MasterClass - Issa Rae Teaches Creating Outside the Lines
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MasterClass - Issa Rae Teaches Creating Outside the Lines
Issa Rae | Duration: 2:17 h | Video: H264 1280x720 | Audio: AAC 48 kHz 2ch | 2,46 GB | Language: English
Emmy-nominated writer, actor, and producer Issa Rae teaches you how to bring your creative vision to life.
The Emmy-nominated star and creator of the award-winning HBO series Insecure is here to show you how it's done. Issa Rae uses her signature do-it-yourself ethos, humor, and voice to offer writers and creators of all types the motivation and tools they'll need on their journey. Issa shares how she has navigated Hollywood while Black and inspires you to reach your creative dreams and never take no for an answer.
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MasterClass - Parris Goebel Teaches Creativity in Choreography
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MasterClass - Parris Goebel Teaches Creativity in Choreography
Parris Goebel | Duration: 2:06 h | Video: H264 1920x1080 | Audio: AAC 48 kHz 2ch | 3,29 GB | Language: English
Award-winning choreographer Parris Goebel teaches you her techniques for bringing a vision to life and her approach to owning your creativity.
The creative force behind Justin Bieber's "Sorry" video and Jennifer Lopez's Super Bowl halftime show, Parris Goebel is a dance powerhouse. Now the award-winning choreographer breaks down her approach so you can harness your own creativity. Learn how iconic performances are made-and how to develop and polish routines, direct videos, and exude confidence every step of the way-as Parris opens up like never before.
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https://anonymz.com/?https://www.masterclass.com/classes/parris-goebel-teaches-creativity-in-choreography
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MasterClass - Questlove Teaches Music Curation and DJing
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MasterClass - Questlove Teaches Music Curation and DJing
Ahmir Thompson | Duration: 3:23 h | Video: H264 1280x720 | Audio: AAC 48 kHz 2ch | 3,84 GB | Language: English
The iconic DJ and Roots drummer Questlove teaches you how to be a better DJ, deepen your love of music, and make a perfect playlist.
Ahmir Thompson-better known as Questlove-is an iconic DJ, the drummer for The Roots, and the "coolest man on late-night," but his first love is collecting and mixing music. Now the Grammy winner is sharing his passion with you. Explore DJ techniques, expand your musical vocabulary, and learn how to glide from genre to genre-including hip-hop, neo-soul, jazz, R&B, and more-to curate your own perfect playlist.
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https://anonymz.com/?https://www.masterclass.com/classes/questlove-teaches-music-curation-and-djing
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Complete 35 Projects: Unity Vr Games With C# & Iphone Apps
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Complete 35 Projects: Unity Vr Games With C# & Iphone Apps
Last updated 12/2018
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 22.42 GB | Duration: 108h 9m
+Make 3D models in Blender, get 2 free books, & 6 webinars! C#, Swift, Xcode, virtual reality, hangman, calculator +MORE
What you'll learn
Build Virtual Reality games.
Create 3D models in Blender.
Learn the fundamentals of game design.
Code in C# and Swift.
Navigate Xcode 9's interface.
Make real apps from scratch.
Build apps for the iPhone from start to finish.
Requirements
Download and install Unity? 5.4.3f1 and Blender 2.78c or higher.
To follow along in Xcode 9, you must have a Mac computer or MacOS software.
This course was recorded on a Mac.
Description
Make games and apps like first person shooter, tic tac toe, escape, color converter, and so much more.
A wildly successful Kickstarter funded this course
Are you an aspiring C# developers, digital artists, or iOS developer? This is your ULTIMATE guide.
Sign up now to learn Unity and Xcode
In Part 1 of this course you'll build 30 virtual reality games from start to finish, beginning in Unity 5.4.3f1. Then we make original artwork in Blender 2.78 and integrating the artwork into the game. That's 30 projects you'll be able to add to your porfolio!
One of the best features is that you can watch the courses at any speed you want. This means you can speed up the or slow down the video if you want to.
In Part 2, you learn how to make apps in Xcode 9. This course is project-based, where you follow along with your instructor to build real projects.
The best way for you to learn how to make your own app is to follow project-based training content. You can put the apps you make in this course in your portfolio!Included in this course is material for beginners to get comfortable with the interfaces. Please note that we reuse this content in similar courses because it is introductory material. You can find some material in this course in the following related courses:Complete 35 Projects: Unity VR Games with C# & iPhone AppsComplete 3D Modeler & C# Unity VR Game Developer MasterclassThe Complete VR Course: Build 3D Models and Unity GamesBuild 30 Mini 3D Virtual Reality Games: Unity? From ScratchMaster Game Development - 90 Games in Unity & Construct 2Make 30 VR Games in Unity and Learn to Code in Ruby on RailsiOS 11 & Swift 4.0 - A Beginner's Guide with ProjectsThe Ultimate iOS 11 & Swift 4 Course. Learn to Build Apps!C# Unity and Swift 4 Masterclass: Make Games and AppsXamarin Start to Finish Android & iOS Apps (& Learn to Code)Code in Kotlin & Java for Android and Complete 5 iPhone AppsFinish 26 Games & Apps Quickly (GameMaker: Studio & Xcode)Swift 4 and ELM Masterclass | Make iOS 11 apps and web apps!Learn UI Mobile App Design & Game Mechanics in Construct 2
Xcode is Apple's FREE software for app development. Xcode is user-friendly and allows you to make complex and creative apps. At the same time it is accessible for beginners who want to make simple apps. Swift 4 is the programming language to learn if you want to make apps for Apple products.
This course is project-based, so you will not learn a bunch of useless coding practices. At the end of this course, you will have real-world apps to use in your portfolio.
Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math and learning how to code will propel you forward for any situation.
Learn a skill today because no one can take it away from you. People who can master technology will rule the future.
Source code and art assets are included in this course. Enroll now to join the Mammoth community!
In this course you'll also find
Our awesome e-book "Build a 3D Virtual Reality Whackamole Game"Our 700+ page e-book "The Ultimate iOS 10, Xcode 8 Developer Book. Build 30 apps"6 webinars recorded by our founder John Bura
Overview
Section 1: 30 3D Virtual Reality Unity Games
Lecture 1 5 Reasons To Learn Virtual Reality
Lecture 2 Unity VR Games Preview
Lecture 3 How To Get Unity & Blender
Section 2: Unity Introduction
Lecture 4 Have Unity experience? Jump to Section 7!
Lecture 5 Unity Introduction
Lecture 6 Unity Editor
Lecture 7 Moving a Cube - Unity
Lecture 8 Materials - Unity
Lecture 9 Lights - Unity
Lecture 10 Particle Systems - Unity
Lecture 11 Game Physics - Unity
Lecture 12 Asset Store - Unity
Section 3: C# Coding - Unity Introduction
Lecture 13 C# Coding Introduction - Unity
Lecture 14 Variables - Unity
Lecture 15 Methods - Unity
Lecture 16 If Blocks - Unity
Lecture 17 Loops - Unity
Section 4: Inputs - Unity Introduction
Lecture 18 Inputs Introduction - Unity
Lecture 19 Handing User Input
Lecture 20 Moving a Player - Unity
Lecture 21 Jumping - Unity
Lecture 22 Moving Forward - Unity
Lecture 23 Cycling Cameras - Unity
Section 5: Prefabs - Unity Introduction
Lecture 24 Let's Talk About Prefabs - Unity
Lecture 25 Prefabs Introduction - Unity
Lecture 26 FAQ on Instantiating Objects - Unity
Lecture 27 Random Angles - Unity
Lecture 28 FAQ on Destroying Objects - Unity
Lecture 29 Explosions - Unity
Lecture 30 Explosion Effects
Section 6: Virtual Reality (VR) - Unity Intro
Lecture 31 VR Introduction - Unity
Lecture 32 Activating VR
Lecture 33 Building a Castle
Lecture 34 Camera Changing Position?
Lecture 35 Lowering Castle Doors
Lecture 36 Triggering Events
Lecture 37 Interface
Section 7: SDK Update of June 2017
Lecture 38 Updated: Using this Course with Unity Upgrade
Lecture 39 Using Unity Package with Unity 5.6+
Section 8: (Files) Code & Art - Unity VR
Lecture 40 Source Code & Art Assets - Unity VR
Section 9: Whack a Mole
Lecture 41 Whack a Mole (Introduction)
Lecture 42 Whack a Mole (Coding) - Part 1
Lecture 43 GvrViewer.Instance.Triggered Equivalent
Lecture 44 Whack a Mole (Coding) - Part 2
Lecture 45 Whack a Mole (Coding) - Part 3
Section 10: Blender Introduction
Lecture 46 Why You Should Use Blender
Lecture 47 Intro & Customizing Settings - Blender
Lecture 48 Controlling Camera - Blender
Lecture 49 Emulate Numpad Camera - Blender
Lecture 50 Manipulating Objects - Blender
Lecture 51 Common Tools - Blender
Lecture 52 Mirroring 1 Side of Object - Blender
Section 11: 3D Game Art - Whack a Mole
Lecture 53 Whack a Mole (Art) - Part 1
Lecture 54 Whack a Mole (Art) - Part 2
Lecture 55 Whack a Mole (Final)
Section 12: Hurdles
Lecture 56 Hurdles (Introduction)
Lecture 57 Hurdles (Coding) - Part 1
Lecture 58 Hurdles (Coding) - Part 2
Lecture 59 Hurdles (Coding) - Part 3
Lecture 60 Hurdles (Art)
Lecture 61 Hurdles (Final)
Section 13: Cups and Ball
Lecture 62 Cups and Ball (Introduction)
Lecture 63 Cups and Ball (Coding) - Part 1
Lecture 64 Cups and Ball (Coding) - Part 2
Lecture 65 Cups and Ball (Coding) - Part 3
Lecture 66 Cups and Ball (Art)
Lecture 67 Cups and Ball (Final)
Section 14: Bowling
Lecture 68 Bowling (Introduction)
Lecture 69 Bowling (Coding) - Part 1
Lecture 70 Bowling (Coding) - Part 2
Lecture 71 Bowling (Coding) - Part 3
Lecture 72 Bowling (Art) - Part 1
Lecture 73 Bowling (Art) - Part 2
Lecture 74 Bowling (Final)
Section 15: Ninja Sword
Lecture 75 Ninja Sword (Introduction)
Lecture 76 Ninja Sword (Coding) - Part 1
Lecture 77 Ninja Sword (Coding) - Part 2
Lecture 78 Ninja Sword (Coding) - Part 3
Lecture 79 Ninja Sword (Art) - Part 1
Lecture 80 Ninja Sword (Art) - Part 2
Lecture 81 Ninja Sword (Final)
Section 16: Basketball
Lecture 82 Basketball (Introduction)
Lecture 83 Basketball (Coding) - Part 1
Lecture 84 Basketball (Coding) - Part 2
Lecture 85 Basketball (Coding) - Part 3
Lecture 86 Basketball (Art)
Lecture 87 Basketball (Final)
Section 17: Christmas Gifts
Lecture 88 Christmas Gifts (Introduction)
Lecture 89 Christmas Gifts (Coding) - Part 1
Lecture 90 Christmas Gifts (Coding) - Part 2
Lecture 91 Christmas Gifts (Coding) - Part 3
Lecture 92 Christmas Gifts (Art) - Part 1
Lecture 93 Christmas Gifts (Art) - Part 2
Lecture 94 Christmas Gifts (Final)
Section 18: Spaceship
Lecture 95 Spaceship (Introduction)
Lecture 96 Spaceship (Coding) - Part 1
Lecture 97 Spaceship (Coding) - Part 2
Lecture 98 Spaceship (Art) - Part 1
Lecture 99 Spaceship (Art) - Part 2
Lecture 100 Spaceship (Final)
Section 19: Baseball
Lecture 101 Baseball (Introduction)
Lecture 102 Baseball (Coding) - Part 1
Lecture 103 Baseball (Coding) - Part 2
Lecture 104 Baseball (Coding) - Part 3
Lecture 105 Baseball (Art) - Part 1
Lecture 106 Baseball (Art) - Part 2
Lecture 107 Baseball (Final)
Section 20: Genius
Lecture 108 Genius (Introduction)
Lecture 109 Genius (Coding) - Part 1
Lecture 110 Genius (Coding) - Part 2
Lecture 111 Genius (Coding) - Part 3
Lecture 112 Genius (Art)
Lecture 113 Genius (Final)
Section 21: Zombie Survival
Lecture 114 Zombie Survival (Introduction)
Lecture 115 Zombie Survival (Coding) - Part 1
Lecture 116 Zombie Survival (Coding) - Part 2
Lecture 117 Zombie Survival (Coding) - Part 3
