 Module Overview
Lecture 65 Blocking In The Major Masses Of The Body
Lecture 66 Torso Anatomy - Part 1
Lecture 67 Torso Anatomy - Part 2
Lecture 68 Gluteus Region
Lecture 69 Quadriceps
Lecture 70 Fixing Issues With Morph Targets & Layers
Lecture 71 The Hamstrings & Adductor Group
Lecture 72 Mirroring With Smart ReSym
Lecture 73 Anatomy Of The Lower Leg
Lecture 74 Anatomy Of The Upper Arm
Lecture 75 Anatomy Of The Lower Arm
Lecture 76 Anatomy & Detailing Of The Foot
Lecture 77 Anatomy & Detailing Of The Hand
Lecture 78 Blocking In The Features Of The Skull
Lecture 79 Defining The Lips, Nose, & Mouth
Lecture 80 Sculpting The Forms Of The Ear
Lecture 81 Anatomy Of the Head
Lecture 82 Anatomy Of The Neck
Lecture 83 Fat Patches
Lecture 84 Skin Detailing
Lecture 85 Superficial Veins Of The Body
Lecture 86 Refining The Forms Of The Face
Lecture 87 Setting Up The A Pose
Lecture 88 The Naval
Section 6: Retopology For Animation
Lecture 89 Module Overview
Lecture 90 Decimating The Sculpt
Lecture 91 Make Live & Quad Draw Basics
Lecture 92 Topology Theory
Lecture 93 Eye Topology
Lecture 94 Mouth Topology
Lecture 95 Face Mask Topology
Lecture 96 Nasolabial Fold & Nose Topology
Lecture 97 Ear Topology
Lecture 98 Connecting The Features Of The Head
Lecture 99 Hand Topology
Lecture 100 Foot Topology
Lecture 101 Adjusting The Hand Topology
Lecture 102 Leg Topology
Lecture 103 Arm Topology
Lecture 104 Shoulder Topology
Lecture 105 Torso Topology
Lecture 106 Mesh & Document Clean Up
Section 7: Human UV Set Up & Surface Relief Maps
Lecture 107 Module Overview
Lecture 108 Human UV Layout
Lecture 109 Detail Projection In ZBrush
Lecture 110 Generating Normal & Displacement Maps Using ZBrush Muilti Map Exporter
Lecture 111 Normal Map Set Up In Maya
Lecture 112 Displacement Map Set Up In Maya
Section 8: Utilizing The Base Mesh & Continuing Our Study Of Anatomy
Lecture 113 Module Overview
Lecture 114 Creating New Characters With The Base Mesh
Lecture 115 Course Conclusion & Continuing Your Study Of Anatomy
Aspiring 3D Artists: If you are new to the world of 3D art and eager to learn the foundational skills of modeling and anatomy, this course will provide you with a comprehensive starting point.,Art Students and Graduates: Recent graduates or current students in art programs who feel they have a gap in their understanding of human anatomy and seek to enhance their skills for better job prospects and portfolio creation.,Self-Learners: Individuals who prefer self-paced, online learning over traditional classroom settings. This course offers a structured path to mastering human anatomy for those who want to bypass formal education.,Hobbyists and Enthusiasts: Hobbyists passionate about 3D art who are looking to deepen their knowledge and skills in human anatomy, enabling them to create more realistic and anatomically accurate models.,Professional 3D Artists: Professional artists working in the video game, animation, or film industries who wish to refine their anatomical modeling skills to produce more lifelike and believable characters.,Educators and Academic Learners: Teachers and academic learners seeking to understand human anatomy from an artistic perspective. This course can serve as an excellent resource for educators to enhance their teaching materials and methods.,Parents Seeking Educational Content: Parents who want their children to engage in a productive and educational activity that combines art and technology. This course provides a solid foundation in both artistic skills and digital tools.,Career Switchers: Individuals looking to transition into a career in 3D art and animation. This course provides the necessary skills and knowledge to make that switch successfully.
Code:
https://anonymz.com/?https://www.udemy.com/course/mastering-human-anatomy-3d-artists/
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Angular - The Complete Guide (2024 Edition)
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Angular - The Complete Guide (2024 Edition)
Last updated 5/2024
Duration: 43h 45m | Video: .MP4, 1920x1080 30 fps | Audio: AAC, 48 kHz, 2ch | Size: 23 GB
Genre: eLearning | Language: English
Master Angular (formerly "Angular 2") and build awesome, reactive web apps with the successor of Angular.js
What you'll learn
Learn modern Angular, including standalone components & signals from the ground up & in great detail!