Lecture 118 Zombie Survival (Art) - Part 1
Lecture 119 Zombie Survival (Art) - Part 2
Lecture 120 Zombie Survival (Final)
Section 22: Space Shooter
Lecture 121 Space Shooter (Introduction)
Lecture 122 Space Shooter (Coding) - Part 1
Lecture 123 Space Shooter (Coding) - Part 2
Lecture 124 Space Shooter (Coding) - Part 3
Lecture 125 Space Shooter (Art)
Lecture 126 Space Shooter (Final)
Section 23: Clay Shooting
Lecture 127 Clay Shooting (Introduction)
Lecture 128 Clay Shooting (Coding) - Part 1
Lecture 129 Clay Shooting (Coding) - Part 2
Lecture 130 Clay Shooting (Coding) - Part 3
Lecture 131 Clay Shooting (Coding) - Part 4
Lecture 132 Clay Shooting (Art)
Lecture 133 Clay Shooting (Final)
Section 24: Fruit Slash
Lecture 134 Fruit Slash (Introduction)
Lecture 135 Fruit Slash (Coding) - Part 1
Lecture 136 Fruit Slash (Coding) - Part 2
Lecture 137 Fruit Slash (Coding) - Part 3
Lecture 138 Fruit Slash (Art)
Lecture 139 Fruit Slash (Final)
Section 25: Flappy Bird
Lecture 140 Flappy Bird (Introduction)
Lecture 141 Flappy Bird (Coding) - Part 1
Lecture 142 Flappy Bird (Coding) - Part 2
Lecture 143 Flappy Bird (Coding) - Part 3
Lecture 144 Flappy Bird (Art)
Lecture 145 Flappy Bird (Final)
Section 26: Pong
Lecture 146 Pong (Introduction)
Lecture 147 Pong (Coding) - Part 1
Lecture 148 Pong (Coding) - Part 2
Lecture 149 Pong (Coding) - Part 3
Lecture 150 Pong (Art)
Lecture 151 Pong (Final)
Section 27: Ghost
Lecture 152 Ghost (Introduction)
Lecture 153 Ghost (Coding) - Part 1
Lecture 154 Ghost (Coding) - Part 2
Lecture 155 Ghost (Coding) - Part 3
Lecture 156 Ghost (Art)
Lecture 157 Ghost (Final)
Section 28: Soccer Shootout
Lecture 158 Soccer Shootout (Introduction)
Lecture 159 Soccer Shootout (Coding) - Part 1
Lecture 160 Soccer Shootout (Coding) - Part 2
Lecture 161 Soccer Shootout (Coding) - Part 3
Lecture 162 Soccer Shootout (Art) - Part 1
Lecture 163 Soccer Shootout (Art) - Part 2
Lecture 164 Soccer Shootout (Final)
Section 29: Motorcycle
Lecture 165 Motorcycle (Introduction)
Lecture 166 Motorcycle (Coding) - Part 1
Lecture 167 Motorcycle (Coding) - Part 2
Lecture 168 Motorcycle (Coding) - Part 3
Lecture 169 Motorcycle (Art) - Part 1
Lecture 170 Motorcycle (Art) - Part 2
Lecture 171 Motorcycle (Final)
Section 30: Turret
Lecture 172 Turret (Introduction)
Lecture 173 Turret (Coding) - Part 1
Lecture 174 Turret (Coding) - Part 2
Lecture 175 Turret (Coding) - Part 3
Lecture 176 Turret (Coding) - Part 4
Lecture 177 Turret (Art) - Part 1
Lecture 178 Turret (Art) - Part 2
Lecture 179 Turret (Final)
Section 31: Western Shooter
Lecture 180 Western Shooter (Introduction)
Lecture 181 Western Shooter (Coding) - Part 1
Lecture 182 Western Shooter (Coding) - Part 2
Lecture 183 Western Shooter (Coding) - Part 3
Lecture 184 Western Shooter (Art) - Part 1
Lecture 185 Western Shooter (Art) - Part 2
Lecture 186 Western Shooter (Final)
Section 32: Cannonball
Lecture 187 Cannonball (Introduction)
Lecture 188 Cannonball (Coding) - Part 1
Lecture 189 Cannonball (Coding) - Part 2
Lecture 190 Cannonball (Coding) - Part 3
Lecture 191 Cannonball (Art)
Lecture 192 Cannonball (Final)
Section 33: Paraglider
Lecture 193 Paraglider (Introduction)
Lecture 194 Paraglider (Coding) - Part 1
Lecture 195 Paraglider (Coding) - Part 2
Lecture 196 Paraglider (Coding) - Part 3
Lecture 197 Paraglider (Art)
Lecture 198 Paraglider (Final)
Section 34: Train
Lecture 199 Train (Introduction)
Lecture 200 Train (Coding) - Part 1
Lecture 201 Train (Coding) - Part 2
Lecture 202 Train (Coding) - Part 3
Lecture 203 Train (Art)
Lecture 204 Train (Final)
Section 35: First Person Shooter
Lecture 205 First Person Shooter (Introduction)
Lecture 206 First Person Shooter (Coding) - Part 1
Lecture 207 First Person Shooter (Coding) - Part 2
Lecture 208 First Person Shooter (Coding) - Part 3
Lecture 209 First Person Shooter (Art)
Lecture 210 First Person Shooter (Final)
Section 36: Escape the Room
Lecture 211 Escape the Room (Introduction)
Lecture 212 Escape the Room (Coding) - Part 1
Lecture 213 Escape the Room (Coding) - Part 2
Lecture 214 Escape the Room (Art)
Lecture 215 Escape the Room (Final)
Section 37: Forest Search
Lecture 216 Forest Search (Introduction)
Lecture 217 Forest Search (Coding) - Part 1
Lecture 218 Forest Search (Coding) - Part 2
Lecture 219 Forest Search (Coding) - Part 3
Lecture 220 Forest Search (Art) - Part 1
Lecture 221 Forest Search (Art) - Part 2
Lecture 222 Forest Search (Art) - Part 3
Lecture 223 Forest Search (Final)
Section 38: Kart
Lecture 224 Kart (Introduction)
Lecture 225 Kart (Coding) - Part 1
Lecture 226 Kart (Coding) - Part 2
Lecture 227 Kart (Coding) - Part 3
Lecture 228 Kart (Art)
Lecture 229 Kart (Final)
Section 39: Hide and Seek
Lecture 230 Hide and Seek (Introduction)
Lecture 231 Hide and Seek (Coding) - Part 1
Lecture 232 Hide and Seek (Coding) - Part 2
Lecture 233 Hide and Seek (Coding) - Part 3
Lecture 234 Hide and Seek (Art)
Lecture 235 Hide and Seek (Final)
Section 40: Tic Tac Toe
Lecture 236 Tic Tac Toe (Introduction)
Lecture 237 Tic Tac Toe (Coding) - Part 1
Lecture 238 Tic Tac Toe (Coding) - Part 2
Lecture 239 Tic Tac Toe (Coding) - Part 3
Lecture 240 Tic Tac Toe (Art)
Lecture 241 Tic Tac Toe (Final)
Section 41: Xcode and Swift Introduction
Lecture 242 Already Have Swift Coding Experience?
Lecture 243 iOS 11 & Swift 4.0 Introduction
Lecture 244 10 Reasons This Section Is Awesome!
Lecture 245 How to Get Xcode
Lecture 246 Don't Have a Mac Computer?
Lecture 247 How to Download Xcode 9
Lecture 248 Note that Beta is Free
Section 42: Swift Language Basics
Lecture 249 Swift Language Basics Overview
Section 43: Variables and Constants - Swift
Lecture 250 Variables and Constants Overview - Swift
Lecture 251 Variables and Constants Introduction
Lecture 252 Primitive Types - Swift
Lecture 253 Strings - Swift
Lecture 254 Nil Values - Swift
Lecture 255 Tuples - Swift
Lecture 256 Type Conversions - Swift
Lecture 257 Assignment Operators - Swift
Lecture 258 Conditional Operators - Swift
Lecture 259 Source Code - Variables and Constants
Section 44: Collection Types - Swift
Lecture 260 Collection Types Overview - Swift
Lecture 261 Collection Types Introduction
Lecture 262 Create Arrays - Swift
Lecture 263 Common Array Operations - Swift
Lecture 264 Multidimensional Arrays - Swift
Lecture 265 Ranges - Swift
Lecture 266 Source Code - Collection Types
Section 45: Control Flow - Swift
Lecture 267 Control Flow Overview - Swift
Lecture 268 If and Else Statements - Swift
Lecture 269 Else If Statements - Swift
Lecture 270 Multiple Simultaneous Tests - Swift
Lecture 271 Switch Statements - Swift
Lecture 272 Switch Statements Techniques - Swift
Lecture 273 Test for Nil Values - Swift
Lecture 274 While Loops - Swift
Lecture 275 For...In Loops - Swift
Lecture 276 For...In Loops (Advanced) - Swift
Lecture 277 Complex Loops and Control Statements
Lecture 278 Source Code - Control Flow
Section 46: Functions - Swift
Lecture 279 Functions Overview - Swift
Lecture 280 Functions Introduction - Swift
Lecture 281 Function Parameters - Swift
Lecture 282 Return Statements - Swift
Lecture 283 Parameter Variations - Swift
Lecture 284 Parameter Variations (Part 2) - Swift
Lecture 285 Parameter Variations (Part 3) - Swift
Lecture 286 Parameter Variations (Part 4) - Swift
Lecture 287 Return Multiple Values at the Same Time
Lecture 288 Source Code - Functions
Section 47: Classes - Swift
Lecture 289 Classes Overview - Swift
Lecture 290 Classes Introduction - Swift
Lecture 291 Properties as Fields - Add to Class - Swift
Lecture 292 Custom Getters and Setters - Swift
Lecture 293 Calculated Properties - Swift
Lecture 294 Variable Scope and Self - Swift
Lecture 295 Lazy and Static Variables - Swift
Lecture 296 Behavior as Instance Methods - Swift
Lecture 297 Class Type Methods - Swift
Lecture 298 Class Instances as Field Variables - Swift
Lecture 299 Inheritance, Subclass, Superclass
Lecture 300 Override Initializers - Swift
Lecture 301 Override Properties - Swift
Lecture 302 Override Methods - Swift
Section 48: Structures - Swift
Lecture 303 Structures Overview - Swift
Section 49: Enumerations
Lecture 304 Enumerations Overview
Lecture 305 Compare Classes, Structs, and Enums
Lecture 306 Source Code - Classes, Structs, Enums
Section 50: Xcode Introduction
Lecture 307 Xcode Introduction and Demonstration
Lecture 308 Xcode Interface Walkthrough
Lecture 309 Xcode File System
Lecture 310 ViewController - Xcode
Lecture 311 Storyboard File - Xcode
Lecture 312 Connect Outlets and Actions - Xcode
Lecture 313 Run an Application - Xcode
Lecture 314 Debug an Application - Xcode
Lecture 315 Source Code - Xcode
Section 51: Simple Calculator App
Lecture 316 Introduction and Demonstration
Lecture 317 Build User Interface
Lecture 318 Connect Outlets and Actions
Lecture 319 Plan Implementation
Lecture 320 Store Values & Choose Operations
Lecture 321 Calculate and Clear Functions
Lecture 322 Check and Handle Errors
Lecture 323 Beautify App and Add Finishing Touches
Lecture 324 Source Code - Simple Calculator App
Section 52: Color Code Converter App
Lecture 325 Introduction and Demonstration
Lecture 326 Build a User Interface
Lecture 327 Outlets and Actions
Lecture 328 Plan & Blueprint
Lecture 329 Select Conversion
Lecture 330 Hex to RGB Conversion
Lecture 331 RGB to Hex Conversion
Lecture 332 Improve App Appearance
Lecture 333 Source Code - Color Code Converter App
Section 53: Hangman Game
Lecture 334 Introduction and Demonstration
Lecture 335 Build a User Interface
Lecture 336 Connect Outlets, Actions, & Textfield
Lecture 337 Plan Implementation
Lecture 338 Word and Hint Selection
Lecture 339 Finish Setup
Lecture 340 TextField Processing
Lecture 341 Process a Correct Guess
Lecture 342 Process an Incorrect Guess
Lecture 343 Final Functionality
Lecture 344 Beautify App
Lecture 345 Source Code - Hangman Game
Section 54: Simple Flashcard App
Lecture 346 Introduction and Demonstration
Lecture 347 User Interface
Lecture 348 Connect Outlets and Actions
Lecture 349 Build a Data Model
Lecture 350 Plan Implementation
Lecture 351 Save Functionality
Lecture 352 Fetch Functionality
Lecture 353 Display Functionality
Lecture 354 Delete Functionality
Lecture 355 Beautify App
Lecture 356 BONUS! NSManagedObjectContext
Lecture 357 BONUS! Subject Search
Lecture 358 Source Code - Simple Flashcard App
Section 55: Simple Weather App
Lecture 359 Introduction and Demonstration
Lecture 360 Build and Connect User Interface
Lecture 361 Weather API
Lecture 362 Plan Implementation
Lecture 363 Request and Retrieve Data
Lecture 364 Decode JSON Data into Structs
Lecture 365 Set Up DateHandler Class
Lecture 366 Sort Today and Tomorrow Data
Lecture 367 Store Today and Tomorrow Data
Lecture 368 Display Data on UI
Lecture 369 Icon: Retrieve and Display
Lecture 370 Beautify App
Lecture 371 Source Code - Simple Weather App
Section 56: UI Elements: Controller
Lecture 372 Introduction and Demonstration
Lecture 373 Set Up UI
Lecture 374 Display Alert Message
Lecture 375 Dismiss Alert
Lecture 376 Add Cancel Action
Lecture 377 Add Multiple Actions
Lecture 378 Add TextFields to Alert
Lecture 379 Simulate Login
Lecture 380 Change Alert Controller Appearance
Lecture 381 Source Code
Section 57: UI Elements: Views
Lecture 382 Introduction
Lecture 383 View Hierarchy with Storyboards
Lecture 384 Modify View with Storyboards
Lecture 385 Program to Change Attributes
Lecture 386 Add, Remove, and Shift Subviews
Lecture 387 CGAffineTransform
Lecture 388 Attach Tap Gesture Recognizer
Lecture 389 Source Code
Section 58: UI Elements: Labels
Lecture 390 Labels Introduction
Lecture 391 Add Label to Storyboard
Lecture 392 Change Label with Storyboards
Lecture 393 Change Label with Coding
Lecture 394 Add Labels with ViewController
Lecture 395 Source Code
Section 59: UI Elements: Buttons
Lecture 396 Buttons Introduction
Lecture 397 Why do we use buttons?
Lecture 398 Change Button with Storyboard
Lecture 399 Button Outlets & Actions
Lecture 400 Buttons Interacting with other Elements!
Lecture 401 Multiple Buttons for 1 Action
Lecture 402 Program to Add Buttons
Lecture 403 BONUS! Button Image
Lecture 404 Source Code
Section 60: UI Elements: Segmented Control
Lecture 405 Segmented Controls Introduction
Lecture 406 What is a segmented control?
Lecture 407 Change Properties with Storyboard
Lecture 408 Outlets and Actions to Add Behavior
Lecture 409 Program to Add Segmented Controls
Lecture 410 Source Code - Segmented Control
Section 61: UI Elements: TextField
Lecture 411 TextFields Introduction
Lecture 412 Why do we use UITextFields?
Lecture 413 Change TextField with Storyboard
Lecture 414 Use ViewController for TextField
Lecture 415 TextField Actions
Lecture 416 TextFieldDelegate Methods
Lecture 417 Should Delegate Methods
Lecture 418 Did Delegate and Text Replacement
Lecture 419 Program to Add TextFields
Lecture 420 Source Code
Section 62: Free Stuff for Students
Lecture 421 (Normally $25.99) Unity eBook
Lecture 422 (Normally $25.99) Xcode eBook
Lecture 423 Please rate this course
Lecture 424 Bonus Lecture: 6 Webinars & Newsletter
Complete beginners. No prior coding or digital art skills necessary.,People who want to make games.,Beginners who want to make 3D models.,Beginners to mobile development who want an introduction to Swift 4 and Xcode 9.
Homepage
Code:
https://anonymz.com/?https://www.udemy.com/course/unitygamesiphoneapps/
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Code:
https://uploadgig.com/file/download/Ac44D6aDFb054d8d/Complete%2035%20Projects%20Unity%20VR%20Games%20with%20C%20%20iPhone%20Apps.part1.rar
https://uploadgig.com/file/download/ac58246655faAc34/Complete%2035%20Projects%20Unity%20VR%20Games%20with%20C%20%20iPhone%20Apps.part2.rar
https://uploadgig.com/file/download/a08C75B9Ba2e1279/Complete%2035%20Projects%20Unity%20VR%20Games%20with%20C%20%20iPhone%20Apps.part3.rar
https://uploadgig.com/file/download/82CC45686646f3A9/Complete%2035%20Projects%20Unity%20VR%20Games%20with%20C%20%20iPhone%20Apps.part4.rar
https://uploadgig.com/file/download/7a436476eb809e74/Complete%2035%20Projects%20Unity%20VR%20Games%20with%20C%20%20iPhone%20Apps.part5.rar
Code:
https://nitroflare.com/view/26A9FDC8F62F0DA/Complete_35_Projects_Unity_VR_Games_with_C_%26_iPhone_Apps.part1.rar
https://nitroflare.com/view/427C2D871197A16/Complete_35_Projects_Unity_VR_Games_with_C_%26_iPhone_Apps.part2.rar
https://nitroflare.com/view/95DD19C59225103/Complete_35_Projects_Unity_VR_Games_with_C_%26_iPhone_Apps.part3.rar
https://nitroflare.com/view/87684DA39D46A86/Complete_35_Projects_Unity_VR_Games_with_C_%26_iPhone_Apps.part4.rar
https://nitroflare.com/view/D962C89F8D84DE6/Complete_35_Projects_Unity_VR_Games_with_C_%26_iPhone_Apps.part5.rar
Code:
https://rapidgator.net/file/2429e871df27062aa91dd85f58ba397f/Complete_35_Projects_Unity_VR_Games_with_C_&_iPhone_Apps.part1.rar.html
https://rapidgator.net/file/a1f1f1f13d62bb8ec36552b71928c5f5/Complete_35_Projects_Unity_VR_Games_with_C_&_iPhone_Apps.part2.rar.html
https://rapidgator.net/file/3dc03b9838d2bfd9a0d60f30b9df280b/Complete_35_Projects_Unity_VR_Games_with_C_&_iPhone_Apps.part3.rar.html
https://rapidgator.net/file/0ad9ee7fa69fd0fdfec972c7e29dd53e/Complete_35_Projects_Unity_VR_Games_with_C_&_iPhone_Apps.part4.rar.html
https://rapidgator.net/file/ff5eb704aefbec3876dd5dc522023c49/Complete_35_Projects_Unity_VR_Games_with_C_&_iPhone_Apps.part5.rar.html
Filmmaking In A Box: Indie Feature Film Masterclass
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Filmmaking In A Box: Indie Feature Film Masterclass
Last updated 5/2019
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 16.72 GB | Duration: 19h 44m
(20+hrs) Watch & Learn the Entire Filmmaking Process of Directing a Low Budget Feature Film. Real Life Film School
What you'll learn
Comprehensive explanations on lighting and recording sound for every day of production
Examples of the contracts, permits, call sheets
What it's really like to make a feature film
Requirements
Anyone who wants to learn to make a feature film on a budget
Description
Join over 33,000 students learning from our courses!You can spend tens of thousands of dollars on film school, you can work as a production assistant for a decade and hope to move up the ladder - or you can GET OUT THERE AND MAKE YOUR OWN MOVIE! FILM SCHOOL IN A BOX shows you - in every possible detail - how one team of Hollywood professionals made, and commercially released, a movie on a micro-budget of $100,000. YOU CAN TOO!FILMMAKING IN A BOX has over 20+ Hours of real world lessons they DON'T teach you this in Film School! This course is unlike anything you've ever seen. Seriously. If you're a lover of movies who dreams of getting behind the camera, you know you own dozens of DVDs with behind-the-scens material that you've watched 100 times. Right?But, seriously. When are you going to get the chance to be standing in a field surrounded by 10,000 extras all in custom-made armor filming with 20 cameras? Chances are your first film (or even your second or third) are going to be significantly smaller in scale than that.FILMMAKING IN A BOX is the ultimate behind-the-scenes look at the making of a micro-budget(meaning REALISTIC BUDGET!) feature film. This is a look into how a professional near-no-budget film is made - with EVERY DETAIL available at your fingertips!--------------------------------------------------------------------------------------------------------"It shares the kind of lessons that can usually only be learned by doing. Not a lecture, not a seminar, just the honest, accurate, moment-to-moment account of everything it takes to put a film together."Earl Newton, Executive Producer/Creator Stranger Things--------------------------------------------------------------------------------------------------------How Can FILMMAKING IN A BOX Help You?FIB examines the EVERY detail of the making of an independent movie called 2 Million Stupid Women (a comedy written by a woman!), which was made for only $100,000, made within the "Hollywood" system.FILMMAKING IN A BOX has ton of INCREDIBLY detailed behind-the-scenes interviews and footage covering every stage of the prep, production and post-production . You'll get interviews and conversations with all key members of the production team: the director, the producers, the writer, the cinematographers, the editor, the production sound mixer, the post production sound designer, the assistant director and more! These are not marketing fluff interviews - these are uncensored, honest and straight-to-the-point discussions about every pitfall, conflict and negotiation required to complete the project.In addition - you also get hundreds of pages of the actual documents used to make the film: the full budget (yes! the REAL full budget, line by line see how the money was spent), the schedule, call sheets, every contract, director's notes and MORE.FILM SCHOOL IN A BOX will take you, step-by-step, through the exact process this team took to mount an independent feature film from the ground up. FILM FILM SCHOOL IN A BOX shines a light on every potential misstep and lucky break that can fall into a first-time (or second or third!) filmmaker's lap.--------------------------------------------------------------------------------------------------------"I wish something like this existed when I was starting out... No bulls**t; the next best thing to actually being there with the filmmakers while they were making it!"Mark Bell, Owner/Publisher/Editor-in-Chief, FilmThreat--------------------------------------------------------------------------------------------------------To get a real idea of what's inside, you need to see the FULL TABLE OF CONTENTS (link below!), but - just as a sample FIB includes:The complete filmmaking experience all in one package. Over 17 hours divided into 108 individual video modules covering:• Development
• Funding
• Contracts
• Casting
• Rehearsals
• Locations
• Lighting
• Sound
• Cameras
• Production Diary • Editing
• Score
• Music
• Post Production SoundWe also include all the production documents we used: • Full Budget
• Schedule
• Screenplay
• Call Sheets
• Casting Notes
• ContractsFILMMAKING IN A BOX also includes such unique features as
• Audition footage
• Rehearsals with the actors
• The complete, pre-mixed, rough-cut of 2 Million Stupid Women
• The entire table read with the cast and filmmakers of 2 Million Stupid Women
• Comprehensive explanations on lighting and recording sound for every day of production
• Behind the scenes footage shot during principle photography
• Examples of the contracts, permits, call sheets, sound reports, and dozens of other pertinent documents used during production
• Over 100 individual video modules detailing every single element of pre-production, production and post-production
• The final release version of 2 Million Stupid Women
• And even more.FIB is a must-own for anyone thinking of making their first, second or even third feature filmIt is beyond anything you can learn from film school or filmmaking tips in a book.This is as close to the experience of actually making a movie as you can get - without actually doing it.
Through candid, first-hand anecdotes, hard-earned by actual independent filmmakers, FILMMAKING IN A BOXwill help prepare you for what to expect before you ever step foot on set. Whether you're prepping your first film, or you're simply curious what goes into making an independent film, FILMMAKING IN A BOX is an essential tool of every aspiring filmmaker or video creator.If you've got the dream.If you've got the drive.If you've got the passion - but you're missing the knowledge and experience...Filmmaking in a Box will help you make your film into a reality.Enroll NOW and learn how to make a low budget feature film! Let's get started!
Overview
Section 1: Pre-Production: Development and Gearing Up
Lecture 1 The Script
Lecture 2 The Budget
Lecture 3 Why This Film, This Way?