Learn how to send HTTP requests, implement routing, authenticate users or handle complex forms - and much more!
Develop modern, complex, responsive and scalable web applications with Angular
Fully understand the architecture behind an Angular application and how to use it
Learn TypeScript, a modern JavaScript superset, along the way
Create single-page or fullstack applications with one of the most modern JavaScript frameworks out there
Use the gained, deep understanding of the Angular fundamentals to quickly establish yourself as a frontend developer
Requirements
NO prior Angular knowledge is required!
Basic JavaScript & web development knowledge is required!
Description
May 23rd 2024: Big update released!
Brand-new "Essentials" sections were added, covering modern Angular (incl. standalone components, signals, new control flow & more) from the ground up.
This course therefore once again teaches modern Angular, whilst also teaching "older" Angular features since many projects are still stuck on old Angular versions. With this course, you'll be ready to work with Angular, no matter which version you might be using in your next project!
---
Join the most comprehensive and bestselling Angular course on Udemy and learn all about this amazing framework from the ground up, in great depth!
This course starts from scratch, you neither need to know Angular 1 nor Angular 2!
From Setup to Deployment, this course covers it all! You'll learn all about Components, Directives, Services, Forms
, Http Access, Authentication, Optimizing an Angular App with Modules and Offline Compilation and much more - and in the end: You'll learn how to deploy an application!
But that's not all!
This course will also show you how to use the Angular CLI and feature a complete project, which allows you to practice the things learned throughout the course!
And if you do get stuck, you benefit from an extremely fast and friendly support - both via direct messaging or discussion. You have my word! ;-)
Angular is one of the most modern, performance-efficient and powerful frontend frameworks you can learn as of today. It allows you to build great web apps which offer awesome user experiences!
Learn all the fundamentals you need to know to get started developing Angular applications right away.
Hear what my students have to say
"Absolutely fantastic tutorial series. I cannot thank you enough. The quality is first class and your presentational skills are second to none. Keep up this excellent work. You really rock! - Paul Whitehouse"
"The instructor, Max, is very enthusiastic and engaging. He does a great job of explaining what he's doing and why rather than having students just mimic his coding. Max was also very responsive to questions. I would recommend this course and any others that he offers. Thanks, Max!"
"As a person new to both JavaScript and Angular 2 I found this course extremely helpful because Max does a great job of explaining all the important concepts behind the code. Max has a great teaching ability to focus on what his audience needs to understand."
This Course uses TypeScript
TypeScript is the main language used by the official Angular team and the language you'll mostly see in Angular tutorials. It's a superset to JavaScript and makes writing Angular apps really easy. Using it ensures, that you will have the best possible preparation for creating Angular apps. Check out the free videos for more information.
TypeScript knowledge is, however, not required - basic JavaScript knowledge is enough.
Why Angular?
Angular is the next big deal. Being the successor of the overwhelmingly successful Angular.js framework it s bound to shape the future of frontend development in a similar way. The powerful features and capabilities of Angular allow you to create complex, customizable, modern, responsive and user friendly web applications.
Angular is faster than Angular 1 and offers a much more flexible and modular development approach. After taking this course you ll be able to fully take advantage of all those features and start developing awesome applications immediately.
Due to the drastic differences between Angular 1 and Angular (= Angular 2+) you don t need to know anything about Angular.js to be able to benefit from this course and build your futures projects with Angular.
Get a very deep understanding of how to create Angular applications
This course will teach you all the fundamentals about modules, directives, components, databinding, routing, HTTP access and much more! We will take a lot of deep dives and each section is backed up with a real project. All examples showcase the features Angular offers and how to apply them correctly.
Specifically you will learn
Which architecture Angular uses
How to use TypeScript to write Angular applications
All about directives and components, including the creation of custom directives/ components
How databinding works
All about routing and handling navigation
What pipes are and how to use them
How to send HTTP requests (e.g. to REST APIs)
What dependency injection is and how to use it
How to use modules in Angular
How to optimize your (bigger) Angular applications
An introduction to NgRx and complex state management
We will build a major project in this course so that you can practice all concepts
And so much more!
Pay once, benefit a lifetime!
Don t lose any time, gain an edge and start developing now!
Who this course is for
Newcomer as well as experienced frontend developers interested in learning a modern JavaScript framework
This course is for everyone interested in learning a state-of-the-art frontend JavaScript framework
Taking this course will enable you to be amongst the first to gain a very solid understanding of Angular
Homepage
Code:
https://www.udemy.com/course/the-complete-guide-to-angular-2
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