Lecture 4 Contracts
Lecture 5 Getting the Deal
Lecture 6 Creating a Schedule
Section 2: Pre-Production - Casting an Indie Film
Lecture 7 Using Non-Union Actors
Lecture 8 Working with a Cast Director
Lecture 9 The Casting Process
Lecture 10 Casting Lead Role #1 - Melissa
Lecture 11 Casting Lead Role #1 - Original Audition
Lecture 12 Casting Lead Role #2 - Anna
Lecture 13 Casting Lead Role #2 - Original Audition
Lecture 14 What are Chemistry Callbacks?
Lecture 15 Chemistry Callbacks - Melissa and Anna
Lecture 16 Casting Lead Role #3 - Todd
Lecture 17 Casting Lead Role #3 - Original Audition
Lecture 18 Final Chemistry Read
Lecture 19 Chemistry Read - Todd, Melissa and Anna
Lecture 20 Casting Supporting Roles - Jim
Lecture 21 Casting Supporting Roles - Original Audition
Lecture 22 Casting Additional Roles
Section 3: Pre-Production: Rehearsals and Table Reads
Lecture 23 The Table Read
Lecture 24 Rehearsal - Character Study
Lecture 25 Rehearsal - 1st Improv
Lecture 26 Rehearsal - 2nd Improv
Section 4: Production: Planning and Logistics
Lecture 27 Production Meeting
Lecture 28 Day One: Production Moves
Lecture 29 Day One: Camera and Lighting
Lecture 30 What is a Walk Away Meal
Lecture 31 Day One: Sound - Beveled Glass
Lecture 32 Day One: Sound - 7-Eleven Store
Lecture 33 Adjusting Call Times & Background Make-up
Lecture 34 Camera Department - DIT Workspace
Lecture 35 Start Times and Turn Around
Lecture 36 When to Serve Your First Meal
Lecture 37 Sound on the Shotmaker
Lecture 38 Driving and Ambient Lighting
Lecture 39 Shooting Guerrilla Style (Totally Illegal)
Lecture 40 Planning the Night Club
Lecture 41 Production: Creature Comforts
Lecture 42 Sound in Small Spaces
Lecture 43 Dealing with Puke and Waredrobe
Lecture 44 Planning the Big Party Night
Lecture 45 Cash vs Checks
Lecture 46 Creating a Visual Style
Lecture 47 Dueling Cinematographers
Lecture 48 Duel Camera Coverage
Lecture 49 Recording Great Production Sound
Lecture 50 Working with the Script Supervisor
Lecture 51 Wardrobe
Lecture 52 Locations
Lecture 53 Permits
Section 5: Production - Day 1
Lecture 54 Day 1 - Location
Lecture 55 Day 1 - Lighting
Lecture 56 Day 1 - Sound
Lecture 57 Day 1 - Production Diary
Section 6: Production - Day 2
Lecture 58 Day 2 - Location
Lecture 59 Day 2 - Lighting
Lecture 60 Day 2 - Sound
Lecture 61 Day 2 - Production Diary
Section 7: Production - Day 3
Lecture 62 Day 3 - Location
Lecture 63 Day 3 - Lighting
Lecture 64 Day 3 - Sound
Lecture 65 Day 3 - Production Diary
Section 8: Production - Day 4 & 5
Lecture 66 Day 4 & 5 - Lighting
Lecture 67 Day 4 & 5 - Sound
Lecture 68 Day 4 - Production
Lecture 69 Day 4 - Camera
Lecture 70 Day 5 - Production Diary
Section 9: Production - Day 6
Lecture 71 Day 6 - Locations
Lecture 72 Day 6 - Lighting
Lecture 73 Day 6 - Sound
Lecture 74 Day 6 - Production Diary
Section 10: Production - Days 7, 8, 9 & 10
Lecture 75 Days 7, 8, 9 & 10 - Location
Lecture 76 Days 7, 8, 9 & 10 - Lighting
Lecture 77 Days 7, 8, 9 & 10 - Sound
Lecture 78 Days 7, 8, 9 & 10 - Production Diary
Section 11: Production - Day 11
Lecture 79 Days 11 - Locations
Lecture 80 Days 11 - Lighting
Lecture 81 Days 11 - Sound
Lecture 82 Days 11 - Production Diary
Section 12: Post Production: Editing the Beast
Lecture 83 Building the Credit Sequence
Lecture 84 How to Find an Editor
Lecture 85 The Editor's Audition
Lecture 86 Editing - The Process
Lecture 87 Editing - Organization
Lecture 88 Editing - The Rough Cut
Lecture 89 Editing - The Test Screening Version
Lecture 90 Editing - Additional Shooting
Section 13: Post Production: Sound and Music
Lecture 91 Finding Music
Lecture 92 Scoring Through Social Media
Lecture 93 How to Approach the Artists
Lecture 94 Music Contracts & Releases
Lecture 95 Sound on a Limited Budget
Lecture 96 Sound Editing
Lecture 97 Sound - Dialog Editing
Lecture 98 Sound - Music Editing
Lecture 99 Sound - ADR
Lecture 100 Sound - Foley
Lecture 101 Sound - Pre-Mix
Lecture 102 Sound - Final Mix
Section 14: Watch The Movie
Lecture 103 Two Million Stupid Women - Final Version
Section 15: Bonus Materials
Lecture 104 BONUS: What DO You Want to Learn Next?
Lecture 105 Interview with the Writer of Two Million Stupid Women
Lecture 106 WGA Writer's Strike
Lecture 107 IFH Podcast: Why Are Filmmaker so F*ing Broke?
Lecture 108 Understanding Light Quality Hard and Soft Light
Lecture 109 What is Dynamic Range?
Lecture 110 Introduction to HDSLR Cameras
Lecture 111 How to Repair an Arri Fresnel
Film Students,Filmmakers,Screenwriters,Videographers,Co ntent Creators
Homepage
Code:
https://anonymz.com/?https://www.udemy.com/course/filmmaker-in-a-box-filmmaking-video-production/
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Code:
https://rapidgator.net/file/d5bcfe529ec54220085fdedb65f11edc/Filmmaking in_a_Box_Indie_Feature_Film_Masterclass.part1.rar.html
https://rapidgator.net/file/aeed9883235598ff7a03e45d3438787c/Filmmaking in_a_Box_Indie_Feature_Film_Masterclass.part2.rar.html
https://rapidgator.net/file/e46a5e930e59e961ba05eb58789f4d1d/Filmmaking in_a_Box_Indie_Feature_Film_Masterclass.part3.rar.html
https://rapidgator.net/file/9092b4b4dc74f7f84fb2e82d580dba2f/Filmmaking in_a_Box_Indie_Feature_Film_Masterclass.part4.rar.html
Code:
https://nitroflare.com/view/9D0B0034824F2E4/Filmmaking%C2%A0in_a_Box_Indie_Feature_Film_Masterclass.part1.rar
https://nitroflare.com/view/A84FD0E7508F6BB/Filmmaking%C2%A0in_a_Box_Indie_Feature_Film_Masterclass.part2.rar
https://nitroflare.com/view/1D3C34632E65AE0/Filmmaking%C2%A0in_a_Box_Indie_Feature_Film_Masterclass.part3.rar
https://nitroflare.com/view/D6279F3869CD252/Filmmaking%C2%A0in_a_Box_Indie_Feature_Film_Masterclass.part4.rar
Code:
https://uploadgig.com/file/download/70cb23ef7c9Bd224/Filmmakingin%20a%20Box%20Indie%20Feature%20Film%20Masterclass.part1.rar
https://uploadgig.com/file/download/656D8bf0f82f49a2/Filmmakingin%20a%20Box%20Indie%20Feature%20Film%20Masterclass.part2.rar
https://uploadgig.com/file/download/bFEb3f604256eE3A/Filmmakingin%20a%20Box%20Indie%20Feature%20Film%20Masterclass.part3.rar
https://uploadgig.com/file/download/f551938511d93730/Filmmakingin%20a%20Box%20Indie%20Feature%20Film%20Masterclass.part4.rar
MasterClass - Sheila E. Teaches Drumming and Percussion
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MasterClass - Sheila E. Teaches Drumming and Percussion
Sheila E. | Duration: 2:30 h | Video: H264 1920x1080 | Audio: AAC 48 kHz 2ch | 3,44 GB | Language: English
Legendary drummer Sheila E. welcomes you to the world of percussion and teaches you how to express yourself through rhythm.
Raised in a family of musicians, Sheila E. has collaborated with icons like Marvin Gaye and Ringo Starr and was named one of the all-time greatest drummers by Rolling Stone. Now she teaches you how to find your rhythm. Learn the principles of percussion-with or without a drum set-and discover techniques for dynamic solos and fills. Jam with the Escovedo family and find your own groove, as a beginner or as a bandleader.
Homepage
Code:
https://anonymz.com/?https://www.masterclass.com/classes/sheila-e-teaches-drumming-and-percussion
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Code:
https://k2s.cc/file/0285b347375e8/Sheila_E._-_Drumming_and_Percussion.rar
Code:
https://rapidgator.net/file/a70157998dd2eb9cc524960c8dff57bd/Sheila_E._-_Drumming_and_Percussion.rar.html
The Ultimate Blender Masterclass!
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The Ultimate Blender Masterclass!
Last updated 1/2019
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 38.47 GB | Duration: 44h 52m
Learn all the Ins and Outs of 3D modelling with Blender!
What you'll learn
Build professional 3D models for video games and more.
Create 3D artwork in Blender.
Develop with a creative and technical eye.
Design large environments for your character to explore in.
Build 3D models for games in Blender.
Requirements
Blender is free to download. Please download and install Blender before purchasing this course
This course was recorded on a Mac computer, but you can use Blender on a PC.
Description
We at Mammoth Interactive value input from students like you. Feel free to leave us your feedback.Create a professional 3D model for video games and more! No prior knowledge required. Learn to Use and Master BlenderLearn how to create a full 3D environment as well as multiple props to use for all your 3D modelling projects!A wildly successful Kickstarter funded this courseWhy Blender?Blender, like Unity?, is a popular production suite that is free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course.These courses are project-based. You will not learn a bunch of useless coding practices. At the end of this course, you will have an AWESOME game to use in your portfolio. Taking this course means that you learn practical, employable skills immediately.Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math! Learning to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.Even if you're not an artist, you can make basic art models. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each?Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they're millionaires. You can do it, too!Let's get started!Enroll now to join the Mammoth community!
Overview
Section 1: 3D Modeling Fundamentals
Lecture 1 Download and Install Blender
Lecture 2 Setting Up Blender
Lecture 3 Camera Controls
Lecture 4 Emulated Numbpad Camera
Lecture 5 Basic Object Manipulation
Lecture 6 Frequently Used Tools
Lecture 7 Mirror Modifier
Section 2: A Beginners guide to Low Poly models in Blender
Lecture 8 Low Poly House
Lecture 9 Project Files - House
Lecture 10 Low Poly Large House
Lecture 11 Project Files - Large House
Lecture 12 Low Poly Castle
Lecture 13 Project Files - Castle
Lecture 14 Low Poly Church
Lecture 15 Project Files - Church
Lecture 16 Low Poly Lighthouse
Lecture 17 Project Files - Lighthouse
Lecture 18 Low Poly Longhouse
Lecture 19 Project Files - Longhouse
Lecture 20 Low Poly Store
Lecture 21 Project Files - Store
Lecture 22 Low Poly Office Building
Lecture 23 Project Files - Office Highrise
Lecture 24 Low Poly Eiffel Tower
Lecture 25 Project Files - Eiffel Tower
Lecture 26 Low Poly Greek Temple
Lecture 27 Project Files - Greek Temple
Lecture 28 Low Poly Japanese Pagoda
Lecture 29 Project Files - Japanese Pagoda
Lecture 30 Low Poly Chinese Pagoda
Lecture 31 Project Files - Chinese Pagoda
Lecture 32 Low Poly Taipei
Lecture 33 Project Files - Taipei
Section 3: 3D Model 32 Low Poly Buildings in Blender for Beginners!
Lecture 34 Low Poly Tent
Lecture 35 Project Files - Tent
Lecture 36 Low Poly Windmill
Lecture 37 Project Files - Windmill
Lecture 38 Low Poly Modern Windmill
Lecture 39 Project Files - Modern Windmill
Lecture 40 Medieval-Style Low Poly House
Lecture 41 Medieval-Style Low Poly House Continued
Lecture 42 Project Files - Medieval House
Lecture 43 Low Poly Colosseum
Lecture 44 Project Files - Colosseum
Lecture 45 Low Poly CN Tower
Lecture 46 Project Files - CN Tower
Lecture 47 Freestyle Moon Base
Lecture 48 Project Files - Freestyle Moon Base
Lecture 49 Freestyle Space Station
Lecture 50 Project Files - Freestyle Space Station
Lecture 51 Pyramids of Giza
Lecture 52 Project Files - Pyramids of Giza
Lecture 53 Low Poly Leaning Tower of Pisa
Lecture 54 Project Files - Leaning Tower of Pisa
Lecture 55 Arc De Triomphe
Lecture 56 Project Files - Arc De Triomphe
Lecture 57 Mayan Temple
Lecture 58 Project Files - Mayan Temple
Lecture 59 Shinto Shrine Gate
Lecture 60 Project Files - Shinto Shrine Gate
Lecture 61 Low Poly Big Ben
Lecture 62 Project Files - Big Ben
Lecture 63 Great Wall of China
Lecture 64 Project Files - Great Wall of China
Lecture 65 Forbidden City Main Building
Lecture 66 Project Files - Forbidden City Main Building
Lecture 67 Parthenon
Lecture 68 Project Files - Parthenon
Lecture 69 Greek Amphitheatre
Lecture 70 Project Files - Greek Amphitheatre
Lecture 71 Renaissance-Themed Building
Lecture 72 Project Files - Renaissance-Themed Building
Lecture 73 Empire State Building
Lecture 74 Project Files - Empire State Building
Lecture 75 Greek Building
Lecture 76 Project Files - Greek Building
Lecture 77 London Bridge
Lecture 78 Project Files - London Bridge
Lecture 79 White House
Lecture 80 Project Files - White House
Lecture 81 Peace Arch
Lecture 82 Project Files - Peace Arch
Lecture 83 Washington Monument
Lecture 84 Project Files - Washington Monument
Lecture 85 Gateway Arch
Lecture 86 Project Files - Gateway Arch
Lecture 87 Cathedral of Florence
Lecture 88 Project Files - Cathedral of Florence
Lecture 89 Basilica Di San Lorenzo
Lecture 90 Project Files - Basilica Di San Lorenzo
Lecture 91 Basilica Di Santa Croce
Lecture 92 Project Files - Basilica Di Santa Croce
Lecture 93 Palazzo Pitti
Lecture 94 Project Files - Palazzo Pitti
Lecture 95 Saint Peter's Basilica
Lecture 96 Project Files - Saint Peters Basilica
Section 4: Beginner's 3D Modelling - 10 Low Poly Buildings in Blender!
Lecture 97 Lighthouse of Alexandria
Lecture 98 Mausoleum of Halicarnassus
Lecture 99 Temple of Artemis
Lecture 100 Colossus of Rhodes (Part 1)
Lecture 101 Colossus of Rhodes (Part 2)
Lecture 102 Colossus of Rhodes (Part 3)
Lecture 103 Statue of Zeus (Part 1)
Lecture 104 Statue of Zeus (Part 2)
Lecture 105 Statue of Zeus (Part 3)
Lecture 106 Taj Mahal
Lecture 107 Brooklyn Bridge
Lecture 108 Flatiron Building
Lecture 109 Las Vegas Hotel
Lecture 110 Chrysler Building
Lecture 111 Project Files - Mammoth Interactive
Section 5: Beginner's 3D Modelling 14 Low Poly Buildings for Games!
Lecture 112 Sear Tower
Lecture 113 Golden Gate Bridge
Lecture 114 Project Files - Golden Gate Bridge
Lecture 115 GM Renaissance Center
Lecture 116 Project Files - GM Renaissance Center
Lecture 117 Guggenheim Museum
Lecture 118 Project Files - Guggenheim Museum
Lecture 119 Moai Easter Island Statue
Lecture 120 Project Files - Moai Easter Island Statue
Lecture 121 Stonehenge Aoteara
Lecture 122 Project Files - Stonehenge Aoteara
Lecture 123 Brandenburg Gate
Lecture 124 Project Files - Brandenburg Gate
Lecture 125 Great Sphinx of Giza
Lecture 126 Project Files - Great Sphinx of Giza
Lecture 127 Temple of Philae
Lecture 128 Project Files - Temple of Philae
Lecture 129 Christ the Redeemer
Lecture 130 Project Files - Christ the Redeemer
Lecture 131 Temple of Heaven
Lecture 132 Project Files - Temple of Heaven
Lecture 133 Petronas Twin Towers
Lecture 134 Project Files - Petronas Twin Towers
Lecture 135 Star Shape Fort
Lecture 136 Project Files - Star Shape Fort
Lecture 137 The Royal Ontario Museum
Lecture 138 Project Files - The Royal Ontario Museum
Section 6: Character Models
Lecture 139 Low Poly Character Models (Part 1)
Lecture 140 Low Poly Character (Part 2 + 3)
Lecture 141 Character Base Build
Lecture 142 Military Character Clothes
Lecture 143 Military Character Basic Rig
Lecture 144 Spartan Character Base Build
Lecture 145 Spartan Character Clothes
Lecture 146 Spartan Character Cloth Effects
Lecture 147 Female Body Build
Lecture 148 Female Spartan Clothes
Lecture 149 Spartan Pose
Lecture 150 Spartan Clothes Fix
Lecture 151 Female Spartan Bones
Lecture 152 Female Spartan Bones (Cont'd)
Lecture 153 Crusader Body Part 1
Lecture 154 Crusader Body Part 2
Lecture 155 Crusader Body Part 3
Lecture 156 Samurai Body Part 1
Lecture 157 Samurai Body Part 2
Lecture 158 Samurai Body Part 3
Lecture 159 Samurai Body Part 4
Lecture 160 Samurai Soldier Conehat
Lecture 161 Samurai Soldier TopKnot
Lecture 162 Character Models - Source Files
Section 7: Build 3D Models of Trees in Blender
Lecture 163 Tree Assets
Lecture 164 Pine Tree Assets
Lecture 165 Palm Trees Assets
Section 8: Build Desert Models in Blender
Lecture 166 Rock Assets
Lecture 167 Dead Tree Assets
Lecture 168 Cactus Trees
Lecture 169 Island Region
Lecture 170 Mountain Region
Lecture 171 Desert Region and Plateau
Section 9: 3D Modeling in Unity
Lecture 172 Snow Mountain Region
Lecture 173 Unity Mountain Region
Lecture 174 Unity Island Environment
Lecture 175 Unity Snow Mountain Region
Lecture 176 Boombox Asset
Section 10: Source Files - 3D Modeling Environments
Lecture 177 Source Files - 3D Environment Models
Section 11: Low poly Rocks
Lecture 178 Low Poly Smooth Stones
Lecture 179 Low Poly Stone Slabs
Lecture 180 Snow on Rocks
Lecture 181 Jagged Rock Slab
Lecture 182 Desert Floor
Lecture 183 Jagged Rocks and Desert Floor
Lecture 184 Blender Source Files
Section 12: Create 5 low poly swords for 3D character models
Lecture 185 Claymore
Lecture 186 Dagger
Lecture 187 Greek Sword
Lecture 188 Katana
Lecture 189 Simple Blade
Lecture 190 Source files
Section 13: Zero to Hero Blender Course - Make 7 low poly trees for games
Lecture 191 Simple Poly Tree
Lecture 192 Fir Tree
Lecture 193 Christmas Tree with a star
Lecture 194 Willow Tree
Lecture 195 Jungle Tree
Lecture 196 Pine Tree
Lecture 197 Bonsai Tree
Lecture 198 Source Files of Art
Lecture 199 Please rate this course
Lecture 200 Bonus Lecture - Mammoth Interactive Deals
Anyone who wants their start at making 3D or 2D video games.,Beginners who want to learn how to use Blender.
Homepage
Code:
https://anonymz.com/?https://www.udemy.com/course/the-ultimate-blender-masterclass/
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Code:
https://uploadgig.com/file/download/7295b81075943882/The%20Ultimate%20Blender%20Masterclass.part1.rar
https://uploadgig.com/file/download/635cb6f55aD0Dd81/The%20Ultimate%20Blender%20Masterclass.part2.rar
https://uploadgig.com/file/download/70eb6e17750A46eb/The%20Ultimate%20Blender%20Masterclass.part3.rar
https://uploadgig.com/file/download/ea6e2346b2e3d34b/The%20Ultimate%20Blender%20Masterclass.part4.rar
https://uploadgig.com/file/download/a5b91d50376744a9/The%20Ultimate%20Blender%20Masterclass.part5.rar
https://uploadgig.com/file/download/B63Ca122e23507bb/The%20Ultimate%20Blender%20Masterclass.part6.rar
https://uploadgig.com/file/download/796b52439A89d6FE/The%20Ultimate%20Blender%20Masterclass.part7.rar
https://uploadgig.com/file/download/cdcEfdCb6281cE75/The%20Ultimate%20Blender%20Masterclass.part8.rar
Code:
https://nitroflare.com/view/7D92ABB12149A48/The_Ultimate_Blender_Masterclass.part1.rar
https://nitroflare.com/view/71841761F724255/The_Ultimate_Blender_Masterclass.part2.rar
https://nitroflare.com/view/DC6416D3366B448/The_Ultimate_Blender_Masterclass.part3.rar
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https://nitroflare.com/view/68810D4F6F51C30/The_Ultimate_Blender_Masterclass.part8.rar
Code:
https://rapidgator.net/file/b1bae0f889ceb2eea26569d9036442e1/The_Ultimate_Blender_Masterclass.part1.rar.html
https://rapidgator.net/file/18b99088aeaf2771d9a4de167dfcf743/The_Ultimate_Blender_Masterclass.part2.rar.html
https://rapidgator.net/file/ef0c50b766922b87cd37286879c127d9/The_Ultimate_Blender_Masterclass.part3.rar.html
https://rapidgator.net/file/fca82ba9c32ed622a7593ae0decd2b69/The_Ultimate_Blender_Masterclass.part4.rar.html
https://rapidgator.net/file/6d1867f868bd57ad7e3b9f4461dc3c94/The_Ultimate_Blender_Masterclass.part5.rar.html
https://rapidgator.net/file/db10e8a078c4cee9094e59994f2d87e5/The_Ultimate_Blender_Masterclass.part6.rar.html
https://rapidgator.net/file/392f7cf777c09769efac04e692091e66/The_Ultimate_Blender_Masterclass.part7.rar.html
https://rapidgator.net/file/441a996ec65e7c5798f152f602d13851/The_Ultimate_Blender_Masterclass.part8.rar.html
Learn To Build Some Shooter Games With Unity? And Blender!
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Learn To Build Some Shooter Games With Unity? And Blender!
Last updated 12/2018
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 81.94 GB | Duration: 123h 34m
Do you love Battle Royale games? How about developing your own? Let's build your first 3 games from scratch.
What you'll learn
Build a 3D Adventure game in Unity? from scratch.
Create your own unique Battle Royale system.
Navigate the Unity? editor.
Design large environments for your character to explore in.
Build video game levels.
Create your own materials.
Build 3D models for the game in Blender.
Integrate the art from Blender into Unity?.
Learn the basics of animation.
Requirements
Unity? and Blender are free to download. Please download and install Unity? and Blender before purchasing this course
This course was recorded on a Mac computer, but you can use Unity? and Blender on a PC.
Description
"Instructor is very knowledgeable with Unity. Very interesting concepts are presented."- Tom L.Create two awesome Shooter Games with Blender and Unity?Do you love Battle Royale games? Do you want to give your own spin at the genre? Do you want to develop your own 1st person shooter? Then this is the perfect course for you!Learn how to create a full 3D environment as well as Create and Animate characters to wield weapons and run a muck as they try to survive your own Battle Royale!A wildly successful Kickstarter funded this courseIn this course, you learn how to build your own Battle Royale and a Portal-like Game with Unity? and Blender. This course is unique because we make both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and modeling a 3D game.First you design the game and its functionality in Unity?. You learn how to code in C# and build video game levels. Don't worry if you've never coded before. We start simple and add more to the game as the course goes on.Why Unity??Unity? is one of the most popular platforms in game development. You can use Unity? to build 2D and 3D games. Unity? is cross-platform, which means it is easy to use with other platforms.Then you create the 3D models for the game in Blender. You build all the art assets for the game. You learn how to integrate your art from Blender into Unity?.Why Blender?Blender, like Unity?, is a popular production suite that is free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course.Even if you're not an artist, you can make basic art models. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each?Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they're millionaires. You can do it, too!Let's get started!Also, Now Included in these bundled Course are Bonus courses of other Related Topics, such as C# and Java! You get more content at a great price!We at Mammoth Interactive value input from students like you. Feel free to leave us your feedback.Enroll now to join the Mammoth community!
Overview
Section 1: Gameplay - Portals Game
Lecture 1 Gameplay
Section 2: Introduction to Unity
Lecture 2 Downloading Unity
Lecture 3 Unity Editor
Lecture 4 Hello World
Lecture 5 Variables
Lecture 6 Methods
Lecture 7 Loops
Lecture 8 Positioning
Section 3: First Person, Boxes
Lecture 9 Enabling first person mode
Lecture 10 Adding a Box
Lecture 11 Clicking Logic
Lecture 12 Raycasts
Lecture 13 Grabbing Class
Lecture 14 Moving the Box
Lecture 15 Adjustments and Prefabs
Section 4: Buttons and Doors
Lecture 16 Designing a button
Lecture 17 Trigger colliders
Lecture 18 Pressure identification
Lecture 19 Button Animation
Lecture 20 Button Color
Lecture 21 Designing the Door
Lecture 22 Opening The Door
Lecture 23 Connecting the Button and the Door
Lecture 24 Orb
Section 5: Portals
Lecture 25 Portal Areas
Lecture 26 Getting the hit points
Lecture 27 Spawning Portals
Lecture 28 Normals
Lecture 29 Teleporting
Lecture 30 Adjusting teleporting angles
Lecture 31 Portal Rendering
Section 6: Interface and Level Management
Lecture 32 Game Interface
Lecture 33 Menu Scene
Lecture 34 Starting Level 2
Lecture 35 Finishing Level 2
Lecture 36 Level Flow
Section 7: Introduction to Blender
Lecture 37 Setting Up Blender
Lecture 38 Camera Controls
Lecture 39 Emulated Numbpad Camera
Lecture 40 Basic Object Manipulation
Lecture 41 Frequently Used Tools
Lecture 42 Mirror Modifier
Section 8: Portal Gun
Lecture 43 Gun
Lecture 44 Gun Unwrap
Lecture 45 Portal Gun Base Colors
Lecture 46 Portal Gun UV Saving
Lecture 47 Portal Gun Texturing
Lecture 48 Gun Texturing Continued
Section 9: Props and Pieces
Lecture 49 Button
Lecture 50 Button UV
Lecture 51 Button Texturing
Lecture 52 Button Crazybump
Lecture 53 Cables
Lecture 54 Cables Texturing
Lecture 55 Cables Crazybump
Lecture 56 Simple Block
Section 10: Scene Pieces
Lecture 57 Walls
Lecture 58 Walls and Floors UV
Lecture 59 Walls and Floors Export
Lecture 60 Floor and Wall Norm Spec map
Lecture 61 Floor Texturing
Lecture 62 Wall Texturing
Lecture 63 Doors
Lecture 64 Door UV Wrap
Lecture 65 Door Export
Lecture 66 Door Textured
Lecture 67 Door Unwrap Fix
Lecture 68 Door Normals and Unity Assembly
Lecture 69 Unity Wall Texturing
Lecture 70 Unity Floor Texturing
Section 11: Integrating Art
Lecture 71 New Box
Lecture 72 New Button
Lecture 73 New Wires
Lecture 74 New Doors
Lecture 75 New Walls
Lecture 76 New Floor and Ceiling
Lecture 77 Updating Level 2
Lecture 78 Portal Gun
Lecture 79 Project Cleanup
Lecture 80 Adjusting Wall and Floor Materials
Lecture 81 Materials for the Door
Lecture 82 Button and Cable Materials
Lecture 83 Portal Gun and Final Touches
Lecture 84 Challenge Time!
Section 12: Project Files and Source Code - Portals Unity Game
Lecture 85 Art Assets for Portals Game from Mammoth Interactive
Lecture 86 Source Code for Portals Game from Mammoth Interactive
Section 13: Unity
Lecture 87 Downloading and Installing Unity
Lecture 88 Starting Your Project
Lecture 89 Unity Interface - View the Game
Lecture 90 Unity Interface - Hierarchy and Game Objects
Lecture 91 Unity Interface - Project and Console
Section 14: Coding
Lecture 92 Intro to Coding
Lecture 93 The Basic Script
Lecture 94 Hello World
Lecture 95 Variables
Lecture 96 Access Modifiers
Lecture 97 Boolean Values
Lecture 98 Loops
Lecture 99 Checkpoint
Section 15: Input
Lecture 100 Input
Lecture 101 Player Parameters
Lecture 102 Player Movement
Lecture 103 Update vs. Fixed Update
Lecture 104 Player_s Input
Lecture 105 Third Person Character
Lecture 106 Camera Look
Lecture 107 Camera Move
Lecture 108 Checkpoint
Lecture 109 Cursor Lock Mode
Lecture 110 Mouse Look
Lecture 111 Animation Movement
Lecture 112 Strafing in the Animator
Lecture 113 Side Look
Lecture 114 Changing the Focal Point Side
Lecture 115 Focal Smoothness
Lecture 116 Vertical Look
Lecture 117 Rotation Point
Lecture 118 Camera Improvement
Lecture 119 Camera improvements
Section 16: Battle Arena
Lecture 120 Level Design Basics
Lecture 121 Center Zone
Lecture 122 Sniping Tower
Lecture 123 Reward Vs. Punishment
Lecture 124 Simple House
Lecture 125 Opening Door
Lecture 126 Raycasts
Lecture 127 Interacting with Doors
Lecture 128 Villa
Lecture 129 Terrains
Lecture 130 Creating an Interesting Terrain
Lecture 131 Grass
Lecture 132 Terrain Bounds
Lecture 133 Checkpoint
Lecture 134 Canvas
Lecture 135 Anchors and Pivots
Lecture 136 Text
Lecture 137 Updating Resources Text
Lecture 138 Tool Selection Interface
Lecture 139 Tool Switching
Lecture 140 Tool Selector Improvements
Lecture 141 Resource Objects
Lecture 142 Collection Cooldown
Lecture 143 Smooth Collection Animations
Lecture 144 Checkpoint
Lecture 145 Adding Obstacle Tools to List
Lecture 146 Obstacle Prefabs
Lecture 147 Cycling Between Obstacles
Lecture 148 Preserving the Obstacle Rotation
Lecture 149 Placing Obstacles in the Screen
Lecture 150 Using Resources
Lecture 151 Obstacles Transparency
Lecture 152 Checkpoint
Section 17: Weapons
Lecture 153 Weapon Base Class
Lecture 154 Inheritance
Lecture 155 Abstract Classes
Lecture 156 Item Box
Lecture 157 Awarding Ammunition
Lecture 158 Weapon Inventory
Lecture 159 Weapon Interface
Lecture 160 Selecting Weapons
Lecture 161 Checkpoint
Lecture 162 Player-Weapon Communication
Lecture 163 Shooting Logic
Lecture 164 Reloading Logic
Lecture 165 Reload Bars
Lecture 166 Adding New Weapons
Lecture 167 Shooting Raycasts
Lecture 168 Correct Shooting Rays
Lecture 169 Weapon Accuracy
Lecture 170 Destroying Obstacles
Lecture 171 Shotgun
Lecture 172 Checkpoint
Lecture 173 Improving the Aim Variation
Lecture 174 Sniper
Lecture 175 Zoom Interface
Lecture 176 Rocket Launcher
Lecture 177 Make The Rocket Fly
Lecture 178 Explosion
Lecture 179 Damaging Things
Lecture 180 Checkpoint
Section 18: Targets
Lecture 181 Static Enemy
Lecture 182 Flying Enemies
Lecture 183 Searching for a Player
Lecture 184 Chasing Logic
Lecture 185 Hitting the Player
Lecture 186 Destroying the Player
Lecture 187 Game Over Screen
Lecture 188 Reloading the Scene
Lecture 189 Reloading with the Scene Controller
Lecture 190 Checkpoint
Section 19: Multiplayer
Lecture 191 Networking Intro
Lecture 192 Player Prefab
Lecture 193 Spawning Adjustments
Lecture 194 Start Positions
Lecture 195 Syncing Player Positions
Lecture 196 Fixing Network Conflicts
Lecture 197 Syncing Animations
Lecture 198 Networked Obstacles
Lecture 199 Spawning Items
Lecture 200 Collecting Boxes
Lecture 201 Network Player Hit
Lecture 202 Network Player Destroy
Lecture 203 Obstacle and Resource Health
Lecture 204 Network Collecting Resources
Lecture 205 Syncing Rockets
Lecture 206 Checkpoint
Lecture 207 Syncing Explosions
Lecture 208 Checkpoint
Section 20: Introduction to Blender
Lecture 209 Download and Install Blender
Lecture 210 Setting Up Blender
Lecture 211 Camera Controls
Lecture 212 Emulated Numbpad Camera
Lecture 213 Basic Object Manipulation
Lecture 214 Frequently Used Tools
Lecture 215 Mirror Modifier
Section 21: Melee Weapons
Lecture 216 Pickaxe
Lecture 217 WoodCutter Axe
Lecture 218 Fireman's Axe
Lecture 219 Throwing Axe
Section 22: Deagle
Lecture 220 Placing Image Reference
Lecture 221 Deagle Basic Block (Keystroke)
Lecture 222 Deagle Trigger Guard (Keystrokes)
Lecture 223 Deagle Main Body Tweaks
Lecture 224 Deagle Back Grip
Lecture 225 Deagle Hammer
Lecture 226 Deagle Sights
Lecture 227 Deagle Profile
Lecture 228 Deagle Gun Barrel
Lecture 229 Deagle Hand Hold
Lecture 230 Deagle Trigger
Lecture 231 Deagle Materials
Section 23: Revolver
Lecture 232 Revolver Start
Lecture 233 Revolver Trigger Guard
Lecture 234 Revolver Sights
Lecture 235 Guard to Handle Fix
Lecture 236 Revolver Handle Basic
Lecture 237 Revolver Handle Fix
Lecture 238 Revolving Body Thinning
Lecture 239 Revolver Main Body Fixes
Lecture 240 Bullet Wheel
Lecture 241 Gun Mid Profile
Lecture 242 Revolver Front Sights
Lecture 243 Revolver Trigger Hammer
Lecture 244 Reolver Trigger
Lecture 245 Revolver Materials
Section 24: M40 Sniper
Lecture 246 M40 Reference
Lecture 247 Sniper Trigger
Lecture 248 Sniper Main Body
Lecture 249 Sniper Barrel
Lecture 250 Sniper Scope
Lecture 251 Sniper Scope Details
Lecture 252 Sniper Materials and Fix
Section 25: Rocket Launcher
Lecture 253 RPG Basic Block
Lecture 254 Rocket Sights
Lecture 255 Rocket Handles
Lecture 256 RPG Trigger
Lecture 257 RPG Materials
Lecture 258 Rocket Pieces
Section 26: AR Scar
Lecture 259 Scar Body
Lecture 260 Scar Railings
Lecture 261 Scar Barrel
Lecture 262 Scar Front Sights
Lecture 263 Scar Back Sights
Lecture 264 Scar Back Stock
Lecture 265 Scar Materials
Section 27: HK MP5
Lecture 266 MP5 Start
Lecture 267 Weapon Reorganization
Lecture 268 MP5 Main body
Lecture 269 MP5 Front Sights
Lecture 270 MP5 Front Sight (Part 2)
Lecture 271 MP5 Top Rails
Lecture 272 MP5 Back Sights
Lecture 273 MP5 Back Stock
Lecture 274 MP5 Materials and Finishing
Section 28: UMP
Lecture 275 MP5 to UMP
Lecture 276 Weapon Reshaping
Lecture 277 UMP Top Railing
Lecture 278 UMP Mid Body
Section 29: Battle Royale Basic Character
Lecture 279 Character Setup
Lecture 280 Character Head
Lecture 281 Character Body Base
Lecture 282 Character Legs
Lecture 283 Character Arms
Lecture 284 Flow Cleanups
Lecture 285 Characters Bones
Lecture 286 Setup For Textures
Lecture 287 Character UVing
Lecture 288 Texturing Setup
Lecture 289 Texture Painting
Section 30: Art and Sounds
Lecture 290 Art Intro
Lecture 291 Showing The New Level
Lecture 292 Checkpoint
Lecture 293 Changing Prefab Art
Lecture 294 Obstacle Art
Lecture 295 Particle Effects
Lecture 296 Rocket Sounds
Lecture 297 Interface Sounds
Lecture 298 2D vs 3D Sounds
Lecture 299 Weapons Sounds
Lecture 300 Shooting through the Network
Lecture 301 Network Authority for Audio
Lecture 302 Footstep Setup
Lecture 303 Networking Footstep Sounds
Lecture 304 Hit Sounds
Lecture 305 Checkpoint
Lecture 306 Integrating new Characters
Lecture 307 Animation Mask
Lecture 308 Animation Layering
Lecture 309 Integrating Top animations
Lecture 310 Checkpoint
Lecture 311 Adding Weapon Models
Lecture 312 Showing Models
Lecture 313 Syncing Animation Triggers
Lecture 314 Syncing Weapon Equip
Lecture 315 Initial Weapon Equip
Lecture 316 Checkpoint
Section 31: Energy State
Lecture 317 Energy State
Lecture 318 Script Control Of The Energy Ball
Lecture 319 Energy Spawning Logic
Lecture 320 Adjusting The Movement Speed
Lecture 321 Syncing The Energy Mode
Lecture 322 Server Screen
Lecture 323 Server Screen Integration
Lecture 324 Client Screen
Lecture 325 Allowing Client To Move
Lecture 326 Storm Manager
Lecture 327 Storm Visuals
Lecture 328 Storm Shrinking Logic
Lecture 329 Storm Damage
Lecture 330 Storm Details
Lecture 331 Checkpoint
Lecture 332 Storm Alert
Lecture 333 Minor Adjustments
Lecture 334 Spreading Weapons
Lecture 335 Checkpoint
Lecture 336 Player Adjustments
Lecture 337 Outside Terrain
Lecture 338 Post Processing
Lecture 339 Outside Lightning
Lecture 340 Custom Fonts
Lecture 341 Lock Tool Switching While Spawning
Lecture 342 Update Bounds
Lecture 343 Network Bullets
Lecture 344 Weapon Difficulty Adjustments
Lecture 345 Checkpoint
Section 32: Flat map
Lecture 346 New Train Setup
Lecture 347 Adding Mountains
Lecture 348 Adding Resources
Lecture 349 Checking the New Map
Lecture 350 Checkpoint
Lecture 351 Spreading Weapons
Lecture 352 Checkpoint
Lecture 353 Course Wrap Up
Section 33: Assets
Lecture 354 Assets
Section 34: Sketch
Lecture 355 Course Intro and Sketch Tools
Lecture 356 Sketch Files - Sketch Tools
Lecture 357 Sketch Basics and Online Resources
Lecture 358 Plug-ins and Desigining your First Mobile app
Lecture 359 Your First Mobile App Continued
Lecture 360 Sketch Files - Your First Mobile App
Lecture 361 Shortcuts and Extra tips
Lecture 362 Sketch Files - Shortcuts by Mammoth Interactive
Section 35: Learn to Code in HTML
Lecture 363 Intro to HTML
Lecture 364 Writing our first HTML
Lecture 365 Intro to Lists and Comments
Lecture 366 Nested Lists
Lecture 367 Loading Images
Lecture 368 Loading Images in Lists
Lecture 369 Links
Lecture 370 Images as Link
Lecture 371 Mailto Link
Lecture 372 Div Element
Section 36: Learn to Code in CSS
Lecture 373 Introduction
Lecture 374 Introducing the Box Model
Lecture 375 Writing our First CSS
Lecture 376 More CSS Examples
Lecture 377 Inheritance
Lecture 378 More on Type Selectors
Lecture 379 Getting Direct Descendents
Lecture 380 Class Intro
Lecture 381 Multiple Classes
Lecture 382 id Intro
Lecture 383 CSS Specificity
Lecture 384 Selecting Multiple Pseudo Classes and Sibling Matching
Lecture 385 Styling Recipe Page
Lecture 386 Loading External Stylesheet
Section 37: D3.js
Lecture 387 Introduction to Course and D3
Lecture 388 Source Code
Lecture 389 Handling Data and Your First Project
Lecture 390 Source code
Lecture 391 Continuing your First Project
Lecture 392 Understanding Scale
Lecture 393 Source Code
Lecture 394 Complex charts, Animations and Interactivity
Lecture 395 Source Code
Section 38: Introduction to PyCharm
Lecture 396 Downloading and Installing Pycharm and Python
Lecture 397 Support for Python Problems or Questions
Lecture 398 Exploring Pycharm
Lecture 399 Learning Python with Mammoth Interactive
Section 39: Python Language Basics
Lecture 400 Intro to Variables
Lecture 401 Variables Operations and Conversions
Lecture 402 Collection Types
Lecture 403 Collections Operations
Lecture 404 Control Flow If Statements
Lecture 405 While and For Loops
Lecture 406 Functions
Lecture 407 Classes and Objects
Section 40: Flask
Lecture 408 Setting Up and Basic Flask
Lecture 409 Setting up Terminals on Windows 7 and Mac
Lecture 410 Terminal basic commands and symbols
Lecture 411 Source Code - Setting up Flask
Lecture 412 Source Code - Basic Flask HTML & CSS
Lecture 413 Basic Flask Database
Lecture 414 Source Code - Basic Flask Database
Lecture 415 Flask Session and Resources
Lecture 416 Source Code - Flask Session
Lecture 417 Flask Digital Ocean
Lecture 418 Flask Digital Ocean Continued
Section 41: Xcode Fundamentals
Lecture 419 Intro and Demo
Lecture 420 General Interface
Lecture 421 Files System
Lecture 422 ViewController
Lecture 423 Storyboard File
Lecture 424 Connecting Outlets and Actions
Lecture 425 Running an Application
Lecture 426 Debugging an Application
Lecture 427 Source Code and Art Assets
Section 42: Swift 4 Language Basics
Lecture 428 Language Basics Topics List
Section 43: Variable and Constants
Lecture 429 Learning Goals
Lecture 430 Intro to Variables and Constants
Lecture 431 Primitive types
Lecture 432 Strings
Lecture 433 Nil Values
Lecture 434 Tuples
Lecture 435 Type Conversions
Lecture 436 Assignment Operators
Lecture 437 Conditional Operators
Lecture 438 Variables and Constants Text.playground
Section 44: Collection Types
Lecture 439 Topics List and Learning Objectives
Lecture 440 Intro to Collection Types
Lecture 441 Creating Arrays
Lecture 442 Common Array Operations
Lecture 443 Multidimensional Arrays
Lecture 444 Ranges
Lecture 445 Collection Types Text.playground
Section 45: Control flow
Lecture 446 Topics List and Learning Objectives
Lecture 447 Intro to If and Else Statements
Lecture 448 Else If Statements
Lecture 449 Multiple Simultaneous Tests
Lecture 450 Intro To Switch Statements
Lecture 451 Advanced Switch Statement Techniques
Lecture 452 Testing for Nil Values
Lecture 453 Intro to While Loops
Lecture 454 Intro to for...in Loops
Lecture 455 Intro to For...In Loops (Cont'd)
Lecture 456 Complex Loops and Loop Control statements
Lecture 457 Control Flow Text.playground
Section 46: Functions
Lecture 458 Intro to Functions
Lecture 459 Function Parameters
Lecture 460 Return Statements
Lecture 461 Parameter Variations - Argument Labels
Lecture 462 Parameter Variations - Default Values
Lecture 463 Parameters Variations - InOut Parameters
Lecture 464 Parameter Variations - Variadic Parameters
Lecture 465 Returning Multiple Values Simultaneously
Lecture 466 Functions Text.playground
Section 47: Classes, Struct and Enums
Lecture 467 Topics List and Learning Objectives
Lecture 468 Intro to Classes
Lecture 469 Properties as fields - Add to Class Implementation
Lecture 470 Custom Getters and Setters
Lecture 471 Calculated Properties
Lecture 472 Variable Scope and Self
Lecture 473 Lazy and Static Variables
Lecture 474 Behaviour as Instance Methods and Class type Methods
Lecture 475 Behaviour and Instance Methods
Lecture 476 Class Type Methods
Lecture 477 Class Instances as Field Variables
Lecture 478 Inheritance, Subclassing and SuperClassing
Lecture 479 Overriding Initializers
Lecture 480 Overriding Properties
Lecture 481 Overriding Methods
Lecture 482 Structs Overview
Lecture 483 Enumerations
Lecture 484 Comparisons between Classes, Structs and Enums
Lecture 485 Classes, Structs, Enums Text.playground
Section 48: Practical MacOS BootCamps
Lecture 486 Introduction and UI Elements
Lecture 487 Calculator Setup and Tax Calculator
Lecture 488 Calculate Tax And Tip - Mammoth Interactive Source Code
Lecture 489 Tip Calculator and View Controller
Lecture 490 View Controller - Mammoth Interactive Source Code
Lecture 491 Constraints
Lecture 492 Constraints - Mammoth Interactive Source Code
Lecture 493 Constraints Code
Lecture 494 Refactor
Lecture 495 Refactor - Mammoth Interactive Source Code
Lecture 496 MacOsElements - Mammoth Interactive Source Code
Section 49: Data Mining With Python
Lecture 497 Data Wrangling and Section 1
Lecture 498 Project Files - Data Mining with Mammoth Interactive
Lecture 499 Project Files - Data Wrangling with Mammoth Interactive
Lecture 500 Data Mining Fundamentals
Lecture 501 Project Files - Data Mining fundamentals with Mammoth Interactive
Lecture 502 Framework Explained, Taming Big Bank with Data
Lecture 503 Project Files - Frameworks with Mammoth Interactive
Lecture 504 Mining and Storing Data
Lecture 505 Project Files - Mining and Storing with Mammoth Interactive
Lecture 506 NLP (Natural Language Processing)
Lecture 507 Project Files - NLP with Mammoth Interactive
Lecture 508 Summary Challenge
Lecture 509 Conclusion Files - Mammoth Interactive
Section 50: Code with C#
Lecture 510 Introduction to Course and Types
Lecture 511 Operator, Classes , and Additional Types
Lecture 512 Statements & Loops
Lecture 513 Arrays, Lists, and Strings
Lecture 514 Files, Directories, and Debugs
Lecture 515 Source code
Section 51: Learn to Code with R
Lecture 516 Intro to R
Lecture 517 Control Flow and Core Concepts
Lecture 518 Matrices, Dataframes, Lists and Data Manipulation
Lecture 519 GGplot and Intro to Machine learning
Lecture 520 Conclusion
Lecture 521 Source Code
Section 52: Advanced R
Lecture 522 Course Overview and Data Setup
Lecture 523 Source Code - Setting Up Data - Mammoth Interactive
Lecture 524 Functions in R
Lecture 525 Source Code - Functions - Mammoth Interactive
Lecture 526 Regression Model
Lecture 527 Source Code - Regression Models - Mammoth Interactive
Lecture 528 Regression Models Continued and Classification Models
Lecture 529 Source Code - Classification Models - Mammoth Interactive
Lecture 530 Classification Models Continued, RMark Down and Excel
Lecture 531 Source Code - RMarkDown And Excel - Mammoth Interactive
Lecture 532 Datasets - Mammoth Interactive
Section 53: Learn to Code with Java
Lecture 533 Introduction and setting up Android Studio
Lecture 534 Introduction - Encryption Source Code
Lecture 535 Setting up Continued
Lecture 536 Java Programming Fundamentals
Lecture 537 Source Code - Java Programming Fundamentals
Lecture 538 Additional Java fundamentals
Lecture 539 Source Code - Additional fundamentals
Lecture 540 Classes
Lecture 541 Source Code - Classes
Lecture 542 Please rate this course
Lecture 543 Bonus Lecture - Mammoth Interactive Deals
Anyone who wants their start at making 3D video games.,People that want to create their own Battle Royale.,Anyone who wants to learn game development.,Beginners who want to learn how to use Blender.,This course assumes you know a little about Unity?.
Homepage
Code:
https://anonymz.com/?https://www.udemy.com/course/learn-to-build-some-shooter-games-with-unity-and-blender/
[Only registered and activated users can see links. Click Here To Register...]
Code:
https://k2s.cc/file/36f0d1f41ac43/Learn_to_Build_Some_Shooter_Games_with_Unity%E2%95%9D_and_Blender.part01.rar
https://k2s.cc/file/92df12048aff1/Learn_to_Build_Some_Shooter_Games_with_Unity%E2%95%9D_and_Blender.part02.rar
https://k2s.cc/file/7a6666300fb7a/Learn_to_Build_Some_Shooter_Games_with_Unity%E2%95%9D_and_Blender.part03.rar
https://k2s.cc/file/80407fb6cde1a/Learn_to_Build_Some_Shooter_Games_with_Unity%E2%95%9D_and_Blender.part04.rar
https://k2s.cc/file/4fff157b0ed08/Learn_to_Build_Some_Shooter_Games_with_Unity%E2%95%9D_and_Blender.part05.rar
https://k2s.cc/file/a4b5c2dd8ea51/Learn_to_Build_Some_Shooter_Games_with_Unity%E2%95%9D_and_Blender.part06.rar
https://k2s.cc/file/179d5f8c41a74/Learn_to_Build_Some_Shooter_Games_with_Unity%E2%95%9D_and_Blender.part07.rar
https://k2s.cc/file/2e9c85a42f7bc/Learn_to_Build_Some_Shooter_Games_with_Unity%E2%95%9D_and_Blender.part08.rar
https://k2s.cc/file/fcaf8f9b90140/Learn_to_Build_Some_Shooter_Games_with_Unity%E2%95%9D_and_Blender.part09.rar
https://k2s.cc/file/c433aecb48522/Learn_to_Build_Some_Shooter_Games_with_Unity%E2%95%9D_and_Blender.part10.rar
https://k2s.cc/file/e8351682aba88/Learn_to_Build_Some_Shooter_Games_with_Unity%E2%95%9D_and_Blender.part11.rar
https://k2s.cc/file/25e52b59a03eb/Learn_to_Build_Some_Shooter_Games_with_Unity%E2%95%9D_and_Blender.part12.rar
https://k2s.cc/file/e9942ee987170/Learn_to_Build_Some_Shooter_Games_with_Unity%E2%95%9D_and_Blender.part13.rar
https://k2s.cc/file/597f818d4fe20/Learn_to_Build_Some_Shooter_Games_with_Unity%E2%95%9D_and_Blender.part14.rar
https://k2s.cc/file/d834b5652937e/Learn_to_Build_Some_Shooter_Games_with_Unity%E2%95%9D_and_Blender.part15.rar
https://k2s.cc/file/6a1a0f8348096/Learn_to_Build_Some_Shooter_Games_with_Unity%E2%95%9D_and_Blender.part16.rar
https://k2s.cc/file/11e5c686da441/Learn_to_Build_Some_Shooter_Games_with_Unity%E2%95%9D_and_Blender.part17.rar
Code:
https://rapidgator.net/file/af4f585efea7eed0a343dc3cae9a481f/Learn_to_Build_Some_Shooter_Games_with_Unity?_and_Blender.part01.rar.html
https://rapidgator.net/file/3dc522109263e1894978f8528e808af6/Learn_to_Build_Some_Shooter_Games_with_Unity?_and_Blender.part02.rar.html
https://rapidgator.net/file/b2193bcfbdb8d047d1710f6d3cc811cc/Learn_to_Build_Some_Shooter_Games_with_Unity?_and_Blender.part03.rar.html
https://rapidgator.net/file/e17cdd58c093ca9f6a5332108ad428f7/Learn_to_Build_Some_Shooter_Games_with_Unity?_and_Blender.part04.rar.html
https://rapidgator.net/file/90422f4f5a77e2e387ba1257cfae062e/Learn_to_Build_Some_Shooter_Games_with_Unity?_and_Blender.part05.rar.html
https://rapidgator.net/file/4623d325dbcde8a2d41caf35ea591ac4/Learn_to_Build_Some_Shooter_Games_with_Unity?_and_Blender.part06.rar.html
https://rapidgator.net/file/f506760bace6dea5008f4cc5c94d4048/Learn_to_Build_Some_Shooter_Games_with_Unity?_and_Blender.part07.rar.html
https://rapidgator.net/file/fe66ce5e47215ba3c2f1fd28e7cc8b2a/Learn_to_Build_Some_Shooter_Games_with_Unity?_and_Blender.part08.rar.html
https://rapidgator.net/file/4ebafe3a9c28a6f733f151d1b20d49da/Learn_to_Build_Some_Shooter_Games_with_Unity?_and_Blender.part09.rar.html
https://rapidgator.net/file/1fae6e4f5d5012ecaa71c3e073678ba8/Learn_to_Build_Some_Shooter_Games_with_Unity?_and_Blender.part10.rar.html
https://rapidgator.net/file/8bac3a0c511394aebc4fc3baca4cfc24/Learn_to_Build_Some_Shooter_Games_with_Unity?_and_Blender.part11.rar.html
https://rapidgator.net/file/fa0622d675becdd89cee69eb01183b58/Learn_to_Build_Some_Shooter_Games_with_Unity?_and_Blender.part12.rar.html
https://rapidgator.net/file/2b6a56e832e2c62862f7ba07f3b7db40/Learn_to_Build_Some_Shooter_Games_with_Unity?_and_Blender.part13.rar.html
https://rapidgator.net/file/babb7043e06e48c45267ef0ae132edbf/Learn_to_Build_Some_Shooter_Games_with_Unity?_and_Blender.part14.rar.html
https://rapidgator.net/file/d6cca5f5b634f442b33e39cdb1c5c25a/Learn_to_Build_Some_Shooter_Games_with_Unity?_and_Blender.part15.rar.html
https://rapidgator.net/file/48d39cf8f7a875b286c7c4d5cd7619df/Learn_to_Build_Some_Shooter_Games_with_Unity?_and_Blender.part16.rar.html
https://rapidgator.net/file/d94cba861340bf92c4f7ee4f8c49e441/Learn_to_Build_Some_Shooter_Games_with_Unity?_and_Blender.part17.rar.html
Ultimate Blender Guide: Make Low Poly Characters In 3D!
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Ultimate Blender Guide: Make Low Poly Characters In 3D!
Last updated 6/2019
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 6.21 GB | Duration: 16h 48m
3D Model Military, Spartan & More Characters! "I learned more in a half hour than I have in months on my own."
What you'll learn
Navigate Blender.
Create 5 3D models of different types of characters.
Put the art you make in this course into your portfolio.
Requirements
A computer capable of running Blender 2.78c or higher.
Blender is free to download. Please download and install Blender before purchasing this course.
Note that this course was recorded on a Mac.
Description
"Course is well explained. Like a reference book, it's easy to go to the video that is most helpful at the time." ⭐ ⭐ ⭐ ⭐ ⭐ Part 5 of our Blender Compact Course Series. Design low-poly models for games. Developed for highly efficient learning.Learn with digital artist Kevin Liao from Mammoth Interactive how to use Blender to make low-poly art. You draw 5 3D models of characters for use in game development or other creations of your choice.This course is perfect for beginners. We begin with a thorough introduction to the Blender interface. Blender is a powerful (and free) program that can be used to make art assets. The art you make in Blender is easy to add to games or other projects. Even if you're not an artist, you can make basic art models. What is a Compact Course?A Compact Course is designed to maximize efficiency and teach you a specific skill in an afternoon.Rather than going through a long course for a long amount of time, this course gives you a visible accomplishment and new skill in a matter of hours.Why take a Compact Course?If you prefer a teaching style that is akin to a bootcamp but with less cramming and more focus on a clear learning goal, try this Compact Course.When you have a free afternoon, spend it efficiently by learning a new skill that you can put on your resume, with a finished project you can add to your portfolio. Before you know it, your showcase will grow with all the projects that will have built up over time.Taking daily steps to grow your toolkit will ensure that you remain a lifelong learner. As they say, there's no such thing as a small step. Every action you take will impact the rest of your career.The source file of the art assets we make is included in this course. Enroll today to join the Mammoth community.
Overview
Section 1: Getting Started with Blender
Lecture 1 Download and Install Blender
Lecture 2 Introduction and Setting Changes
Lecture 3 Camera Controls
Lecture 4 Emulated Numbpad Camera
Lecture 5 Basic Object Manipulation
Lecture 6 Frequently Used Tools
Lecture 7 Mirror Modifier
Section 2: Making Character Models (Projects!)
Lecture 8 Low Poly Character Models (Part 1)
Lecture 9 Low Poly Character (Part 2 + 3)
Lecture 10 Character Base Build
Lecture 11 Military Character Clothes
Lecture 12 Military Character Basic Rig
Lecture 13 Spartan Character Base Build
Lecture 14 Spartan Character Clothes
Lecture 15 Spartan Character Cloth Effects
Lecture 16 Female Body Build
Lecture 17 Female Spartan Clothes
Lecture 18 Spartan Pose
Lecture 19 Spartan Clothes Fix
Lecture 20 Female Spartan Bones
Lecture 21 Female Spartan Bones (Cont'd)
Lecture 22 Crusader Body (Part 1)
Lecture 23 Crusader Body (Part 2)
Lecture 24 Crusader Body (Part 3)
Lecture 25 Samurai Body (Part 1)
Lecture 26 Samurai Body (Part 2)
Lecture 27 Samurai Body (Part 3)
Lecture 28 Samurai Body (Part 4)
Lecture 29 Samurai Soldier Cone-hat
Lecture 30 Samurai Soldier Top Knot
Lecture 31 Source File
Lecture 32 Please leave us a rating!
Lecture 33 Bonus Lecture: How to get more content.
Section 3: More Modeling! Make an Apartment Building
Lecture 34 Making the First Block of our Apartment
Lecture 35 Making the Door Block
Lecture 36 Making the Window Block
Lecture 37 Detailing Windows
Lecture 38 Beveling the Door
Lecture 39 Making the Roof Side Block
Lecture 40 Making the Roof L Block
Lecture 41 Making the Roof Corner Block
Lecture 42 Organizing Blocks
Lecture 43 Adding Materials and Color
Lecture 44 Putting Together the Building
Lecture 45 Source Files
Section 4: Bonus Lecture: LIVE NOW! Early-bird Kickstarter course
Lecture 46 Bonus Lecture: LIVE NOW! Early-bird Kickstarter course
Beginners who want to learn 3D modelling.,Beginners who want to learn how to use Blender.,Game developers who need art assets for a game.
Homepage
Code:
https://anonymz.com/?https://www.udemy.com/course/create-low-poly-game-characters-in-blender3d/
[Only registered and activated users can see links. Click Here To Register...]
Code:
https://uploadgig.com/file/download/D99bd740467CeFc3/Ultimate%20Blender%20guide%20Make%20low%20poly%20characters%20in%203D.part1.rar
https://uploadgig.com/file/download/77936Dcf50CbD18c/Ultimate%20Blender%20guide%20Make%20low%20poly%20characters%20in%203D.part2.rar
Code:
https://nitroflare.com/view/9BFE3C4942DA9AF/Ultimate_Blender_guide_Make_low_poly_characters_in_3D.part1.rar
https://nitroflare.com/view/EA7E1E58B70602E/Ultimate_Blender_guide_Make_low_poly_characters_in_3D.part2.rar
Code:
https://rapidgator.net/file/ee04826a66cf4498e6d96579e87e0f65/Ultimate_Blender_guide_Make_low_poly_characters_in_3D.part1.rar.html
https://rapidgator.net/file/b9cf813839416f170f051810520cabaf/Ultimate_Blender_guide_Make_low_poly_characters_in_3D.part2.rar.html
MasterClass - James Patterson Teaches Writing
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MasterClass - James Patterson Teaches Writing
James Patterson | Duration: 3:31 h | Video: H264 960x540 | Audio: AAC 44,1 kHz 2ch | 1,97 GB | Language: English
James teaches you how to create characters, write dialogue, and keep readers turning the page.
James Patterson, the author of 19 consecutive No. 1 New York Times bestsellers, reveals his tricks of the trade. In his first online writing class, he guides you from the start to the finish of your book.
Homepage
Code:
https://anonymz.com/?https://www.masterclass.com/classes/james-patterson-teaches-writing
[Only registered and activated users can see links. Click Here To Register...]
Code:
https://k2s.cc/file/51850d2486066/James_Patterson_-_Writing.rar
Code:
https://rapidgator.net/file/3e3d1bf4d84146b7479eb752fb3ff869/James_Patterson_-_Writing.rar.html